Good Morning World, I've been looking at the MANY other threads on this seemingly all too common issue with GPU transitions but not getting any solutions that work. I'm on the latest everything software wise, Windows 10 x64 V1909 Build 18363.657, NVidia driver Version: 442.50 - Released 27 February 2020, Adobe CC all updated, Premiere 14.0.3 Build 1. And of course my General > Rendering is set to the CUDA option. Hardware is AMD Ryzen 5 1600x SIX core proc , 16GB Ram, SSD via RAID1 etc so When I do anything with VR transitions such as the VR Spherical Blur I get the red band of doom. I've run GPUSniffer, rebooted, changed from CUDA to Mercury thing, rebooted, back to CUDA, rebooted, still not able to render anything VR related. Everything else is of course totally fine in Premiere & gaming is l33t so why can't I seem to manage anything VR related on what's marketed as a "VR Ready" gfx card and is a supported card by Adobe's own listings. I'd absolutely welcome your ideas on this one please & thank you loads in advance. It shouldn't be this complicated, should it? Many thanks in advance, Mags
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