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Would be nice to import exr with cryptomate masks and work like that through the whole node flow with a node to extract specific mask /channel or layer . Same for saving such exrs . I 'd love the export dialog would have a checkbox to save side exr file with all the necessary masks and channels. Or at least having file format and bit depth drop downs like Painter. It's so disappointing to find an old sbs where nothing works anymore . Usually happens a year after with missed resources etc. Well for me it's even half a year. Never managed to work with any sbs I did after that time . Or it just takes forever to open with so many "no" to unswer yes/no popups. A single automatic side exr file could be an easy option.
The project I am working on requires me to bake the high-poly mesh onto a flat low-poly cube. The low-poly cube is unwrapped and layed-out (4k map, 512 packing res, 16 pixels shell & tile padding). However, I am left with jagged edges and a white contour after baking in substance. The defect can be seen in the picture attached. How may I fix this? Any help would be appreciated 🙏
I think it would be super handy to be able to link two similar nodes together. For example: The splatter circular grayscale, and the splatter circular color. If I was using one to drive height, while the other one is color. It would be handy to not have to manually keep the two up to date whenever one changes.OR, to be able to use the alpha of the input to create a heightmap within the same color node. Then have an output for the color and an output for the height.
I've used the SAT in the past, but went to install it recently and I'm getting this page instead of the download page Did Adobe stop supporting SAT when they bought Allegorithmic? If so that's highly disappointing.
Hello, I'm trying to use the spline mapper grayscale node. When I connect a grayscale node to the Color Map Input, nothing happens. I've confirmed that the Spline Mapper Color node seems to work correctly when I use a color map.
Has anyone on the Adobe Forum discussed integrating Adobe Creative Cloud tools for designing eco-friendly Commercial cleaning service websites? I'm interested in creating a visually appealing and sustainable platform, and I'd love to gather insights from both design experts and those knowledgeable about green cleaning services. Any recommendations or experiences shared would be highly appreciated!
please add support to api so we can:-have a node appear in 2d view and activate the "view outputs in 3d view" option.-open/close a graph-mark a node as selected(yes i know we can obtain it, but that isnt enough for what i want to do) to essentially to have its properties appear in properties panel. thx,phil
Hi, we are recently starting to explore Substance designer for our company and we would like to know if you can license or lock the sbsars that you create. For instance we want to provide our clients custom sbsar's that we create for them but we want to prevent the client from reselling or distributing it to others. Is this possible? Kind regards, Wilbert van den Broek
I am a newbie in substance designer, so bear with me... What I mean is, if I used a tile node and used a shape as the input, in the shapes properties, there are parameters whose valuesI would like to be random for each of its instance as the input in a tile. Is that possible?
Hi Is there a way i can export 1 abledo file that also includes a transparency map within the alpha channel? Ive been tryng this, but am guesssing its just getting baked together? thanks for any help!N
Hey guys please help, does anyone know why my Grayscale single-channel 16bit heightmap looks banded (has stepping) effect when I convert it to Normals in Substance Desginer?original heightmap doesn't seem to have this stepping (at least visually) (edited)
Created this pattern and trying to mask certain shapes so i can color them. Included some images to explain what i mean.Is there way to this?
作り方のレクチャーをお願いしたいです。また、SUBSTANCEのデータを添付していただきたい。参考までに画像を添付しました。
I'm inputting a height and mask source into two different Directional Warps with the same intensity and Intensity Input; however, the sources aren't displaced the same. The Intensity Input is a horizontal random grayscale. I've seen tutorials using the same method but they don't have the same issue. Any suggestions and help is greatly appreciated!
HiIve very much starting on my substance designer journey and just trying to overlay some shapes. Currently im trying to get this hexagonal shape to sit above the stripes beneath it, but currently its height is stepping, id like to get it to be all of an equal height. Ive played with the blend modes but none seem to give me the effect im after. (in painter id select the 'replace' mode on the height layer) Would anybody be able to help? many thanks
hello Is there a way to calculate color harmony through nodes?it could be a plugin. thanks
I have uninstalled, restored, reloaded, installed pervious versions, everything. I cannot for the life of me get this file to repopulated on my PC. Without it I cannot adjust or move the lighting in my 3D View and my real-time rendering looks flat and ugly. This is not only an issue on my work PC, it will not generate this file on my personally PC either.
Hi all, In researching this product I see that it's mostly used for games and film. I am looking to see if substance can approxomate something like sketchup and 3D rendering/photoshop. My goal is to see if I can create environments and input items like art, mirrors etc. to scale. I do a lot of photoshop work for an interior design business. While I am able to get them effective visuals with photoshop, a common complaint is that we have to 'guess' the correct scale of the items relative to what's in the space. This isn't good for the finished product because if we sell a client on placing something and it doesn't fit correctly to scale in person that creates an issue. Does anyone know if substance 3D or any similar adobe program might satisfy this need? If so how easy is it to learn. Most of my background is in illustrator, photoshop and 2D rendering. I can get a general sense of how to input the measurements based on inches. Or should I just learn sketcup? I'm a lit
Hello everyone!.. Could someone guide me to know how to make a material in substance designer with measurements in cm? for example 30x30 from the real world.Thank you!
Hi Im very much a designer novice whos chucking themselves in the deepend. Im trying to create this pattern (attached), but dont want it to tile (have any circles that are cut off on the edges). Im using the Shape splatter node to create this which has proven pretty simple, and i was hoping someone might have pointer maybe? many thanksNick
helloDoes anyone have a suggestion for a radial menu program for Windows? a radial menu that can be used with Substance Designer and other programs? another question :Is there a way to change the default Substance designer shortcuts?thanks
Hello,I've noticed that when I expose the rotation parameter in Substance Designer, it appears reversed in Substance Painter. Can you help me understand what might be causing this issue?
hello The blender has several resources available, which also exist in Substance Designer, for texturing without the need for bakes. Is there a plugin for Substance Designer to create without using bake maps?or package of nodes/trees that perform this function?thanks
添付画像のようなデータでランダムに重なり合う風のパターンを作成するにはどうすればよいですか?また、繰り返しがわかりにくいようなデータにしたいです。Substance Designerのデータを添付してほしいのですが。
HI there, I might be jumping in at the deepend here as ive not really used designer before, but id like to create a tiling texture of some overlapping shapes similar to this image. Would anybody know of any handy tutorials of something similar that could help me possibly? thanks for any help!Nick
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