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Hi folks.Im working on some images which have glass objects on a blank background so the designers can place their own background colour - which will be a speacific RGB client branding.I cant seem to render out the glass objects so it has alpha through the glass, it currently seems that what ever colour is in the background get baked solid, meaning the designers cant drop in their colours.Am i missing something here?Thanks for your help.
Hi, are there any people here with experience in exporting Vectorworks to FBX or other extensions for Stager? And do you also have the problem that no lights are exported? regards. The textures are going very well from Vectorworks to Stager.Maybe .ies files importing in light objects in Stager would be very handy? Regards René
Can you do virtual staging for real estate with Substance 3D Stager?
I used to work with Adobe Dimension professionally for years, creating product display mockups to sell in to clients. It had some bugs, but it got the job done. When support was stopped for Dimension, I convinced my company to invest in the Substance suite as it was the next evolution of 3D capabilities from Adobe. I only really need Stager to do my job, but I had no choice but to pay for the entire suite. I understand that the full suite is very useful for some, but for anyone who was happy with just Dimension, they now have an enormous financial hoop to jump through for similar capabilities. Further, if you are expecting a 'new and improved dimension', I highly suggest you lower your expectations.Here is a short list of bugs I encounter consistently:- Program crashes when I try to import a separate stager file into a current project- "Generate UV" Just completely breaks the UV mesh, and "undo" does not return it to normal- Scaling objects randomly switches between scaling propor
Could we have some of the post effects like we have in Painter? Glare or glow effect would be most welcomed.
Bonjour, Stager ne veux pas ouvrir ce fichier au format USD genéré par Omniverse Composer de Nvidia...Etonnament Dimension y arrive. Mais impossible d'uploader un USD ici??? il est en PJ dans le PDF joint... 😉
This is a serious bug/oversight on Adobe's part for a renderer! Need ACES color management support (see 2nd screenshot), or at the very least post effects tone mapping, & color profiles (see 1st screenshot below), like Substance Painter!This is VITAL. There is not currently any way to acheive parity in how things look between Subsance Painter, and Stager without it. Everything is completely flat and washed out in Stager VS. Painter. Makes using Stager to render absolutely USLESS for anyone that uses ACES, or color profiles and post effects tone mapping in their Susbtance Painter authoring workflow. Please fix this as soon as possible. Thanks.
Hi there, Since the last update (Stager 2.1.1.) Stager always usses 100% of all CPU threads to render no matter what number I fill in after "Max CPU threads".This used to work but not anymore. I hope you guys can fix this soon. Thanks in advance and succes!
Hello, I am trying to apply a decal on a model, except that when I try to open the image file (tried both .ai and .png images) I get a message that could be translated as "we have encounterd a problem while reading the file" Does anyone have solution as to why it does this ?
Every time i load stager the software wont let me use ray tracing on my GPU even though i have it set correctly on both my nvidia control center and within my graphics card settings. I have set it all up correctly according to the "GPU rendering is disabled | Substance 3D Stager" tech sheet but it still defaults back every time i open stager. I run a RTX Quadro A4000. I have updated the graphics driver to the latest also.
ver. 2.1.1-20230727.r.5626-9fbb36fWindows 10 Pro 64-bit (10.0, Build 19045)AMD Ryzen 9 3900X65446MB RAMGeForce RTX 3070NVIDIA Studio Driver 536.99 Attempting to render ray tracing with the GPU will force the use of the CPU.I am attaching the log file for your reference. ※This was written with Google Translate
I don't know if it is a bug or "by design" but when I open a file in mm it opens in "cm" in Stager. I know that there is no "Unit" in an OBJ, but we could have dialog box to set the size/unit at the opening, it should be fine...Step files open at the right scale...
Is it a true competitor or does it have a ways to go before it's ready for primetime.
How can i change the rotation direction in 3d stager? It only goes up and down not left to right.
I'm doing a turntable in Adobe Substance 3D Stager, which is of a character I designed. 66 / 72 frames done; rendering is nearly complete. However, I needed to start work. To begin where I left off after work, I felt like I was more so estimating than being precise, and I'll need to adjust the animation in Ae, which is fine--just seems unnecessary.A trait that I hope Adobe Substance 3D Stager adopts is a keyframe and timeline. Adobe After Effects and Blender are examples that I think would be really useful in Adobe Substance 3D Stager.
Creative Cloud Lizenz war bereits aktiv.Nun Testlizenz für Substance 3D Stager aktiviert und installiert.Start über Creative Cloud Desktop bringt nun folgende Meldung:
Bonjour, Est il possible de gérer des unités dans Stager? J'ai un modèle qui fait 100mm de coté, il apparait dans Stager comme faisant 100cm... Du coup il est 10x trop grand et celà pose des problèmes quand je le réexporte faire d'autres formats USDZ entre autres... Merci
ステージャーで動画を作成できるかどうか知りたいのですが。また、例があれば、画像や動画での説明をお願いします。
素材のディテールで法線と高さの概念を知りたいのですが。また、これらのスケール番号が深度値を参照しているかどうかも知りたいです。
Hi folks.I have been a Painter user for a few years and have just jumpped into Stager.How can I link all my Painter libraries (sbars) to the Stager library.Currently I have to look through Painter, once I have found a material I would like to use then send to stager.!!Thanks
I recently bought a new computer with visualization creation in mind that has an AMD Radeon RX 6750 XT graphics card. I was quite annoyed when I found out that GPU rendering is only available for NVIDIA cards .... why!? When will GPU rendering be available for AMD graphics cards? On the forum I found a thread from 2021. - "We are actively working with AMD to start testing and supporting their hardware! We have rewritten our GPU rendering to run on AMD devices. Coming soon!" Why after 2 years is this feature still not available?
I used Adobe Dimension ever since it was released and I still use it to this day despite how buggy it is, and was very sad to see the project reskinned under a new name and made into a separate subscription. I recently tried out Stager to see what I've been missing, but it's just as buggy and there's not nearly enough of a difference from Dimension to justify spending another $50/mo, especially since I won't be using any of the other Substance apps. The recently added 'animation' feature is a great addition, albiet limited, and I could see myself using it a lot, but with how easy it is to do the same thing in Blender for free I still can't justify the additional $50/mo and will likely just continue my sorta clunky workflow between Dimension and Blender. Is there any way to license Stager by itself? While I still think it's goofy to have to pay for an app included in CC but with some updates added (The equivalent of if Photoshop V22 was included in CC, but Photoshop V24 was an addi
So I need to bring in loads of models into my library.I want to organide them with icon preview but cant seem to work out how.Thanks for your help.
I have a pipeline where I model in Blender, then paint in Painter, then arrange/render in Stager. I have a left hand that I only wanted to paint once, then flip a copy to create the right hand. I assumed this could be done in Stager, but I don't see any way to do that (it won't let me scale less than zero in any axis). Do I really need to flip a right hand in Blender and re-paint the new one in order to have a left and right in Stager?
I've been playing with the Adobe Substance suite of tools, and it's just... well.... not quite there.I would love for the "Send to Stager" actually to work. Yes, it sends over a model with the Normal map for the work done in Painter, but this does not appear in Stager. No textures, no materials or colors. Not even a model with everything baked in. What am I missing here?Loom video of the experience
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