Skip to main content

Filter by idea status

10000+ Ideas

P: Image Hose - Extend Clone Stamp toolOpen for Voting

Nearly all other serious digital paint programs have some kind of randomized image "stamp" feature (Painter calls it Image Hose). This is seriously lacking in Photoshop. I can see a very sooth implementation by extending the Clone Stamp tool. You already have multiple clone sources - in its simplest implementation, it should be fairly straightforward to allow the user to define multiple clone sources and then randomize which one is being used each time the brush is "stamped" onto the layer. Add angle and size jitter and other randomization features like we find in the brushes palette and we're off to the races. A better user experience would be to define "stamp sets". This would require a new palette which would open into a kind of "tree view". For each Stamp Set you could add multiple pixel-based images, similar to the way you define brush presets. Their thumbnails would then be visible, indented under the Stamp Set in the "tree view". When a particular Stamp Set is selected, you have your jitter controls and other behavioural controls which get saved with that stamp set. Stamp sets can be saved like Brushes and other Preset Manager items. You could even offer a nice automation tool for importing a sequence of PSDs into a single stamp set. You could extend this even further by exposing the same Layer Effects to your Stamp Sets. Unlike a layer effect, which applies, for example, a Drop Shadow to all the pixels of the layer at once; the Stamp Set effects would apply the effect(s) to each instance of a stamp. As an example, the difference would be that if you apply a drop shadow to your Stamp Set, if you stamped one item over top of another, its drop shadow would overlap the previous item, whereas if you just applied the Drop Shadow to the entire layer, there would be no "depth" between two "stamp" instances on the same layer. Note that I'm not suggesting that each instance of a stamp would be an editable object or a smart object instance. Just like when you use the Brush tool, the results are "merged" into the active layer's pixels more-or-less instantly (or at least, once the mouse button is released to terminate the brush stroke).

Improve and update oldest filtersOpen for Voting

Hey. I have been using Photoshop for nearly 17 years now (I was a teenager back then). I worked on Photoshop 5.5, CS4, CS5, CS6 and now CC.  And I feel like filters (especially the Filters Gallery) really need an update. The filters do work but:  • Some filters don't really suit today's needs. I mean, I'm sure other users might find these filters great for their use but I really feel like they're outdated. I wish we could have some of these filters updated (thinking of Mosaic for instance. The tiles are recognizable at first glance and they feel like it's been made in Photoshop 5)   • Some filters (for instance Charcoal and other Sketch Filters) use the foreground and background colors. But whenever we open the Filters Gallery, we can't change them. We have to close the window, change the colors and retry. Sometimes my colors are inverted but it's impossible to switch. Of course, there are easy turnarounds. Usually, I make my colors black and white and just apply a Gradient Map afterwards but we should be able to change our colors within the filter gallery especially when stacking several filters. • Some other outdated filters include the Lens Flare. There are only 4 type of lens flares and I wish we could have a powerful tool creating lenses instead of using the same lens flare stock photos or drawing them. I'm thinking of a tool that would simulate lenses with various settings (Anamorphic or Spherical; add "dust", number of flares). Basically, a Photoshop version of Video Copilot's Optical Flares (which is at least 10 years old) And if we don't know we can Alt Click on the thumbnail, it's quite hard to place properly as we're not even able to zoom in the preview (and there is not even live preview!) Best,Alex