『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
Dimension
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I have the same problem, so I tried importing and exporting it in photoshop it kind of work the problem with my 3D.OBJ file is that I have multiple pieces to my 3D objects like levers and straps, by exporting it in photoshop it makes my multiple OBJ into one. Am I missing a step somewhere?
So I had a file that wouldn't display any graphic I applied to it but it would show as being applied. I could move it around but couldn't see anything. So I opened it up on Photoshop, Generated UVs (based on solution I found on here) and now when I try to apply the graphic it will just keep loading. I've let it run for about 45 minutes with no change.
Is it me or has the option to which render engines been removed from preferences?I'm sure I've switched before??
After 3x with chat/phone/remote access support without success, I've been decided to write here. After an update to 2.something version, Dimension stuck on the loading screen. I don't know what to do anymore. Please help me. Working on MacPro 3,2 GHz Quad Xeon, 32gb memory, GeForce GTX 1060 6GB, HighSierra 10.13.6
Hey, I'm a designer working for an arts organisation that creates art in public space often collaborating with architects and communities.So first of all, I would like to say that dimensions is an amazing tool of visualising our works quickly from multiple angles, testing materials and being able to share the result with communities who aren't always convinced looking at architectural mockups.I'm currently testing some mills we are about to produce that will have photographic content on them. I seem to have problems getting that content on the model.I'm using Dimension v2.2 I've tried:png images 412x2000px 72dpipng and jpg images 1200x5760px 2000dpiBoth work when I use a prism from the adobe library, so I used that as an example of what is supposed to happen (left), the shape on the right is one of the mills (group1):There is no image showing on the mill in decal mode.something of an image is showing in fill mode but I don't seem to get the logic behind what it shows as it just appears
Hello, we save our 3D models from 3DS Max as FBX files and I can easily insert and edit them in Adobe Dimension. But after saving the project I can't open the file anymore. No matter which drawing I try. I can't open the .dn file afterwards. Here are the ERROR lines from the log file:gbl Error 7448ms> RENDERCORE ERROR: GL Render Target should not have a depth buffer attached, not anymore.gbl Error 7448ms> RENDERCORE ERROR: Bad Context or bad FBO attachment
I'm having trouble rendering out a large design. The canvas is set to 3.4m x 1.75m, but every time I render out the result is 1024x768 px.Camera and render results should also be set to the correct dimensions so I'm clueless on how to fix this.Not sure if this is a bug or adobe dimension does not support these large renders.All help appreciated.
I tried the new cloud rendering feature this afternoon, safe to say the advertisement of "lightning fast" render speeds is not a true statement. I don't know if this was a marketing statement they thought would be okay, but it's actually just a lie.I get that cloud rendering frees up my computer to do other things. But it is not faster than my PC, which is not a high end system, it's a run of the mill "here's your desk" office computer.Sorry to anyone who got excited about this feature. Do not go spending money on this when they open up purchasable render credits.
Can anybody help me with these fragments? Where is the problem? Resolution 3000x2400Thank you so much.
I've just installed Dimension and was following the provided tutorial on adding assets. Neither the adding of multiple decals, nor the importing of an .AI file worked. So, is this a version problem (1.1.1) or did miss I something in the tutorial. Thanks.
Hi, i have a problem with my dimension. I can work, create scenes, add materials and so on, but render, even the preview, never starts! I really don't know why.. Everything seems normal but when i try to preview or either to render it stays there doing nothing.I altready tryed to uninstall, reinstall ecc eccThanks a lot if you can help me
Hi! Just can't find how to place my graphic on model in an exact position. So, if I want to place a logo on this cube and the logo must be exactly 33 cm in width and 5 cm in height and be placed in the centre of the cube while the cube is 60 cm for each side.
HiI would like to import illustrator files for generate a sticker on a bottle.But when I render my image the sticker is blurry.If I import image file to biblio adobe dimension (rainbow logo with D letter), the render is ok.this link is the model and illustrator files.https://transfernow.net/633ax6f84lc4Thanks a lot if you can help me !
The latest release has increased the image resolution for placed artwork, however, I can't find the updated maximum resolution listed anywhere. It used to be that all imports, vector or rasterized, would be rasterized at 2000 x 2000 pixels - a significant quality limitation. Does anyone know what Dimension does with graphics with this latest update?
Hi! Could you add a perspective matching tool in order any user could manually specify Dimension CC a group of parallel lines to match the image perspective perfectly? The automatic tool which presents in Dimension CC for now is just useless because it can't compute the real perspective of image even approximately. Look as an example a perspective matching tool in SketchUP, 3ds Max or others. It's a pity thing that Adobe can't provide users to use such a tool in 2019. Even Photoshop Vanishing Point Filter works wrong. When you set parallel lines and try to back a 3D layer the FOV values becomes incorrect. Moreover Photoshop simply has wrong calculations of the horizontal field of view. You may check it. Look at the screenshot. The simple formula proves that PS says wrong Horizontal FOVcanvas width w = 5000 pixelscanvas height h = 2000 pixelsd = 3732,73 (distance to the center of projection)Horizontal FOV 2 tan-1 ( w / 2d ) = 67.6Vertical FOV 2 tan-1
Hi! How to create a "chameleon material" in Dimension? Can't find something like fall off map in here. ! !
OK, I created simple mushroom model in Blender 2.8 and exported that file to OBJ. Now I trying to add some decal on my model, and don't know why blender is repeating that decal. I puting it on mushrooms body, but DN puting it also on it's hat Anyone know where is the problem? Render preview and final render PNG file below.
Why did you remove the depth of field from Adobe Dimension?
So I don't think this is Adobe Dimensions intended purpose but I love the simplicity and amazing results of AD! So i am not 3d modeler but I love compositing scenes using free assets. This is one of my recent pieces, and am quite surprised that AD was able to handle it albeit a bit laggy after everything was added.I used assets from sketchfab, mega scans and others. Here is the Final render with a few minor Photoshop touches light color balance and mud texture of vehicle.Here are a couple shots of AD in action.
Dear all,I think that the multiple renders is a nice to have, but (I don't know if I'm missing some step), I'm not able to set the focus of the camera for each view (assuming that every fixed view has its own camera, otherwise has no sense).these are my steps:1) set the view I like2) set the focus of my camera3) save the view ("View_01")4) move the camera to second view I like5) set a new focus of my camera6) save the new view ("View_02")7) latest check to "View_01" and the focus option is "off"Any kind of feedback will be really appreciated.My best regardsAlbertoadobe Dimension 2.2Build 2.2-20190325.r.811-224793d
The same OBJ file renders OK with same decals on Keyshot;But it comes flipped in Adobe Dimensions !!
Hi,The glow function in the Adobe render engine is more like removing all the textures of the object than glowing. Is there any plans on working with the glow function or the ability to add light sources?
Okey maybe not crash. But loading a SBSAR materials to an object loads and loads and loads and eventually I need to hard-restart Dimension. Also is there any way to bring my SBSAR files into dimension library rather than having them as files in a folder? This is not a fun way to work
Since the update I'm getting super confused in the library of models and materials. The icons are very small and also theres a huge blue checkmark in the corner of each object. Not good. And also I don't like that you removed Vray engine.
Hi, I have placed a 3D object and selected a background image. How can I additionally drag a normal graphic element (photo section) onto the surface? Thanks in advance for help!
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