Dimension
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Hi, I am looking the font on icon anybody knows what font is this?
Does anyone happen to create their own 3D files for use in Dimension CC?If so, which software do you currently use for this.Hoping to find an easy to use (and preferably cheap!) option.
I Dimension is it possible to set a 3D scene, shared to online viewer as 'private' rather than 'public'I like the quality of what the online 3D viewer can produce but most of the projects i work on are at the confidential stage of development so would like to be able to share privately (password protected) is this possible if so how? Thanks.
I have created in and exported from CorelDRAW 2018, this vector art: https://contattafiles.s3.us-west-1.amazonaws.com/tnt3924/XkBax17syROXhIK/T-Shirt.png I want to place it on a 3D T-shirt OBJ: https://contattafiles.s3.us-west-1.amazonaws.com/tnt3924/OuP8rkrQLaFxMYe/T-Shirt.obj that I have imported.Here's my Dimension CC 2019 file: https://contattafiles.s3.us-west-1.amazonaws.com/tnt3924/iaRFxiLTx6l8omL/24FPS.dn And here's the rendered PSD file: https://contattafiles.s3.us-west-1.amazonaws.com/tnt3924/V-iU57Ccd6BAuZl/24FPS.psd As you can see, there's no line of colours in the top of the vector art, but, there's one visible when I import the graphic in Dimension CC. It gets rendered also. I can remove it in Photoshop, but, can anyone point out why that is happening?For those who didn't get what I'm talking about, here's the annotation (the problem area is the one marked within the red bordered box): https://contattafiles.s3.us-west-1.amazonaws.com/tnt3924/EJayPX_g71qKiQ3/Annotation.png
Hi guys,do you know why Dimension exports in PSD at 50% of the set canvas size?Thanks!
After I rendered my first file from a design the only thing I get, no matter what settings I use are thumb-sized images. I have tried to resize the canvas, only render a portion of the design but it keeps outputting useless 10px square images.
Hi there,I dont know why but even when I those high quality when rendering, it still comes out low quality. I've tried this several times and changed the dimensions of the canvas as well as the resolution but nothing works. The shadows still have these weird spots and the golden hills with trees in the second picture, seem to have the same spots beneath. Does anyone have a solution to this?
From what I have seen in the videos, it looks like Dimension is just used for adding textures and propping them up in environments. It doesn't seem like Dimension supports creating models yet... And it looks like Adobe Fuse isn't really for creating models either unless you're creating people/characters, in which they could then be animated in Character Animator. Am I right in saying that there is no Adobe app yet that can do modeling? I am pretty familiar with video editing, motion graphics, design, and layout and wanted to try and get some experience in modeling now, but it doesn't seem like Adobe has anything for that yet...Are most people still using Maya / Cinema 4D / Blender?
Use it lightly they was feel very good
I was very excited to see that Sketchup files could now be imported into Dimension CC. But how do you place a graphic onto the actual model? When I drag an image onto the model nothing appears. There are options to move the image around, but you can't see it. ! !
hi,here's my config on my Mac : MBP 2017i7 3,116Go RAMRadeon Pro 560 4Goand BlackMagic eGpu for 2 secondary screens in my office.That's funny but when I start Adobe Dimension with the eGPU started I've a message due to the lack of openGL.But when i start without it (Radeon 560) it works...I'm a bit surprised. Any idea to fix it ?
Hi team,I downloaded 2.0 yesterday and I'm LOVING so much of the update, especially the ability to put multiple decals! Thanks for all the hard work you do.Unfortunately, I'm running into an issue where my decals are now even more dramatically pixelated than they were previously. Before, I could get around this more or less by rendering at double the size I needed, doing a bit of smoothing in Photoshop, and then shrinking it to half size. Now the jaggies are so bad that even once smoothed out by shrinking, text is still totally unreadable.I've read through the previous threads on the subject and I've tried everything I could find, such as making my decals square etc. Is there any workaround for this in the new version? Or is the only option manually layering the original art over the render in Photoshop with a smart object?
Hi all,My viewport looks like a chessboard. When I drag something into the viewport, nothing appears.What can be the problem?Thanks in advance,Erik
Would be nice to replace Cinemad 4D with a simple solution.I just want to import an illustrator vector image as SVG and extrude and give a cool material to the shape.
I have a product going into a clear flexible bag with a hang hole. I am having trouble choosing a material. When I chose plastic it goes white and when I choose glass I get thisCan someone help? Please?Also, is there an obj file without a gusset?Thanks in advance.
Everytime I launch Adobe DImension, even after uninstalling and reinstalling different versions, the program just boots to a white screen. I can click on things, but nothing appears.I'm on Windows 10.
My first step and im stuck lol. When I drag an object onto the page I cant see it.
This has a lot of steps so buckle up.1: I created a basic dieline in Illustrator. 2: Saved it out to fold the design in Cinema 4D using its Fold My Design plugin since Dimension doesn't have a dieline folding extension or function that I am aware of. 3: Got the dieline shaped as I wanted for within Cinema 4D for presentation and exported as .obj4: Opened New Document in Dimension and imported in my .obj (it tells me that "Dimension has detected potential errors in the model UVs which may affect the appearance of materials and graphics. Do you want Dimension to generate new UVs for this model?") I select replace and all is fine and the model is imported. Great. 5: The problem occurs when I place a decal inside of the object, it renders black. Outside is fine. I set it to a seafood green and it shows up but the inside is black and not rendering the object or decal that I have placed inside. See attached images.
Is anyone aware of what might be causing this jagged/distorted shadow? it appears in both the design window, render preview and the rendered image. see screenshot for details.I've tried changing the lighting, and changing the scale of the model, but it remains the same.
Is there a way to fix the distortion falloff when i have several objects in frame. See sample. I understand there will be a little bit but this looks like it is falling out of the pictureLow res attachedThx
Please help!When I drag and drop background into the scene it keeps loading and loading and nothing happens. In addiction, my defauld background is transparent and when I drag objects to my scene they are not showing. Few days before all was working correct. What happend? I downloaded new driver for my NVidia Geforce GTX 1050 day before my Dimension started working wrong. Could it cause the problem?After installation the program told me that "Your system does not meet all of the minimum system requirements" but there was not any problems with using it.Sorry for my english and thank you for your answers
Hello I have an issue when I want to render.This is how I look in the preview.and this is the final result.Anyone have an idea of what this is happening?Thank you.
Hey, my jar mockup goes very jagged when I render it. Does anyone know how this issue can be resolved?
Hello,I'm working on bringing in non-proportional artwork into Dimension after setting up UV's in Modo.When I work with the UV/1:1 format I have no problem, but when I bring in artwork that is not 1:1, it's not placed correctly.Can someone direct me to setting up UV's for my OBJ files so that I can bring in non-square art? Is there a formula? the gray borders don't seem to be consistent from art that is taller than wide, vs art that is wider than tall.Many thanks in advance.Jarrod
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