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The top of the body by the shoulders move in a jerky way in a profile walk cycle.The head is also not attached and moving with the body.It almost looks like the step phase is turned on.Any ideas what I'm doing wrong here?
Hello my favorite People,You guys have kept me moving along with my project. I now have to learn how to use cameras. I created six characters and I have each one walk out separately while being introduced. I animated each character in separate scenes and put them together in after effects. I now want to use cameras to zoom and pan on characters to make it more exciting to watch. I am trying to use the camera in after effect to do this. I have been playing with the null object and camera but am having a lot of trouble getting what I want. I have searched this forum and after effecst forum and you tube but cannot use this camera correctly. Maybe I am not searching correctly. If anyone can point me to an effective tutorial it would help me greatly. Any advice would help me greatly. I know we can do it. HELP!!!
I am learning how to use character animater, so these are my first characters. They were based on a template then changed. I added behaviors and rigged them to walk, turn, and have swap sets but now none of those behaviors are working. Please help!!
Hi! I just started learning how to use Character Animator this week using Okay Samurai's videos. Everything seems to be working perfectly, but for some reason, the head gets distorted whenever I move closer or farther away from the camera. I really don't know how to explain it, but I've attached a video and a picture of the settings I currently have on my puppet. Any help would be appreciated, thanks!
Hi! I am using a 2012 mac, updated I don't know if this problem has occured with anyone yet, but when I downloaded Adobe Character Animator, I recieved a warning from my anti-malware programs that Character Animator contains potentially fraudulent software. I would very much like to use CA, but I am uncertain if I should go ahead. If anyone has had this similar issue, please let me know! Thank you
Hi Guys, I wanted to ask about character distortion. I have a character from Adobe Illustrator. If I managed to to get it working nicely with dangling and triggers and such but at one point I mess things up "somehow" and stuff starts to distort.If I have head connected to the body, I switch to record mode and character gets bloated. Plus if I turn on "Head scale strength" in Face properties, or I start changing transform values, things get distorted even more.If I make the head independent, the first problem disappears, everything looks fine at first, but the second one stays. Head scale strength makes the head distort in all sort of crazy way.What could be the source of these distortions? Thanks so much for any info.
Hey I was trying to find the Dr.funkenstein puppet, wanted to take it apart, want to see how the body turning works, I want to see how the keyboard trigger is used on this puppet but I can't find anywhere online.... I thought it a free puppet, i checked character animator free puppets page but couldn't find it.... Can you please give me a direct download link or tell me how to get this puppet..... Thanks.....
I'm just following the, Creating a Photoshop puppet (Adobe Character Animator Tutorial.)System Setup 1st problem... when I use the, Copy/Paste Layer option, it works fine in PS, but when save and go back to CA, I have problems.I've tried this several times and both on the layer, or Folder I get the same problem.I am aware this is something that happens when there is a mismatch of where Items are placed, but I've not moved anything, I have just added a colour overlay as per the tutorial and then copy and pasted, that layer style to the lid? The next problem: When I go back to CA, I can see it reloading the updated PS Files, but I'm losing conection to the camera? Set Rest Pose, does not work. I have to select another camera and then go back? Hope someone can help? Many thanks!
I have finished creating a character at the middle of artboard (2500×2500) by adobe illustrator,But when I imported it to adobe character animator it is not in the middle of the scene even at the record tab or the rigging tab, I have set the hight and the width at (2500×2500),and the character is not positioned at the middle.Is there a problem?should not it appear at the middle?
I cannot use live action animation, because I'm too disabled.However, I would like to develop a character to represent me and read my post. I know I can bring in an audio file, but can I then animate the face, rather that just a fixed face with just the mouth moving? Hope this makes sense?
When I use character animator with my laptop, the eyes of characters don't work as the way I watched from Okay Samurai's lecture for Eye Gaze. I have all the same layers as he taught but still having the problem. First, the eye pupil move outside of eyeball as the pictures belowSecond, the right and left eye pupils don't move together. So everytime my character rolls eyes, it looks like she's having eye squints I've been struggling with this problem for a week. Please help me😭😭
Hey there!Im new to Character Animator and I created a simple face to practice with the chamera tracker. I dont know how to set the face to follow my face moves on the camera and there is a weird rectangle on the puppet everytime I click on scene. Ive been looking for tutorials but none of them explain how to do this or I dont know if the face is supposed to start moving as soon as I import it. The camera and microphone seem to be working fine. Attached there are pictures of the view of the scene and the puppet. Any help will be appreciated, Thank you
Hello to everyone,I have a problem with Character Animation. I had a project but i haven't "Save as" and when i want export the file i find only "export scene", "only scene" , "only audio" and i can'f fined export in adobe media encoder. 😞Ps I have the 2015 cc version. Thank you to everyone for the help!
I'm setting up a larger moving shot and I plan to have a count down timer in the corner. Was wondering if there a way to keep it static without having to manaully match it move for move. Thank you.
I've always been an absolute raving fan of Adobe's documentation ... except for this product. The "complaint" I have, for lack of a better word -- and I know this is a personal quirk of mine -- is I prefer reading on paper. When I started learning CharAni, I printed the Reference PDF so I can read it wherever and whenever but so much of what I needed was only represented by a summary and "For more information, see [insert topic link here]."Question/Request: Is there a complete, all-in-one PDF or print-friendly collection of Character Animator documentation?
Can anybody point me to where I find the documentation on what the required layers and their names are for each of the elements? Also I have been looking at some example files and noticed some differences. For instance in a psd puppet file a mouth layer is named Aa but in a different Illustrator file there is a moth layer named Ah instead of Aa. Does illustrator and photoshop have different requirements for CA? I'm looking to make an Illustrator character that has head turns. Is this possible in Illustrator as well as Photoshop? Any documentation would be greatly appreciated. Thanks!
I am having problems working with multiple characters on the same screen. Characters and backgrounds jump around when selections are made. Are their any tutorials for working with multiple characters in one screen.
Is there a way to dynamic link one track from an audition multitrack into Ch, and send the rest of the tracks into AE?
I just started using Ch, I've got a character rigged, one of his eyebrows moves ridiculously far, the other doesn't move at all. No issues in the rigging issues pannel, both eyebrows are independent, have the move eyebrows together box checked. Does anyone have a guess as to what could be wrong?
Hello, I was working on a few Character Animator files on my mac. The files were apparently being synced to iCloud. Something happened during one of the syncs and now I cannot open any Character Animator Files. They all give me this error message: Error (3.2x64)libgit2 error - 3(9/Objet not found - no match for id (b664d04a00cf5c50eaeacf5bda448959c018dca6)) returned from git_revparse_single(&headP,repoP,specZ) Also, there is no odb.sqlite3 file in my character animator project file. I have looked all over my hard drive files and in iCloud. Any thoughts on where it could be? Would it possible to rebuild it? Everything else is there. Any help you can provide is greatly apprecaited!!Thomas
Hello there, Im new to Character Animator and my laptop is very slow.. to tackle that can i set scene in 720p and export video to adobe video encoderand from there choose 4k present and then export final output videodoes that effect quality of video??please note all assets design in illustrator
I've been searching online and in the forums and there is almost zero information on dealing on the placement of characters and backgrounds in the scene other than "do it in After Effects." Shouldn't editing the scene in After Effects be just as important as the plethora of videos concerning editing the puppets in Photoshop and Illustrator? What am I missing?
I need to redo all of my past projects, but when opening the files, no characters, scenes, puppets, or other media loads. Examining the files, they are all 0kb (not sure if that is normal and simply a reference file for project). Has anyone experienced this issue and been able to retrieve their project assets/media?
Have people played with Characterizer much? I was trying to turn my own face into a puppet, but had the following problems.I *had* to pick a style - I could not just use the images of me directly. Is my face too ugly? 😞All the characters had dark hair (or no hair) - so none looked like me - is there a way to change hair color? I may try without using characterizer at all - just take screenshots myself. Just wondering if I am missing something obvious. I wanted to turn *my* face into a puppet, but it does not seem to help with that.
Trying to use a body from Illustrator with a photoshop body. Can both file types work for the same puppet?Thanks!-B
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