Feature Requests
Actividad reciente
You guys need to optimize your software to utilize more cpu cores.It doesn’t make sense that a lower end cpu works better then a high end cpu.If changes are not made.. I will cancel my membership and explore your competitor’s options.
Allow Windows users to select the UI scaling factor independent of the system scaling factor. This feature is available in Photoshop and Illustrator, and needs to be added to Premiere (and really all of the CC apps) for users who have mid-sized high DPI screens. This will allow users to take full advantage of the screen real estate for panels in Premiere that a high-resolution monitor affords without having to sacrifice readability in other applications like web browsers.
Warp Stabilizer is known for its insane impact on project file size - right now I have a project with some stabilized footage, and the project file size is 850 MEGABYTES. It's crazy, and now imagine this thing autosaves every 10 minutes - it takes about a minute just to save it. This makes this plugin unusable. And the solution is pretty simple - keep stbilization data outsude of the project file, like other stabilization plugins do. The plugin should create an external file for stabilization data in the project folder, and update it only when reanalyzing footage. I guess this is obvious and I wonder why this was not implemented before.
One of the most handy basic blur effects. We already have radial and directional. Would love to have zoom.
Please add the option for "Trim Previous Edit to Playhead" and "Trim Next Edit to Playhead" trim only with selected clips instead of trim all target track. People seem to use trim selected clip more often than trim track. Thanks
This technique would incorporate, in the back end / behind the hood of premiere, The Flow Chart from Encore/After Effects, Adjustment Layers (in the Expanded Lumetri panel), Masks, Tracking, and dynamically linking the "Adjustment layers" to effects in the Effects Control Panel to make adjustments in the Effects Control panel as well. This is basiclly a way for Premiere to introduce 'Nodes' while maintaining it's current Effects Panel. The one issue I find with this is parallel nodes. I'm not sure what the stack order would look like in the Effects Control Panel. Each 'Node/Adjustment Layer' should allow for tracking of pixels, as it currently does, bezier masks with the pen tool to isolate pixels, and as I mention before the Flow of nodes should follow the stack order in the Effects control Panel.This is valuable because currently the Effects panel is the only way of tracking multiple color adjustment on a clip/adjustment layer. With multiple Lumetri Effects on a clip the renaming and
Avid offers a change list from one sequence to the next. This is a vital way for tracking updates to a cut. Giving us the ability to generate change lists would dramatically reduce session logistics and provide for more creative time. It’s all about using automation to work smarter.
At this moment warp stabilizer seems to only use one core of the CPU to "analyze" the footage, and because of that takes an extremely long time. The usual workaround is to split the video into several pieces, up to the number of cores the CPU has, but then stitching them back seamlessly is a very difficult task. Why can't Premiere virtually split the video in an optimum number of pieces of equal duration, analyze them all at the same time allocating one core for each, and them aggregate the gathered data to stabilize the whole clip in one process?
Many times i have had to manually relink proxies.Premiere needs better file recognition to be able to relink proxies encoded externally or internally. understanding _Proxy endings an din general relink proxies automatically, more often.
Single point tracking in premiere pro. Tracking of single points is a very common thing today. It would be great to have some tracking functionality directly in premiere pro
Put a feather option built in to the effects controls for the basic wipes and irises in Premier Pro PLEASE!!!
PROBLEM: Due to the nature of my work, I slow get footage for different projects over a couple weeks or months. As I get new footage/music/foley for a project, it seems pretty old school to have to import each set of files into my windows folder structure then manually import the files into premiere to match that folder structure.IDEA: Allow for the import of a folder tree into the premiere project panel to be displayed as bins. After that's done, you can have the preference to (1) update the bins on project open (2) auto update the bins every XX minutes, or (3) you can right-click any bin in the project panel and update it if you just added some footage to the windows folder structure. This would really cut down on one of my workflow bottlenecks since I normally have 2 or 3 projects in the works at the same time.
The ability to zoom into the program/source monitor by ALT + scrolling into the specific location of the pointer (like in Photoshop and Illustrator). You can already do this in the timeline, but in the monitor for some reason this doesn't work
us that need to work on the road and have the newer laptops with dual GPU's are currently grossly set back as Premiere prioritizes the internal Intel graphic card, instead of the Nvdia card that is also present in the laptop.It's a widespread problem (few google searches proofs that) and it would be nice to have it fixed. especially as it's a trend with a dGPU.thanks in advance.
It would be very helpful to be able to change the default marker color
As we have done for years, bring back the QuickTime H.264 Mov. (not Mpeg 4) for exporting
I would like the ability to make keyboard shortcuts for various effects that I commonly use. The same way that there is a ‘default transition’ shortcut. Thanks!Will
We really need to be able to move the center point of a vignette to a part of the frame other than the middle
When you open a folder in list mode and the number of folders fills the window from top to bottom, there is no 'empty folder background' space in which to right click to import files or folders. You can only click on one of the folder rows which will import new assets into a subfolder which is not what we want. There needs to ALWAYS be a sliver of open 'right-clickable' space, either in the margins or at the top and bottom of the folder, regardless of how many subfolders are in a folder. This problem seems to go away in full-screen mode for a folder but not in 'non-full-screen mode.'
We desperately need the ability to load sequences into media placeholders. We sell commercial templates and this would give us an opportunity to create much better products (drag n drop effects without user need to take extra steps and manually creating\uploading the sequence to placeholders).
When you press "Save As..." and try using the arrow keys, the saving window immediately closes, not letting you save.I usually use the arrow keys to navigate on the naming field; Up to move the beginning of the name, or Down to move to the end, or Left and Right to move into a position between the name where I would like to write or delete something.I also use arrows to navigate the specific finder location/folder where I want to save.Now, the only way I can do anything on the "Save As..." window is to use the mouse.Please fix this.
EOS VR Plugin in Premiere Pro doesn't load. I'm using Canon Raw LT CRM files shot on EOS R5C camera with dual fisheye lens. I have downloaded and paid for Canon's plugin subscription and Eos VR Utility but nothing is able to read/process my files.
slow play back multicam
When working with mask tracking in PrPro v. 23 when using tracking in a frame, its mode of operation fails every other time. There are times when tracking does not start and then does not work at all. There are times when tracking stops in the middle and that's it. You have to exit the program and log in again. And there is no chance that tracking will not collapse again. The most surprising thing is that if tracking is up at the time of its operation, then you cannot use the navigation buttons to re-work it. Screenshots are attached. This behavior with masks is also observed when there are effects on the clip. This is unacceptable for such an important tool.
when i add a new lut in this folder : C:\Program Files\Adobe\Adobe Premiere Pro 2023\Lumetri\LUTs\Technical or this folder : C:\Program Files\Adobe\Adobe Premiere Pro 2023\Lumetri\LUTs\Creative it ruin all my projects i saved !! it change the import lut in BASIC CORRECTION TAB or CREATIVE LUT will change. . . very annoying allot of time to correct . . . i have no time for these things can you please fix this in the early days it was no problem to add a lut , mark
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