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add a parameter in Firefly that can add pre-rigging for Character Animator
Add a (TTS) text to speech program with animated voices that have emotions and personalities. There are two that are viable and the ones that are cost a fortune and they still sound like the voice of someone on lithium. We need this more than ever.
Hello!I'm an entry level 3D modeller using Blender with Substance Painter and other illustration/image processing software for texturing. However due to my physcial space limit, I could not afford a larger screen tablet for texturing. Personally has been using Substance Painter for the last 2 years, it has been rough but very helpful in my production pipeline. Even though the slowest and inconvenient part is Substance Painter, I stil use it daily on a 15" Wacom Screen Tablet with resolution at 1920x1080 . The thing I would like Substance Painter to improve is the UI on the current version (same as the 2022),With the use of keyboard it's still some times frustrating to remember the mapping. The brush settings I thing it could be eaiser to just make it a drop down slider to change tthe size, flow, opacity, spacing and distance. Just showing the value will be more than enough to knowing what settings I'm in. Settings like mirror toggles and other can be shown on the screen. Second thing will be the asset browser, white you can adjust the preview side, but it's honestly frustrating only had 4 settings then a wrindow like you can zoom freely. The list preview just a single column is pointless if you want to place it horizontally on the top or bottom of the canvas. The small/medium thumbnail text are too small or get cut off instead of moving to the next line. Last but not least, the filter could move around to side of the asset browser to save some working space for the canvas, and do not have to hide and become a drop down manual. Thank You,CrossVadar
Users may want to always export to the same folder as their project, or their media, or any other standard location. We can set default folders for import/ingest, captured video and audio, etc, why not default export folders?!?
it was very good to renew and remove license to users when adobe suite users showing their last login time stamps in Admin console if user is not used Adobe suite so we can remove the license to users and provide the license to users whom need
Hi. After having migrated my wife's and my consolidated 50k+ photo library from iCloud to Lightroom CC, I am now looking into how to share specific subsets of pictures with her and my family, most importantly our parents. We have agreed that we do not want an "open", unencrypted system, as could be done by sharing on the web: (a) because of privacy issues, but more importantly (b) because we would need to send around new links for every new album to all family members, making administering the family-wide photo sharing much more complex. Once we start having kids in 2-3 years, this issue will boil up big times 😉What I am suggesting to come up with is a read-only sign-in for family members (or standalone "Lightroom CC Reader" app) to which we can share specific albums (e.g., those including our future kids) without the photo data to leave the Lightroom CC ecosystem. This has briefly mentioned here, but I felt this issue is big enough to start a new conversation.I know that I could resort to Lightroom CC's web-sharing option, create "shared albums" in iCloud and post pictures to those, or use another cloud-based service to share photos with family, such as Dropbox. However, all these solutions require more effort, complexity, picture data in multiple and thus redundant locations, etc. I just want a tidy, easy to use option within Lightroom CC.Thanks for considering this request.
The export feature should include a renaming option so that the exported images and XMP can be renamed [descriptor_sequence numer ] instead of inheriting the original file name. The sequence number should adher to the actual sort order when exporting the images.
If you open a SBS file and one of its dependency is not in the location where it was last found, you will see a popup like this: ---------------------------File not Found---------------------------The following dependency could not be loaded:D:/../../GameDev/Unity Assets/Substance Source/SBSAR/scifi_interlocking_slider_panels.sbsarIt was requested by:D:/GitHub/Gravia/Assets/Materials/Substance/Gravia/Areas/MilitaryWing/Personnel/Surfaces/Corridors/MilitaryWingPersonnelCorridors.sbsDo you want to specify a new location for this dependency?---------------------------&Yes &No--------------------------- Seeing this occasionally isn't terrible, but there have been times when I've restructured my drive storage, and decided to move by SBSARs to a new path. This creates a monumental effort of having to manually relink all of the dependencies the next time I open the SBS. I would really like to see a feature where SD would first look in my specified Library folders in order to find the missing SBSAR. That would have saved me a lot of time. If it finds more than one SBSAR with the same name across the libraries, either let me pick which one to use, or just fall back to the current approach.
Add 2 buttons to undo and redo like Adobe Fresco. Although this seems like a pretty simple options but it will help artists make painting much quicker.
- Isolate tool: Perhaps use a hybrid of Photoshop's magic wand and AI to isolate/select any object within Firefly's artboard - Camera/perspective reframe tool: Firefly adds' a perspective grid that the user can then re-orient the camera around to reframe the entire scene in the existing artwork - Scale tool: In conjunction with isolate features, take added/isolated features and scale them to a drawn-on line ruler (or selected area within the frame)- Lighting tool: use 3D application style lights so the user can dictate where the lighting should be coming from. A sun tool would be fantastic for sun direction/time-of-day.- Export to layers feature: auto layer things out for animation/camera moves in AE. AI could start by suggesting which areas could be layered and then guided by the user with a paintbrush/pen tool. - Canvas/Artboard tool: Add the ability to content-aware expand the canvas at any edge of the composition.
It will be very helpful if there is a generative AI music or song maker. For example, the user only has to type in the next chords, tempo, measure, etc. Just like royalty-free images generated at firefly, it will also be helpful to have a royalty-free generative AI song maker. It doesn't have to have lyrics, the accompaniment will do. This way, musicians can just modify the generated song to tweak it according to their preference - just like generating a firefly image and tweaking it on Photoshop.
The functionality of Stager seems quite limited, and it appears that most DCC software can do everything it does. Moreover, Blender and Twinmotion 2024 are offered for free. I believe Stager should also be free, or at least offer a free version that facilitates import and export to Substance Painter and 3DModeler. This could guide users towards using the entire suite of tools, potentially increasing sales on Steam. Simultaneously, it would promote the company's openPBR, setting a new standard in the industry Translated by AI
Hey there! I'm working on a large television show, with several dozen thousand files - so when things go offline, it's a huge pain. I recently tried to migrate to the new update of Premiere Pro, which is natively compatible on M1 Macs (which I've been working on the entire time, using the Intel version of the software). I checked with my co-worker before migrating, and they said that the new software version is working great. They are working on a Mac Pro with Intel based chips. However, whenever I open the M1 version of Premiere, it gives me an error message that the "files use unsupported file type CFHD". After some cyber sleuthing, I figured out that the error message was indicating that the GoPro Cineform codec (which all 28,000 files have been transcoded into for proxies) doesn't work with the software. The crazy thing is, they were natively generated from Premiere, and work completely fine in the Intel version of the software (which I can launch through the Creative Cloud). Changing the codec isn't an option, as we're fairly far into the project at this point. I tried manually installling the codec by downloading some software from GoPro, and it didn't seem to fix anything. I quit and restarted, and uninstalled and reinstalled, and I'm completely at a loss. I'm certain it's just that the codec hasn't been added into the M1 version of the software yet. Any thoughts? TIA Bailey
Using Extendscript I wish to be able to set the value of property("ADBE Vector Graphic - G-Fill").property("ADBE Vector Grad Colors") The propertyValueType is currently NO_VALUE. I can set all the other properties, but without setting the color it is of no use.
as a designer, the issue i face to create similar images.as AI can do that better, it will a great addition in photoshop.
In a broadcast environments we often need to set up the scratch disk locations manually. For various reasons. Most times they all need to go to a folder near the project file, but not directly next to it. It would be great if there was a button that applied one location to all. And then you could just change the one or two who need to go elsewhere. (Most times the Previews as they don't need to be backup'd)Request: Please add a button to apply one location to all scratch disk locations in one go.
With the arrival of bulk create in Express and the need of more content from clients, keeping prompts INSIDE the image (and not the (too long) title, would certainly help. Double this with sorting in Bridge, and we're good. Generating is a nice thing, not regenerating from scratch everytime is better.I haven't found the (official) feature request made by dhumann that he proposed in the forum :It might be cool to implement an option/checkbox in the GUI that allows the user to store the prompt data in EXIF. Both JPG and PNG support this feature and it might come in handy. For example, the prompt info could be easily shared with others via the image file. It could also be retrieved for use in an image-to-image scenario if/when Adobe extends the feature set to allow image prompts (using uploaded images).
Please return audio and video transition icons back to the pre version 24.0 style.They're much more difficult to grab hold of now that they're semi transparent. You're constantly grabbing the opacity slider instead. When they used to be solid you could just grab them and slide them/resize them instantly. It's now much, much more fiddly. The new permanent fade in/out buttons on each end of the clip would ideally also be an option you could disable or enable as they're equally as annoying!
I see the option to select an aspect ratio, but is there a way to specify particular size requirements, either in px or inches when generating an image in Firefly?
Currently there isn't any way to adjust Submix track volume keyframes with the keyboard. As it a Submix track isn’t a clip, all the usual ones don’t work… 😞 The workflow now is lasso select the keyframes to adjust with the pen tool. And then manually drag them up/down. This is slow and painful for editors in the broadcast space, as submixes are used to deliver both English and international mixes in one sequence. Request: Please make Submix volume keyframes accessible via keyboard shortcuts.
A ideia é permitir a aplicação de parâmetros pré-definidos a camadas de vídeo, como posição e zoom. Isso é especialmente útil ao trabalhar com vídeos que possuem jump cuts em uma câmera estática. Por exemplo, seria possível definir previamente a posição e o zoom desejados para o vídeo, e aplicar esses ajustes rapidamente às camadas. Dessa forma, bastaria mover o corte do vídeo para a camada que já tem o parâmetro desejado, tornando a edição de jump cuts muito mais eficiente.
Please consider default adjustment settings instead of some arbitrary settings when initating the adjustment. As an example, when initiating the Brightness/Contrast adjustment, Brightness and Contrast should be set to 0 instead of 50. Thanks for listening.
スイマーン、また「要望」ですぅーー。UIのジャンルですが。。。色調補正パネルに、アイコンだけだったものに「説明文」がついていますが、これをなくす(以前のlook&feelに戻す)か、非表示にするオプションをつけてください!今までと同じで、アイコンのみで、わかりますから...! Another "request." This time it's in the UI genre.The color correction panel previously only had icons, but now it has "descriptions." Please either remove these (return to the previous look and feel) or add an option to hide them!Just like before, you can understand just by looking at the icons...!
Speeding up video editing in Adobe Premiere Pro can greatly enhance your workflow and productivity. Here are some practical tips to help you edit faster and more efficiently:1. Optimize Your Computer's PerformanceUse a Powerful PC: Ensure you have a computer with a strong CPU, plenty of RAM, and a dedicated GPU. This will help Adobe Premiere Pro run more smoothly.Increase RAM Allocation: Allocate more RAM to Premiere Pro by adjusting settings in Preferences > Memory.Use SSDs: Store your media and projects on SSDs rather than traditional hard drives for faster access speeds.2. Organize Your MediaCreate a Project Structure: Organize your media files into bins and folders within Premiere Pro. This helps you quickly locate and manage your clips.Use Ingest Presets: Set up ingest presets to automatically organize and convert your footage into a usable format upon import.3. Use Proxies for High-Resolution FootageGenerate Proxies: If you’re working with high-resolution footage (e.g., 4K), create lower-resolution proxy files to make editing smoother. You can switch between proxies and full-resolution footage as needed.Toggle Proxies: Use the toggle proxy button in the program monitor to easily switch between proxy and full-resolution views.4. Utilize Keyboard ShortcutsLearn Shortcuts: Familiarize yourself with Adobe Premiere Pro’s keyboard shortcuts for common tasks. This can significantly speed up your editing process.Customize Shortcuts: Adjust and create custom shortcuts for actions you use frequently to streamline your workflow.5. Use Presets and TemplatesApply Presets: Use built-in effects, transitions, and graphics presets to save time on creating repetitive elements.Create Custom Templates: Build and save custom templates for titles, graphics, and sequences to use across different projects.6. Optimize Playback SettingsLower Playback Resolution: Reduce the playback resolution in the Program Monitor to decrease the processing load during editing.Enable GPU Acceleration: Ensure GPU acceleration is enabled in Preferences > Media > GPU Acceleration to improve playback and rendering performance.7. Pre-render and Render EffectsPre-render Sequences: Use the "Render In to Out" option to pre-render sections of your sequence. This reduces playback lag and speeds up editing.Render Effects: Apply effects and transitions to a rendered version of your clip to avoid real-time processing delays.8. Manage Your Media CacheClean Cache Regularly: Clear your media cache files periodically to free up space and improve Premiere Pro’s performance. Go to Preferences > Media Cache to manage cache files.Use Cache Storage Efficiently: Store your media cache on a fast drive to speed up read/write operations.9. Collaborate EfficientlyUse Shared Projects: If working in a team, utilize Adobe’s Team Projects feature for collaborative editing. This allows multiple editors to work on the same project seamlessly.10. Regularly Update SoftwareKeep Software Updated: Ensure you are using the latest version of Adobe Premiere Pro. Updates often include performance improvements and bug fixes that can enhance your editing experience.By following these tips, you can significantly speed up your video editing process in Adobe Premiere Pro, making your workflow more efficient and effective.
Hi, Problem : Admins are unable to view content created within Creative Cloud for Active users Scenario 1 : As an education establishment our users may want a data dump before they leave of the work they created and own. Once their license has been deactivated, they can do a transfer (assuming they are continuing the license to a personal account). Admins (once the account has been deactivated) are able to grant access/create a compressed file of the content within. OR they can access creative cloud and download the files manually - this is cumbersome as it doesnt download folders, nor does it inform you why a file failed to download (or what file it was), which then means manually checking the new folder structure matches the CC structure. Scenario 2 : An organisation is responsible for the content its users creates, should an investigation in to some content need to occur, there is no way for an organisation to investigate beyond "who/when" - if a user has a naming scheme such as 1.psd, 2.psd, 3.psd etc there is no way for admins or investigating bodies to access this data to see what the content was, therefore making the investigation end prematurely. Request 1 : graduation.adobe.com allows you to transfer content, however as this is only available to education customers would it be possible to have the option for downloading a compressed file of the content (Admin/Storage/Individual Users/Inactive Users) be added to the options so users can initiate this themselves without Adobe/Support Invovement Request 2 : Litigation hold / Investigation hold, to allow administrators with the role to investigate Active users CC online content, whether this is utilising the compressed archive method already available (to inactive users), or direct access to the data as a storage administrator similar how Exchange admins can grant permissions to open other mailboxes. This covers legal requirements, and systems management taking the pressure away from existing support teams.
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