Learn how to create, build, and animate 2D puppets.
Recently active
I'm trying to make the Limb IK and Walk behaviors work together. To test, I'm using the Eliza Simple puppet because she already comes with the Walk behavior. I successfually applied the Limb IK to Eliza using Okay Samurai's tutorial, but when I try to make Eliza walk in Scene mode, her arms and legs are detached from her body. I attempted to attach the handles to her Neck and Waist in Eliza's body, but it didn't solve the issue. How can I make Eliza's arms and legs attach to her body while walking with the Limb IK behavior intact or would it just be easier to have one Walking Eliza and one Limb IK Eliza?
Hi, I am very new to Character Animator. I just created my first puppet, a floating head I modeled off the example head, "Chad." I made it in Photoshop, and imported it to Character Animator. It looks ok, but many of the mouth shapes do not show up. This causes the mouth to completely disappear at times when I tried to lip sync on the puppet. Can anyone help me learn what I did wrong and how to fix it? This is what my puppet looks like in the rig area. I've also included my original PSD File. Thank you so much!!!
I have tried several online and other Adobe Community fixes to the problem of the camera seeing my student, but not reacting to head tilts or eye movements. What am I missing? The tracker (red dots) are not showing up either. It did work fine two years ago (Covid kept us from the classroon) with Character Animator CC 2020. We now have 2022 version and it is frustrating to not have a fix. Any help appreciated. Edward
I am getting a Windows blue Death Screen when i am opening Character Animater.Error Code: System_Service_ExceptionCause: lvuvc64.sys I also tried it with Character Animater 22.1.1 and also with 22.0.Also all Nvidia Graphic Driver (Studio for Geforece 3090) and WIn 10 are up tp date. Any suggestions?
Greetings all - I have been diligently following this amazing tutorial https://youtu.be/MUtRnMMOTmo But in the Performance Recording and Editing part https://www.youtube.com/watch?v=MUtRnMMOTmo&t=3021s when it says to record the puppet with the arms at rest, I can't get it to work. It doesn't actually seem to record until something on the character is manually moved. Sure I'm missing something. Under deadline of course. Any and all help appreciated. Thank you.
Trying to create a puppet in CA- but when I click the PS icon to edit the image, it launches AI instead of PS. How do I get it to open in PS?
helloI do not understand the method of saving the files on disk.I for example create a file at nine in the morning and work on it for a few hours. the file size is zero bytes and in the file information it say: and is created and modified at nine in the morning. Although I've been working on it for a few hours now. when i use the dynamic link to import to after effect im not gating the last save vartion but the one that was save when i creat the project.please helpthank you
Hi All,I have already created a puppet, however I would like my puppet to have all the 'Chole puppet' features. Is there a quick way or shortcut whereby I can just take the head of my puppet and place onto Chloe's body without doing much rigging, triggers etc?If not, is there another shortcut? Thank you, Jon
I have some old recordings showing in the project windowHow do I delete them?I see no options to do soIf I delete them from the actual location in the folder an the computer, they still show but now as missing.
I have been editing puppets purchased online from electropuppet.comThe puppet will sometimes show up when I change to Record mode to check how they look when moving, but sometimes, and increasingly often, they are not showing up at all, I just have a blank scene. It is happening with different puppets and different projects. They are all working fine at first and I am not adjusting settings in Character Animator at all, only the Illustrator files. Any hints?
Hi all, I have created a puppet from photographs, currently he has a front and left and right quarter set, however when I turn between these the art almost rubberbands a second after the action. Never had this with previous puppets - wondering what is causing it. Video attached to show what I mean.
Hi guys ,I have the puppet and it just floats none of the others do but this one won't keep still no matter if I pin it's feet to the ground or not. Sigh I'm about to yeet my computer into a dumpster please help save my computer 's life lol 😆 Here is a picture of my rigging I can't attach video but I did take a video of my puppet haunting up my computer please any help would be most appreciated, thanks for reading this guys
Our team is working hard on a version of Character Animator that includes body tracking. If you are interested in evaluating this work in progress, download Character Animator (Beta) from the Beta apps section of the Creative Cloud desktop app. For more information, see https://adobe.com/go/ch_bodytracker or the our official Beta forum thread: https://community.adobe.com/t5/character-animator-beta/feature-focus-body-tracker/td-p/12043365.
Hello, I have a problem with the clipping mask, I was busy updating the puppet when I realized that the clipping mask had a problem, It was working fine but, I guess it is following a change that I made, but as I made several changes before realizing the problem, I have no idea what is causing the problem, I tried to fix it, but I didn't can't do it. Do you have an idea ? I know there is a lot of independent layer because of the paralax.
I love this program, its open alot of doors for myself BUT GODDMIT can an update goes that actually makes thes arms track whats has been recorded? Everytime I get done recording I have to hold my breath on the render output because one of the arms is always doing something that never was a movement.
This may not make sensee, but ill try. (Im still new) I can add an object to any body part with no issues, but when i had anything to the face, there is a boundary that will not let me have the object protrude past the face group. in this example i have a bandanna with a piece hanging off, and it wont allow it to past the boundary. Why is this happening, how do I change it? the reason I'm doing this is becuase you cant edit sticky in PS at all, so this is a workaroud to have the bandanna move with the face. seems silly, but I'm not getting any other answers. Thank you!!
So I want my characters head to be able to to tilt at the neck without it tilting the entire body.But i still want my body to move with the head so that the head dosent become detacthed, i just dont want it to tilt.And I've noticed that the Maddy puppet from Athena Studios does this perfectly, but after spending an hour looking at how she is set up i still cant figure out what they did to make this possible.Help?
No matter what changes I make (Or none at all) after I save in photoshop and go back to Ch, my layers are all mixed up and I have to figure out how to fix the puppet. This also only seems to happen with "sticky" so far. Its nearly impossible for me to edit this puppet. This is only one of the issues im having. Thanks in advance!
Hello,When I try to add a logo to Sticky's shirt, the character breaks and adds a secondary body and the unwrapped hair in the background. Then, when I revert back to the character, it does not go back even when I do a refresh of the character or restart Character Animator.Any ideas?I love how far this program has come! Thank you,CJ
Any time i ad an object into the project panel for example, a hat. It always applies it to the head of the left and right profile as well. why? and how do i change this? I only want it on the front profile, as i will ad a different hat for the left/right profiles. this is with anything added. you cant simple click the "unsee" button, becuase it makes it unseen on all profiles. Having to do so much workout to make these puppes function is giving me a headache. I hope someone can help its greatly appreciated!
Ive read so many posts, and ive even contacted adobe about the issues with the puppet "Sticky"It appears a few years ago there was suppose to be a tutorial on editing him, but I never seen it. Nevertheless! anytime you try to edit this puppet in adobe, the left/right side profile head is not there at all. not even hidden in another group, but when you go back to Ch it is there. The problem with this of course is that you cannot edit the left/right heads/face at all if it is not in photoshop. There are so many other issues when editing this puppet, but this is a good start to get help with please and thank you! : ) Ive supplied photos of what I mean. I have not done any editing on this puppet at all. ( it also adds extra layers in Ch EVERY TIME 😞 so it looks funky when you bring it back to Ch. photo 1 before editing photo 2 added to PS ( no changes made) Photo 3 opened back in Ch
Hi, i'm currently using a free trial of adobe. and when i use the cat "Tull" in adobe illustrator to edit him and make him just a different color, I am able to do everything I need except it won't let me change the color of his arms and hands? I have no idea why, i can change everything else the way I need. (side questons)- when i put the new character i've made back into adobe character animator, I lose all the behavior functions Tull had when he was original / blue, is there a way to get default functions like he has without going through each individual one? thanks
Hey guys, I know this must be something simple but I can't get the pupils to move.Left eye, right eye, both tagged independently & as left eye, right eye (seperately of course)Left pupil, right pupil, both tagged independently & tagged as the pupils.Left eyeball, right eyeball, both tagged as pupil range. I'm not worried about the other features at the moment, I'm just trying to get the eyes working perfectly first. Thanks to anyone who can help.And I can't attach the f'n .ai file or .puppet .... sooooo how do I get this one too you guys??"The attachment's brycecartoon.ai content type (application/postscript) does not match its file extension and has been removed."
Dear community, Can you please help me out?I'm trying to do following:1. create a puppet in Ch2. Open it in photoshop on the iPad 3. Make changes there 4. Then open project in Ch again and have changes reflected there. is it possible? thank you in advance! sergey
Hello, I have this puppet I and the mouth shapes are confusing me. The puppet is an alligator at 3/4 (see video below) What are the best practices to make his speech look natural? Is there a mode that would just have his jaw hinge at the corner? Notice the top jaw/face gets distorted alot, which we do not want. We want the mouth to open like a scissor or how a gators jaw would naturally open... I hired a freelancer to make this and this was his second revision... I don't think he is capable unfortunately. I am learning as much as I can about CH but This is a point that I am stuck, Please help and thank you all in advance.
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.