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Sometimes it is still necessary for every layer to have its own track matte and it would be quicker and easier to be able to select all of those layers at once and tell them to matte to the layer above them with one click. This used to be possible but appears to no longer be so in the new track matte UX. A seemingly obvious solution to this would be to add it as an option in the track matte layer pull down box (maybe at the top with "none" or something).
I have this Comp where each layer needs two instances of the Distort/Transform effect.However, when I copy the 2nd Transform effect from one layer and paste it to a second layer that already contains a Transform effect, the effect from the clipboard overwrites the existing effect (which is unselected), in stead of adding it. This is not always desirable. Please make this more logical and consistent: only overwrite selected effects.
Shape Layer Shapes can be twisted and zigzagged, but there is no way the Shear a Shape.. Please add a Shear deformation to the Add: menu.
When right clicking on any media in a Premiere Pro timeline, there is an option to "Replace with After Effects Composition." This creates a brand new AE composition in whichever After Effects file is open at the time.There should be ADDITIONAL OPTIONS in this dropdown menu.For example: when hovering over the current "Replace with After Effects Composition" option, when right clicking media in a Premiere Pro timeline, there should be MORE options.Examples might include: "Replace with EXISTING After Effects Composition," as well as "Create New After Effects Composition" (which could do the same thing the native option does now - opening a brand new comp in whichever AE file is open at the time).The fact that users can't choose an existing AE Comp is extremely frustrating. It forces the user to copy and paste elements from an existing AE file to the new composition that has just been created. These additional options would allow for much simpler re-linking capabilities as well, especially
The new larger key frames with borders are really bad. Previous I could easily grab and move them and see the separation on the timeline. Now they just appear to overlap. Even grabbing them seems next to impossoble compared to before.Please consider adding an option to use previous keyframe format/appearence.
Hi I would love a measuring stick tool to measure the distance between 2 points.Cuz the workflow of using 2 rulers than doing 1 minus the other to figure out the distance is a bit cumbersome.Video of a measuring tool rig made in Expresso by the legend Ukramedia Much love, Dierenwinkel
Hi currently when you sepperate dimentions in Ae it deletes the easings. Please reapply the easing. I get that it's not possibe to do when you go from 2 different easings back into 1 property. But when you go from 1 property to 2 properties this should be possible. (just apply the same easing to both keyframes) Or from 2 properties with the same easing to 1 property it should work. (just apply the same easing to the keyframe) Much love, Dierenwinkel
The audio waveform disappears when you uncheck the speaker. I get why this is but its kind of annoying. Please have an option in the settings to disable this behavior. Or change it entirely. https://i.gyazo.com/4d0ab1faa2eb302523e68bfae26abaad.mp4 Here is a vid of the issue. Much love, Dierenwinkel
1. start with a comp in AE (in my case 8k30) 2. add to render queue 3. set format to quicktime prores 422 16 bit, set destination file name/folder 4. click on "queue in AME" 5. AME launches 6. AME shows the item to render as H.264 Match Source - High Bitrate (why does AME not have QT PR showing at this stage?) please have AME use the render settings specified in AE, and not something elseThis bug was NOT present in CC22Adobe CC 23, freshly updated to all the latest on Oct 22, 2022Win 10 21H1 v19043.2130, ryzen 5900x, 128GB RAM, nvidia 3090
When working in a remote/hybrid team production environment across multiple operating systems, filesystems, and cloud storage/syncing services, busted filenames tend to break things or work unexpectedly for different users. Sure, some users love to use exotic naming (usually to sort files in their preferred manner), and if they want to continue shooting themselves in the foot, let ‘em 😆 . But if the File Name and Location Template panel or After Effects’ preferences could have a setting to enable automatic naming sanitization, that’d be awesome. Some automatic naming could be:Spaces could be automatically replaced by underscores, or removed when the first character is a space.Accented characters replaced with unaccented equivalents (ñ to n, é to e, etc. I realize this could be complex for non-English users)Remove/prevent special characters and punctuation, like !@#[] etc, etc. Currently when picking up work from others, I use another app to rename/sanit
Hi currently when you split an audio layer it closes the waveform.Please change this.I recently learned the shortcut L L so it makes it less painful but when you wanna cut up your audio layer in Ae this workflow is very painful.Here is a video of the issue https://i.gyazo.com/3c1c8d9ac5dd0a48c2ed111301302995.mp4 Expected behavior:When you have the waveform open of the audio layer, and your splitting or duplicating, keep the waveform open! Much love, Dierenwinkel
Hello. Have you ever thought about automatic video editing? For example, we have 10 videos, and by analyzing them some sequence was gathered. Maybe based on the movement in the frame or their interestingness (some kind of machine learning) or something that would let us know that this part of the video should definitely be edited. Would it be interesting to hear your thoughts?
Hello, 1. As someone who uses PAINT/Clone Options everyday for video restoration, I'm frustrated by the lack of efficiency having to contstantly go back to the PAINT tool palette to make minor adjustments while painting.2. It would be extremely valuable if the Clone Stamp tool got its own tool palette and options, as noted below. A) it would be awesome if the the PRESET buttons hold DIFFERENT values for all of the parameters, not just Source Layer, x/y offset, and Source time shift, but ALSO include the Opacity, Flow, (blend)Mode, Channels, and Duration. Seems like CloneS tamp needs to break off from PAINT as its own tool. B) While the above redesign is happening, keeping the NumPad Opacity Options, please add the following:"*" = (at pointer location) pop-up context menu for Blend Mode"-" = decrease the Source Time Shift by 1"+" = increase the Source Time Shift by 1 Cheers!
Im sure im not the first one asking for it and i wont be the last. Why is the process of moving or rotating an object with existing position or rotation keyframes such a hassle? You need to create a null, position the null at the pivot point of the object and parent the object to the null in order to move or rotate such an object. How about holding a key that will temporarily disable the creation of a keyframe when dragging or rotating an object? Dont tell me thats impossible to implement
Using the search feature in the timeline is fairly limited as many aspects of a layer can't be searched. It would be great if the user could search by layer type and attributes because many times the user only needs to focus on layers with common attributes. Some useful search options could include:Layer TypeShape LayersSolidsTextNull LayersAdjustmentsPrecompsMatte LayersGuide Layers AttributesHas KeyframesHas ExpressionsParentOrphanedHas MaskLayers at CTILayers in Preview RangeLayer Styles
It would be great to have a real 3D workspace in After Effects with possibility to import 3D models. Here's a couple of features we could have:-Possibility to import 3D models (this used to be possible through a clunky and slow photoshop workflow)-PBR Shaders with inputs for textures-Default generation of UVs (Cube map, Sphere map, etc) for models without UVs-Possibility to project textures from a camera or a special projector object-Simple deformers for 3D models (Bend, Twist, Displace, etc...)-Possibility of extruding shape and text layers-Simple Open GL render engine-Raytraced Render Engine-Possibility to use 3rd party renderersIn node based compositors that do have a 3D workspace usually the 3D work needs to go through a render node so that it can then be composited back with the normal 2D nodes. This could be accomplished with a new type of comp called 3D Comp which would contain all the 3D models cameras, lights, etc… and render out a flat file.I know some of these features can b
Would be great to see consistency troughout the creative cloud regarding Free Transform.Illustrator does the best job in my opinion with the different ways you can transform an object using the alt/shift/option keys (same as the 'Legacy Free Transform' in Photoshop which they decided to make inconsitent for some reason)
It would be great to see conistency troughout Adobe CC regarding the snapping of shapes/objects/guides.After Effects is missing smart guides and the ability to snap guides to the edges of the composition (while Photoshop and Illustrator can both do this).I've noticed this has been a request for a while now so would be great to see this finally implemented.
I would like to be able to access the "source/mask/effects & mask" drop down menu on effects that use a layer selector... sorry for the caps
I am not using the library for the exported .mogrt files, so please stop opening this panel every time I export, as I then have to close it again every single freaking time and with all the exporting I'm doing right now it's really getting on my nerves.
Requiring a track matte to be right above the layer it modifies seems like an archaic convention at best. Get rid of that requirement and make them like parent layers which can be anywhere and used by many layers.
So J and K are potentially really useful keys but in practice there is often way too many keyframes on a timeline. How about adding the ability to add a modifier key, such as ALT, which would let J and K navigate to the next keyframe or marker ON SELECTED LAYERS ONLY. That would be most appreciated Mr. Adobe, thank-you.
Would it be possible for dust and scratch to calculate only the content of masked area ? For now it seems to calculate the whole image whatever we mask, this could make it so much faster.Dust and scratch is a neat little tool, but it's so slow...
I've searched for many tutorial for After effects about a deflicker and I have only found commercial plugin. Could be very useful for users this effect or function integrated in AE (or Premiere), AE is very powerful and seems strange to me that isn't an included function. I tested the similar solution for davinci resolve 18 (integrated FX but only disponible for demo in the free version) and it works beautifully but I already own in office the full Adobe suite and I don't want to buy 300$ Davinci for a single clip (or a 150-200$ plugin). Thanks
Atm some effects in After Effects don't respect the motion blur samples.For example the transform effect, so when you animate something moving fast with the transform effect you will see the banding. The only way to fix this is to use cc force motion blur. But its very very very slow. And a bad solution.I provided an easy to replicate project file and a video. Using M1 Max & AE 22.6.0 Much love, Dierenwinkel
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