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Issue Built-in Unmult leaves residual alpha instead of producing fully transparent pixels. Steps to reproduce Create a composition. Import footage with a black background. Apply the built-in Unmult effect. Inspect the alpha channel. Expected result The alpha value should become 0 in transparent areas. Actual result A residual alpha value remains (equivalent to 1 in 8-bit). The issue also occurs in 16 bpc projects. Environment After Effects 26.0 Windows 11 Additional information This issue does not occur with third-party Unmult plugins such as Knoll Unmult or Red Giant Unmult.
See the timeline here: Any ideas what it might be please? Or anyone else having similar issues? Thanks. Harry
J'ai un probleme avec media encoder. Quand After effect crash en arrière plan, cela ouvre un fenetre d'erreur pour envoyer le rapport de plantage à Adobe et bloque completement le rendu global. Une fois cette fenetre fermé le rendu reprend. Ce bug est très handicapant pour un rendu qui doit se terminer tout seul pendant la nuit. Comment faire pour désactiver ce comportement ?
My Frame.io account was just upgraded to v4 and I’m now unable to use Frame.io inside After Effects.I’m on Windows 11 and I’ve updated to the latest version of After Effects 2026 v26.3 and see the legacy Frame.io review window in the review workspace. This old legacy window no longer works with my v4 Frame.io account - that I understand. Unfortunately going to Window > Frame.io V4 does absolutely nothing. No new windows are opened and I’m completely dead in the water. Things I’ve tried so far:Uninstall AE 2026, reinstall without retaining any previous settings - same issueStart AE 2026 in safe mode - same issueControl Panel > Credential Manager > completely deleted anything related to Adobe or Frame.io, restarted windows, launched AE 2026 - same issue
I am unable to interact with shortcuts on the search bar on the "Replace Footage/File" Dialog Box from the Project panel. After effects 25.5.0 Build 4Meaning I cannot paste the long file name I just copied and have to manually type. I cannot copy or select the text neither. It has happened on both macOS Tahoe and also macOS Sequoia. Please fix this
After the latest update the horizontal scrollbar at the bottom of the timeline is bugged.As soon as you adjust the length of a compostion, the scrollbar glitches out and you can no longer scroll to the end of the composition. Only by adjusting the zoom level of the timeline does the scrollbar then somehow fix itself. Speaking of the timeline zoom, the zoom level will randomly changes to full frame-level zoom when navigating through a comp timeline. Set up is: After Effects 25.5.0 Build 4, Windows 11 Home 24H2 (26100.6584) This same problem happens on two completely separate PC's
I dragged the Warp Stabilizer effect with its parameters set to the Effects & Presets window.Now I want to delete this preset.Right-clicking doesn't give me the delete option, and clicking the Del button doesn't delete the preset either.I'm reporting this as a bug.
Hi there !I’ve been having issues with using transparent Cryptomattes in After effects. Whenever I want to select something that is behind a transparent object with the picker, AE selects the object in the foreground with no way for me to actually pick the one behind. Which makes using cryptomattes with glass objects unusable.Does anyone have any solution for making this work ?Thanks !
CRITICAL BUG in AE 25.5.0 (on OSX) ; rendering of text - placement error - version inconsistency. MAJOR FLAW!Steps to recreate;1. IN AE 2023, AE2024, or AE 2025.2.2 ; Create a TEXT layer which is either CENTER or RIGHT justified. 2. ALIGN that layer to a guide or another object. 3. Open the same AEP file in AE 2025.5.04. Take note of the alignment.(system info at bottom of post)This is a major bug and makes AE 2025.5.0 unreliable for BASIC PRODUCTION TASKS and unsuitable for PROFESSIONAL WORK.See attached images ; NOTE image 4 which shows AE 2025.5.0 with the SAME EXACT FILE, TEXT, and LAYOUT, but in a different, inconsistent layout from all other versions of AE. System info; Apple M1 Ultra, 128 GB, OSX 15.6.1 (24G90) Chipset Model: Apple M1 Ultra Type: GPU Bus: Built-In Total Number of Cores: 64 Vendor: Apple (0x106b) Metal Support: Metal 3 Displays:DELL S2721QS: Resolution: 5120 x 2880 (5K/UHD+ - Ultra
There’s this very specific bug that has been happening to me since the later versions of After Effects 2025 and it’s still present on the latest 2026 release.I do a lot of transcriptions on Premiere, then convert those to captions, then convert those captions to graphics, and finally copy the graphics layers from Premiere to After Effects. This is a workflow that I’ve been doing for a while without any issues.These graphic layers are interpreted in After Effects as compositions with text layers inside. And this behavior is still true.But since later versions of After Effects 2025 (up to the current release of 2026), whenever there’s a line break (only on the first line of text) in this layer that comes from Premiere, the rest of the text just disappears. It’s still selectable and reappears if I remove the line break or convert the text layer from the original paragraph text to point text, but I just preferred if this wouldn’t happen in the first place.I’m on a 2021 M1 Macbook Pro. I’m
After Effects Preview is completely non-functional.Environment• HP Z6 G4 Workstation• Intel Xeon Gold 6128• 64 GB RAM• NVIDIA Quadro RTX 5000 (15 GB)• Windows 11 Pro for Workstations 25H2• OS Build 26200.8655Tested versions• After Effects 26.3 Build 87• After Effects 26.2.1 Build 2ProblemPressing• Spacebar• Numeric Keypad 0• Preview Play buttonchanges the Preview button from ▶ to ■ and it remains in the Stop state forever.The playhead never advances.What works• Keyframes work correctly.• Dragging the playhead manually updates the animation correctly.• Rendering works correctly.• RAM cache (green cache bar) is generated.• GPU acceleration works.• DirectX diagnostics report no problems.• System Compatibility Report reports no problems.What has already been tested• Reinstalled After Effects• Installed previous version (26.2.1)• Safe Mode• Disabled all third-party plugins• Reset workspace• Reset preferences• Updated NVIDIA Studio driver• New empty project• Single PNG test• Different audio
I don’t even know how to really describe this bug without a video but, let’s say I have two text layers and I want to do a simple fade in using opacity from 0% to 100% it doesn’t allow me to and selects the wrong layer entirely, it is impossible for me to do a simple fade effect or any effect for that matter using the layer transform.The video will explain everything much better than I can.I am using a macbook pro m5 pro with 64gb of RAM, and 1TB SSD. The new 26.3 update from after effects caused the issues, because before I wasn’t having any issues at all. Please help as it’s become really hard to edit my videos.
After updating to After Effects 26.3, I've noticed that copying artwork from Illustrator and pasting it into After Effects no longer behaves as it did in previous versions.Previous workflow (working in 26.2 and earlier):Create line art in Illustrator. Convert the artwork to filled shapes (not strokes). Copy and paste it onto a Solid Layer in After Effects. The artwork is pasted as masks on the solid. Apply the Stroke effect and animate the Start/End properties to create a whiteboard or line-drawing animation.This workflow has worked reliably for years and is used extensively in our production pipeline.Current behavior in 26.3:Pasting Illustrator artwork now creates a new "Paste SVG" Shape Layer instead of pasting the paths as masks onto the selected solid. Since the artwork is imported as a Shape Layer, the Stroke effect cannot be used in the same way, breaking existing projects and workflows.Expected behavior:Please provide an option to preserve the previous "Paste as Masks" behavior,
I am using Essential Graphics with Text layer and text properties exposed. Exposed properties is text size. In Source Text I have expressionstyle = text.sourceText.getStyleAt(0, time);currentFontSize = style.fontSize;style.setLeading(currentFontSize*2);This expression works when properties are changed in Essential Graphics window. But when same Comp is imported in another composition, this link between FontSize and Leading is broken.
IssueTrapcode parameter names are blank in the Japanese version of After Effects 26.3, causing existing expressions that reference Trapcode properties to fail.This issue is not only a UI problem. Because the property names are unavailable, existing expressions referencing Trapcode properties become invalid, making production projects incompatible with the Japanese version of After Effects 26.3.Steps to reproduce Launch After Effects 26.3 using the Japanese UI. Create a new project. Create a new composition. Add a Solid layer. Apply any Trapcode effect (for example, Particular). Open the Effect Controls panel. Expected resultAll Trapcode parameter names should be displayed correctly, just as they are in After Effects 2025 and in the English version of After Effects 2026.Existing expressions referencing Trapcode properties should continue to work normally.Actual result Parameter names in Trapcode effects are blank. This affects multiple Red Giant / Trapcode effects, not only
Gradient rendering issue (Grayscale) in Lottie/Bodymovin after After Effects 2026 (v26.0) update Issue: After updating to After Effects 2026 (v26.0), all gradients are being rendered in black and white (grayscale) when exported via the Lottie (Bodymovin) extension. The same project worked perfectly in the previous version (v25.x). Details: Setup: I am using standard Shape Layer Gradient Fills (not Layer Styles). Symptoms: All gradients in the project lose their color data and appear as grayscale in the exported JSON file and Lottie players. Suspected Cause: It seems like a compatibility issue between the new Color Management system (OCIO/Color Engine) in AE 2026 and the Lottie export data structure. Tested Workarounds: Changing Project Settings (Color Working Space to 'None') or saving the project before export does not resolve the issue in v26.0. However, the file exports correctly when opened in AE 2025. Environment: After Effects Version: 2026 (v26.0 or later) Extension: Bod
Environment:After Effects 2026 26.2.1x2WindowsSteps:1. Set a Render Queue Output Module to TIFF/image sequence.2. Enable "Skip Existing Files".3. Change the Output Module to a movie format where "Skip Existing Files" is disabled in the UI.4. Save the project.5. Run: aerender -project project.aepExpected:When "Skip Existing Files" is disabled/unavailable in the UI for movie output, it should not remain enabled internally.Actual:aerender logs the following warning:WARNING: 「既存ファイルの省略」は、「シーケンス」タイプの 1 個の出力モジュールを使用する時のみ使用可能です。This suggests that "Skip Existing Files" remains enabled internally even though the UI does not allow changing it for movie output.Impact:This can cause confusion in automated rendering workflows. aerender may return exit code 0 while logging this warning, so render farm systems may treat the job as successful.Workaround:Switch the Output Module back to TIFF/image sequence, uncheck "Skip Existing Files", then switch back to the movie format and save the project. 環境:A
Issue: Keyboard shortcut for “Don’t Save” in the Save Changes dialog no longer works.Steps to reproduce:Make a new empty project, make a new comp, close the project to the trigger the Save Changes dialog. Press command-D to trigger “Don’t Save”.Expected result: Don’t Save should be triggered and the dialog goes away.Actual result:Nothing happens in the save dialog. In the menubar, the Edit menu highlights because it probably thinks I’m triggering the keyboard shortcut for Edit > Duplicate.Adobe After Effects version: 26.2.0, 26.2.1, 26.3.0b53Operating system: MacOS 15.7.5 The shortcut works in AE 25.6.5. Escape (Cancel) and return/numpad-enter (Save) both work correctly.While the dialog is open, opening menus shows that many menu commands are correctly disabled, but many are still actionable and their keyboard shortcuts are still trigger-able—even if none of them do anything other than quickly highlight the menu.
Playback completely non-functional in AE 26.3 (timeline does not advance) — works fine after rollback to 25.6 After Effects: 26.3 (2026)OS: Windows 11 Pro 64-bit (build 26200)CPU: Intel Core Ultra 7 265K (20 cores)GPU: NVIDIA GeForce RTX 5060 Ti (16GB VRAM), driver 32.0.16.1062 (June 11, 2026)RAM: 64GBPremiere Pro runs and plays back normally on the same machine Playback is completely non-functional in After Effects 26.3. Pressing spacebar, clicking the play button in the Preview panel, and using Composition > Preview > Play Current Preview all fail. The timecode does not advance at all — not even a single frame plays. No green/red render bar appears.Manually dragging the playhead updates the composition view correctly, so frame rendering works fine — only the playback engine (time advancement) is dead. The issue reproduces even in a brand-new project with a single solid layer, so it is unrelated to project content, footage, or expressions. Tried (all failed):Reset preferences (C
This was a very persistent bug that is ENRAGING, as it forces me to check EVERY SINGLE FRAME I export.The issue is that After Effects sometimes imports footage incorrectly, with missing, skipped or glitched frames. I know it's incorrect, because when I click "reload footage" - the issue goes away (but can pop back up after sometimes). I have now upgraded to absolutely specced Macbook Pro, exported natively from After Effects into a ProRes 422HQ mov, bring it back in - and lo and behold - missing frames that flash black (background) in the middle of playback. How is this issue not fixed, it's beyond me, as it's been years now. And let's not get me started on how terrible the audio playback is in AE... that's a whole other unfathomable issue, for a company of this scale to no play back audio properly in a product designed for professionals.But honestly, this dropped / scrambled frame issue is SOOOO IMPORTANT to fix.There's no way you should be forcing users to watch eve
Right clicking keyframes on any layer is causing the menu that pops up to stretch across the entire screen and not remain it's normal size. It's showing random text that's in the project within the window that appears after right clicking any keyframes. It also includes random Chinese characters within the pop up window panel. I’ve purged data/cache and restarted. Goes away for a little, then right back.
When tracking is terminates prematurely, there is no way to escape. Mocha has to be forced quit. And more: saved versions are not recovered, only a dialog for opening 'autosaved' versions is popping up.Please repair this - it's almost impossible to work with Mocha for Ae now.
The same scene that took 45 minutes to render in 26.2.1 now takes 2 hours with the same settings, objects and lighting setups. I even made sure Depth of Field is turned off.Also, light objects in the preview tab cause the project to crash. Had to hide them from the preview.
Here are the steps to reproduce the problem:Create a comp, 1024x1024 Create any 2D object, e. g. a text and center it in the comp Add the VR Converter effect to the text layer Set Input to 2D Source, set output to Fisheye (Fulldome)Result: The text just disappears. Re-orienting the camera view does not do anything visible.Expected result: The text is distorted for Fulldome and can be placed in the dome by re-orienting the camera view. This used to work in older versions of After Effects, as you can see for example in this Youtube tutorial at 1:35 : My system: After Effects 26.3.0 (Build 87), WIndows 11, Nvidia RTX 5070 Ti, Driver 610.62
It seems the last two weeks AE has been hanging more and more. Hangs during document opening about half the time rn. Deleted cache, it helps but doesn’t solve. What solves is restarting, at least mostly and temporarily. I’m on mac os 15.7.5 (sequoia). AE is latest at 26.3.0 build 87
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