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Currently, I can press "Page Up/Page Down" to move backward/forward by 1 frame and use "Shift + Page Up/Page Down" to move backward/forward by 10 frames.What if I want to go backward/forward by 5 frames or another specific number of frames? Does After Effects have a similar feature to Premiere Pro's "Step Forward/Back Many: x frames," as shown in the image below?Thank you.
Greetings,I have an expression for a shape to follow the trim path of another shape. var path = thisComp.layer("Shape Layer 3").content("Path 1").path; var trimPath = thisComp.layer("Shape Layer 3").content("Trim Paths 1").end / 100; var targetLayer = thisComp.layer("Shape Layer 3"); var point = path.pointOnPath(trimPath); targetLayer.toComp(point) Would it be possible to account for trim path offset (on the trim paths 1)?
My After Effects is working very slowly; the entire workflow is lagging and hanging. When I need to move layers in the composition panel or adjust keyframes in the timeline, it lags extremely. My PC itself isn't that slow, but this problem is making it nearly impossible to work with After Effects. Is there a solution
My words are facing the wrong way.How i do:1. I type my word2. I create masks under same word3. I select " Mask 1"4. It doesnt face like the photo belowHowever, it face like the photo below: Please kindly help, thank you.
After Effects sometimes lets me save as but more often than not, for the last couple of months or so the naming/title part of the save as window is completely greyed out and it won't let me do anything. This is driving me mad as my work completely revolves around working in Adobe and this is slowing me down so much.
In the precomp dialogue box, have a pulldown that allows you to choose a specific folder where you want your precomp to go. Then every precomp after that will have all precomps go to the chosen folder until you choose another folder, like how solids always go to the solids folder. It would make keeping my project a lot needer and save time having to drag each precomp I make to the folder "Comp 01 Precomps", "Comp 02 Precomps"
In AE 2024.4.1 Settings (that incidentally opens a window entitled 'Preferences'), the option for Use Label Color for Layer Handles and Paths does not work for mask paths when it's deselected. The handles become grey but the mask path colour remains the colour of the layer, it doesn't turn to the neutral grey. I do recall this setting working in previous versions of AE. Doesn't help with a current project consisting of multiple coloured dashed strokes each with their layer colours matching the shape colour, the mask path is almost invisible. This would seem to be an essential functionality bug that needs immediate attention? 😉 Mac Studio M2macOS Sonoma 14.5
Hello all, need help.Someone knowswhy my environment layer is greyed out?thank you.
The Wave Warp plugin breaks down when larger sine waves are used - it almost appears to use a raster map to distort an image instead of procedural math. Been like this for several decades, finally getting around to asking for it to be fixed. Doesn’t matter what bit depth the project is in - this happens with 8, 16 bit etc.. at Best layer quality (though it looks like Draft, doesn’t it?) And antialiasing in the effect is already at High. View below is actually zoomed out, not in despite how pixellated / chunky it looks.
Render Issue: After rendering the project in Ae, Me, and Pr in H.264 file format, there was a Green glitch in the video sometimes the video stayed empty or blank screen. I tried changing the export format. I used HEVC (H.265) The output looks good. I just wanted to understand the issue. Thank you!
hello!! so i have been using after effects for 4 years now as an instagram editor using my macbook pro. recently in march, i changed my project format to h264 for a youtube project i helped my friend work on. however, after changing my settings back to default so i can continue to make videos for instagram, i noticed washed out colors after rendering. after some research i learned that it was a quicktime error that is common with animators or video creators. the solution i saw was to leave it alone and it'll look like what i saw on adobe, but when posting my videos to instagram, they looks exactly the same as they did on quicktime. i do not plan on using h264 in the future so im not sure what to do to get my videos to look like how it used to look. here is an example using my pet tortoise
Hello all, I am working with one of the videos from NASA Studio: https://svs.gsfc.nasa.gov/3816/ (second video 0:40-0:56) And my goal is to create a "growing" line that goes around the equator and the moves with the sphere as it rotates. I was able to do it for the 60th south latitude (3D Tracking - create camera and solid - pre compose the solid, trim path line on a new layer and delete the solid). But for the equatorial area I can't sem to get it right - probably because the change in rotation is bigger? Does anyone have an idea? Thanks!
I rendered my clip in aftereffects, and all the PNG images were getting wired background even though the images were transparent. For example in the picture below the mouse pointer is a PNG transparent image but it's getting a pink background.
System specs:AMD Ryzen 7950x64GB RAM DDR5 @ 5600mhzRTX 4090Windows 11AE version 24.1 Steps:1. Open AE, blank project. 2. Create 16K x 16K comp3. Create a white solid at comp size4. Apply Lumetri Color to it5. At this point it will instantly say to render with software only6. Change any setting in Lumetri i.e. ExposureAE crashesBefore anyone wonders why you need 16K comp... Had a job where client wanted endframe of animation at very high res so we tried 16K x 16K. If Lumetri was applied to any layer it could not render the frame. One more problem we had was that AE couldn't even handle 16K 32bit EXRs (literally hit the internal memory limit) so we used png.
Steps:1. Open After Effects, make sure it's maximized2. In Windows Explorer, open any After Effects projectAE goes to windowed modeAnother way to do it1. Open After Effects, make sure it's maximized2. Right click on AE icon in start bar, pick any project from Recent listAE goes to windowed modeSystem specs:AMD Ryzen 7950x64GB RAM DDR5 @ 5600mhzRTX 4090Windows 11AE version 24.1 I have attached a video example of this bug.This has been bugged for at least 6-7 years, if not more. Pretty sure it happens on every Windows device. I personally had this bug happen on at least 5 different Windows devices and 2 were my own PCs with different hardware. Happens on Windows 10 and 11. This never happens in Premire, Photoshop, Illustrator, all other Adobe apps work fine. Only After Effects goes to windowed mode and only when the project is opened from outside AE.
Greetings! I'll get straight to it. Up until yesterday, I could render everything just fine. No issues. Come today, everything I put into my render queue has the last frame black. No matter what output settings, when set to the whole composition, its last frame is black. I've ensured that the contents extend beyond the time needed to export - there is content in the frames. FPS matches for each individual composition within the entire project. Anything that allowed me to alter fps, I made sure they all matched up.I'm trying to loop this footage and its ending with an empty frame. I get I can change the export to "custom" and manually change the end point, but that should not be the case for this software. I export 50+ files at a time and I cant manually make this edit each time. That shouldnt and hasnt been the case up until now. How do I tell this software to go back to what it used to do, and not produce a final black frame?I can and have created a brand new projects.
going to try to keep concise. got the classic low memory error in after effects today. won’t preview more than 2-4 frames. it was in a very light weight project (no 3D in project. all standard built in effects.) opened the same project on a different machine and no issues at all. i have 3GB of 64GB dedicated to OTHER programs so 61GB dedicated to AE. tried multi frame rendering on and off. adaptive resolution. clearing cache, etc. restarted. tried to use an older version of AE. cache is stored on D drive with 2TB SSD storage. nothing worked. only solution was opening on a different machine. problem machine:windows 1164GB ramthe machine it worked on was an old mac pro.
HelloHow to make offset for anchor point by scripting like what PanBehind tool works, for example i want to offset the anchor point by 15 pixels to the left and keep the layer at its exact location in composition.Thanks very much
how make two same timeline panel for help to manage keyframe edit graph for example one timeline for path and the second one for position and other things
For some time now we have had roundness control on shapes within Illustrator and Photoshop, and that hasn't necessarily disseminated properly down to AFX. When drawing a square mask with round corners, you get one shot when you create the mask, and then that control is gone. If you created a square mask, there's no way to then create rounded corners. Why not instead of having two square mask options, having a rounding control like Illustrator to be able to round all corners, and be able to lock those controls for each corner together, or be able to adjust them independently?If this could also be added to other shapes of masks too - even better!We have roundness for parametric rectangles in shape layers, so why not masks? Additionally, this is only a simplified roundness that affects all corners. Again, we should be able to disconnect this and have per-corner roundness control on shape layers too.
I got this video that i wanted to recreate but i don't know what is the effect name called or how to reproduce it, can you help me to identify the effect and the steps how to reproduce it, below is the screen shoot of the effect that i wanted to recreate The effect is the white halo thing that i circle, and if it wasn't clear enough here is the video link https://youtu.be/y3g2Ck2gLGQ?si=l3tK7Pq2q-WLtFD4&t=485 at the time stamp 8:06
Hey there, i am trying to render my after effects compositions and after i exported them they always turn out with a grey overlay which covers the footage and moves. Does someone know whats the issue is?
I tested render quicktime + rgb + alpha + animationI got it.Here only QUICKTIME + RGB + animationWhat i have do to repair it?
I've used Dan Ebbert's trigger animation with markers expression for years and I occasionally have an issue where an animation...glitches for lack of a better term... for a single frame during a render. When I preview the animation in AE, it plays fine. It only seems to happen once if I have multiple comp markers setup for animation. This is the code I've applied to the Time Remap property of my precomp.try{ //Trigger and Retime Precomped Animations: Apply to Time Remap action = comp(name); n = 0; if (marker.numKeys > 0){ n = marker.nearestKey(time).index; if (marker.key(n).time > time){ n--; } } if (n == 0){ 0 }else{ m = marker.key(n); myComment = m.comment; try{ actMarker = action.marker.key(myComment); originalStart = actMarker.time; originalEnd = originalStart + actMarker.duration; newStart = m.time; newEnd = newStart + m.duration; linear(time,newStart,newEnd,originalStart,original
Hi all,New strange bug in After Effects: I track a shot as usual, analyzing seems to go fine but the solve seems to be done too quick and I am presented with a handfull of static trackerpoints. There is almost always a horizontal row of points in the top left corner, as shown in attached image.To my knowing I changed nothing since a week or so, when I last used tracking successfully.Any ideas?
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