Substance Maya Plugin - Color Management Hi there, been trying to use Substance Maya plugin in 2020. Using Vray - Next. But ran into a few problems upon importing the sbar. Firstly, i'm using a specific color transform (sRGB (ACES)), and whilst this isn't a problem for textures, since I convert them over to a utility sRGB texture color space automatically using the colour space rules, the substance plugin however gets confused and freaks out. I import the sbar fine, click on the node in the hypershade, and create a base color output. This is where it fails. The imported file is pink, and for the life of me I have no idea why. It imports the file with a sRGB color space, something that my custom OCIO config doesn't support since I have a custom one, but that isn't the problem, since if there's no specific color space to apply then it will just default. The issue lies between importing the texture and creating a link to the material itself. I've included some pictures to illustrat