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I'd like to request that Adobe expose mask manipulation through the Premiere Pro UXP API.Currently developers can work with sequences, clips, markers, and many timeline operations, but there is no public API for accessing or editing masks attached to clips or effects.It would be extremely valuable if the API allowed developers to:Read all masksCreate new masksDuplicate existing masksDelete masksMove masks from effect to another or from unassigned masks to an effect
It would be incredibly useful to have a "Ripple Expand" feature that restores selected (or all) timeline clips to their full source length while automatically rippling subsequent clips to prevent overlaps. This would make it easy to recover from accidental trims in large projects without manually expanding each clip one by one. A simple option like "Expand to Source Duration (Ripple)" would save significant editing time.
🎙️ Audio VST Effects like Duckers which I want to use for voiceovers need sidechain to work.(Lower music volume when voice is speaking)So please please Adobe, implement this normal professional feature in Premiere Pro.Thanks a lot. 😀Then I can use https://unitedplugins.com/VoxDucker/ finally.
Often when I use the remix feature, I like the suggestion it makes but sometimes not the way it transitions from one part into another (length of the fade or phasing issues because of the positioning).This issues could easily be solved if I got a result that I could edit.As far as I can tell, Remix just uses basic fades and no generative AI in any way that couldn’t be edited.Hence the question: why cant I get a result with the cuts and fades exposed that were used in creating that remix? That way, I could use the suggestion by the automation and tweak it where needed.
It would be great to be able to change the speed of a clip and then, apply a warp stabilizer effect on that same clip without having to nest the clip to make both effects work together.Also, being able to put a warp stabilizer effect on a clip even if that clip is not at the same resolution as the sequence settings.
If I want to modify a sequence's settings, the custom presets are not available and I literally have to change the sequence settings on every sequence manually. This is relevant when I need to make, for instance, social formatted versions of edits, which I prefer to do manually. Say I have 30 sequences I need to make vertical versions of, this is going to take me for ever! Is there a reason custom settings are not available when modifying a sequence's settings? This would speed this process up immensely. Better yet, having the ability to drop a preset onto an existing sequence in order to change its settings would be even better, similar to the way I can drop a LUT preset onto multiple log clips at the same time.
There must be a way to do this - in Davinici it's literally a check box on export. Please can someone help me
They decided to mess with this for some reason--it used to have the simple little status info in the lower right corner and you could easily see the progress of when the audio file analysis would be completed. The message also just disappeared on its own after a bit, so no wasted screen real estate. It also started to show you any completed waveforms so you could start editing long clips long before the analysis completed. NOW: They moved this to the Progress panel, which requires you to functionally use up 12-15 times the amount of space on your screen to be able to read it at all, manually close it afterward to get that space back AND it makes you wait until the analysis is completely finished before showing any waveforms at all, delaying my editing sessions for several minutes after every import. Can we go back to the old way or is this just another example of software getting worse with every "improvement?"
I would love to see the Quick Apply feature from After Effects implemented in Adobe Premiere Pro.In After Effects, Quick Apply lets users instantly search and apply effects, animation presets, and menu commands by simply pressing Ctrl + Enter (Windows) or Cmd + Return (macOS). Instead of navigating through multiple panels and menus, users can type the name of an effect or command and press Enter to apply it immediately.A similar feature in Premiere Pro would significantly improve editing speed and workflow efficiency.Suggested Workflow Press Ctrl + Enter (Windows) or Cmd + Return (macOS) to open a Quick Apply dialog. Search for: Video Effects Audio Effects Transitions Essential Graphics presets Effects Presets Menu Commands Keyboard Commands Press Enter to instantly apply the selected effect or execute the command. Show recently used and frequently used items at the top of the search results. Why this would be valuable Eliminates constant navigat
“Remove Attributes” can remove audio clip effects from multiple clips at once; it would be nice if similar functionality existed for removing audio track effects. Manually removing audio track effects one at a time across multiple sequences is very time consuming (at least when using 3rd party VST3 effects). Additionally, it would be nice if there was a function to remove all audio track effects across all sequences (or at least all selected sequences).
The new Toggle Direct Manipulation is a feature I understand why it exists, for those users who don't really know the deep ins and outs of the program. But by changing it you have instead caused several more problems than you actually fixed. 1. If you had enabled Toggle Direct Manipulation then it remains on for all other clips you select. If you select a clip during playback, playback pauses as a result of the Toggle being on, and it must be turned off. Selecting and manipulating clips during playback is one of your biggest edges over, say, Avid. 2. Toggle Direct Manipulation can be enabled via a shortcut key inside of the Program Monitor, but that shortcut key only works if the Program Monitor is selected. It needs to work across all panels in the entire program so that it can be turned on and off at will, specifically from the timeline. In previous iterations of Premiere I could hit a shortcut to enable manipulation, then do my work, and when I was done go back to edi
Hello. Is it possible to CYCLE THROUGH the Blending Modes in Effect Controls Panel within Adobe Premiere as a keyboard shortcut? I would like to easily cycle through the different options (Normal, Dissolve, Darken, Multiple, etc.). It’s painstakingly painful with the mouse choosing each one at a time!!! : 0 In Photoshop, it’s easy, you just press Shift + or Shift - to quickly cycle through. A life saver.I can’t find the shortcut to do this within Premier. Mote: I know a scrolling mouse can help but I don’t use scrolling mouses. If all fails, is there a way to CUSTOM PROGRAM this to work in some way, shape or form? See snapshots Thanks!Edward
I'm currently working on finishing a feature with a lot of optics, repos, and in-NLE comps as part of our VFX workflow. The film features hundreds of VFX shots that all need to be tracked through the edit, into color, and then back into the edit where some additional conform work is being done. Once we receive a color master that is one single flat file and then start to receive layered comp elements from color, we are working in the same edit timeline. It would be great to be able to SHY or HIDE video layers with a toggle, exactly the same as After Effects does (or... dare I say it... Avid does this). Then you could create timeline view presets just like you currently can with layer heights that includes shy or hidden layers as part of the view. So I could have a shortcut key to switch on/off hidden layers while working on the conform part of the VFX workflow. Simplified example here, you can see that I'm doing comp work ABOVE the color master: Basically I want thi
Love the new scroll to zoom and click and drag scroll button to move around. Would love to be able to then double click the middle scroll button (or just double left click) to return to the Fit zoom level.
FIXED YOUR RENDER PIPELINE YET? Adjustment Layers are STILL destroying 4K footage on 1080p timelines!How is it 2026 and Premiere Pro still can't handle basic render order logic?I’m working with 4K footage in a 1080p timeline. Standard stuff, right? The second you place an Adjustment Layer over a clip and use the Transform effect to scale or push in, Premiere completely throws away the source resolution.Instead of scaling from the raw 4K pixels like it should, the engine downsamples the clip to 1080p FIRST, and then the Adjustment Layer aggressively upscales that flattened 1080p canvas. The result? A blurry, pixelated, utterly ruined mess.If I scale the clip directly on the Motion tab, it uses the 4K source. The moment it hits an Adjustment Layer, the pipeline collapses.Why do we pay a monthly subscription for software where an Adjustment Layer acts like a blind screen-grab instead of a non-destructive pass-through? We shouldn't have to bloat project files with constant nesting or jump
Current Problem:When individually Shift-click selecting multiple Clips, it is very easy to lose that selection Needed Change:Add a “Restore Clip Selection” function that will recall the last batch of Clip selections that were made. Why It’s Important:If, while selecting Clip Boundaries, a Clip is accidentally selected, those Clip Boundary selections can be recalled with “Restore Trim Selection.” There is currently no “Restore Trim Selection” function for Clips, so if a user clicks a Clip Boundary or clicks off into an empty portion of the timeline, those Clip selections are lost. Sometimes, individually Shift-clicking and selecting Clips takes a lot of time. Playback of the Timeline, and other actions, can be made in-between selections. Losing a selection of Clips happens often to all users and wastes a lot of time, especially when working quickly. Making selections is an essential part of the work that we do. Losing a selection is like deleting work that is completed and has to be red
Current Problem:When (Shift) selecting multiple Clips or Clip Boundaries, the Selection Tool allows the other to be selected, which deselects all individually selected Clips or Clip Boundaries. Needed Change:While the Shift key is being held in order to select multiple Clips (or Clip Boundaries), prevent the Selection tool from being able to select Clip Boundaries (or Clips) until the Shift key is released. If the Shift key is held down again, in order to add more Clips (or Clip Boundaries) to the selection, only allow the current item being selected to be added to the current selection, until the Shift key is released again. Why It’s Important:If, while selecting Clip Boundaries, a Clip is accidentally selected, those Clip Boundary selections can be recalled with “Restore Trim Selection.” There is currently no “Restore Trim Selection” function for Clips, so if a user clicks a Clip Boundary or clicks off into an empty portion of the timeline, those Clip selections are lost. Sometimes,
When working with proxies, if you export video, it still exports at full resolution. Could we get the same for exporting stills? After working with proxies for a long time I usually don’t have a reason to turn it off since it exports high quality, but I got burned by exporting stills that ended up being proxy resolution. Or add it to the export still dialog window maybe?Thanks!Tom
I love using the alignemnt tools in other adobe programs. I think there should be more align to selecton, key object and canvas in premier. Only being able to align graphics from within properties>graphic is super annoying when i want to keep my layers on separate tracks but keep them aligned or align a photo to text for example.
Hold H to momentarily activate the Hand tool, move the timeline around, let go of H to return to the previous tool.Same action for the Zoom tool.At the present time, you have to reselect the tool when you're done moving around.HUGE advantage for those of us who use Wacmon tablets and don't have a scroll wheel, as there is no other way to easily move in the timeline. The only way to achieve it with my Wacom, is to hold my top button and scroll the pen up & down - left & right doesn't function in Premiere. And it only registers for the portion of the screen that the timeline window takes up.Also the same way it functions in Photoshop, it's a very natural way to interface with the application.
This has been a long time coming.When Premiere Pro outputs playback for ‘unsupported frame sizes’ to a broadcast monitor or client monitor via SDI/HDMI out of I/O hardware (Blackmagic in particular), it stretches the image to fit 16:9 streams. In this day and age, vertical and other frame sizes, 9:16 4:5 1:1, should all be supported. I wish Premiere Pro would, through a setting, automatically add pillarboxes to embed these frame sizes into the 16:9 stream out to the monitors. Yes, there’s a work around for this, but adds to a cumbersome workflow in editing. Davinci Resolve for a while now has a toggle to ‘Use Vertical Resolution’ when outputting to monitors, regardless of I/O hardware. What this means is, it adds pillarboxing and maps it into 16:9 so it’s displayed correctly on monitors. AJA’s hardware now has the ability to do the same mapping, through it’s I/O hardware. It’s hardware is typically much more expensive than Blackmagic hardware. Most independent artists use Blackmagic ha
Requesting a Hotkey feature that allows adding a cut to a clip or selected clips where there are in and out points set. So, for example, on a clip, select an IN point and 2 seconds later I select an OUT point. On those points be able to hit a hot key command that Add Edit to those two points.
I wish I saw color label mark when I see my clips as thumbnails in bins. Right now I can only see the color label I set when changing it to list view.
The Sony A7Siii has the ability to add Shot Marks whilst recording video. Premiere Pro has no way of reading these shot marks. It would be great to have this metadata be imported with each clip? All the added Shot Marks should be visible in the Time Ruler of the Source window for quick access to these points in a long recording.
Here you can see the keyframes graph in the effect controls panel, when you select a clip it's properties appear in the effect controls panel.What I am suggesting is if you press shift and select another clip on the timeline, it shows the values and keyframes of the second clip in another color like the 2 keyframes that i've added in between the main keyframes of the first clip. How it works: Just select another clip on the timeline, you can give it a toggle button too.Useful in: Synchronising animation timing in a complicated timeline, comparing values and effects between multiple clips, copying and pasting x or y axis only easily as "copy & paste attributes" option doesn't provide that. I am sure you can think of other uses too.How it helps: Saves time and many steps to click on a clip then jump on the keyframe position on the timeline then select the another clip and add a keyframe at the same timecode just to sync the animation for each single keyframe, and the same to check or
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