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Hi Experts, I am Erwin Nijenhuis, my company makes sportswear We are working with Yellow Images and we want to go some steps further with 360 degrees images that can be colored in online with a colorpicker. Anyone knows how to do this? We work in Wordpress... Erwin www.donaci.com
If there is a 3d rotation tool, then why cant I import an obj file and minpulate it in flash? Does anyone know if there is a plugin that allows me to do that?
Hello I need help with exporting my animation. You see.. My animation is 12 fps matches with the audio played in the timeline. It sounds and looks perfect when played in playback or just played. But when I export the video. The audio is the same but the video is super fast and its out of sync. How do I fix this? I just want it to be the same as how it plays on the timeline.
Is there a keyboard shortcut for swapping colors between fill and stroke in Flash Pro CS6? This would really speed up my workflow if possible.
Hello everyone! I have a question about the line tool. In the old Flash drawing on one level, the thin line always ended below the thicker line. Here in animated instead the last drawn line, even if more subtle, always ends up above. How can I solve the problem?
I've submitted a bug report from within Animate using the Help menu, Submit Bug/Feature Request... After submitting it I got redirected to some unrelated product page and I didn't receive any confirmation email or any success or failure message whatsoever. Has my bug report been recorded somewhere?
when I open up my fla in animate my file looks completely blank, although the library is still intact. in the output box it says:"Could not load scene into memory. Your document may be damaged.Warnings generated while copying/importing in sonic2.fla:* Layer effects can be seen only when 'Advanced layers' mode is turned ON from document settings."I accidentally overwrote my swf, but I have an mp4.How can I fix this?
Hi everyone, After a long work in my app with adobe animate 2020 cc, I finaly finish my apk.I export the apk with the last version adobe air sdk, but when I want to publish the app in the google play : Google say : "You're app use API 27 and you need to have API 28" I have try to change it, but it was unsuccessful.How can i do ? (PS : sorry for my english im French)
I've been trying to create a moving background (tunnel), and its meant to be quite fast paced so I've made a long background. But when I want to select the position of the background symbol for the last keyframe, it just snaps downwards and im unable to keep it how I like it. Is it because I'm moving it diagonally, because that's the perspective I need for the video or is it because the image is too big.For example, since it kept snapping, I tried to avoid it by using the properties tab to create the position of the last keyframe of the motion tween and, I think the position is too far for the document, so it reverts back to the maximum number I could go.(It doesnt render when i zoom out btw)So does anybody know a solution to this?
Hi, I'm trying to save gif on Animate but the export screen is too big to find any save button.I've tried all the possibilities I can but I can't seem to solve this problem.Do anyone know how I can figure this out?
Hi,I'm exporting responsive content in JavaScript/HTML. However, when I 'Include preloader' in the Publish Settings, I have found that the preloader itself is not responsive. The result is that it does not sit centrally to the responsive content. Any help to resolve this would be much appreciated!Thanks,Derrin
Support for Stream sync setting for audio in the timeline was added in v 20.0.3 and was working really well. But now that I've updated to 20.5 it doesn't look like animation is skipping frames to keep up with audio in the timeline anymore. I can set the sync setting to Stream, but it doesn't seem to actually affect playback, and audio falls out of sync. Feels like one step forward, two steps backward... Anyone else have the same experience, or know of a fix?
I'm working on an animation project that's supposed to have a child-like feel. I'd like to make it look like it's drawn with a crayon. The charcoal art brush almost does the job, but not quite.I can't seem to nail down how to actually create a new art brush. I'm seeing that Adobe Capture is extremely useful in that regard as well as many others, but I apparently don't have access to it; it's evidently only available on mobile? I scoured the forums but can't see an easy-to-understand walk-through on turning an image into a custom brush.So the question is: How does one make a custom art brush to use in Adobe Animate? I'm also open to suggestion, so if you have another way to make an animation that looks like it's drawn in chalk or crayon please help!Thank you!
Hello, Please forgive my naivety when it comes to this. Is this tool for creating Flash? Or is this for creating HTML5/CSS animations and interactivity like Hype? I just read where Adobe is stopping any further development on Flash at the end of the year. Literally killing it off D-E-D dead. Thanks,Kevin
As per the topic title... I have tried the following:Flash CS6Animate 2015Animate 2017Animate 2018 I have tried each of these on both a Surface laptop 3 and a Surface book 3. All initially launch with a splash screen but then nothing happens and each disappears from the taskbar. Animate 2020 works but it's impossible to use productively on a 13 inch screen. Does anyone have any ideas as to why this is happening? Thanks.
where can I find it or how can I configure it to be visible.version 2020can someone help me please
When working on adobe animate, recently it has been giving me an old version of my work from a few weeks ago, even though I saved my updates. One time though it did give me the current version but then went back to giving me the old version. I am not sure if this is a problem with my laptop or with adobe creative cloud.
I'm setting up the auto lip sync process described here. In step 5, when clicking "Lip Syncing", we are supposed to be able to assign each viseme we've created to the corresponding phoneme. However, each phoneme slot aut fills with "Neutral" and I cannot get the viseme panel to pop up. Per the instructions, I am clicking on each phoneme slot. But the panel to choose visemes from doesn't pop up. What am I doing wrong? Thank you!
Bonjour. Je suis débutant sur animate CC après des années de Flash.Je traduis des fichiers Flash 6 ou 8 en HTML 5 Canvas avec Animate CC. Les essais ont été faits à partir de rigoureusement le même fichier source.Essais sur la version 2019 windows : tout se passe parfaitement bien.Essais sur la version 2020 MAC : de manière totalement aléatoire, quelques blocs de textes n'ont pas la police de caractère choisie qui est remplacée par une font système. Et j'ai un message : "Les champs de texte statique et les champs de texte de saisie sont publiés en tant que champs de texte dynamique. (7) " qui apparait à chaque publication avec le nombre entre parenthèse qui change à chaque fois alors qu'on ne l'a pas sur la V2019 sous wondows.Si je me contente sur MAC d'une conversion en FLA Canvas et que je l'ouvre sur la V2019 PC pour la publier, ce qui ne focntionne pas sur MAC fonctionne parfaitement !!!! j'avoue en perdre mon latin car le dysfonctionnement est totalement aléatoire. Y a-t-il un par
Bonjour, J'essaie d'ouvrir une petite animation faite en 2018, mais c'est impossible, j'ai ça comme message. Qu'eslqu'un aurait une solution ?
I am having some issues (ANCC 2019 and 2020 alike) with input components I format dynamically. They appear shifted and have different height tho the height is assigned in CSS on different computers. Below is the code and some screenshot to show the difference. correct ' incorrect position // ***************** initial formatting *********************** setTimeout(function () { $(".ui-textinput").attr("autocomplete","off"); $(".ui-textinput").css({ "color": "black", "background": "#C1F7F2", "font-family": "'Nunito', sans-serif", "border": "none", "font-size": 24, "font-weight": 600, "text-align": "center", "height": 33 }); }, 0); function changetoLowerCase(evt) { // allow only letters var regex = /[^a-zA-Z]/g; evt.target.value = evt.target.value.replace(regex, ""); // limit the number of characters to the longest word + 1 evt.target.maxLength = 12; } // ******************* events: keyup, focus, blur **************************** //
I am working on an HTML interactive that will teach schedules of reinforcement. I am trying to figure out how to bring the current item selected ("mousedown") to the front. All of the items are buttons contained inside a movie clip. I have scoured this community and other sites and several different solutions, with no such luck. Attached is my .fla. Thank you for your time and help. Here is a link to my .fla file: schedules interactive.fla
Ok, in short HELP! I am new to Animate CC but remember using Flash in the 90s, so that gives you an idea of my level 🙂 So, I've decided to start my education by doing a really complicated presentation on the HTML5 canvas. It involves layers with masks that slide over each other to change pages using buttons - In the attached (stop F7, 'forward_btn' play F8, stop F23,'forward_btn' play F39 etc). Thing is, I am using the actionscript wizard and that may be part of the problem! The forward buttons work perfectly but can't get any of the back buttons (eg. stop F23,'backward_btn' play F1) to work at all. Below is the script I'm using from frame 104, which I got to by clicking a forward button on the intro batch on the timeline: var _this = this;/**/_this.btnQ1_backward.on('click', function(){/**/_this.gotoAndStop(23);}); I have checked all my instance names etc which are fine. Could it be that animate simply can't go back on a timeline? Or does the frame I
Hi,CreateJS is still based on ES5 - but Adobe Animate is now mixing in ES6 JavaScript into the index.js files it produces.Our site still gets about 10% of IE11 visitors (about 100k school users a month) - who have no support for ES6. If adobe let us export ES5 code, it wold let all of our visitors user the content we create.Can there not be an option to export only ES5 code?
Why does Animate just suddenly disappear out of nowhere? I'm editing a drawing (simple file, less than 50 frames, maybe 4 layers, nothing crazy) and the whole program just evaporates. Usually happens at least once a day. I'm using Animate 2020 on a brand new Mac desktop, but this has happened periodically on every computer and with every version of this program. Often the recovery file (which I have set to save every 3 minutes) will be from an hour or longer before the crash. It just doesn't make any sense. I work for a handful of studios where we create entire television series in Animate, this is not some mom & pop hobby program. I just wish someone at Adobe was invested in making this program work at the level they claim it to. What is Adobe doing with all this money they are siphoning from us if the programs can't even stay open?
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