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Hi. I'm re-posting a question that I posted from last night to see if anyone has am insight: Hi. I am working on a project that uses roto brush a lot. Since I've been working on it, the roto brush has been taking progressively longer to propagate. Other than rolling the version of AE back to 18.1 (which seems to be the common suggestion to resolve the issue), is there another method to resolve it? I am using ProRes 422 files. I am running it on a laptop with Windows 11 and a decent amount of RAM (40GB) and I've upped the amount of RAM usage by AE. Is there anything else I should try?
I changed it from Premier to After Effect CompositionThe "The impact reported a general error" error window appears and cannot be converted to composition.When I import the corresponding clip in question as after-effects, the error window "After Effects; AEGP plugin première pro import; error reading effect info. some effects will be skipped" appears, but what is the problemThere's no codec problem, it plays well in the player, and it's a clip that doesn't have a problem when I'm working on Premier, but if I only take it to After Effects, I get a problem
Desde la última actualización, After Effect presenta error al importar directamente archivos de Animate.Gravísimo problema para quienes trabajamos con animación.¿Alguien sabe cómo solucionarlo?¿Adobe tiene conocimiento del caso?
If you can please do a step by step.Video for better look. https://www.youtube.com/watch?v=FcMKnM9GOww&pp=ygUVbmlnaHRjcmF3bGVyIHggbWVuIDk30gcJCX4JAYcqIYzv
https://uk.pinterest.com/pin/54043264274325402/
Hello friends, I am trying to automate a task in our office. I want to move to every layer above in point. At each point it stops, there is a staggered text field that I want to overlay on the frame at that time. I came up with this script but cannot get it to save the Photoshop file. Could someone with experience take a look. Any help or suggestions welcome. Thanksif (app.project.activeItem != null && app.project.activeItem instanceof CompItem) { var comp = app.project.activeItem; var selectedLayers = comp.selectedLayers; if (selectedLayers.length === 1) { app.beginUndoGroup("Move Up Through InPoints"); var currentLayer = selectedLayers[0]; var fileIndex = 1; // Start file index while (currentLayer.index > 1) { // Get layer above var layerAbove = comp.layer(currentLayer.index - 1); // Move playhead to layerAbove's inPoint comp.time = layerAbove.inP
I am trying to devise a solution for outputting slides (still frames) from video. The frames that I want to output match a list of time codes. I already have a way to generate the list of time codes that need to be exported. Would After Effects be helpful with this? Is it possible to output frames based on timecode with a script or some other method? Thanks
How do I hide the preview thumbnail in the Project panel? It eats up a lot of valuable real estate. I see how to disable the thumbnails in Preferences, but not how to hide the preview area (which I don't need once I've disabled the thumbnails):
I use latest Ae app. In my app Snapping of Current time indicator & Keyframe does not strong enough. Is there anyway to fix this?
I installed after effects from Creative Cloud and was eager to use it, but I kept getting the same message that said the app couldn't continue because of the CEP suite. I tried reinstalling more than once, and I still get the same issue. I also tried changing the permission on the app, and it didn't change a thing!! Can someone please tell me what to do? And if there's no solution, how can I cancel my yearly subscription without a fee?
Here's a video for a better look. https://www.youtube.com/watch?v=FcMKnM9GOww&pp=ygUVbmlnaHRjcmF3bGVyIHggbWVuIDk30gcJCX4JAYcqIYzv
Hi, I have applied some color control on a character's eye. Now I want to precomp it and duplicate for another eye. But When I precomp all the eye layers' color effects are gone. what is the best way to solve this? I need help. Please guide me. Thank you.
Just updated my macbook pro to Monterey, I have deleted "AE Juice" Plug-ins but unfortunatley still doesnt work, any idea what i should do?
Hello everyone,My selection of "side B" limits the line to the square frame.In my opinion, the "side options" area limits it. How do you make them larger?
The mask I created has a feathered edge. The fill that is generated has a hard edge. Why am i not getting the feathered edge on the fill?
I just got adobe after effects today and im having trouble adding rotation and position under the same video. What happens is that I press P for position and then I press R for rotation and rotation replaces position, I want to put rotation and postion both under each other and not to be replaced, thank you
Hi, I have this error. So, I reinstall the Maxon and Redgiant. I've updated all things - After Effects, Maxon and my Mac. But, I still can't figure out how I can resolve this problem. Does anyone have the same issue as me and have any solution?
Hello everyone! I’m a beginner in Adobe After Effects and have been experimenting with the Keylight effect to remove a green-screen object from my video. After researching tutorials and gathering information, I successfully removed the green object using the following steps: 1. Used two videos:The first video contains the green-screen object (a person) along with my doll.The second video is just the background.(first video) (second video - background)2. Applied Selective Color to enhance the green object for better keying:(Before & After images attached)(Before) (After)3. Made the green color transparent using the Keylight effect.4. Adjusted the Screen Matte to achieve proper black-and-white balance. However, I encountered a few issues and would appreciate your help: 1. Unintentional Transparency: Parts of my doll (and even my hand) became transparent. Is there a way to restore the doll’s original color while keeping the green objec
How can I make a white solid in the OCIO color space? Currently, the color is not white. It looks almost gray. See my attached screenshots. Both whites are #FFFFFF.
I want to import a camera created in C4D into AE and convert the imported two-node camera into a one-node camera.(The two-node camera has keyframes for both Point of Interest and Position.) After asking ChatGPT, I got the following result: // Get the active composition in After Effectsvar comp = app.project.activeItem;if (comp && comp instanceof CompItem) {// Find the 'Two-Node Camera' layer and store it in a variablevar camLayer = comp.layer("Two-Node Camera");if (camLayer && camLayer instanceof AVLayer && camLayer.hasCamera) {// Get the Position and Point of Interest values of the two-node cameravar position = camLayer.transform.position;var pointOfInterest = camLayer.camera.pointOfInterest;// Create a one-node camera (new camera layer)var oneNodeCam = comp.layers.addCamera("One-Node Camera", position.valueAtTime(0, false));// Set the position of the one-node cameraoneNodeCam.transform.position.setValueAtTime(0, position.valueAtTime(0, false));// Cal
Hello everyone, I have a big issue I have been trying to solve. mostly workflow related I am doing a 3D animation and editing in AE woith many elements to do post-production on: facade, floor, glass, etc For a smoother file layout and workflow I don't want thousands of layers with a set matte, so I thought to put all adjustment layers for each element on a precomp and then MASK THE PRECOMP ONLY.Most of my layers have blending modes such as COLOR DODGE or SOFT LIGHT. This works with perfectly with COLLAPSE TRANFORMATIONS on, UNTIL I apply the mask to limit those adjustment to the area that I want them in. At this point I loose all blending modes and adjustments. Is there any solution you can think of?
We've been building Adobe export plugins for many years and this went fairly well. This week I was confronted that our plugin didn't want to run anymore, didn't happen always as it seemed to be related to being built on a computer with a more recent version of Microsoft Visual Studio installed and only in release builds. What we observe is an runtime error with a locking a std::mutex crashing Adobe. After some trial and error we found that when we 'disable' the runtime dlls from Microsoft from the Application Support directory of After Effects the issue goes away - as Adobe would be using the system installed runtime dlls in that case.I'm not sure why Adobe decided to ship runtime dllls next to their binaries and not rely on a minimum installed version of these which I've always been advised as the proper way to do things. Anyhow it seems that this blocks us from moving foward to a newer version of Visual Studio as that would be blocking creating plugins for Adobe.&
Depuis la mise à jour Sequoia 15.3, impossible d'utiliser after effects plus de 5 minutes sans être obligée de forcer à quitter le logiciel. La prévisualtion ne fonctionne pas, aucune image n'est lue. J'ai encore accès à l'interface, mais ne peux absolument pas utiliser le logiciel car impossible de visualiser ce que je fais.Je peux sauvegarder le projet, mais ne peux pas quitter l'application sans Forcer à Quitter : le logiciel plante au moment de quitter.Je remarque que le bug intervient surtout quand j'importe une vidéo ou un audio dans ma timeline.J'ai tenté en Acceleration GPU Mercury et Logiciel Mercury, rien ne change.J'utilise un Macbook Pro 2023, M3, Sequoia 15.3.2. 18Go de mémoire RAM, et une grande capacité allouée à after effects.After effects 25.1, tout est à jour.J'ai essayé sur after effects 24 et même problème. En mode Sans echec, aussi.Je dois rendre des projets pour des clients, et impossible d'utiliser le logiciel, tout marchait très bien jusqu'à ce que je fasse la m
Hello, when I play a video, it lags terribly. Only when I click what’s shown in the picture does the video play completely smoothly without any stuttering, and I have to do this every time I want to play a video.Do you have any ideas on how to fix this?My PC specs:64GB RAM 3200MHz DDR4Ryzen 5 5600XRTX 3060I have allocated 170GB on a separate partition for cache files, but everything—including the system and files—is on the same drive. I should add that it doesn’t matter whether I set the playback quality to 1/4, 1/2, or full— it stutters the same way at every resolution
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