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Inconsistent audio behavior in Source Monitor with multicam sequences (audio duplication / unintended mixdown)Open for Voting

Since at least Premiere Pro 2023 (still present in 2026), the Source Monitor does not correctly reflect the actual audio structure of multi-cameras sequences when external audio sources are used. Context:The issue occurs with a multicam sequence built from: Two camera angles (camera audio disabled or ignored) Two external mono audio sources (MIC1 and MIC2) Synchronization performed using In points (clap) Inside the multi-camera sequence (timeline), the audio behaves correctly : MIC1 and MIC2 are properly separated Each microphone is on its own track Playback is correct  Expected behavior :When opening the multi-camera sequence (or a derived target sequence) in the Source Monitor: Audio tracks should remain distinct (MIC1 different from MIC2) Waveforms should reflect the actual content of each track Inserting into another sequence should preserve separate audio tracks without duplication or mixdown Observed behavior, in Source Monitor : All audio waveforms become identical Only one audio source (e.g. MIC2) is effectively used across all tracks Inserting into a sequence results in duplicated audio instead of separate tracks This behavior is inconsistent with the same sequence when opened in the timeline, where audio remains correct. Additional notes : The issue persists after: Recreating the multi-camera sequence from scratch Verifying audio channel mapping Using mono and standard tracks The problem appears to be related to how Premiere interprets a multicam sequence as a source clip It behaves like an unintended mixdown or remapping inside the Source Monitor Impact : Prevents proper multi-camera logging (derushing) with multi-track audio Breaks professional interview workflows using multiple microphones Forces inefficient workarounds (copying from timeline, disabling audio, etc.) Results in significant time loss Comparison:In Avid Media Composer, audio and video inserted from a source (clip or sequence) preserve : Track structure Channel separation The Source Monitor reflects the actual content reliably.  Conclusion:In Adobe Premiere, the Source Monitor does not preserve the audio integrity of multi-camera sequences, leading to duplication or unintended mixdown of audio tracks. This is both a functional issue and a significant UX problem for professional workflows. 

Zachary5DCBParticipant

Photoshop Needs an Update/Refresh to its Interfaces and RoutinesOpen for Voting

I have been working with Adobe Photoshop (Illustrator, After Effects & Premiere Pro as well) for ~20 years. And over the last five it is a little curious to see so many updates to filters, generative tools, and advanced selection tools and almost literally nothing else. I like these changes and updates, don't get me wrong. But the basic workflow of the app feels positively archaic in 2025. A good example of a the kinds of circular and needlessly complicated routines PS still requires here: An example of a brutally segmented task that many people are familiar with below. It's something that sometimes I'll do from habit without thinking about. But when I think about it, it's absurd.The math that compels a pixel selection -> path -> shape is right there and should be controllable with a two click operation, and one click in any one direction creating a real-time layer (not a saved custom shape that requires more tedious menu diving or a path in a paths tab that visually corresponds to nothing and requires more separate steps to create something graphically meaningful). 1. Make a selection: Select the pixels within the raster mask you want to convert. You can do this by holding Ctrl (Windows) or Cmd (Mac) and clicking the layer thumbnail in the Layers panel.2. Convert the selection to a path: Go to the Paths panel (Window > Paths) and click the Make Work Path icon (a dotted circle) at the bottom. You may need to adjust the tolerance for best results. 3. Make sure the path is selected: In the Paths panel, make sure the path you just created is selected.4. Convert path to shape: In the options bar at the top, click the Shape button. This will create a new shape layer with the path as its vector mask 5.5. Fill the shape: With the new shape layer selected, choose a solid color fill from the Layers panel menu (Layer > New Fill Layer)Other examples of out-of-date interfaces that could use a refresh.1.) Anything related to color range selections and/or legacy filters that propagate into useless postage stamp-like windows that we are supposed to use as a preview.2.) And save-for-web style menu options with cluttered Windows 3.1 style interfaces.Still enjoy the products professionally but consider some updates like this focused on modern usability.

Youenn DenisParticipant

Lock on the transform matrixOpen for Voting

Currently, the only way to prevent accidental spatial movement of a layer is to use the global "Layer Lock." However, this prevents all other interactions (trimming, adding effects, color grading, or adjusting masks).In workflows like conforming, color grading, or technical compositing, we often need to ensure a layer remains at its exact coordinates without freezing the entire layer. A simple accidental press of an arrow key or a "click-and-drag" in the Composition window can create sub-pixel shifts or black edges that are hard to spot until the final QC.Proposed Solution Individual Property Locking: Add a "lock" icon next to the Transform group in the Timeline. Clicking it would disable any spatial changes (Position, Scale, Rotation, Anchor Point) while keeping the layer selectable and editable for effects. Visual Indicator: A small lock icon visible next to the "Transform" text when the layer is unrolled. Preferences: Add a setting in Preferences > General to "Auto-lock Transform for new layers" for specific project types. Keyboard Shortcut: A toggle command to quickly lock/unlock the transformation matrix of selected layers. Why this mattersThe current workaround involves writing expressions to "freeze" properties, which is time-consuming and cluttering. Native transform locking would significantly "solidify" the software for professional high-stakes deliveries and prevent costly human errors.

paulf2020
paulf2020Participant

Generative AI Fill for Warp Stabilizer Border Edges (Firefly-Powered Content Generation to Eliminate Black Borders)Open for Voting

Problem: Warp Stabilizer in Premiere Pro often introduces black borders/edges due to frame shifting and warping, especially on dynamic handheld footage (e.g., golf swings, walk-and-talk conversations, cart shots in sports docuseries). Current options like "Stabilize, Synthesize Edges" use basic frame blending/extrapolation and frequently fail on complex motion/content, forcing workarounds: manual nesting + scaling/cropping, Auto Reframe, or roundtrips to DaVinci Resolve for better stabilization/edge handling.Requested Feature: Integrate a true generative AI option (powered by Adobe Firefly, similar to Generative Extend for clip extensions) directly in Warp Stabilizer's Borders section—or as a follow-up AI effect. This would analyze surrounding frames/content and intelligently generate plausible fill for black edges, preserving full frame composition without cropping, softening, or losing resolution. Options could include: - Strength/quality sliders (e.g., low/med/high generation fidelity) - Prompt guidance for specific content (e.g., "extend green grass and sky") - Preview toggle before apply - Batch/process across clipsWhy this matters: For performance-driven content like my Golf series, stabilization is essential for cinematic quality without losing edges on rotational/impact shots. This would streamline DIT-to-Premiere workflows, reduce manual fixes, and align with Premiere's AI evolution (Generative Extend, Text-Based Editing, etc.).Workflow example: Stabilize clip → Enable "Generate Fill" in Borders → AI fills edges seamlessly → Export clean timeline. Thanks for considering—this would be a game-changer for sports/documentary editors!

Photoshop: Providing PSB/PSD thumbnails and previews for OS XOpen for Voting

SummaryAdobe can provide fast, high-quality thumbnails and previews of PSD and PSB files to the Mac Finder at low engineering cost and without any involvement from Apple. There are two independent improvements:- Store higher-resolution JPEG previews in PSD and PSB files.- Implement an OS X Quick Look Plugin for handling PSD and PSB files.Storing higher-resolution previews would eliminate the need for users to save files with the Maximize Compatibility option just to get larger thumbnails and previews in the Mac Finder and Windows File Explorer. It would also speed up the generation of thumbnails and previews for very large files (hundreds of megabytes and larger). Previous versions of Photoshop stored such previews, but this functionality was removed some number of versions ago.Implementing a Quick Look plugin would provide thumbnails and previews of PSB files (not currently provided on OS X), and it would greatly speed up previewing very large PSD files. It’s quite straightforward – many third-party developers do it, it is well-supported by Apple, and I managed to do it without any prior programming experience in OS X or Photoshop.The rest of this post explains the proposal in more detail.Higher-Resolution JPEG PreviewsWhen you select the Image Previews: Windows Thumbnail save option, Photoshop CC 2014 stores a 160x160-pixel JPEG thumbnail in the PSD/PSB file. (The Icon option does nothing, by the way.) The OS X 10.9/10.10 built-in Quick Look functionality (invoked by the Finder) uses that JPEG, if present, to generate thumbnails 192x192 and smaller. If the JPEG thumbnail is not present, or if it is present but the Finder requests a size larger than 192x192, then Quick Look will make a thumbnail using the composite image stored by the Maximize Compatibility option.There are two problems caused by the small size of the thumbnail:- Generating a larger-size thumbnail from the composite image can take a very long time. For example, with a 1.3 GB PSD file stored on an SSD on my 2014 Macbook Pro 15” (2.6 GHz i7), it takes the Finder 13 seconds to produce a 512x512 thumbnail or a 2000x2000 preview, whereas it takes just 0.1 seconds to produce a 192x192 thumbnail. If the Finder handled PSB files using the same method, it would take about 130 seconds to generate thumbnails for a 13 GB 100Kx100K PSB.- If the Maximize Compatibility option isn’t set and there are two or more layers in the file, then the composite image will be missing, and the Finder will show a blank thumbnail and preview. Many users resist saving with Maximize Compatibility because it can increase the file size by a fair bit (by storing an additional full-resolution layer), and such users get blank thumbnails and previews.If Photoshop stored a higher-resolution JPEG preview, say 2000x1333, it would allow the current built-in Quick Look generator to provide larger Finder thumbnails extremely fast, even for very large files. It would also allow users to save their files without Maximize Compatibility but still see thumbnails up to the Finder’s maximum of 512x512.High-resolution JPEG previews would also enable very fast Finder previews, even without Maximize Compatibility. The current Quick Look generator doesn’t use the JPEG previews for generating Finder previews, but a generator plugin written by Adobe (see the next section) could easily do so.Previous versions of Photoshop used to store higher-resolution previews in PSD/PSB files. In fact, the current Photoshop CC 2014 documentation still (incorrectly) describes the Full Size option for saving 72-ppi previews.The high-resolution preview would add proportionately very little to the file size. A 2000x1333 medium-quality (6) preview, suitable for large Finder previews, takes on the order of 625 KB.There are two options for where to store the high-resolution JPEG in the file format. Photoshop could simply increase the size of the current thumbnail from160x160 to 2000x2000 and continue to store the JPEG in image resource block id 1036. The publicly available specification for PSD/PSB files puts no limit on the size of JPEGs stored in that block.Alternatively, if Adobe is concerned about compatibility with software that incorrectly assumes that the JPEG in block 1036 is 160x160, it could introduce a new image resource block to store the high-resolution preview. It could resurrect the Image Preview: Full Size option to control whether the high-resolution previews are actually created.Regarding compatibility, I’ve successfully tested the following applications with a PSD file containing a 2000x1333 JPEG preview stored in the existing image resource block 1036:- OS X 10.9/10.10 Finder/Quick Look- Ardfry’s PSD Codec (Windows)- Bridge CC (OS X)- PSB Quick Look (my Quick Look plugin)Implementing an OS X Quick Look Plugin for PSD/PSBThe OS X Quick Look facility lets Finder, open/save dialogs, and other applications show thumbnails and previews for any file type. Quick Look has built-in the ability to preview the most common file types: PDF, JPEG, text, etc. While it can preview PSDs, it doesn’t handle PSBs, even though the two file formats are nearly identical.However, Apple defined the Quick Look architecture to make it easy for application developers to add previews for additional file types. The developer provides a Quick Look plugin (or “generator”) that reads files of a given type and generates the previews. The plugin architecture is well-supported by Apple, with reasonable documentation and templates in the Xcode development tool. Many, many applications provide their own Quick Look plugins to enable their file formats to be previewed.It’s very straightforward to write a Quick Look plugin. Having no experience with OS X programming or Photoshop file formats, I was able to implement my PSB Quick Look plugin in less than two weeks. The plugin relies on an unencumbered open-source library, ImageMagick, to read the contents of PSD/PSB files, with about 350 lines of new C code as “glue” between Quick Look and the library.It would be similarly straightforward for Adobe to implement a Quick Look plugin for PSD/PSB files. Adobe could use its own internal libraries to read PSD/PSB files, which would likely be even faster than the ImageMagick libraries. (For example, Adobe Bridge generates thumbnails and previews for PSD/PSB files very quickly.) Adobe would just need to write the few hundred lines of glue code between Quick Look and their library. Note that a vendor-provided plugin can override the previewing built-in by Apple, so Adobe’s PSD plugin could override the one built-in to OS X.Adobe and Apple seem to be in a finger-pointing contest about who takes responsibility for writing a PSB plugin. Apple’s position is reasonable—they build in the most commonly used file formats and expect application developers to provide the rest. PSBs are not used as widely as PSDs, so Apple expects Adobe to provide the plugin, and that clearly annoys Adobe. But other application developers have to write their own Quick Look plugins, so why doesn’t Adobe? Given the low cost of building a plugin, Adobe’s refusal makes them look petty and unconcerned about its customers.Some design considerations of a PSB/PSD Quick Look plugin:Given modern cameras, HDR, panoramas, and multi-layer editing, PSD and PSB files are getting very large, ranging from hundreds of megabytes to tens of gigabytes. So it’s important that a plugin avoid reading the entire file just to produce a small thumbnail or preview.If Photoshop stored a higher-resolution JPEG preview in the file, as proposed above, then it’s very easy for the Quick Look plugin to provide a thumbnail or preview quickly. The plugin just seeks to the right location in the file and reads out the relatively small JPEG preview. (This is what the Apple PSD plugin and my PSB/PSD plugin do to access the stored thumbnail.)But if Adobe chooses not to store higher-resolution previews, it’s still straightforward for the plugin to produce thumbnails and previews reasonably quickly. The plugin doesn’t read the entire composite image (stored by the Maximize Compatibility option), only a down-sampled subset of the rows of the composite. For example, suppose a PSB file stores a 300K x 300K image, and the plugin needs to produce a 500 x 500 thumbnail. The plugin would read just 1000 rows from the composite image, rather than all 300K rows, reducing the total I/O by 1/300. The plugin would then down-sample that 1000x1000 image to 500x500 using a fast but mediocre-quality resize algorithm.My PSB plugin uses this down-sampling strategy, and it’s able to preview a 10 GB PSB file in a couple of seconds. It took about 20 extra lines of code in the open-source image library to implement.

PBJM Studios
PBJM StudiosInspiring

Give Firefly a Bigger Brain: Support Attached Instruction DocumentsOpen for Voting

Here is my idea….Feature Request: Allow Uploading a PDF/DOCX as Structured Instructions for FireflySummaryToday, Firefly prompts are constrained to a relatively short text length (community and staff discussions have historically referenced ~1,000 characters, with users sometimes encountering lower effective limits depending on the model or surface). This makes it hard to use Firefly’s recommended, structured instructions without aggressive pruning—reducing clarity and, ultimately, output quality. What I’m asking forPlease add a capability to attach a reference document (PDF or DOCX) to a generation request so Firefly can read and follow a structured instruction sheet in addition to a short prompt. This mirrors the research-and-attach flow I use elsewhere (e.g., Copilot scenarios where I attach a brief or template), and would let the short prompt act as a high‑level instruction while the document carries the detailed guidance.Why this mattersStructured prompts drive better results. Adobe’s own guidance encourages clear structure (subject, style, lighting, camera, etc.), but fitting that rigor into a tight character budget forces users to drop essential detail. A referenced document would preserve intent and nuance without breaking the UI’s brevity. [community.adobe.com] Consistency across assets. While Firefly supports reference images (and even 3D scenes) to guide style/pose/composition, there is currently no way to attach a textual brief that governs instructions across scenes and shots. Document attachments would complement image/scene references, not replace them. [helpx.adobe.com], [adobe.com], [helpx.adobe.com] Creative workflows already use briefs. Teams typically work from brand/episode templates and production notes; enabling Firefly to consume these directly would reduce iteration cycles and errors.Proposed user experience (UX)In Text‑to‑Image or Text‑to‑Video, add an “Attach instructions (PDF/DOCX)” control next to the prompt. Firefly ingests the document at generation time and treats it as authoritative guidance. The short prompt still exists for quick overrides (e.g., “Scene 3 variation: closer framing”). A toggle lets users choose priority: Prompt > Document or Document > Prompt.Acceptable formats and scopePDF and DOCX up to a practical size limit (e.g., 2–5 MB). Read only text content; ignore embedded media unless future versions support it. Respect existing content and safety filters; if the document includes disallowed directives, Firefly should flag them before generation.Example of the type of document to attach(This is the structured template we use for kids’ content; Firefly would read it as persistent guidance across shots.)Adobe Firefly Standard Instructions Template.Follow these instructions precisely:Audience/Purpose: [insert]Subject/Scene: [insert]Style/Tone: [insert]Composition/Camera: [insert]Colour/Lighting: [insert]Fidelity/Output: [insert]Do not add extra elements beyond what is listed.[business.adobe.com]Benefits to Adobe and usersHigher satisfaction and fidelity: clearer inputs → fewer retries → stronger trust in Firefly. Enterprise readiness: teams can standardize briefs and enforce brand/story rules at scale. Bridges current gap between concise prompts and real production requirements.ClosingFirefly already embraces reference images and 3D scene references—document references are the natural next step for instructional fidelity. Please consider enabling PDF/DOCX attachments so we can maintain clarity, consistency, and safety without fighting character limits. [helpx.adobe.com], [adobe.com], [helpx.adobe.com]