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If you resize the composition using the "Crop Comp to Region of Interest" feature in version 17.5.1, there will be a difference in the display between 2D and 3D layers with the same X and Y numbers.It didn't happen in versions prior to 17.1.4.The following reproduction procedure1, Creating a composition2, Create a new layer3, Resize the composition using "Crop Comp to Region of Interest"4, Check the 3D layer.Other than "Crop Comp to Region of Interest", the same phenomenon occurs when resizing with "Composition Settings / Advanced / Anchor" selected other than the center.Also, if you open a project file saved in version 17.5 or later in version 17.1.4 or earlier, the displayed position will change.The workaround I've found is to place the camera layer to restore the display.Thank you.
Hello, I think I found a scripting bug with ScriptUI dropdown lists in After Effects 25.4 and 25.5. When an item is selected from a dropdown list and triggers an onChange function, the code executes, but the dropdown list resets, as if nothing was selected. In After Effects 25.3.2 and before, this works as expected. Here’s how I tested it:To make sure it wasn't complex code causing the issue, I created a simple script with a ScriptUI palette that has two dropdown lists. The left dropdown does nothing when selected. The right dropdown executes an onChange function and shows an alert.When selecting an item from the left dropdown, the new selection holds. When selecting an item from the right dropdown, the alert appears correctly. Clicking “Ok” closes the alert, but it reappears immediately, and the selection in the right dropdown is cleared.I tested the same script in After Effects versions 24.6.8, 25.3.2 and 25.4. It works in 24.6.8 and 25.3.2, but fails in 25.4. It'
Running AE 2017 on Windows 10, on a computer with 32GB of RAM, so that shouldn't be a problem.For some reason one of my projects has stopped updating/appearing in my composition panel. It's every single comp in the project, and none are terribly heavy. Fortunately an older version works, but that means any work done since then is gone. Any reason AE would corrupt a project? (The same project has the same results on a Macbook with 8G of RAM.) The playhead is where it's supposed to be, the magnification is good, you can actually see layer outlines in wireframe mode. I've tried purging the cache. It just no longer talks to the composition panel. Any ideas?
Hello, I was trying to open an old file of an animation I did and when I did nothing was playing there weren't even thumbnails of the individual scenes and it seemed like there was no way to play it. Is there any way to fix this? I don't have this work saved anywhere I'm kind of desperate and devastated and I am not tech savvy.
I'm using a translator to write this because my English isn't good, so I apologize in advance.The issue is that I've been struggling with this for two weeks now. My After Effects crashes when I press Alt+Tab. The crash happens like this: my mouse freezes, the screen goes black, and then the video card driver resets.I've already tried updating my drivers. I installed the studio driver, tried other ones, older ones, stable versions—nothing helped.I thought my graphics card might be faulty, so I borrowed a different one from a friend. The exact same thing happened.I've even tried reinstalling Windows three times, but the crashes come back after 2-3 days. I've also tried different versions of After Effects and swapped out my plugins. Still, after 2-3 days, the crashes start again.Honestly, I'm not sure if anyone here can help me, but I thought it was worth a shot.I've been using AE for 2-3 years before this without any problems.Thank you for time
I've been trawling through the internet to get to the bottom of this but cannot find it anywhere, sorry if I just wasn't looking hard enough and there's and easy answer.Premiere has some great keyboard functionality now but AE not so much. I have found I can change my shortcuts in the text file but I just can't find something that resembles something similar to Premiere's selecting at playhead feature.Specifically I want to be able to have my playhead over an exact keyframe so I can select it to be able to manipulate it without having to click it with my mouse. That way I can keep my hands on the keyboard without constantly having to go back and forth. The work I'm currently doing means i'll often have to make position changes (simples ones) but many of them and I'm looking to make it as less repetitive as possible and having to go back to the mouse less if I mess up a keyframe. I can add new ones with shortcuts etc but cannot reselect without the mouse. Any ideas?
So I've been having this issue for a year or so now. I'll be working in Ae and after a period of time (usually a few minutes) the composition window won't update with the changes. It'll be stuck on the frame. Preview rendering doesn't help. I can see the green line rendering but the viewport doesn't update. The only solve is to restart Ae. It's getting a little old now, and happens on my work and home workstations. They're both Windows, both running the latest and greatest Ae, and both quite different spec: one has a 3080 Ti, the other a 1060. Anyone know what on earth is going on?
HiI get this error every time the playhead reaches a specific comp that has Expressions, PSD layers, TEXT layers and Shape Layers.Since there are many thing inside, i'm having problems identifying the issue.I cannot enter the comp, because every time i get inside (or when the playhead reaches it from any level) After Effects crashes.I never saw that before and did not find anyone with that issue.EDIT:So i finally got inside the comp where there was a shape layer with one Round Rectangle that had this script inside it's "size" property:x = content("Rectangle 1").content("Rectangle Path 1").size[0];y = content("Rectangle 1").content("Rectangle Path 1").size[1];txt = thisComp.layer("TYPE TEXT HERE").text.sourceText;Y = yif(txt.length > 35){ Y = y+40 }if(txt.length > 60) { Y= y+50 } [x,Y]Basically what the script did, was to make the box bigger in height every time the Text Layer(which is a box text) had a line break.Erasing this Expression made the problem go away.Any clues?ThanksFe
Hi everybody!I hope you can help me on something. Im using Camera 3D Tracker on a clip, I have analyse it and in the category ''show track point'' I selected 2d source because those point fit more with the mouvement of the clip. The probleme is that, compared to 3D solved, I can't right click on those point to create a null from them. The only option they give me when I right click on them is to delete them. I wanna know how to use the track point in 2d source mode!Thanks in advance ☺Marie-Christine Laniel
Hello, I have a problem with Sztos font in After Effects. Font is not showing in character panel. I've checked in Illustrator and Photoshop and there is working, also in Figma. I made update of After Effects and still font is not showing. Do you know why? Thanks
anyone interested in sharing his account with mw on 50% subscription fee?and also let me know if it's against to adobe's policy
hkczljkI am completely new to After Effects, and I tried to create a text, andit'ss pixelated. How ow to fix? Does anyone know how to fix? Ihis i have set the composition to full, and if you see continuous rasterize option is gray, which cannot be clicked
Hi all,I’m getting repeatable memory errors in After Effects on two different PCs with the same project (a light 1080p comp). It happens during RAM preview and when running the 3D Camera Tracker.Error dialogs (screenshots attached):“After Effects: 21,820 MB / 132,563 MB of memory could not be allocated … (12803 / Unidentified caller)”“After Effects: Out of memory (23::40)”“Not enough memory for 3D Camera Tracker at frame 0 (25::16)”On one machine we also saw: HuionTabletCore.exe – 0xc0000142 (tablet not connected; driver removed)Once Windows even refused to open taskmgr.exe: “Not enough system resources to complete the requested service.”Project context1080p, standard effects, not GPU-heavy.Errors feel random: sometimes at preview start, sometimes during camera-track analysis.What I’ve triedPurged All Memory & Disk Cache; Disk Cache on local NVMe (hundreds of GB free).Increased Windows pagefile size (also tried “system managed”) → no change.Latest NVIDIA Game Ready driver tested on
I've seen a ton of posts about the same problem. How is it that Adobe has ignored this critical issue for such a long time? I'm talking about the playhead. It doesn't move. I can see the preview and hear the audio, just the playhead won't move. It's not the first time this has happened to me. In fact it happens quite frequently, as soon as the projects get big enough I get this bug, although I am not sure what actually triggers it. After looking through the many posts about this very issue on this forum, I've yet to find a solution. If anyone knows a fix or a workaround please let me know. And ADOBE FIX THIS BUG PLEASE, it's embarrasing how we've had the same bug since 2018. If it wasn't for my clients actually requesting the AE projects for delivery I would have ditched this software a long time ago. My specs:Processor 11th Gen Intel Core i7-11800H @ 2.30GHz 2.30 GHzRAM 64.0 GBNVIDIA GeForce RTX 3070Plenty of SSD space (1 TB remaining)
After following this Youtube tutorial about how to make text boxes perfectly match the text. I've run into an issue I can't solve. At this point in the video, the narrator explains how to animate the text box perfectly following the text, but adds that you need to then pickwhip the box's Position expression to the Box's anchorpoint and add "+transform.anchorpoint" to the text box's position expression if you wish to have the text box reveal itself from left to right as opposed to expanding from the center outward. The problem is that when I apply this line to the expression, it cause my text to no longer be centered to the text box. Tearing my hair out because I can't figure out what's causing this issue. Any help would be very much aappreciated. Here are 2 some screen shots showing the issue in question: https://youtu.be/fi4IPysaTHo?t=208
J'ai un soucis avec mon animation,Je souhaiterais que le trait apparaisse comme s'il était "dessiné",Mais voila ce qui apparait : contour en premier et dans tous les sens...(J'ai aussi mis en photo les réglages)J'ai compris qu'apparement il fallait créer un second calque en créant une forme "contour" (et non remplie) comme masque mais je ne comprends pas comment procéder...Si vous avez la solution ça serait incroyable !
I'm trying to import an illustrator file into after effects for animating but when I import the ai file into after effects, all my layers come in as 1x1.
Right now we can toggle a layer matte as either Alpha or Luma and a secondary option to invert.The feature requested is to keep these options, but be able to alt + click (or some form) to cycle through the alpha/luma channels themselves. For example, I have an RGB pass of a logo and need to create mattes out of it to isolate sections to then color correct. This requires shift channels (which will break masks) so then it'll need to be precomposed adding another layer of complexity. This would have to be done for multiple colors depending on needs. With this new change, you'd simply be able to link a layer to the RGB pass and toggle which RGB channel you'd like to use as a alpha/luma matte. Masks would still work, no precomps needed. It would by default cycle as alpha or luma by default, but adding in alt + click could give you the more refined matte options. Thank you.
I'm importing svg from figma - some images don't come through, so I put them in manually. Then save as illustrator. However on import to AE the images come out shifted like so:And this is what they look like in Illustrator:What gives? Anything came accross this? It literally started happening today.
In AE 25.3.2, when opening a saved project, all OCIO Color Space Transform effects go back to the default option.Seems to be a visual bug since it does not affect the project or its appearance, and we can still change them manually, but there is no way to know what color space was choosen before saving the project.This also affects presets saved.
Details I'm currently using a PC, not MAC Resolution/Down Sample Popup: Full Fast Previews: Adaptive Res I cant read computers but I've attached a screenshot of how much RAM is being saved/used for Adobe/AE I imported AI files into AE and when I was moving the files in the composition, nothing was blurry until I added an Effect (wiggle) onto one of the AI files. After that whenver I pressed play on my composition, it would be extremely blurry and would only become clear after I paused it. I made a new project and tried to redo everything but its still blurry. After that attempt went wrong, I went to the original AE project and changed all the AI files all into Shapes... Idk how to fix it back to without the blurriness T^T I've tried adjusted the Resolution/Down Sample Popup, Fast Previews, and turned on the "Continuously Rasterized" star layer thingy. I feel like the RAM might be the issue, but I'm not sure where to begin @-@ Please help! [Abuse
I'm having an issue with preview in After Effects. When I first open a project, the preview works normally for a few moments. But after that, it stops working, whenever I press play or hit the spacebar, it only plays a single frame and then stops.I've tried clearing the cache and restarting the app, but the issue keeps coming back. Has anyone faced something similar or know a fix?
Hi, I'm an absolute beginner with AE so I apologize if this is a silly question, I don't find these items as showed in the screenshot. I tried clicking on some panel in the window menu but I didn't find them.AE CC 2015Win 7
Seemingly out of nowhere I'm getting this warning, even though Caps Lock isn't on?Anyone know what's going on??? I've tried:Checking Live update is onChecking Eye icon is switched on (Preview window)Purged cacheNew projectReset prefsDeleted App using Adobe CloudCleanerTool and reinstalled.Tried reverting to old version of Ae. Ae 25.5.0Macbook Pro M1Mac 15.4.1
Hi,My Roto Brush rendering is taking forever, I have a 50 second clip and it is taking over 2 hours to render.Previously this type of job is done in a few minutes. Can anyone suggest what I need to do to make the rendering run faster? Thanks Windows 10 (fully updated)Intel i7-11700 @@3.60 GhzRAM 16GBIntel UHD graphics 75
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