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Help! I'm completely at a loss here and I'm in the middle of an aggressive international delivery schedule. I've been tasked with taking 29.97 animation (don't ask my why it's 29.97, it should be 23.98) and turning it into 25fps footage without altering the run time. Naturally, this means that 1 in 5 frames will be erased. I expect that any halfway decent QC analysis by broadcasters and larger platforms will catch it and flag for QC Fail. So, is there a way to transcode 2997 to 25 without changing run time AND without introducing stutter or frame blending artifacts? AND, without changing the speed or pitch of the audio? I've heard Twixtor might be able to do this? Is that right? Or perhaps, Alchemy File? Or are they asking for the impossible here? I'm leaning towards this being impossible. All help appreciated. And hopefully, I get a few responses quickly 🙂
I have adjusted the RED Source settings for a couple of RED clips in Premiere. I have saved those source settings to the RMD, by clicking the "Save to RMD" button at the top of the source settings. I see the .RMD files in the finder, with an updated Date Modified corresponding to when I saved them. So I know that the RMD settings are being saved. When I import one of the RED clips into Media Encoder, it shows up as RAW, without the RMD settings applied. So I right-click, select "Source Settings" and then click the "Load from RMD" button at the top of the RED source settings screen. However, it just reverts to "as shot" and does not apply the RMD that I had saved. I have tried this workflow several times, in both Premiere & AME 2022 and Premiere & AME 2023. The RMD simply will not load in AME.
Hello all!Urgent help needed, before I finish tearing what little hair i have left out.M1 Mac 2021Monteray 12.6.5Latest version of Premiere Pro 2023 and Media encoderLatest version of Blackmagic RAW 3.0 plugin Ive been shooting everything with Blackmagic's URSA 12K, for the last 2 years. I shoot everything in 8K.Until now, I've been editing the 8K footage on my old 2014 MBP, pretty well.Now I've got this new M1 MBP.I use the Blackmagic RAW plugin within Premiere, to grade.This is how I've done it for 2 years- as I dont want to have to learn Resolve.If I send the clips to ME (adding them to the queue) they export without the BRAW settings applied. Just the RAW image.I am exporting, as I have exclusively for years, 3840 x 2160 ProRes 422 clips.If I export each clip individually direct from Premiere, they export fine with settings applied. I just had to do this with a batch, and it is obviously very laborious and time consuming!I have tried resetting the preferences for Premiere.I ha
Hi all! I'm on a Mac Studio with an M1 Ultra chip, 128GB of RAM and an 8TB drive. I'm trying to render a 3 minute long video that uses multiple Adobe stock files and some linked AE comps that contain basic animations with minimal FX, using the attached settings. I've rendered many similarly-sized files with the same settings and they've never taken 4 hours, and I'm not sure what could be causing this. One time I rendered, after 4 hours it said it was done and gave me a green checkmark, but I only had a zero byte mp4 file and an xml file as a result. It either takes 4+ hours to do but looks great, or doesn't render. The attached settings are what I always use for a high quality 4K render and my render times are normally MUCH faster than this. I've tried creating a new sequence in the same Premiere file and copied/pasted the contents in before exporting, same result. I've also been cleaning out my media cache before every render. I even tried plopping the contents into a brand
Working on Windows 10 with 2 projects, one of which was shot on Canon C70 with Zoom H4N as audio. The 4K files from C70 aren't usable in PrPro. They won't even play in VLC. Here's properties of one of the C70 files:3840x2170 / Dr: 216312kbps, FrRt 50.00, BitRt 255kbps, Chan: 2(stereo), Audio samp: 48000kHz I'm using Adobe Media Encoder (ME), which creates a 1920x1080 for editing:1920x1080, Dr: 21238kbps, FrRt 50.00, BitRt 320kbps, Chan: 2(stereo), Audio samp: 4800kHz The resultant video performance is fine - but the audio is either not there, or so faint it can't be heard. I've tried many variations in Media Encoder, restarted the machine, made sure track targeting is set, adjusted the gain, verified the PC audio works with other (2nd project) clips (from a BlackMagic and Zoom F6). The project audio from Canon C70 will be secondary - most of the time. But there are some missing H4N audio files I was hoping to be able to cover with C7
It appears if you have more than one instance of Lumetri Color on a clip but have hidden all instances except the one you wish to use, Media Encoder will render all instances of Lumetri Color creating a blown out image. Have to do a standard export to get around this problem.
I just got a new computer; imac 5k retina Catalina 10.15.4, 128GB RAM, Radeon Pro Vega 48 8 GB. I have a video that's been sloooooowly rednering on AME 2020 for the past 48 hours. Its 55min in length, H.264, and heavy on the effects. It was rendering fairly fast at first (I estimated it'd finish in 4-5 hours), but it got increasingly slower and now its at a crawl. I know effects can add to the render time. But is this normal? I've rendered similar videos in the past on my old computer that only took 8 hours.
When opening the window to change settings of the codec, I can't change between the tabs for Effects, Audio, Video etc. I also don't see the settings to change the pixel measurements of the video. Usually I could scroll to get to all kind of settings. Now the lower right field of the window is totally frozen. Neither scrolling nor changing tabs works.Media Encoder version 23.4Windows 11 operating system
if i export audio with auto-level some of them export sounding muddy at the start, like a bad timeline playback. The ones affected change. This has happened om varius timelines and after multiple restarts. Latest macbook pro - m2 max.
Hi, I've been rendering my heavy files as .mov from AE and then render it again as h264 .mp4 to save time.ME versions 23.2, 23.2.1, 23.3 and 23.4 have been rendering those videos as 360 and/or VR videos. Even tho my compositions have nothing to do with anything VR and my render settings suggest nothing similiar to a VR or 360 video, ME have been rendering them this way. Videos render correctly when I export them using AE. Problem only occurs when I export .MOV file from AE and Re-Render it in ME. This problem only visible when UA team tries to upload them to Ad managers and when you play the video with VLC player. I'm using an 2021 MB Pro with M1 max silicon. All of my adobe apps are up-to-date. I am expecting a fix for this problem. Everytime when there's a new update for ME, there's a new bug or glitch. That's not how updates supposed to work.
When I use Media Encoder 15.4.5 (2021) to convert a DNxHD36 .mov file to H264, I get a moving, green .mov icon moving on the screen. Does anyone know how to fix that? I'm on a MacBook Pro 13" Late 2015, OS 10.14.6. Yes, I will be getting a new computer with ME 2023; but in the meantime.... I would reinstall ME 15.4.5, but it's no longer available in Creative Cloud.
A lot of times i have to work with MKV format videos, but no one of the adobe sofware support it, what i have to do is convert in web pages or another software, would be nice if adobe team make updates regarding to this topic.
Quando exporto vídeos acontece essa "pixelização" no corte entre algumas cenas coloquei um vídeo curto de exemplo em anexo.. Não importa se eu uso CUDA, OpenCL, Memory no Media Enconder ou exporto no Premiere Pro.As especificações do meu computador são:Acer Nitro 5 AN515-57-71M2 i7-11800H @ 2.30GHz 2.30 GHzWindows Home 11RAM 24GB1TB SSDRTX 3050
I work in social media advertising and make a lot of HD square videos. I am having problems with videos that are in square format defaulting to be VR. I deselect it in Premiere and then export it to Media Encoder and it pops up as VR and I have to deselect the option to make it VR. Sometimes videos that are not selected as VR compatible are being detected by FB as being VR Compatible even when those options are not selected as such. This is causing a lot of delays. Is anyone else aware of this bug?
I've been banging my head against this for a while. I have a folder of 250 pngs that I'd like to convert into a movie, they're all the same dimensions, but in the Media browser they're all listed as being 5 seconds long, so when imported as a stitched clip the output video comes up as 20 minutes or so.Is there a way to remove the time information from the input so they're just 'normal' still images?
There is no way to upload directly from Media Encoder to SFPT. We have a huge amount of clips which we have to send to our clients and we always have to go trough third party upload software, because there is just a FTP option in media encoder. This is a stupid waste of time. Please Adobe, enable SFTP upload possibility in Media Encoder!
Hi!Since version 23 (also 23.0.1) i can export with software only and not hardware acceleration.On my intel mac and also on my M1 mac.I'm the only one?
Is it possible to cut a part of the sound from a song like Audition?
Hi there.I know, there are several option for punlishing a video (Facebook, Twitter, Vimeo etc).I think one good idea, would be to publish/upload the exported video to wetransfer.Yes, Wetransfer allows only 2gb of upload for free acounts. But some of us, use a proffesinal subscription with bigger size of transferred files.
Does anyone know how to encode a transparency (alpha) MP4 video with H265 HEVC codec?At the moment (May 2023) Adobe software does not seem to support the feature. Currently, I am exporting a ProRes444 MOV transparent video to Apple Compressor to export an HEVC H265 MOV that can be used on the web. But ideally, I need the mp4 wrapper for the website.Is there a third-party plug-in for Premiere, After Effects, Media Encoder???
What is going ON with Media encoder changing things!? Previously, it screwed up only Specific letters from a mogrt. Now, it's messing up just a Few clips.This time it's not involving AE at all. And I Think I might have an idea of where the issue is coming from. Premiere has ben automatically enabling the "Auto Tone Map Media" checkbox between versions. Honestly, I don't even know what it does other than screw things up. I tried it when it first came out, and it Seemed like it automatically added the correct LUT, only I think maybe it was doing it as an input lut rather than a creative LUT, even though Premiere's documentation Specifically says NOT to do that because Lumetri works top down, so that means you adjust your colors Before adjusting basic corrections and if the input lut causes something to be under/over exposed, you can't get that information back. So, what's a bug? I have no clue, other than I think it's related to that because I have check the pre
Hi,I experienced this issue last night and figured I messed something up so I am re-rendering everything out now, but the same thing is happening. Essentially, I have about 25 clips in Media Encoder rendering and last night the first clip exports to the saved location with no issues and looked great, but none of the others did (however this time the first and second file are in the processing of being rendered, and Media Encoder says it is finished but in the file location it has not finished). Media Encoder gives each clip the green checkmark saying they are complete, but the files simply don't exist anywhere. I've "searched" the PC to see if I have misplaced them and also followed the output file path that Media Encoder says it's placing them but they just didn't render. I am on Windows 10 Pro and rendering out H.264 files. Thanks for any and all help! I have also attached images that may help explain what is happening. Thanks!
When I run Media Encoder either directly, or via a send to AME from Premiere Pro, the splash screen appears, but the software doesn't run. This seems to be slightly intermittent, it eventually ran yesterday after a few tries but nothing today. I have a few crash files on my desktop which I've attached (ironically, you cannot attach a crash file directly, have added .txt to the end). running on Windows 10 Ent build 19045Media encoder v23.3
Hi I'm finding with the new update of Media Encoder 22.6.1 creating proxies kills my CPU. I'm creating ProRes proxies from Sony FX9 as I usually would. Rushes are 3840 x 2160 Slog3 25fps & 50fps XAVC-I. The storage I'm using is RAID 0 SSDs with a R/W of 6000/mbps, and has 2.28TB of available space. I'm on the latest version of Monterey, and both Premiere and AME are most recent versions. I have a Radeon Vega II, which is selected as the renderer, but the system taxes the CPU really heavily, and the entire systems slows down. I'm now encoding A7S III material and it seems to work fine. Is anyone experiencing an issue similar to this? Thanks Rob
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