After Effects (Beta)
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Hello! We'd like to get your feedback about changes made in After Effects that affect the default 3D view settings of new comps: When you create a new comp, the Composition panel will now default to a single 3D view (the active camera) with Draft 3D disabled, and the 3D view layouts have been updated. Please let us know how this works for you. Is this how you expect a new comp to behave? The reason for these changes is related to the improvements to the Composition panel toolbar made in After Effects 18.0. The toolbar has been de-cluttered so that it is easier to find and use the controls. This includes only showing the 3D controls when there are 3D layers in the comp. Many of you let us know about a problem with this. If you have changed your 3D view settings, when you create a new comp it will inherit the 3D view settings of the previous comp, but since there are no 3D layers in a brand new comp the controls aren't visible and you can't change any of the settings
When right-clicking the keyframes the menu "keyframe assistant" is absent. Well, the name is there but no arrow and clicking on it does nothing.
Il n'y a plus la possibilité d'inverser les images clés sélectionnées ni de leur appliquer un lissage de vitesse automatique.
Steps to Reproduce: launch create nulls from path scriptActual Result: crash.Any Workarounds: nope version 17.1.0 (Build63)
A copy of your project was saved at: xxxx Last log message was: <1425188> <RenderTaskManager> <5> Multithreaded render report---------------------------Total duration: 0.113089 secondsRender threads used: 2Frames rendered: 820Frame render avg time(per thread): 0.000256083 secondsTotal frames per second: 7250.95Total per - thread time in big mutex: 0 secondsSerialization overhead time: 0 secondsDeserialization avg overhead time(per thread): 7.3e-05 secondsThread - safe effects used :ADBE FreePin3Non-thread-safe effects used :<none> Process: After Effects (Beta) [22976]Path: /Applications/Adobe After Effects (Beta)/Adobe After Effects (Beta).app/Contents/MacOS/After Effects (Beta)Identifier: com.adobe.AfterEffectsBetaVersion: 22.3 (22.3)Code Typ
Greetings! I'd like to introduce you to a minor but hopefully helpful UI change in the latest release of After Effects Beta (build 22.2.0x55), a re-vamped Exposure control at the bottom of the Composition, Layer, and Footage viewer panels. A quick summary of what's changed:The old Exposure control was two different controls: a button to turn exposure previews on and off, and a numerical control for the exposure value.The new Exposure control is a single button to turn exposure previews on and off. To change the exposure value, click and hold on the button to bring up a menu with the value controls.Note that if the value is 0.0 when you turn on Exposure, the menu will automatically appear. This lets you know that turning on Exposure won't have any effect until you change the value. This will happen the first time you enable Exposure in a new project, because its default value is 0.0. This change is part of our ongoing effort to improve the Composition panel UI. Specifically, t
Die normale Pos Keyframe interpolation stimmt ja auch nicht exakt (Keyframe1 posy=1,Keyframe10000 posy=10000) Werte dazwischen stimmen nicht genau.Aber via Expression (LoopOut("continue")) in den ersten beiden Frames posy=1 und posy=2 animiert driftet total auseinander.Wenn man die Dimensionen trennt ist alles gut.Workaround nutze ich seit Jahren, es wäre aber auch nicht schlimm, wenn ich mir diesen Schritt sparen könnte 😉 Liebe Grüße!
It's just a png, from simon walkers phone to ms teams downloaded and almost opened in AEhttps://www.dropbox.com/s/orlca3wtstuzows/not%20a%20png.jpg?dl=0
Just wanted to thank the team for their amazing work on AFX these days, I'm using the latest Beta on my M1max 14" macbook Pro with just 32gb Ram and it starts to blow my 12000 € Mac Pro with 16 cores and 192gb ram out of the water... it's kinda crazy! It also already runs pretty rock solid. Keep up the good work! I saw render times nearly cut in half in some cases.
I got a new MBP 16 inch M1 Pro laptop with 16GB and first project is glitching. I import Quicktime exported footage (Screen capture) and the video glitches terribly (pixelation etc). I actually can't use it. I downloaded the Beta version hoping that would fix it but still doesn't work. Any ideas? Note I've checked the original and it is fine.
I have a precomp which contains a few layers in it, some with transfer modes like Multiply. In my 'main' comp, the precomp layer is set to Continuously Rasterize, and the transfer modes of the layers inside the precomp are rendering correctly in the main comp. However, if you add any Expression Control to the precomp layer, immediately the render changes as if all the transfer modes inside the precomp were set to Normal. It's still re-rasterizing the precomp after transforms, but the 'Quality and Sampling' switch changes from a - to / and the composited results are incorrect. To duplicate:1. Create a comp (we'll call it PreComp) and draw a red square; set it to Multiply and turn the opacity down a bit for fun2. Create another comp (we'll call it MainComp) and draw a light blue shape over the whole canvas3. Drag the PreComp layer in over the blue layer, set it to Continuously Rasterize, and note the visual result4. Add a Slider Control to the PreComp layer, and note insta
Can We make it so you Can Freeze Frame a Rotobrushed Layer? that would be super helpful. also a feature like Refine All Edges Automatically, based on the original Green RotoBrush Done. A Feature where you could do an Automatic Edge Refine Brush around all of the Roto Brush Outlined would be Amazing. instead of having to pause anytime theirs a new Area I need to draw my Refine Edge Brush in a different Area it could be a feature where it automatically finds all edges to do this to. if selected a button like "Automatic Refine Edger, or Refine All Edges" Up to you guys. It would be extremely helpful for my work though. Again thank you, RotoBrush 2 has sped up the work amazingly. Thank you
Hi all, I'm having this weird issue on my Macbook pro M1 Max, since this week my after effects is not loading any script from aescript. It worked perfectly a week ago, but now everytime I tried to load one AE keeps thinking forever. I tried to solve, removing preferences, reinstalling after effects, the scripts, but without no luck any idea how to solve this issue?thanks in advance,
I seem to be having an issue with enabling Draft 3D on the beta. It works fine on the public release but I can't get it to work on the beta. I have the setting enabled per the image attached to enable it but I'm at a lost for what to do. Specs:Mac OS Catalina 10.15.7iMac 2013 27 inch, 32 GB RAM
When multi-frame rendering is performed, stop in the middle at the m1 max chip.Also, GPU usage is too low.My GPU is 36 cores.But it's less than 20%.I randomized the 4K 60fps video.
I use multiple screens, but this also happened on a single screen setup. When I pass my Logitech M705 wireless mouse over the composition panel when moving from one panel to another, automatically zooms in to the highest number if I move to the left and zooms out to the smallest percentage if I'm moving right. I am not touching the scrolling wheel or buttons -- I've been very cognizant of the possibility of a spurious mouse command. If I pass the mouse below or above the composition panel, it does not zoom, only if the mouse pointer moves across the panel.
After Effects (Beta) error: CSelectronASSERT fail: CSelectron: layer is null Very primitive layer contains of 1 ellipse shape, no effects applied Steps to reproduce: 1. uncheck 'eye' to hide the layer, to make it visually disappear 2. select the layer 3. press 'delete'/backspace button Result: After Effects (Beta) error: CSelectronASSERT fail: CSelectron: layer is null Expected: normal delete with no error System info Application: After Effects (Beta) v22.2.0.47 OS: macOS v12.0.1, RAM: 32,00 GB GB, CPUs (logical): 10Attaching the project im currently working on. Saved right after the discovery and 'undo' the layer romoval.If i open it up and trying to delete the hidden layer named EYE — it leads to the error described above
Well, the new Property Panel is nice, but please don't wipe the property names in the timeline. Thanks! �.2.0x41
Steps to reproduce: 1. Trying to use a script that uses 'write to network feature' in preferecnes. 2. Noticed that after check box has been ticked in prefences in AE it hasn't made the correct 'network volumes' on the Mac - Privacy settings under files and foldersResult: ...AE hangsExpected: ...Opens script up as normal. System info Application: After Effects (Beta) v22.1.0.50 OS: macOS v12.0.1, RAM: 64.00 GB GB, CPUs (logical): 10
Preview and export impossible with the multi frame rendering enabled.System info : Application: After Effects (Beta) v22.2.0.25 OS: macOS v12.0.1, RAM: 32,00 Go GB, CPUs (logical): 10 MacBook Pro 2021 w/ M1 MAX
When split sequence is cut and later prtion is shifted time-wise, the later portion restores the cut area. I could not remove the cut area at all. It did not happen without Lumentri effect I presume.I am no sure if this problem is specific to the beta version. (No time to duplicate the problematic issue.)
All builds up until this point have been very usable but this morning after the latest update my AE is crashing constantly when scrubbing through an existing project. The same project caused no issues yesterday.
I updated the AE Beta to try out the new viewport option and in the process noticed that I no longer have the ability to enable Draft 3D. The button is greyed out and I'm not sure why it's doing that. System specs2013 iMacMac OS Catalina 10.15.7
In order for Element 3D and Form to take advantage of the new Extended View feature, they have to be applied to a solid that's larger than the comp dimensions. As seen in this attached image.
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