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hello all,i have been having an issue with after effects that has been genuinely confusing. i will open the app and start editing, and at some point the preview panel will freeze. not just the frame that the preview is on, but i can't zoom, pan, or see any edits i make. however, i did notice that the changes are still made. that panel just won't let me see it. i've seen this issue posted before, but i haven't noticed any with my specifications. i purge my cache, turned up hardware acceleration, restarted, reset preferences, tried in different projects, etc. it doesn't crash per se, it just freezes. there is no exact behavior that causes it, also. sometimes it happens before i even start working on it. other times it happens just a few minutes into it. i haven't been able to make any progress on my projects as it continually does this, regardless of the countless things ive done to try to fix it. if anyone has any idea what's going on, i'd appreciate the help. thank you. VERSI
When using the Clone Stamp Tool and enabling Paint on Transparency, the whole layer becomes transparent. I've seen a few threads elsewhere about this but the proposed solutions are time consuming and don't always work. Reproducing the problem:Use the Clone Stamp Tool on any footageEnable Paint on Transparency Result: The entire layer becomes transparentExpected Results: The cloned area remains opaque and the rest of the layer becomes transparent My Workaround:Duplicate the painted layerEnable Paint on Transparency on the top layerUse the top layer as a matte for the bottom layer With the Workaround: The top layer maintains the alpha of the original paint, so it cuts out the painted area like a matte normally does. This is not ideal because those steps have to be deleted and repeated everytime you want to tweak/add to the clone. This has been happening for many years and persists in the latest version of AE. Other Threads about this:Adobe, Reddit1, Reddit2
Hi, I've got a *.mogrt template which was using the following block of code:// --- Source: DOG MASTER --- var M = comp("DOG MASTER"); var srcDoc = M.layer(13).text.sourceText; // TextDocument (safe) var size = M.layer(1).effect("Size")("Slider"); // numeric // Prefer string if available; otherwise pass the TextDocument directly. var srcText = (srcDoc && srcDoc.text !== undefined) ? srcDoc.text : srcDoc; // --- Apply on THIS layer using the modern style API --- try { var st = text.sourceText.style; // Make sure it will render (some styles can have fill disabled) st.applyFill = true; // Set true font size and then apply content st.setFontSize(size).setText(srcText); } catch (err) { // Fallback for older AE / legacy engine: build a TextDocument manually var td = new TextDocument( (srcDoc && srcDoc.text !== undefined) ? srcDoc.text : (""+srcDoc) ); // carry over some sane defaults from current value var cur = value; td.
We are encountering an intermittent After Effects render error: “After Effects warning: logged one error – After Effects: Unable to allocate 37,641 MB of memory. Either decrease the memory requirements for the rendering of this frame, or install more RAM. (12803 / Unidentified caller).” What is confusing is that the same composition renders successfully when retried, without any changes to the project, settings, or assets. This suggests that the composition itself should be within memory limits, yet the failure occurs sporadically. From Adobe documentation, it appears that After Effects may require a large contiguous block of memory when rendering certain frames, and that memory fragmentation or internal memory state could cause allocation failures even when sufficient total RAM is available. The renders are running on a machine with the following characteristics: Instance type: c5.4xlarge (32 GB RAM)No other applications running besides After Effects &nbs
Ever since after effects (and premiere?) added the "smarter" colour management systems a while back, i am constantly running into trouble and its hindering my workflow a lot.for example: I'll be editing in premiere, sending a clip to AE using dynamic link. once in AE, it looks different. or, when im done in after effects and render&replace in Pr, and it'll look different.now, i know there are benefits and logical explenations for why this happens, but for me it's just always worked without a problem, and now it doesnt. Now i have to put in a lot of extra work and change settings in multiple programs.my current solution is that every time i send anything over to AE, i have to first click the color management settings for the comp and turn off "use display color management". then, i have to right click all the media i've imported, go to interpret footage>click on main>navigate to the second tab and check preserve RGB>repeat for all files (and remember to do it with any new f
When trying to open After Effects, today suddenly it doesn't open at all.. It comes with this error message: And then, after clicking OK it comes with this: and shurs down.
I'm trying to animate my logo in After Effects and the logo keeps turning into white or gray blocks after adding it to my composition and clicking the 'Create Shapes from Vector Layers' button. I've been told that the file needs to be a vector file so I've taken my elements from Photoshop to Illustrator and I can see all of my elements within my Illustrator project. I've saved my Illustrator project as a .AI file and that's what I'm importing to my After Effects project. Is there something that I'm not doing or doing wrong in After Effects or Illustrator? [Moved from the Using the Community forum by moderator]
I just got out of a wrestling match with an AE Plugin trying to get my mask to work "after" my plugin. I'm leaving my findings here A) In case it helps and B) In case someone has a better way of doing this.Say thanks to Claude Code for this --># After Effects Mask Handling for SmartFX Plugins This document explains how to properly handle masks that are applied AFTER a SmartFX plugin renders. When a user draws a mask on a layer with an effect, After Effects crops the output buffer to optimize rendering. This creates coordinate system challenges that must be handled correctly. ## The Problem When a mask is applied to a layer with an effect: 1. After Effects crops the output buffer to the bounding box of the mask 2. The effect must render to this cropped buffer 3. The mask alpha must be applied at the correct position within the cropped buffer 4. **The rendered content must appear in the correct location** - not stretched or offset Without proper handling, two bugs occur: - **Conte
I tried to report the issue but was sent here, so I'll post it here.I'll also answer the survey.Would you like to add after-effects to the recognition?4 starsHere you go.
I am opening this new thread because I am currently facing a "Double Bug" situation:Critical Software Bug: After Effects 2025 (and previous versions) consistently crashes when using the "Advanced 3D" renderer.Community System Bug: I am unable to reply to my previous thread or send/receive private messages. Although the system shows messages as "sent," they are not appearing, and I have now reached a PM limit.I am posting this detailed report here in hopes of reaching the technical team or finding a solution. I have already spent significant time performing exhaustive troubleshooting with an AI thought partner. Below is the full log.[Section 1: Answers to Initial Staff Questions]To clarify the scope of the problem:Is this happening with all projects?Yes. It occurs in ALL projects, including completely new, empty projects.Is it all the 3D model files?Yes. It happens with ALL 3D model files (.glb, .gltf, .obj, etc.). Furthermore, it crashes even without any 3D models, simply by enabling t
Hi all, I work in AE quite a bit but I haven't opened it on my home workstation in a bit (I also work on a mac). I'm now having a problem in which the composition window appears empty for any project (even a new one); it shows the composition background colour but even a new solid or shape layer doesn't show up. What DOES show up is the transform handles around said objects, and the composition thumbnail at top left updates with contents now and then. Working on Win11, with a Ryzen 7 5800X cpu and a 5070 GPU. Really need to resolve this soon! I've been wandering the internet for solutions and have tried... - Reinstalling AE, also reinstalling after using CC Cleaner on it- Purging all memory and disk caches- Disabling GPU acceleration (this makes the comp window just go completely black)- Updating Nvidia drivers (tried the latest Game Ready and then Studio with no change)- Changing Windows graphics settings for AE to "High Performance"- Running AE as a
Hi, I know some variations of this question have been asked before, but I couldn't find a satisfactory answer on here or am still confused. I am having a problem with colors in After Effects, mainly when looking at the preview inside the program vs the render preview in AME vs the QuickTime viewer on my computer vs whatever viewer engine is displaying colors on my iPhone. I am exporting for social media content. When I "interpret footage" in AE, I see it is Rec 709 color space. This is a fresh install of AE and AME, so I haven't adjusted any of the color project settings, preferences, etc. I am applying NeatVideo, CC Vignette, and Lumetri Color effects to the footage. When I export the footage, it looks significantly different in the AME preview and QuickTime which I have found to be a common issue with the player itself. On my iPhone, it looks more similar to what I see in the AE preview but a little less saturated and bright. It's not nearly as bad as QuickTime, though. In
Hello everyone, After a long search online and contacting the plugin developer, I'm turning to you because I'm pretty sure it's an Adobe problem (or can only be solved in After Effects), and I'm also quite certain it's related to the MediaCore interface. When I install the plugin and run After Effects CS6, I get the error message shown in the screenshot. I've tried everything, but nothing has worked. I installed the trial version for testing purposes, so I could try everything without worry. That's why I then let the Adobe App Manager CS6 automatically update to Adobe Cloud CC, which, as you know, renders the CS6 App Manager unusable "without asking." The result is that not only does the App Manager update from CS6 to CC, but presumably parts of the MediaCore interface do as well? This question is for experts who may have noticed this behavior before. Because after the App Manager update, the plugin suddenly works perfectly. My question is whether there's a way to back up the updated
After Effects version 25.6.0MacOS 26.1 While using After Effects, and only After Effects, I find that every few keystrokes is ignored by the program. It happens everywhere, when renaming layers, when typing in timecode, when typing text into a text box. Goes without saying the expected behavior is that... that doesn't happen. Here's an example best I could show it with screencapturing software. You can see me start typing and I enabled keystrokes and you can see clearly that I typed several characters towards the end and it completely ignored those characters that I typed. This isn't unique to text boxes, it happens everywhere in the program. When typing in fonts, when renaming folders in the project panel, when typing in timecode, renaming layers in the timeline, you name it, this is happening all the time. Video on Dropbox
emang gini ya kalau lagi ngedownload?
Hi everyone, We're excited to announce a new Adobe Community experience is coming this January. A little bit about the update:The new experience will be simpler to navigate, make it easier to connect with other creatives and Adobe experts, and will give you clearer ways to share feature ideas, enhancement requests, and bug reports—with greater visibility into their status with our product teams. In the meantime: Adobe Community will remain active. Keep using it as usual—there will be no interruption in access. In fact, you’ll notice even more Adobe Experts on deck to provide faster responses before, during, and after the update. No existing content will be lost in the update. Every single post, reply, solution, feature request, and bug report you’ve made will be transferred to the new experience. You won't need to recreate anything. Existing content will reappear in two phases. When we launch the new community, all posts created on or before November 16 will be there from day one. Aft
desde ya varias versiones atras la importación por capas de archivos illustrator que no va bien , apacian las capas duplicadas una con el elemneto y otra vacía, ahora en la nueva version se corrigió pero la posicion de las capas no es la correcta, ojalá que puedan solucionar pronto ese problema ya que es muy importante a la hora de animar elementos que se precomponen en illustrator.
Ever since verison 25.2 we have been noticing a weird bug.We work in 32bit ACES exclusively.Every now and then we come across a composition that just clamps all the HDR values down to 1.I've managed to isolate a comp like that and the problem itself:- AE ver 25.2 or later (even Beta)- comp has minimum 3 layers- at least two layers must be in Add mode - both have to have motion blur turned on- motion blur in the comp is on The problem fixes itself in any of the following cases:- one of the layers gets hidden - so that only one additive layer remains- you disable motion blur in the comp- you disable motion blur on one of the layers, so that only 1 layer has motion blur- you switch renderer from GPU to software- you open the same project in AE 25.1 This occurs rarely, but if we find a comp like that it bugs out on all our machines- rtx 4xxxx or rtx5xxxx- win10 or win11- throughout the last year we've reainstalled gpu drivers 3-4 times already I have an example project - I c
i changed the fps but the loading screen is still blinking , can someone help
I've added photos to all of the Modify Your Pictures Here placeholders by selecting Set Proxy. I play the movie and they're all there. I add the composition to the Render Queue and it makes a generic placeholder movie. Am I using the "Set Proxy" wrong? Please help!
I see this issue popping up going back years but none of the suggested fixes works. This many tears on, it's astonishing that the same issue continues to happen but here we are. Mac Studio M3 UltraAE 25.6C4D 2026.1 Error:After Effects error: Error during event PF_Cmd_SEQUENCE_SETUPCode (A_Err_GENERIC): Cinema 4D 2025 must be installed in order to use "Cineware by Maxon". To install from the Creative Cloud app, go to After Effects, choose the "…" button next to "Open" and select 'Add-ons'.(1) (25 :: 16) The add on is slected, I reinstalled both After effects and C4D. When reinstalling AE, I checked the box to ADD C4D The import plugin IS in the Plugins folder. Please help!
Making an Iphone unlock animation for my school project and I used Adobe Illustrator to make each of the assets. Each of the assets are on separated layers so that it would be easier to animate in After EffectsWhen I imported the Illustrator files into After Effects, each of the layers don't have transparent background but instead have a white background. Thus the other assets cannot be seen because of the white background blocking them.When I was importing the Illustrator files I chose Import Kind: Composition and Footage Dimensions: Document Size. My Illustrator files are also PDF compatible. So I don't know what I'm doing wrong when importing the Illustrator file. I don't know how to describe this problem well, I hope that my photos can explain it more clearly for youIphone Camera lockscreen icon layerIphone Screen camera layerIphone body layerIphone lockscreen clock layerIphone notification layerIphone Torch lockscreen icon layer
How can I open them today and convert for Ae2025? I don't have any old Ae installed Here are some testfiles:https://www.swisstransfer.com/d/05e4bdb6-8d62-4287-be45-df5d4717bd61
i created an Audio Spectrum layer for Side A and it looks fine. then i duplicated that same layer, adjusted it for Side B, and noticed that the Side B spectrum is compositing on top of the first one. in the overlap area it darkens / ruins the Side A spectrum, as if the second layer is “covering” the first, even though Deep Glow is set to Screen.could you explain why this happens and what the correct workflow is so that two Audio Spectrum + Deep Glow layers don’t affect each other when they overlap?i already tried doing it via pre-comp and via Set Matte, but it didn’t fix the issue.
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