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I have a still image of a cheetah eating an antelope. I'd like to make the raw red meat part shimmer and oozing with blood. All of my attempts to use CC Light Sweep are not getting what I want. I've tried Liquidfy. Of course, when I say "try", it could easily be that if I had other options, it would be better. I've also searched a bit for third party plugins but none seem to be what I'm wanting.
How would you go about making red meat ooze with blood. The objective is to have a somewhat subtle effect but have that effect be rather gruesome.
Personally, I would use Lumetri and to isolate the red color, enhance it, and then create a matte to isolate just the meat. Then I would animate the color correction a bit and add a couple of other effects. You should be able to create a track matte. Here are a couple of screenshots. The first one is setting up volumetric to enhance the red color using HSL secondary:
The second is the adjustments using the color wheels:
The last is the final product using Set Matte to create a matte for a copy
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A screenshot/ reference frame of the image you work with might help as might a similar screenshot of your current results.
Mylenium
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Try Turbulent Displace and/or Vector Blur. You should be able to get some subtle movement with those effects.
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Personally, I would use Lumetri and to isolate the red color, enhance it, and then create a matte to isolate just the meat. Then I would animate the color correction a bit and add a couple of other effects. You should be able to create a track matte. Here are a couple of screenshots. The first one is setting up volumetric to enhance the red color using HSL secondary:
The second is the adjustments using the color wheels:
The last is the final product using Set Matte to create a matte for a copy of the footage with Bevel and Emboss layer styles set to animate with expressions.
That's just one idea. There are a dozen ways to do something similar, but they all involve creating a matte.
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Thank you!! I will try this out. It will probably take me a few days. I only get to do this for 'fun' and I have much to learn. But your final results is exactly what I was hoping for.
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I agree with Rick. A slightly more intense color correction is pretty much all I would add here. If at all a slight pumping effect could perhaps be added as well with a Displacment Map effect, but I wouldn't go too crazy.
Mylenium