Building a game in Aero and having some issues
Hi,My team is currently building a game in Adobe Aero. We are using mostly stock 3D models and a mix of PSD files, creating diorama type scenes. We have some basic interactivity with 1-3 objects in a scene, where users can tap an object to move it. We also have embedded links in the scenes, that link to other Aero scenes. We are experiencing some weird issues, that weren't present during our initial testing. i.e. when we tested. We rolled out a beta version of the game for 1000+ people at a conference, and the issues showed up. Everything worked in testing, but when 100's of people were accessing the scenes at the same time, a lot of things suddenly didn't work. Scene file sizes ranged from 5MB to 40MB.Issues we experienced:- scenes would not load all components, despite having stable and good internet connect w/ good down/up speeds. Users were all around the world, and a large chunk of them were on location of the conference. All users experienced this issue.- scene links would not wo