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Hi, How can I make a smooth transition of the Wiggle Position effect? Currently if I start with one value of Wiggles/sec and want to transition it to another, the effect goes a bit odd and starts moving the object erratically between the values. I need to basically start Wiggle at an object at 0.5 Wiggles/sec and then have it transition at a point straight to 2 Wiggles/sec. But no matter what I do, the transition isn't smooth. If I try to hold the keyframe, it still makes the object jump briefly but noticeably before switching to 2 Wiggles/sec. Thanks,
I bought aftereffects the other day but I can't figure out how to say it when I go to the app I'm offered to buy it again who can help?
Was wondering if anyone has any samples or ideas regarding effect plugins that require other frames for processing?From what I understand, it isn't really possible to force AE to render sequentially, which is unfortunate, as in my case the processing requires processing from start->end sequentially. Is there a way to tell AE to "try to render this later" if it doesn't have the data it needs? Put simply, its a heavily optical flow based effect, that has to take into account the entire sequence, not just neigboring frames. (otherwise I know that could be a simple checkout)
I have an after effects project file of another person i dont have the clips he used but I want to use my clips in place of it so when I replace it it shows black screen for that particular screen and if I place a picture instead of it, It works as the project file is followed. Please how to fix it.
Hello!I'm experiencing an issue in After Effects where a red banner with the message "Unable to solve camera for this frame" appears across my composition. Not that I'm looking for a solution to this, but I want to turn off the warning, make it invisible. Basically, where can I find the "turn off warning banners while rendering videos" option?Thank you!
how do i fix this ?
Hi everyone,I have a workflow question regarding a 4K 50fps project that is quite heavy on effects and rather lengthy. The render times are going to be substantial on my Mac with 64GB of memory.Due to a delayed schedule and conflicts with another project on the same computer, I'm considering rendering the project in smaller segments, around one minute each, during breaks. I plan to compile these segments together later.I haven't attempted this approach before, so I wanted to ask: Is this a problematic method, or is it a normal workflow?My understanding is that I can set a work area and export each segment individually. Is there anything specific I should watch out for?Thanks in advance for your help!
According to the link below, I should be able to import these 3D file formats into After Effects, but they do not show up as available to import (grayed out), or as acceptable file formats within the dropdown list. This happens both in my After Effects 23.6.2 and After Effects 24.0.3 versions. I am on a Macbook 2012, M1 Max on Venturua 13.6.6. https://helpx.adobe.com/after-effects/using/import-3d-model.html
All I've got here are those 3d rotation handles which are diagnal instead of round. How do I get back my regualr rounded handles?
Hello,I am facing issue with offset path in after effect. I have atteched video. I have latest version of after effect.
HeyI'm trying to create shape from text and I keep getting this error 👇. I've tried to reinstall Ae but to no avail. Any suggestions please? Many thanks
Adobe shot of stock video MOV file H264 codec. Plus shot of luma key result. Part of image is black on black background. I'm trying to change background to a cream color. Flower part is very detailed and there's a lot of movement. Could use rotobrush but would take days since I'd have to make frame by frame detailed adjusts and it has to perfect. Tried using luma key, color key - but get some holes in the black sleeve. Played with threshold, tolerence etc. No luck. Linear, color key turns sleeve white. Also every work around I can think of. Video attached. Been at this for 4 straight days. Combed through everything on internet and out of ideas. I'd be terribly grateful for your help (plus it's driving me crazy that I haven't been able. to figure this out!!). Many thanks in advance.
is there a way to dissect a video, to find out the effects and elements used in a video in the after effect.https://youtu.be/w1rPbc_H13w
So I downloaded this template for my current project in After Effects, but it turns out that some of the layers in the timeline look like this, and I don't know how to edit it. Can anyone please help me with that?
Hi everyone I need to do some zoom in into a very complex and highly detailed AI illustration. Unfortunately I can't share it because it's for a client project but it's basically a isometric view of a city with hundreds of buildings, trees, cars, streets and characters. All objects have a thin black stroke around them. I imported the AI file and tried to zoom in but on a lot of objects, the contours are flickering like crazy. Continous Rasterization is on and I set the antialiasing option in "Interpret Footage -> More" to "More Accurate". But it didn't help. I also tried to apply 2 px of Gaussian Blur but that didn't help either. For testing, I imported the illustration into an 8K photoshop file and tried the same zoom with the PSD file. That worked very well but I would like to keep the flexibility of using a vector graphic. Is there anything else I could try? My Comp Settings are 1920 x1080 / 25fps
hi, how can i see list of effects in afe that use gpu?
Hi gang; I am developing a plug-in that requires heavy downscaling without using Transform_World. My tests with bilinear are not good enough (leads to heavy aliasing) and bicubic is quite slow. So I was wondering if anyone knew what type of pixel interpolation Transform_world uses? The results are quite good and I'd like to apply a similar approach. Thanks in advance,Richard
So, I'm importing layers from Toon Boom Harmony into After Effects for compositing. All the layers have the exact-same export settings. Regardless, 3 of the 11 layers import with "Alpha Ignored" while the rest are "Premultiplied." I've tried changing the file type for one of the layers just to test, and it still loads in with "Alpha Ignored". Is there a way to force Premultiplied imports in AE or some other kind of workaround, because I don't think the issue is in the settings for Toon Boom since all the export settings for all layers are the same. I don't really know how helpful the TB screenshot is, but you can at least see the file type I'm working with.
Hello,I'm encountering issues with a script I've been working on for After Effects, which is designed to offset a layer's anchor point based on its rotation and position relative to a guide layer. The script works as expected when the layer has rotation only on one axis, but it fails to produce accurate results when the layer has rotations on two or three axes.Here’s the code I'm using:var layerPosition = layer.position.value; var currentAnchor = layer.anchorPoint.value; var guidePosition = guideLayer.position.value; var guideX = guidePosition[0]; var guideY = guidePosition[1]; var guideZ = guidePosition[2]; var offsetX = guideX - layerPosition[0]; var offsetY = guideY - layerPosition[1]; var offsetZ = guideZ - layerPosition[2]; var layerOrientation = layer.orientation.value; var layerRotationX = layerOrientation[0]; var layerRotationY = layerOrientation[1]; var layerRotationZ = layerOrientation[2]; var thetaX = layerRotationX * Math.PI / 180; var thetaY = layerRotationY * Math.PI
Hi everyone, I'm trying to learn basics of plugin development in After Effects, trying to create a simple text, or rather draw pixels on screen, but not sure how to do that. I was trying to implement drawbot, but to many things I do not understand 🙂 If someone could give a simple example of drawing sample text on screen, that would be awesome. I couldn't find an example / sample project in sdk. Thanks a lot in advance!
Hola, no encuentro la forma de que aparezcan nuevamente los manejadores de mis trazados, estaba usandolos normalmente, y de la nada desaparecieron, no se si toque una tecla o algo que los hizo desaparecer, pero si me aparecen por ejemplo los manejadores de mi trazado de moviemiento.
Whenever I open an AE project from windows file explorer, the entire AE window resizes. This does not happen if I open the window via AE's open menu. The expected result is that the AE window should not change size when the project is opened. For example, if AE is maximised before I open a project, it should not shrink in size when I open a project from Explorer. Given the place I'm at now has us opening (and thus resizing) things literally hundreds of times a day across our team, its incredibly frustrating. Given we're also working to incredibly tight deadlines (we're in news, so timeframes of mere minutes is not uncommon), this issue actually has a measurable impact on our ability to turn around critical content as efficiently. There was a similar post about this on the old uservoice page, but I can't find it here. Its been an issue for at least the last few versions of AE, and I can't understand why Adobe hasn't fixed it yet. I've only noticed the issue on Windows 10,
Hey,I am building a complex 3D scene based on C4D capabilities and I have at least 2 questions:#1 I imitate convex object by layering multiple layers of the same masked image.However, seems I have hit the limit of 40’ish layers where I get those black artifacts, even my Comp’s Settings for Render Quality is set to 99% – it renders ok in precomp, but that’s not enough to render the final image. Unfortunately, that’s the limit of render quality value, can’t overdrive. Or, is there a way? How would you fix it?Or, perhaps there are other approaches in creating 3D bulges/hemispheres, that bypass the use of Advanced 3D Renderer, which at the moment seems little of use in creating quite complex hand-drawn environments. Classic 3D renderer, seems, has no issues of rendering this particular image, yet it lacks the geometry and shading options the C4D counterpart has for the other objects in the scene; afaik, can’t combine results from different renderers. #2 Issue: When
So I have this ancient logo for my agency that was made eons ago. I am trying to bring it into After Effects to do some animating with it but it just comes out blurry. I've tried continuously rasterize (in Ae) and document raster effect settings @300ppi (in Ai) but neither one helped. Any advice you can offer is greatly appreciated
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