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Raining Character In and Out effects when used on a text layer, shows up as the Ehco effect in the Effects Control panel. May not be a big deal, tho. I'm only using because I'm going through the lessons in "Classrooom in a Book" for AE. Anyone else note this problem? Does Adobe read these posts?
Hello There,So I am working on a project in Arabic, and I am doing a simple animation-in for the text using opacity and position. However, when the opacity is anything lower than a 100%, the overlapping characters appear darker between the intersections, because that is the approach After Effect uses to connect Arabic text. I can precompose the text and animate the composition, but what is the point? I will be giving up all of the text properties. This solution fails to work for more complex text animation. Is there a way to have a constant transparancy all throughout the text? I am thinking of something that subtracts the opacity of the overlapping sections, but I am not sure how to achieve that. When the opacity is less than 100%: Another Example: When the opacity is 100% it is seamless!
When working with large files in After Effects, I'll often disable a layer once it's effects are applied and animated so I can focus on working on the other layers without having to worry about viewport preview times. When it comes time to render the final animation, I'll often forget to turn these layers back on, resulting in me having to render a file a second time.I'd love to be able to designate a layer to be a "Target Layer" in the way that you can designate a Guide Layer.Where a Guide Layer shows up in your viewport, but not in the final render, a Target Layer shows up in the final render, but not in the viewport.This is a feature that already exists in many 3D softwares. It would be nice to be able to do the same in After Effects.This will be a substantially quicker/cheaper alternative to having to work with proxies.
When two consecutive keyframes on the same property have the same value, the Timeline should visually indicate that they form a “hold” or plateau. For example:Draw a small horizontal connector line between them.Or tint/mark the in-between area so it’s obvious at a glance that no change happens between those keys.Why it matters:Currently, in the Timeline, even if two keyframes have the same value, there’s no visual difference compared to changing-value keys — you only see it by scrubbing or checking the value numerically. This slows down workflow when checking for “freezes” in animation, especially across many layers.Other software (like Blender or Cavalry) makes it clear visually when keys hold the same value, which helps animators quickly spot:Loops or cyclesFreeze framesPlateaus where nothing changesDetails / Proposal:Visual connectionA small flat horizontal line between identical-value keys in the Timeline view.Or a faint shading/connector overlay.Per-propertyWorks individually for
Hi,I'm looking for a step by step guide on making a lower-third mogrt with variable duration. It needs an intro, a static part and and outro. The length of the static part shall depend on the length of the mogrt in a PPro timeline, while the duration of the intro and outro shall not change. Does anyone know of such a guide, or is anyone willing to write one? As far as I understand, expressions are not needed, and protected areas are used. I've tried many times but I can't get it to work 😕😕 markus
Bonjour, Je travaille sur After Effects 25.3.2 (Build 2) sur Mac OS Sequoia 15.5 avec un Mac Studio M1 Max 32Go de mémoire et j'ai actuellement environ 260Go d'espace disque disponible en SSD. Depuis quelques mois j'ai systématiquement la même erreur lorsque je tente un remplissage d'après contenu en créant un masque en mode soustraction :"After Effects (erreur) : impossible d'importer le fichier "000000" - les fichiers de type fGNP ne peuvent être utilisés comme séquences." C'est une erreur que je n'ai jamais eu avant. Auriez-vous une solution à ce bug, c'est un outil que j'utilise très régulièrement dans mon travail ? Merci
can you help me with one thing i just want to know about 3d camera in after effects i have tried everything but i don"t know is happened whenever i link everything my camera does not move it just show me empty space
Hi, i've been encounetring this issue where every time I type a certain letter in the effects and presets panel such as E, I, T, R, S, and the list goes on, the panel goes black on the first letter, and if I keep on typing, the presets and effects appear, but i am unable to click or use them. I later found out that it is because of bugged plug-ins, or because of too many presets in the user presets or presets folder. I tried to make many folders, but I have too many presets (5gb) and I even did, but the problem keeps on occouring. I found out that I can add a maximum of 30 folders into User Presets, If I add one more, the glitch happens, but if I don't, it works perfectly fine. Please help me as it is getting hard to such for presets and hard to use this app. I asked many of my editing collegues about this and suprisingly a lot of them had the same problem. I know I can just use animation presets option or FX console but I don't feel comfortable using them, as I am used to using the bu
After Effects currently offers robust face tracking with detailed "Face Measurements" data, including face position, orientation, and specific metrics for eyes and mouth. This data is invaluable for driving mask animations and other effects, as highlighted in the discussion "Using Face Measurements Data to Drive Mask Animation" on the Adobe Community Forum. To further enhance these capabilities and provide even more creative control, I propose adding nose tracking data to the existing Face Measurements. Including nose-specific data, such as its position, width, and height, would significantly expand the possibilities for facial animation within After Effects. This addition would enable more precise and realistic deformations, allow for targeted mask animations around the nose area, and facilitate more nuanced character expressions. For example, animators could easily manipulate masks to simulate nose movements or attach visual effects that accurately follow the nose's dynamics.&nb
I'm proposing an idea for an After Effects improvement: a more direct way to use the existing Face Measurements data points to drive mask animations. Imagine creating "Annoying Orange"-like videos more easily! After Effects already excels at face tracking and provides incredibly detailed "Face Measurements" data, all relative to a designated "Rest Pose" frame. This includes crucial information like:Face Position: Offset values along the x, y, and z axes.Face Orientation: Three-dimensional orientation along the x, y, and z axes.Left/Right Eye Measurements: Eyebrow Distance, Eyelid Openness, and Eye Gaze (X, Y).Mouth Measurements: Offset (X, Y) and Scale (Width, Height).Currently, after extensive searching, there isn't an explicit or straightforward method to directly import or paste this "Face Track Points" keyframe data (especially for specific features like the mouth) onto a mask. While general track data can be copied and pasted as text, and methods like "Points Follow Nulls" ex
I get the "unable to start properly" error (on the photo it's in Polish) since I updated After Effects. List of things I already did:- upgraded motherboard- (%windir%\system32\.dll) do regsvr32.exe /s %i, for %i in (%windir%\system32\.ocx), regsvr32.exe /s % and sfc/scannow in command prompt- found broken dll files via process monitor, deleted them and downloaded missing components with DirectX- turned on .NET framework in Windows features- reinstalled Visual C- set LoadAppInnit DLLs to 0 in registery editor- when I run compatibility troubleshooter in properties, it doesn't find After Effects in the app list, but it does find Adobe Creative Cloud- updated graphic card driver-reinstalled After Effects and Creative Cloud after using the Adobe Creative Cleaner tool My specs:AMD Ryzen 5 7600 6-Core Processor (3.80 GHz)NVIDA GeForxe RTX 5070GigaByte B850 EAGLE WIFI6EI have 32 RAM Anything else I could try?
It's really either difficult or impossible to visually detect when a property has two keyframes that are a frame (or less than a frame) apart - and depending on the length of the timeline and its zoom level, even having 5 frames separation between keyframes is not humanly possible. Yet, this occurs more often than desired. And with the new Quick Offset feature this issue will hit more users as keyframes will occasionally lock themselves in-between frames. So, I'm looking at larger keyframe icons to depict such occurrences. It'll be great if the size can be responsive to timeline length+zoom levels. And add a threshold (in frames) for this to kick in with a default of 10 frames.
In a series of videos I'm working on I have encountered two colouring-based issues that I cannot figure out the solution to. I'm detailing both of them in this post because I believe they might be related but it's possible they're not. It might have something to do with how I'm importing the files? Issue #1: In one video I am unable to get the outlines of a specific asset to be pure black. (All visual assets I use for my videos are made in / imported from adobe illustrator.) When I started making this video, I was stupid and wanted the lines to be dark grey for some reason. When I eventually decieded to make the lines pure black I simply changed them in the adobe illustrator files and that change carried over to the aftereffects file for all but one asset. I tried importing new copies of this file, and even rebuilding the asset in a different adobe illutrator file and importing that too, but the lines were still obviously grey. (Also I did make sure to check the opacity, this
How I can create this animated gradient pixelated dissolving effect from text in After?Any tips?
After updating from AE 25.2.2 to AE 25.3 I cannot open the problem, and get the popup "The application was unable to start correctly (0xc0000142). Downgrading back to 25.2.2 fixes the issue I have reset prefreencesUninstalled / reinstalledUpdated Visual C++ runtimesVideo drivers are up to dateBIOS is up to date as of a few months ago OS: Windows 11GPU: 3080TICPU: AMD Ryzen 9 9950x3D
I'm having a problem with the After 2025 version and also with the latest beta version of After 2025. When adding a video to the project, after a certain amount of time, After crashes. I can't find the space and see the preview of the video. When saving, it crashes with the file saving pop-up. I need to force close it and open it again. After a certain amount of time, it gives the same problem again.Note: whether or not you import a PSD, it gives the error. When you open After and import only the video file, it gives the problem.I didn't have this problem in After 2024.I currently use a Mac with macOS Sequoia 15.3.1.
Hi guys!I got some weird AE error. Does anyone know how to fix this issue and what the result of it?I can't do anything after this. Only AE restart helps.
I know there's a solution posted in the past, I did that and thus I never had any issue.https://community.adobe.com/t5/after-effects-discussions/ae-error-could-not-convert-unicode-characters-23-46/td-p/10012017 This is my first time to actually encounter this issue as I switched to OCIO.Whether using AE's own ACES or custom OCIO file, this issue persists.
Simplemente estoy trabajando en un video y cuando le doy play lo veo parpadeando constantemente.Incluso cuando renderizo el video se ve de la misma forma. No agregue ningun efecto y la composicion con la imagen se ve normal. Desde ya muchas gracias a quien me ayude!
I'm not sure if this is a bug or not but I've been using mask with puppet tool to animate and I just experience this now. So I'm animating something using puppet tool and I applied a mask on it. Then when i tried to play it, it looks like there's a glitch.Here's what it looks like when I play it in the main composition And here's what it supposed to look like:I played this one in the precomposed layer. I tried saving it and then re-opening but still the same.
M4 Macbook Pro (64GB RAM), Sequoia 15.6, After Effects version 25.3.2 Build 2. I disabled plugins, reset preferences, and uninstalled/reinstalled the app. I can open and edit projects without apparent issues. I get a beach ball if I open the preferences. It happens right when I open the app (even in safe mode) and also happens if I open and work on a project. I have to force quit. I have no idea what else I can do to fix this. By the way - I was not able to post this question without choosing at least one "topic" to apply to it. I was given a choice of 4 topics, none of which apply to this issue, so I chose "Libraries". WTF...
Hi folks—I want to create an expression where a sound is triggered when X happens. Let's say, every time a null gets to a certain point, play from 0-4 seconds on an audio clip. I'm close, but having trouble with the last part. Here's what I have on the Time Remap keyframes for my audio track: countstart = 0;countend = 0;if (thisComp.layer("Null 9").transform.xPosition > 1080){countstart = time;countend = time+4;}linear(time,countstart, countend, 0,4); The problem is that time is re-defined on every frame. So instead of playing from the current time and just running, the "play from" time is always equal to the current time, and it never catches up. I think a solution would be: when the Null reaches X, have the Expression jot down the current time, but only once. Also, do this every time the null crosses X. But I'm stumped on how to do that. Help would be greatly appreciated.
Hi guys,I’m currently trying to motion track green screen markers on a shot I’m working on, then apply the tracking to a background clip along with a few other elements, so when I have only the keyed object from the green screen, the rest of the elements would move along with its camera motion. When I’m in Mocha the track looks normal, but back in AE, when I create a Null and export the tracking using the corner pin (support motion blur) or the transform options and then tie the other assets to the null, I see a lot of jitter and and everything shakes. it's the same thing when I try to motion track with AE's tracker. After a while it dawned on me that the background clip I want to use is with a different frame rate (23.98) than the green screen shot I’m tracking (25), so I interpreted the green screen shot in AE to be 23.98 too, but that didn’t make a difference. I turned off the motion blur I had added earlier to see if it would turn out to be the issue, but with no difference. W
We need more options for the zoom factors - jumping from 100% directly to 200% is too much of a zoom.Please add either much smaller increments or the option to manually type in the zoom factor!Dragging other work areas to adjust the composition preview size as a workaround doesn't work for me either.Gif shows the situation when working on a 5k 27" iMac (and zooming both via mouse wheel and the menu)
Hi guys, in my effect plugin, I add an arbitrary parameter which value is a string, now I add this effect to an image layer, I want to get the string value through extend script, the value type I found is CUSTOM_VALUE, and I failed with get it through property.value directly, how to achieve this in jsx script?
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