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A longstanding After Effects bug that has become incredibly frustrating and feels unacceptable in a professional workflow.The issue affects EXR image sequences from 3D renders.When I use Freeze Frame, or enable Time Remapping and set a Hold keyframe, After Effects shows the frame as frozen in the time-code for the footage. The Time Remap value stays constant and the hold keyframe is present, but the footage in the Composition viewer continues playing through the EXR sequence normally.If I precompose the exact same EXR sequence and apply the freeze or time remapping to the precomp, it works correctly. So the issue appears to be with After Effects evaluating the EXR sequence directly.This has been happening for a long time across multiple projects. Having to precompose every image sequence just to hold a frame is not a reasonable workaround.EXR sequences are standard in professional 3D workflows, and Freeze Frame and Time Remapping are basic After Effects functions. They should work toge
simple 3D scene, 2 lights, background plane, text with extrusion and bevel. Preview is good, render with any Adobe engine is bad. Can see colour banding and random colour block artifacts in the output. Lighting is completely different on the render, illumination in a different spot entirely. Switching to C4D render looks as expected (sooooo slow)Won’t render cleanly with any of the adobe renderers. Render with Adobe advancedPreview and C4D version
I stopped using after effects for about a month, tried opening it and had this problem, not really sure what could be causing this problem, ive uninstalled after effects and creative cloud as a whole but that did nothing. Ive tried starting in administrator, deleting my preference folder, allowing all adobe software through my firewall. I cant really think of anything else to try so if anyone has any ideas please let me know, if you need more information let me know.Thanks Title edited by Mod.
As a heavy After Effects user for almost 20 years, I often find the Project panel very limited. We usually juggle many kinds of assets, mainly JPGs and PNGs, often in the hundreds. I still need to switch to Finder to see larger icon previews because the AE thumbnails feel too small, and there is no way to make them bigger. I think it is time to redesign the Project panel, similar to what Premiere already offers:Ability to view folders and assets in an icon grid layout Ability to zoom in and out on icon size Improved search functionality, including filtering by file kind Instant preview of video and audio files directly in the panel Ability to change Interpret Footage settings (such as frame rate, alpha channel, or loop count) on multiple files at once, instead of doing it one by one Ability to change multiple composition settings at the same time (we currently rely on an external script called CompSetter for this) Ability to see more metadata, such as color space There are probably oth
Simulation effects: Who does not love them?Particle Playground being a native plugin of AE (non Cycore) is very powerful, full of potencial and i love to experiment with it. The issue is that is slow.. incredible slow. And althought there are much better but payed 3rd party plugins it would be nice for AE to have its own 2025-26 GPU accelerated 2d/3d updated particle system internally to properly balance its market competition on this.Does this idea connect with anyone else?
We always make animations in AE and export to .mp4.However, we'd like to learn how to import our AE project in to a software programme and export to .SVG (export to SVG from AE would be nice)What is the correct work flow for this task? And indeed, what is the correct Adobe package or other?Animated GIFs and .swf files aren't quite right.This is just for simple animated logos for the time being. On a transparent layer even. Are SVGs limited to line art?All help appreciated!Matt
Hi, im trying to duplicate a composition in after effects and make it independent from the original but it seems to be imposible.. im working on CS5. Can somebody help me PLEASE??Thanks
I know this falls into the "this can't possibly be true" category, but please don't dismiss it outright. I have gut-checked this a few different ways over several months, and currently have custom OCIO view transforms to counter it in production.On a Mac, After Effects sends the Composition viewer to the screen without converting it to the display's color profile whenever the project uses the OCIO color engine or has color management off. Every other app on the Mac converts, including Preview and QuickTime Player, so you see After Effects' own render. So the same frame looks more saturated inside After Effects than anywhere else.Every Mac made in the last decade has a Display P3 screen, and with SDR views in Adobe's bundled ACES configs, targeting sRGB or Rec.709, this affects every OCIO user on a Mac.The Adobe color engine converts correctly when a working space is set, so the code path exists. It is just not applied to OCIO output.To be extra clear: on Windows the After Effects viewp
The 26.5 version seems to be really problematic. It crashes a lot when I am rendering project with timeremaped video and I have no autosaves to save my previous work because it just does nothing before render, even when I have Autosave before render ON in preferences.. Sadly need to downgrade also on other machine too..
I can not access the textures for after effects. I was able to last week.
I think it would be useful to borrow the Lock Workspace feature from Photoshop for After Effects, esp with the wide use of so many scripts and CEP panels in many workflows. I accidentally pull off tabs or slide them around in my day-to-day use of AE, esp since I’m using a Wacom pen most of the time.I’m sure there’s some wrinkles to consider, esp when switching Workspaces while locked - do you prompt with a pop-up or automatically switch it?
I consistently experience a problem when trying to select a font for a Text Layer using the Properties Panel or Character Panel. Typing anything in the font combobox to search for a font produces the following error:After Effects warning: Unknown BIB Error. bad INDEX offset array, CT, 0 (83::3)Dismissing the error by clicking OK, the error immediate pops up again, rendering After Effects unusable from this point forward. Additionally, if the project is not saved and an initial save prompt is displayed in the middle of the infinite loop of the above errors, saving or dismissing the Save As dialog will cause After Effects to then crash. Steps to reproduce:1. Create a text layer.2. Open the Properties Panel or Character Panel3. With the text layer selected in the timeline, focus the font combobox in the Properties Panel or Character Panel and begin typing. The "INDEX" in all caps makes me wonder if it's a property of a particular font that is trying to be read during enumer
Due to a workflow in place, my motion team and I create MOGRT's and provide them to our editing team for subbing. It’s usually a simple glow on text etc. This is good for temporary approval, but afterwards my motion team need to recreate these subs in AE for collect purposes. This is quite a time consuming process of scrubbing through the subtitles made on the edits, and recreating the style as words animate on for example, on our end. Is there any workaround anyone might know, to perhaps bring in MOGRT's from a premiere sequence, after they've been used in an edit as subs, back into After Effects. Equally a potential way to improve the situation would be to at least see some sort of marker or keyframe when importing back into After Effects, after the MOGRT’s been used by our edit team - So my Motion team can hop directly to each keyframe/marker, instead of scrubbing through.It’s a tricky topic as research on my end seems to not be very specific about bringing MOGRT’s that have been su
Hello, I have a question and I hope somebody can help. I'm trying to open an After Effects file of an animation I've made in 2023. When I open it, the loading bar gets stuck at 97% and also the program doesn't respond so I have to force quit it.I already tried to empty the cache, download an older version and open the file in it, restarted my macbook, but nothing seems to work.Is there anything else I can try? Hope there is a solution for it.
Hello Adobe team,I am experiencing a startup crash with Adobe After Effects 2025 version 25.1.0.68 on Windows.After Effects crashes during startup, and Windows Event Viewer reports that the faulting module is: Faulting application name: AfterFX.exeFaulting application version: 25.1.0.68Faulting module name: microsoft.ai.machinelearning.dllFaulting module version: 1.24.4.0Exception code: 0xc0000409Faulting module path:C:\Program Files\Common Files\Adobe\Plug-Ins\CC\File Formats\microsoft.ai.machinelearning.dll The corresponding onnxruntime.dll in the same Adobe folder is also version 1.24.4.What I foundI confirmed that the problem appears to be related to the 1.24.4 AI/ML runtime.With the original files:microsoft.ai.machinelearning.dll 1.24.4.0onnxruntime.dll 1.24.4 After Effects 25.1 crashes on startup.However, I backed up the original 1.24.4 files and replaced both DLLs with the following matching 1.17 build: microsoft.ai.machinelearning.dllVersion: 1.17.20240223.
Hi, I’ve been running into this bug for a while now. I’ve been running into a lot of issues with reconforming audio that come from linked After Effects files. I know it’s not the best workflow to have audio coming from my AE files, but in my use case, I need these sounds to always be perfectly synced with the AE comps, that are also shared with team members.But these are the issues i’m getting:-when using Premiere with Dynamic Linked AE files I have to typically have to wait for audio to conform on my AE files everytime I open a file, even if it’s been untouched.-It also happens if I make a change in a AE comp (not to the audio), even a comp that’s not being used by Premiere, it will still think it needs to reconform the audio that IS being used in Premiere.-Occaisionally, it will randomly unconform without reason.-Lastly, If I have my After Effects closed, it will sometime not conform that audio until I re-open that After Effects project.One thing to note, is that our setup is using L
Maybe it is normal behavior, but I never met it yet.. When I am precomping layers and want to make the new composition as long as selected layers, I am epxecting one layer on the place I had old layers, not trimmed, not offseted.. In 26.3 it does the same as I now checked.When I try to precomp layers and choose adjust precomp lenght... it behaves strange. The precomp is trimmed and offseted. Maybe because the comp time does not start at 0:00:00..I paste two images.. before and after precomping of selected layers..
DO NOT use identical filenames even in Different folders for linked assets in Adobe. Apparently Adobe is so broken it caches the filenames and can/does accidentally randomly replace them in wrong places during the render (happened with mp3 VO files with identical filenames).
After Effects 26.3 — GPU acceleration silently falls back to CPU on RTX 50-series (Blackwell / sm_120): shipped CUDA cubins only cover sm_50–sm_90, no PTXSummaryOn an RTX 5070 Ti (GB203, compute capability 12.0 / sm_120), After Effects 26.3 reports Mercury GPU Acceleration (CUDA) as the active renderer, but no CUDA work is ever dispatched. Every GPU-accelerated effect renders on the CPU instead. There is no error message, no warning, and no entry in any log.The cause appears to be in the shipped kernel binaries: Support Files\PTX\CUDA\*.cubin contains pre-compiled images for sm_50 through sm_90 only, and the folder contains no .ptx images. With no matching cubin and no PTX to JIT-compile from, the CUDA driver cannot produce a loadable image for sm_120, so kernel loading fails and After Effects falls back to CPU rendering.Practical impact: renders that completed in roughly 10 minutes on the previous (pre-Blackwell) workstation now take hours on newer, substantially faster hardware.Envir
You are inside AE.Save your project.Create a new folder.Press CMD+V to add a folder name from memory.Nothing happends.Right click and choose paste - works perfect.Specs.Apple M5 Pro26.6.2 (25G83)AE build: 26.3.0.
Hello!I would like to work with OpenType in After Effects.I have to import the character I want from Illustrator (and then create a shape for that character), and I don´t want that. I want to be able to work natively in AE. Could you make that?Thanks
I have a grid of images 960x720 in a grid in my 16K comp (15360x6480) I have block dissolve set to 960x720But it is not matching the 960 widththere are 16 across which is an even number but it is the width that is inaccurate see attached?Is it broken? Did it ever work correctly? I am sure I used to use it accurately( plus the standard moan...STOP FORCING ME TO TAG AND STOP LIMITING THE SUBJECT LENGTH NOW COME ON!!!! )Tris
Hello. I have project and there is used Cineware to render 3D coupons falling from the top.. Project was developed in AE2025 and there everything works like a charm..But when I open project in AE2026 (or 27beta), texture is deformed and tiled somehow.. It looks like something invert normals, but in 2D.I need to keep project in 2025 what is not optimal way to work when all other projects are already shifted to 2026.Sample screens atached. Windows 11, latest drivers, latest adobe versions..I can provide reduced project if it helpsAE 2025AE 2026 and 2027
Dear Adobe Team,I'm writing to report an ongoing issue that's frustrating many motion designers, including myself.I originally reported a similar problem back in 2023 (), and unfortunately, it was never fully resolved. I managed to work around it by juggling older versions, installing and uninstalling as needed, but it's unbelievable that we face these kinds of problems with such an expensive Creative Cloud subscription. The situation has become much worse with the latest 2025 and 2026 updates.I regularly work on large projects with 500+ assets (PNG, JPG, SWF, audio, video files, etc.). I collect files properly, start working, and everything seems fine at first. But the next day, or after a few days, when I reopen the project, many MP4 and SWF files appear as "missing," show compatibility errors, or fail to display correctly. This isn't a one-time or occasional glitch; it's now my standard workflow. I've wasted countless hours reinstalling software, restarting, and even re-rendering fi
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