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Hi I have an issue that a logo looks different on Figma and Illustrator.I created the logo on Figma, colour is HEX. Then exported in SVG.Then I opened it on Illustrator, the gredient is not smooth. Maybe because of the colour thing? Haw can I fix it? Thanks in advance!
This is a bug that I have found cross platform. A few days I was on a Mac using Illustrator and rage quit because of the bug. Now on my PC the bug is back. I might boot up OBS and record it because I don't see anyone else with this problem. Illustrator did crash when I was attempting to solve this issue. Basically, the regular Selection Tool is bugged so that I select text boxes that my mouse is nowhere near. It's as if my mouse is actually down and to the left. I used the ruler tool and I am apparently selecting text boxes that are at least 200 pixels away from my mouse. Like it has this weird large radius of selection, EXCEPT it only allows some text boxes to be selected but not others. Meaning certain text boxes are inconsistently selectable. It only selects text boxes that are being used for ASCII artwork and doesn't like selecting text boxes containing regular text. Why is there a preference when everything is spaced out, the same font, and font size? I just need t
Illustrator crashed just a bit, and when it automatically reopened, the toolbar on the left side of the screen was different (tools in different orders, things like the shapes all being their own button instead of living under one, etc)! I think it may have reverted to an older version of the program?
For some reason Edit>Path> offset path does nothing. I made a simple rectangle just to test on a clean shape , even try with the quick actions button, but no menu pops up. Am I doing something wrong?
Working with AI for 20+ years and these slight changes are what piss me off the most.Within the layers panel, objects with no fill or stroke are showing up in the layer thumbnail in outline mode.A quick glance to this thumbnail assures no stroke or fill are present in this cut layer, which is neccessary for output to printer. Now it shows object in outline mode which looks like a black stroked object.Is there anyway to view all layer thumbs in preview mode like the past versions? Is this a bug?
Hello, Possibly an amateur question, but I'm having trouble finding out why my symbol's bounding box is so much larger than my object. I'm not seeing any stray nodes or anything. I even deleted the drop shadows and any effects to see if that was causing it. Any suggestions are much appreciated!
Hi there! Wondering if anyone has an answer to my frustrating question.I do commerical graphics for many clients, and I usually start off with a new canvas of 1200x1200 px in 300 DPI..however, when I export or save for web & devices, the resolution changes usually to 150 or sometimes even to 72 DPI wether I'm saving in JPEG or PNG. I need these graphics in 300 dpi..I'm guessing it has something to do with compression settings, but I'm just not sure. This is a very big problem for me. Any help is greatly appreciated.(I'm using CS4)TIA,~Jess
I am setting up an action and I want to be able to change the gridlines from px to inches so I've inserted a menu item and when I play the action, the guides and grid box comes up and "gridline every" is highlighted so I change it to "1 inch" but it does not save that option. Any ideas what I am doing wrong/not doing? thanks!
I have a document with several items filled with complex blends. If I make a new shape and click the blend tool, one of the complex blends is applied. Then I have to spend time deleting all the points and coloiurs across the blend so I can make a new one. In the past clicking with the blend tool just applied a very simple black to white gradient which was then easy to edit. How can I get back to this? I want an easy way to start a new blend from the basic black to white grad. Ta.
My Illustrator version:Latest 2025 CC. It doesnt matter, cause it has been happening since CC 2024. OR at least when i switched to my AMD laptop in like mid 2024.My laptop specs:WINDOWS 11 PRO 23H2Ryzen 7 8645HS with Radeon 780M16GB LPDDR5xThe whole view of the program, the tab of the artboards, the actuall workspace just stops outputing/updating image when enabling any form of CPU displaying. But the icons, and zoom values on the edges of the program do update. So it does freeze only the part, where the sceene is displayed. Can be Outline view (ctrl+Y) or direct CPU view (ctrl+E). Doesn't matter, the program just stops displaying the workspace. When I try to move in the scene, nothing is happening, but when I switch back to GPU display, the work area is updated. The program itself does not freeze, my inputs are registered, it just does not update any visual.The CPU rendering just does not work in illustrator. No settings help, no compatibility windows app settings help, no gpu driver
I am trying to do a simple crytallized background. I start with a gradient, and apply crystallize effect.The crystallize has a maximum cell size of 300. My artboard is 2000x1500 px After applying crystallize, I tried to scale to get larger cell sizes. (right click->transform->scale) but after the resize of the object the crystallize effect gets applied again and results in the same, small, cell size. I also tried with various transform options in the selection tool, but none of them resulted in preserving the relative sizes of the cells after transform. If I rasterize the object, scale works fine as a raster but I want to keep this as a vector. I'm trying to achieve a look like this example: https://www.shutterstock.com/image-vector/abstract-background-design-low-poly-style-1989786896 How can I make the cell sizes larger as a vector?
Hi all,I've been writing scripts and was refactoring some code to utilize functional methods like (map, reduce, filter).It appears that these are completely unsupported. Is this true? I couldn't find any confirmation either way, only that they appear not to work. I can't imagine why this would be the case.Here is a trivial example of a script that fails to run:var x = [4,9,16];var y = x.map(Math.sqrt);alert(y);I get the following error: "x.map is not a function".Best wishes,Jake
I am trying to create a stroked line with a zig zag that tapers on one end, meaning larger size zig zags on the right side that gradually get smaller on the left. I know I could edit individual points to make them smaller, but this is tedious and would not be easily editable if I need to make changes. I have also played with transforming the outlined stroke, but it heavily distorts the zig zags and removes its editability. Does anyone know of any tricks to make the zig zags gradually change in "amplitude" from left to right while preserving the editability of the line (so I can just move the two end points, rather than rotate the whole thing or change individual points)? The rough idea of what I want, shown in the picture below, was made with the curvature tool, but I'd prefer to use a tighter, more consistent, effect--like the one shown above it created with the zig zag effect. Thanks in advance!
I have selected a single element inside a sublayer, <path> in the sublayer "grønn2":With the top layer "guides" selected, I move to the viewport, right-click > Arrange > Send to current layerWhen I do this, not only does the selected <path> object move to the guides layer, but the whole "grønn2" layer is moved to "guides":Does anyone know why this happens, and how I can move only the selected objects without physically dragging them onto the layer?
I created with illustrator 29.3.1 a dot gradient which is not visible in the pdf preview. I tried with a texture with 4 colours and instead of the gradient I only see the 4 colours and no gradient.This did not happen with the old versions. How can I solve it?
Hi everyone! I've been having problems with file recovery. When Adobe Illustrator stops working and I restart the application, it tells me that there is a document to recover. But when I open it, it just creates a new blank file called "print.ai". There are no traces of the previous document in the file recovery directory.
Hello All, my images are not showing up in Illustrator, has anyone else had this issue? Thanks in Advance!
Hi, Illustrator macOS system requirements as of 26/02/25 (shown here) don't list macOS v15 (Sequoia) as being compatible with Illustrator. The 'Can I run my Adobe apps on macOS 15 Sequoia?' page lists no known issues. Is it still not recommended to run Ilustrator on Sequoia?
While working in a file I have been set back by hours because of an un-promted resetting of the file to a random state after a "importing artwork" message. My machine is VERY capable with the newest tech, I have the most up to date Illustrator version as of 2/25/25 so it is NOT my machine. Shantanu values stock value over usability. Becoming extremely dissatisfied with adobe & their apparent lack of ability to improve their programs even though the subscription cost is increasing year over year(now $60/mo). Does anyone have a solution to this ghost undo OR (preferably) a suggestion of a different program that works for vector design work? I am moving my agency away from adobe products in general because of this kind of random issue with EVERY update on every program we use from them (after effects, premier, Photoshop).
I am a total beginner in Illustrator, I'm trying to follow the highlights and shadows tutorial on Youtube
Okay so the problems comes with a smoke brush I made for a project, I changed the color to black smoke and it works...until I put it on a gray background. When I put it on a gray background the smoke turns white and the stroke color is black and the smoke is black whenever it isn't on the gray background. I can't figure out how to make it stay black. I've changed the colorization method from tints and shades to none, hue, or just tints nothing works that way. I've changed the document color settings that didn't work. I have looked up vidoe after video and nothing works.
In CS6 I have shapes I've made transparent in the past and maybe applied Multiply Mode. But in the Transparency window it shows/says it's Normal Mode/100% - which clearly isn't the case, so there's no way to change it. How do I return it to Normal/100% - which currently I cannot? Nothing I try works & at the moment, the only solution is to recreate these shapes anew! Might anyone have an idea on how to "unfreeze" this past opacity change so I can see it's true values - & - change it? Many thanks!
Trying to remove small pieces of this object can do one by one want to know a quicker method for doing this. Thanks
I've seen this box in a few files now (not ones generated by myself but by others) and have not been able to locate where it is in the file, move it, or delete it. It does not confine the content, it doesn't move when the content moves, it's nowhere on the layers....I'm at a loss.What is it?? It doesn't seem to have anything to do with print tiling, but it looks similar.{Renamed by MOD}
ame but only 4k that I can't open or do anything with. So anoying never had this happen on a mac but now on pc i don't know what the problem is.
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