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Hi there. I know we can lock whole audio and video tracks in a Premiere timeline, which i use a lot. Suggestion --> It'd be even better if we had more accurate control over what was locked in a timeline, instead of only being able to lock entire audio or video tracks. As in, in my timeline, I'd like to be able to click/lasso select single video/audio clips or multiple video/audio clips, anywhere throughout the timeline, and then, JUST LOCK THOSE SPECIFIC SELECTED CLIPS, similar to how I can "enable" or "disable" single clips in Premiere. That way, for safety, I can lock certain portions of my timeline, and keep working on other parts of it, and know with confidence that no matter what I do, the parts of the timeline I locked are safe. Often times, when working on small portion of the timeline, I can accidentally hit a key that causes unintentional and undesirable changes elsewhere in my timeline, that only later do I discover, and then have to go back to archives and try to figure out what happened. Every single editor I've discussed this potential functionality with thinks it would be revolutionary and change the way they edit.
In other editors, this feature is already native and makes editing much easier, as you can cut the video and it automatically moves to another take without having to drag the take. A native and automatic magnetic timeline feature would be a very welcome feature in Premiere.
In Photoshop’s main document view I use Z + left mouse drag (Scrubby Zoom) for fast, smooth, continuous zooming while retouching.However, inside Filter → Liquify, zooming with the same workflow is not smooth: it updates in jumps/steps, feels laggy, and is significantly slower and less comfortable. Please make zooming inside Liquify use the same continuous “scrubby zoom” behavior as the main canvas (including tablet pen mapped to LMB), so the zoom speed and smoothness are consistent across Photoshop. Steps to reproduce Open any image in Photoshop. Hold Z and drag with Left Mouse Button → zoom is smooth and continuous. Go to Filter → Liquify. Hold Z and drag with Left Mouse Button → zoom changes in noticeable steps/jumps. Expected resultLiquify supports the same smooth continuous zoom (Scrubby Zoom) as the main Photoshop canvas: fast, fluid, precise zooming. Actual resultLiquify zoom is stepped/jittery and slow; not smooth like the main canvas. Why this mattersLiquify is used for precise local edits where frequent zooming in/out is essential. Inconsistent zoom behavior interrupts workflow, especially with Wacom tablet setups where pen button is mapped to LMB. Workarounds tried Trackpad pinch / keyboard shortcuts are slower for this workflow and don’t replace continuous scrubby zoom. System info Photoshop: 27.3.1 (20260130.r.4) arm64 macOS: 26.2.0 Hardware: Apple M2 Max, 32 GB RAM GPU: Apple M2 Max, GPU accessible RAM 26,800 MB Input device: Wacom tablet (pen button mapped to Left Mouse Button)
When I select a parameter from a shape layer and copy it (anything that would go under a “Shape 1” for example, including Path, Size, or Animators), if I try to select another shape layer and paste, it always creates a new shape within that layer rather than simply updating those parameters in the shape that already exists. This doesn’t make sense and is extremely frustrating in use cases where you need to batch update a lot of shape layers to match a master shape. I have used expressions to brute force the parameters to match across all shape layers, but this is not only hacky but also creates crashes and slow downs when (as in my case) you have 100 shape layers in a comp. To clarify - If I have two shape layers with the same shape name in them (e.g. “Square 1”), and I copy a parameter from Square 1 on the first shape layer, I should then be able to select the second shape layer in the composition and paste, and it should update that exact parameter within the “Square 1” shape. The same way it works if you copy say, Scale from a layer, and it will automatically update the Scale on any other layer you paste it to.Right now, it would create an additional shape on that layer.
As seen in “New Alignment Example.png” and “Irregular Alignment Examples.png”, a user would set a key object, and the source rectangles of the remaining selected objects would align their adjacent edges to the key object’s source rectangle edge.
Really like the simplicity and the native integration of Share for Review within the CC apps. As my team has been using it, I had a seemingly simple feature come to mind and figured I’d share because it could be a nice incremental improvement to that workflow. My suggestion is to add a “submit comments” or similar type of button for reviewers to click when they’re finished so that creators/project owners can get a notification when commentary has been completed. When you share a project for review (with only invited people getting access) that step in the workflow pushes notifications to those who you are inviting to review your project. With this feature in tact, it seems like the mechanics are basically there already as well. Bonus points - in my opinion - if comments are not published until the button has been clicked as well. In the workforce today where so many are pulled in several directions all at once, attention is probably getting split as reviews are being conducted and feedback is being entered. A feature like this could also help be that confirmation step that the comments being sent over are your final notes, as well as allowing the opportunity for a creator to see a WIP note and spend time/resources on something that a reviewer may delete later. Just a thought - Thanks!
In the 26.11 release, the Tone Curve UI has become a mess. Inside the curve graph, there is an unnecessary gradient background that professionals don’t need, and there is no option to turn it off. More critically, in CMYK mode the Yellow and Black curves are almost completely invisible, yet this was released publicly. This really needs to be fixed. Yellow channel curve in CMYK mode. Black channel curve in CMYK mode (drawn in white, completely invisible)
If Premiere Pro is to keep up with market leading NLE's, it desperately needs the ability to work with vector files. Currently, all vectors get rasterised on import, without any user options about how this is done. I'm constantly working with icons, logo's, graphics of all sorts in Premiere Pro and the lack of support for vector files has always been painful. Bear in mind that most icons are created at small sizes such as 32x32 or 64x64, which means that almost all vector icon imports in Premiere Pro are blurry, pixelated and unusable. Further to that, to even get an SVG into Premiere Pro, I have to open it in another program first, export it as a support file type or add to CC libraries, before we can even get it into Premiere Pro. Also, bear in mind that at the start of a project, the editor may not know what size the icons will be scaled to by the time we get to version 10 of a timeline. Asking us to manually rasterise it at the correct resolution beforehand is just not possible. And if we rasterise it manually at 4000x4000px just to be safe, and we finally use the icon at 50x50px, that's a lot of wasted memory being used. MVP: the Minimum Viable Product here is that when importing vectors, we should get a popup menu which allows us to choose the resolution to rasterise at, by default it should be set so that the longest edge of the vector is width of the current timeline we're working with. This is only a workaround though and not a good future option. MMP: the Minimum Marketable Product here is the ability to work with vectors natively. I can't see any reason why vectors need to be rasterised? Maybe this was the best way to work it 20 years ago but technology has come a long way since. Please can we have fully functional vectors in Premiere Pro, the ability to scale to any size with no quality loss, the option to right click and edit in Illustrator the way we can with photos and Photoshop. Let us import EPS, SVG, and AI files as fully functional vectors. I also want to say that it's demoralising adding feature requests when history has shown that even if a request gets enough votes, it is still ignored by Adobe. Yet I hope in the spirit of altruism (AKA gullibility) that maybe, one day, something will be fixed. All the best. (sets reminder for 2025 to check back for any updates)!
With all these AI features added, why is there still no quick way to select a bunch of scattered clips in many sequence tracks (that are in correct timed position) to merge them all into a single track or desired track. Ideal use would be when you have a 2hr event with a lot of recorded files that aren’t recorded start to finish of event but the create multi cam feature scatters those files all into 20-30 different tracks and is such a cumbersome mess to drag them all manually onto single correct camera number track.I've been using the 'alt' key (or option key on Mac) and then pressing the down or up arrow key on keyboard to move the selected clip up or down to the next layer for each press of the arrow key. There needs to be a away to select all the clips from that camera and auto merge onto desired track!
With all these AI features added, why is there still no quick way to select a bunch or scattered clips in sequence tracks (that are in correct timed position) to merge them all into single track or desired track. Ideal use would be when you have a 2hr event with a lot of recorded files that aren’t recorded start to finish of event but the create multi cam feature scatters those files all into 20-30 tracks and is such a cumbersome mess to drag them all manually onto single correct camera number track.I've been using the 'alt' key (or option key on Mac) and then pressing the down or up arrow key on keyboard to move the selected clip up or down to the next layer for each press of the arrow key. There needs to be a away to select all the clips from that camera and auto merge onto desired track!
Color labels are not being synced from LrC to Lr cloud.
Please bring back the lock feature in workspaceI know we can reset to saved layout but it’s better to prevent accidental panel movements in the first place.I often move the workspace by accident which is quite annoying, and I remember having a lock feature long time ago so it must be too much trouble to bring it back. I don’t know why they removed it in the first place.
When I use the Color Sampler Tool and place sample points, the Info panel shows point readouts as #1, #2, ….I need these point readouts in HSB, but Photoshop keeps defaulting them to RGB, so I must manually change RGB → HSB for every new point. This becomes repetitive and wastes time.Please add a preference so the Color Sampler point readouts (#1/#2/…) can either: be set to a default mode (e.g., HSB), or remember the last used mode and apply it to new points. ❗Note: this request is only about the placed sampler points (#1/#2/…), not the color readout when simply hovering the cursor. System infoPhotoshop 27.3.1 (arm64), macOS 26.2.0, Apple M2 Max, 32 GB RAM
By now I have muscle memory using the old classic system when using adjustments. But Photoshop has been adding more buttons to this and I would like it to be more customizable. Either being able to turn visibility on/off buttons or move the buttons around.Thank you for reading.
Creating range-based markers is overly complicated. Why not have an option to create markers from In/Out points. As it is now, to do this, one has to set the in and out point to calculate the duration, then copy the duration, then go back to the in point, add a marker, then edit the marker and paste the duration. This new command could be available in the keyboard shortcuts so that the user can define their own command, much like set marker colors.
When changing markers’ colors in the markers panel to a color not currently visible due to filters, I’d love an option to NOT add that new color to those visible. I color code my sequence markers during my notes process, and change them to white when they have been addressed. So I like to filter by the current category of markers that I am addressing, and want to be able to change them to white and have them disappear from view rather than bringing into view the dozens of comments that have already been addressed. It would also be nice to be able to click and drag on the color checkboxes at the top to quickly select multiple colors. Or even a mute switch, so I can select which markers to hide rather than which to show. It would also be nice to be able to have keyboard shortcuts that select and deselect the color checkboxes for filtering.
When sharing an album with others please allow all liked/commented on photos to be viewed in a separate sub-album for both parties. This would be extremely helpful, especially in cases with hundreds of photos.
Introduce a “URL Node” for Boards that allows users to paste external links and instantly turn them into interactive, content-aware nodes. These nodes would intelligently adapt based on the URL type—music, articles, videos, or other supported services—offering previews, playback, and quick context without leaving the board.This feature would significantly expand Boards from a static planning surface into a living, media-rich workspace, similar to (but more powerful than) tools like Milanote.Core Functionality1. URL Node Creation Users can add a URL Node via: A dedicated “URL Node” option Pasting a link directly onto the board The system automatically detects the content type and renders the appropriate preview. 2. Smart Content Detection & RenderingMusic & Audio Services Supported examples: Spotify Artlist Epidemic Sound SoundCloud (future) Features: Embedded audio player inside the node Play / pause controls Track or playlist title Artist name Album artwork or cover image Playback happens directly in the board, enabling mood-setting, creative flow, and reference listening without context switching. Articles & Web Pages For standard web links: Title Featured image (if available) Short excerpt or meta description Source / domain Acts as a visual “bookmark with context,” perfect for research, inspiration, or documentation. Video Platforms (Future-Ready) YouTube, Vimeo, etc. Embedded video preview or thumbnail with play option. 3. Visual & Interaction Design URL Nodes should: Be resizable Snap cleanly into board layouts Match existing board aesthetics Optional display modes: Compact (icon + title) Preview (image/audio player + metadata) Hover or click interactions for expanded details. 4. Use CasesCreative Direction & Mood Boards Embed music references to define emotional tone. Combine audio, visuals, and written notes in one space. Film, Advertising & Design Projects Link sound references from Artlist/Epidemic Sound. Reference articles, case studies, or inspiration sources. Research & Ideation Quickly collect and visually organize articles without opening multiple tabs. Keep context visible at a glance. Team Collaboration Everyone accesses the same references in one shared board. Less friction, fewer external links lost in chat tools. 5. Competitive Advantage Comparable to Milanote’s link previews, but: With live audio playback More intelligent content handling Deeper integration into Boards as a creative system, not just a note wall This feature positions Boards as a true creative hub, not just a visual organizer.6. Future Extensions Manual override of preview image or title Notes/comments attached directly to URL nodes Tagging and filtering URL nodes by type (Music / Article / Video) Offline fallback (cached metadata) Why This MattersThe URL Node reduces friction, keeps users in flow, and turns Boards into a context-rich, immersive environment. It bridges inspiration, research, and execution—without forcing users to jump between platforms.This feature has high perceived value, low learning curve, and strong creative impact.
The speedramp feature in premiere feels very outdated with the new wave of editing tools and is in dire need of an update or new effect in the effect panel. Even if they just imported TimeWarp from After Effects or made something similar to capcut with motion blur included for ease of use, I think this would be a mega update for premiere!
As is shown on the picture, I think a sub menu could really help artists with a million brushes find their brushes.
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