Updated to latest version 24.4.0 and the Alt+ scroll zoom behaves different. It zooms to a totally different timeline area than the usual mouse pointer/playhead. Any workarounds?
What's happening (bug): when I try to zoom in/out the timeline using ALT - mouse scroll wheel, the zoom center moves depending of the mouse arrow position. Timeline playhead moves around when zooming and even disappears from the zoomed view. This behavior makes no sense. (See attached video)
What should be happening: the zoom center should be the playhead and It should always stay in the center of the zoomed view (unless timeline is max zoomed out). When I use the timeline panel handlers to zoom, Premiere does it correctly. (See attached video)
I updated Premiere today. Last version was working OK.
One of the first things I noticed, and I'm glad I'm not the only one.
It used to zoom into whatever my mouse cursor was pointing at, but now it's not working. I'm on Windows (11) and my DPI scale is set to 200%. It seems to work correctly when scaling is set to 100%, but this is not a viable workaround.
ALT + Scroll to zoom into the timeline is broken in 24.4.0 for Windows users with Windows DPI Scaling set higher than 100%.
Steps to Reproduce:
Be on a Windows machine with DPI Scaling enabled. (Mine is set to 200%)
Have a timeline with content, and use ALT + scroll wheel to zoom in. The longer your timeline is and the further to the right your cursor is, the more noticeable the problem gets.
It's supposed to zoom into where my cursor is placed, but it zooms into the wrong spot. This was not an issue in the previous version. Setting the DPI scaling inside of windows to 100% seems to fix the problem.
Experiencing the same issue here. On a Windows 11 machine with a 3840x2160 resolution monitor. ALT + Scroll behavior is incorrect when monitor scaling is set to my default 150%. When the scaling is set to 100% the behavior acts correctly. This issue began with the recent 24.4.0 update.
Yes, my main monitor (4k) is set to 200% and second monitor (hd) set to 100% recommended. And yes, it was working normally prior to this latest update.
Alt-zoom issue with some or all Display scale settings has been reproduced and is under investigation. Thank you for your reports. They have been helpful!
I have read in other forums that reverting to previous windows versio with many issues. But I haven't tried that myself. Hopefully there's a new PP update soon!
Past discussions of Scaling issues have been complicated by the 2 scaling options in Windows. My standard setup is Windows scaling set to 150% (of the % options, 150% says "recommended") and "Advanced scaling settings" NOT set. The advanced option prompt says "Enter a custom scaling size between 100% to 500% (not recommended)
It is the Advanced scaling that has been a problem in the past.
I tested with the "regular" scaling set to 100% and 150%, and with Release 24.3 (no 24.4 for me yet), Beta 24.5.0.16 and, after update, Beta 24.5.0.43. I see no differences based on scaling.
The behavior I see in 24.3 is that the zoom is around the mouse cursor position, not the CTI position/frame on screen. It appears to zoom around the CTI if the mouse cursor position is over the CTI. In Beta 24.5.0.16 and Beta 24.5.0.43, it only zooms around the CTI if the mouse cursor position is some distance TO THE RIGHT of the CTI. But it is not simply zooming around the mouse cursor position, nor the CTI.
I did get a Windows update in the last few days:
Windows 10 Pro Version 22H2 OS build 19045.4412 Experience Windows Feature Experience Pack 1000.19056.1000.0
Ahhh, good info, Stan. In my case, I was setting under System > Display > Scale and 100% was recommended. I will update my prior responses and also pass this on to the team.
But the behavior you describe appears to be the regular behavior: When you use the timeline panel handlers, there is no mouse cursor position (marked a white line above the timeline). That adjustment must use the playhead position. When there is a mouse indicator, that is used by the Alt+Zoom.
I checked in PR 2022, and I see the same behavior.
What appears different in the report about 2024.4 and current Betas is that NEITHER the playhead nor the mouse cursor position are used. And it does not appear to be related to Windows scaling. As a workaround, I found that placing the mouse position to the right of the playhead by some amount resulted in it zooming around the playhead.
@Trent Happel This is confusing. Can you confirm the intended behavior for Alt+Zoom?
how can i desable this zoom over source or program window, it is so annoying, espacialy with magic mouse, either let us zoom only when mouse in over the video scrren (and not next to) better is to have the choice to zoom only with alt+scroll or the possibility to lock the zoom factor. Before i coult scroll the video when the mouse was over the video or next to without to point just on th time section. So please let change this
It should, but it's not. Bug seems to affect UHD monitors with scaling applied (mine is 150%). When i changed it back to 100% (and having all the interface extemelly small) everything worked as intended.
In the 24.4.1 version of Premiere Pro the Alt+scroll funtionality in timeline does not work correctly. Instead of zooming in/out on the timeline at the point where the cursor is located, the timeline instead zooms towards the center of the timeline.
Steps:
1. Open a project
2. Hover over the timeline with the mouse cursor
3. Hold down Alt and use the mouse scroll wheel to zoom in or out
What should have happened: The timeline should be zoomed towards the point where the cursor is located.
What actually happens: The timeline zooms towards the center of the timeline, no matter where the cursor is located.
This affects my workflow greatly, because making fine adjustments to the clips on the timeline is now an absolute nightmare (I am not exaggerating), so I'd appreciate a quick fix.
My system is Windows 10, and I'm using Logitech MX Master 3 mouse.
Upon a bit more testing I noticed it doesn't actually scroll towards the center of the timeline, but rather the reference point for zooming is offset to the left of the cursor by a considerable amount. In any case, this is still a problem.