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We should have an option to create multi-layer EXR image sequence in Render Queue.Currently, to render an EXR with layers separated, we have to go in Composition > Save Frame As > ProEXR. Enabling a multi-layer option in render queue would make it possible to benefit from its advantages, such as for exemple the possibility to import the rendered image sequence when the task is complete. Multi-layer EXR are VERY useful for exporting prerenders, or to give more flexibility in color grading. This feature should be added to future updates.
Hi everyone, I’m working on a project in After Effects and I want to animate a film reel.Here’s what I need: The reel should rotate smoothly, like this reference video: Pixabay Example The film strip hanging out of the reel should swing naturally, as if it’s affected by inertia or a gentle wiggle. I already have a PNG image of a reel with film (attachehttps://pixabay.com/videos/tape-registration-sound-pulley-107140/ d below).
Hi Forum. I have an object in my AE canvas, which is 200pix x 200 pixs, And I need to export it as a PNG file. Is there a command like in photoshop which once you delete the background and see all the transparent pixesl, you go to the menu, Image> Trim. And makes a perfect trim around your selection? Thank you.
I decided to see how close to realistic it was possible to get using just the included effects (and I think I got pretty close). The underlying trick is based on layering effects and their order in the stack. In this step-by-step tutorial, I’ll walk you through building fireworks from scratch with expressions, duplicates, and smart use of CC Particle World. We’ll cover sparks, smoke trails, explosions, flashes, and even add a 3D camera fly-through. Perfect for VFX artists, hobbyists, and anyone who wants to avoid costly plugins like Trapcode Particular. Trailer: Tutorial:
when i zoom in and out on my timeline it occasionally moves all of my layers and makes them appear off beat, if i zoom in and out again it moves back? confused
2025년 버전은 다름이름으로 저장할때 최하위버전이 2023버전까지 저장이 되던데 그 밑의 하위버전으로는 따로 저장이 안되나요?
Link to the After Effects Training Hub is here. Check it out and let us know what you think in the comments.Thanks to Adobe Expoert @Kyle Hamrick for these awesome tutorials!
I have a rather simple clip of a woman standing in front of a solid color wall that I'm trying to rotobrush. However, when I go to brush on it, the screen continually flickers black and doesn't draw the pink lines it's supposed to. When I stop drawing, AE sort of spazzes out, and after that even if I delete the Rotobrush effect, I don't get proper playback or even scrubbing. I can even switch to other comps or projects. I've trashed prefs to no avail. The behavior persists. AE behaves for me otherwise making motion graphics. My AE is up to date, this behavior happens even after a fresh reboot. Decent custom system with an RTX 2070 Super GPU, 4K monitor.
I've made an arb param which has a simple struct of an A_long and a fixed length wchar_t[]. It's mostly set up and modified from the colorgrid sample. In both plugins the arbitrary handler function gets called many dozens of times, in the same sequence, starting off with lots of calls to PF_Arbitrary_DISPOSE_FUNC and PF_Arbitrary_COPY_FUNC (i.e. 22122122...), followed by a much longer sequence of those two, then PF_Arbitrary_FLAT_SIZE_FUNC and PF_Arbitrary_FLATTEN_FUNC (i.e. 1234...1234...1234...etc). This very long cycling appears to be going on over Sequence Setup and update params functions, which ultimately seems to be messing with my somewhat complicated, but was fully working UI code. Perhaps jamming AE up somehow. My arb has no UI of its own, it's inivisible and unsupervised with no ECW. Is there a way to get Arb parameters to behave more efficiently? Currently it just looks crazy -- in the Colorgrid sample, I count 3648 call
AE 25.3.0 Build 71iMAC 3.8ghz 8 Core i7GFX AMD RADEON Pro 5700 XT 16GBOS SEQUOIA 15.5 Hi all I am getting random 1 frame black flashed apperaing on previews and renders. Clearing out Cache and switching to draft/full quality doesnt cure it.If I reload the footage the black frame clears, but randomly appears somewhere else. Doesnt seem to be happening in the 25.4.0 BUILD 50 BETA
I created a comp with 3d layers and Im trying to animate a camera moving around the environment I have created. I have only 1 camera and its the top layer of my comp. Everytime I try to render, it only renders the static "active camera" view. How can I specify which camera view to render? Using AE CC ver 15.0 Thanks!
Is it possible to repeat a shape layer (let say a filled square) and have it follow a non-linear motion path (or other shape layer)?It looks like a shape layer's Repeater can only duplicate in a line?
I'm working on a project and need this 3D logo rotating 360 degrees in perpetuity. This logo was imported from Illustrator as a 2D object then converted to 3D and extruded. To make this rotate, I am using a basic keyframe command for 360 rotation on the object's Y-axis. This succeeds in making the object rotate 360 degrees, but not from its center. It instead rotates with the anchor in the back portion of the logo. It's as if one side is the anchor and the other side is moving clockwise around that, but the object itself isn't rotating from its center as I need it to. As I thought about this while I was at work, I now suspect this is because the thickness of this object is coming from its extrusion depth, and the anchor point of the Y-axis is remaining in the location of its 2D form, instead of being in the center of the 3D extrusion (not sure that I'm right about that). In any case, every tutorial I've looked at for this really simple effect uses virtually the same
[Korean version below / 한국어 버전 글은 아래에 있습니다!] Hello,I am writing to report a critical bug that severely impacts After Effects users on macOS who use the Korean language input method (IME). When the input source is set to Korean, nearly all shortcuts register twice, which breaks the fundamental user workflow.Environment:Software: Adobe After Effects (Latest official and Beta versions)Operating System: macOS (reproducible on all recent versions)Input Method: Korean (Hangul)Plugins: This issue occurs on a clean installation with no third-party plugins.Steps to Reproduce: On a macOS system, set the keyboard input source to "Korean."Launch Adobe After Effects and create a new composition.Press the Tab key.The Mini-Flowchart for the active composition will appear and then immediately disappear. ...or Create a text layer and type something. While editing, press the Backspace key once. Expected Result:Pressing Tab should open
Isn't it about time Adobe fixed the fact that replacing footage does not retain the original footage's alpha interpretation? This has been broken for decades and is a major and constant annoyance when using AE as a development tool. I'm a 3D animator and am constantly updating sourced footage as I version up my renders during lookdev and final shot development. If I want footage to be interpreted with anything except a premultiplied alpha channel I have to reset this setting every time I iterate. Every. Single. Time. Of course it's a complete no-brainer that retaining whatever settings were chosen on the original import of a piece of footage should be the default. To my knowledge there is no way to set this (other than the session specific "remember interpretation", which is an unsatisfactory and equally cumbersome workaround to setting interpretation manually each time). Please fix this.
Every version stuck on Splash screen.I've tried EVERYTHING!!!!I removed the plugins I removed the preferences I updated the windowsI updated the Graphics Driver I removed the fonts cache I deleted the cacheI removed the Creative cloud desktop and reinstall itI removed the App 5 Times and reinstall itMY PC Is a MONSTER Ultra 7 265K - RTX 4070 TI SUPER - 64G DDR5 RamWindows 11HELP PLEASE THIS ISSUE IS A REAL TIME CONSUMING DISASTER.
I am currently attempting to make a intro in Adobe After Effects for my youtube intro starting with a crack effect then having a flame logo type entrance. I am currently making a crumbling type effect by using the "Shatter" effects. that looks something like this,from the center of the crack i want it to start crumbling than revealing the crack as it crumbles throughout. But I don't know how. Someone please explain before I go insane I have been experimenting with this for over 7 hours.
The preview randomly freezes in After Effects. Sometimes it plays for a few seconds and then stops, even though the timeline keeps moving. The preview should play smoothly without freezing. The preview freezes at random points, and I keep getting frustrated with it, trying to restart my PC to even fix it. CPU: Intel i9 14900KFGPU: NVIDIA GeForce RTX 5070 Ti (16 GB VRAM)RAM: 64 GBOperating System: Windows 11 (latest update)
When i am replacing my image with another image from the project panel to the comp panel with alt pressing, sometimes i will be able to replace it, and most of the time i can't do it. Also, the parent and link option is causing issues.
Hi everyone,I’ve been dealing with strange crashes in AE 25.4 for weeks now, even when doing the most basic things. I started by running the Adobe CC Cleaner to remove and reinstall everything, but that didn’t help. Last night I went further and completely wiped my computer, then did a clean install of the latest Creative Cloud and Adobe suite, but AE is still crashing nonstop.Sometimes I get error notifications, but most of the time AE just shuts down without warning. Here’s what I’ve tried so far:Cleared cacheDisabled multi-frame renderingSet cache drive to SSDRolled back Nvidia driver to a version from May 2025 (still crashes)Opened AE 2024 (also crashes)Reinstalled Windows 11 and Creative cloudremoved third party plugins At this point I’m wondering if I should roll back AE 2025 itself, the GPU drivers, or both, but not sure to which versions. Nothing has worked so far, and I’m completely out of ideas.Here's all my computer info pulled from the NVIDIA appNVIDIA App version
Hello, since I have a bunch of layers to handle, I wanted to pre-compose them to organize the workspace.However, the 3d layer won't work when I pre-compose them. Am I supposed to turn the collapse transformations off?
Hi,I have an arbitrary parameter where the user can draw two polygonal curves.So far it works a little. But I have trouble to get the arbH data correctly.It is created - ok. I get in in ClickEvent, the user clicks, a new point is addet (background: 1)Parameter is PF_CHECKIN_PARAM.But then its disposed and copied again.ArbitraryCopyFunc SRC background: 0 foreground: 0 - OK, empty polygonsArbitraryCopyFunc DST after background: 0 foreground: 0 - OKLoadArbData background: 0 foreground: 0 - OKSaveArbData background: 1 foreground: 0 <-- here the point was setDisposeArbData background: 1 foreground: 0 <- it was saved, dispose get the changed one, but why dispose?ArbitraryCopyFunc SRC background: 0 foreground: 0 <-- but the next copy came and get the default oneAnd there are a lot of ArbitraryCopy events! Is this normal or a symptom of the problem.There is no error or exception.I need some explanations.If you need more Info I can give them. I am using smart render approache if that d
Hi everyone, I want to illustrate football passes on top of a photo (or a still frame from a video) of a football pitch in After Effects. The problem is that the pitch is not flat, it’s in perspective (shot from the stands). I already know how to draw and animâtes passes (lines or arrows) but I want them look like they are lying on the ground of the pitch and make sure they respect the 3D perspective (not just flat shapes). I tried using 3D orientation and also Corner Pin, but I can’t make it look right.What’s the simplest way to make my passes follow the perspective of the field? Thanks a lot for your help!
Why whenever I press "Replace with After Effects composition", in After Effects it then tells me to change Color Space to Rec 709 Gamma 2.4?And then when I switch to Rec 709 Gamma 2.4 the colors are totally off and are different between Premiere And After Effects which is the opposite of what I want.And if I let working color space to: "None", colors are completely fine.Do I have to deal with that panel popping up telling me to switch color space every time I open up a new composition?Why does it tell me to change color space if it makes my colors look worse?And if that wasn't enough, on my Macbook it completely crashes out my app because of it lol
Hi, Not sure what this suppose to mean. I have collected project from my working original project. After checking collected package I got this message.
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