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Hello, I have a Asus TUF 15 with 32gb ram, with a Nvidia RTX 3050, 12th gen i7 12700 and the After Effects 25 wont open. I tried every single version of the after effects 25 and it doesnt open in any circumstances. Can someone please help? i need to work in a project and I need to use this laptop to work on it
When doing renders from the command line it seems that I can not get the -reuse flag to work anymore after After Effects version 2021.Is this functionality no longer supported? Or am I doing something wrong? It works when I have an instsance open of After effects 2021 or earlier and use this command:"/Applications/Adobe After Effects 2021/aerender" -project "/Users/macbook/test.aep" -comp "main_comp" -OMtemplate "h264mp4" -output "/Users/macbook/test.mp4" -reuse But when I try this with After Effects 2022 or the llatest beta version:"/Applications/Adobe After Effects 2022/aerender" -project "/Users/macbook/test.aep" -comp "main_comp" -OMtemplate "h264mp4" -output "/Users/macbook/test.mp4" -reuse It doesn't render and gives me this error:"aerender SYNTAX ERROR: Illegal argument flag: -reuse" Any help would be greatly appeciated.
Hi,I need some guidance. How can I have a blurry end in stroke after applying Trim path animation? I have been trying for hours, studying motion blur, trying masking, feathering masks, Echo effect and what not 😠... but am rowing like a rudderless boat.. am going nowhere. I want a blurry stroke end when the trim path animation stops.. but every time my trim path animation gives me a hard edge and no aesthetic view.. What can I do?? 😥 Please guide me..
There does not seem to be a way to import any of the Procreate export options into AE. The most likely option (because it has an option for transparent background) is called Animated PNG, a format I have not seen before. I'm using a new Macbook pro and the Animated PNG does play from the finder by pressing the space bar but not by opening it in Preview even though all the frames (layers) are there. When I import it into anything and I have tried AE, Premier, Quicktime and VLC player but all you get is the first frame appearing in the timeline. The only way I have found is to export all the layers as a sequenced image file, but I must flatten all the layers and it's a very laborious process. Of course, I have written to Procreate to ask if they can in the future develop other export options, but I also wanted to see if this Animated PNG is one that can be opened as a moving image file at some point?
I'm in an animation class where the teacher showed us a way to create a .PSD file with multiple layers and import it into After-Effects as a sequence so it plays the layers like frames for an animation, but I'm not able to re-create it from home. I have a .PSD with layers named from 001 - 030 that I attempt to import into my After-Effects composition. I checkmarked the Import as Sequence, the Create Composition, and the Force Alphabetical Order boxes and set AE to import the .psd as "Composition - Retain Layer Sizes". I've tried about as many variations of this as I can, but when I import this I end up with a new composition that somehow uses all of the other files on my desktop (where the .psd is located) instead of the frames of the .psd. What am I doing wrong and how can I make this work? Thanks in advance.
adobe premiere premium replace with after effects composition, and then the footage turn black turn black.when I check in adobe after effect there is no footage. how to fix it?
I developed a plugin whose functionality requires reading and judging precise RGB values, and ultimately calculating and exporting HEX color data.Therefore, I want all internal computations to be performed strictly in an 8-bit environment.However, when an After Effects project is set to 16-bit or 32-bit color, AE automatically converts the pixel depth for plugins that only support 8-bit input.This conversion introduces unwanted color noise (as shown in the GIF below), which is not the behavior I want.In addition, my plugin contains many functions and processing steps, and I don’t want to duplicate the same logic two more times just to support 16-bit and 32-bit modes.So, my question is:Is there a way to make the plugin compatible with 8-bit, 16-bit, and 32-bit projects while still using a single shared set of functions?For example, could I convert the 16-bit or 32-bit input down to 8-bit inside the plugin itself?Letting After Effects handle the bit-depth conversion automatically causes
Been using AE 2024 and eventually earlier versions of 2025 for a long running project. We've been using EXR renders from Unreal Engine and using eXtractor and cryptomattes. It's all been fine until the latest After Effects updates where using EXRs became basically unusable. It takes forever for AE to show any EXR frames, trying to preview anything is a nightmare, and trying to render an EXR sequence takes incredibly long. Ae has been great up until these last few updates and is now basically completely useless with EXRsI have 2 desktop PCs, both run Win11. (yes, Windows and GPU drivers etc are all up to date.)One has an AMD 5800x CPU + RTX3080 tiThe other Intel i7 9700k CPU + RTX3080For both desktops, the projects and files are one one nvMe SSD and all AE caching is to another nvMe SSDAfter Effects now absolutely sucks on both systemsAny advice to get After Effects back to a usable state with EXRs would be appreciated
Hi everyone,I’m running into a Dynamic Link issue between Premiere Pro and After Effects. In Premiere, I select a single clip in the timeline and choose “Replace with After Effects Composition.” After Effects opens, asks me to save a new .aep, creates a new composition—but the composition is empty. The selected Premiere clip does not appear inside the comp. Back in Premiere, the timeline item links to that AE comp, but since it’s empty, there’s no media.I’ve tried to make sure I’m selecting a normal video clip (not an adjustment layer or an empty track). In some cases it might be nested or multicam. I verified the clip has real duration, tested in a fresh project where it sometimes works, cleared media caches in both apps, killed the Adobe Dynamic Link Manager process and rebooted, saved the .aep to a simple local path, disabled hardware acceleration temporarily, turned proxies off, removed effects from the clip, and confirmed that both Premiere Pro and After Effects are on the same ma
I need help fixing this ASAP...I cannot open the software. Every time I reboot it, it crashes on the crash repair options screen. I've uninstalled and re-installed, deleted all preferences, I don't know what else to do. I gotta do some work 😕😕Last log message:Attention to this matter will be very appreciated as this is kind of an emergency.
Hi, I'm having a problem with CC Particle World that I'm unsure how to solve. I am trying to do a "laser printing effects". I have a shape layer with a path. I attached the null object to this path to follow the trim path end. Then I attach CC Particle World producer positions to follow the null. It looks fine, but when I add the camera and start rotating the producer position is off. Is it possible to ensure that the producer is always positioned on the surface of the shape layer, regardless of the camera's position and rotation?I would appreciate help with that. I attached the project file.
TL;DR: when a "stock" composition is shared between multiple projects, how do you efficiently make improvements/fixes to the stock composition and reflect those changes in whichever project you're working in? Longer question: I use After Effects to create simple animated diagrams like this one: https://coder-mike.com/wp-content/uploads/2020/05/Main_2.mp4 Across all of these "diagrams" there are a lot of similar elements such as "a rounded rectangle with text in it that appears using a zoom effect" or "an arrow that animates from its base to its head", and I've used sub-compositions to represent these and used master properties to cover the variation between them (e.g. the text content of the rectangle, or its size and color). This works well when an element is repeated within a single project, but when an element is used across multiple projects then the workflow becomes more complicated. I have a separate "Library" project with all my reusable elements. (To il
Hi everyone,I’m running a setup with one main workstation and six HP T430 zero clients.The zero clients connect via Remote Desktop, and each user works under their own Windows account.Main workstation specs:Model: HP Z8 G4OS: Windows 10 ProCPU: 2 × Intel Xeon Platinum 8158 @ 3.00 GHz (2.99 GHz)RAM: 256 GBGPU: 2 × NVIDIA Quadro RTX 4000 (8 GB VRAM each)Storage: 256 GB SSD + 8 TB HDD (Western Digital)The problem occurs with Adobe After Effects 2023 — performance is extremely poor.I often get “Out of Memory” errors, the system freezes for several seconds, and all zero clients disconnect.What’s strange is that the GPUs are almost not being used, while the CPU and RAM are fully loaded.I would expect the GPUs to handle more of the rendering and preview tasks.Interestingly, other Adobe apps like Premiere Pro 2024, Photoshop 2024, and Illustrator 2024 work flawlessly and run smoothly.My questions:Has anyone experienced a similar issue?Is there any specific setting in After Effects, Windows, or
Der Export von Essential Graphics in After Effects funktioniert nicht. Wenn ich eine Vorlage exportiere, erscheint eine MORGT-Datei mit 2 oder 3 KB. Beim hineinziehen in Premiere erscheint dann der Fehler: "Media Pending" Ich habe nur eine Form- und Textebene, welche mit einem Null-Objekt an der Position geändert wird.
Hi, I've basically been given two different illustrations where the strokes are curved differently, and trying to find a way to animate between the two. I can accomplish that by keyframing the path of the first stroke, then copying the path of the second stroke, and pasting it further down the timeline. However, when it's transitioning, there are some sharp corners that form, that don't really fit the fluidity of what I'm going for. I'm guessing this is in part because the first path has more points than the ending path. Is there any way to remedy this besides going in manually and adjusting the anchor points? Some sort of smoothing method?Thank you.
Issue - When I animate the "amount" property for turbulent displace, when the effect is applied to a layer, the layer snaps to a transformed (literally position and scale) state exactly when the interpolation finishes. Steps to reproduce - Apply Turbulent displace to a layer in a comp that is readied to be exported as a MOGRT from essential graphics. Animate the "amount". This happened for any values I tried, but lately I've been trying from 50 to 0 over about 1 second. Easing didn't seem to change anything. Export the comp as a MOGRT Place the MOGRT in a timeline in Premeire Pro v25. The CTI won't reproduce the error, but when you scrub, play in the timeline, render the clip, or export media, the glitch will occur. Expected result - A nice, wavy effect.Actual result - The layer will fly off into an unpredictable transform change. It will sometimes shift over, and sometimes disappear (I assume just out of view).Adobe Aft
It’d be amazing if After Effects could save my workspaces to my Adobe account. I’ve spent years perfecting my panel layout and custom script UIs and every time I change computers or reinstall AE, I have to rebuild everything from scratch. Ideally, my workspace would live in my Creative Cloud profile, so when I log in on a new machine, everything’s back exactly how I left it. Panels, extensions, scripts, all in place. Bonus idea: if AE detects that a panel or script UI used in my workspace isn’t installed yet, it could just notify me instead of leaving an empty space. That’d save a ton of time and confusion.In short:Save/sync workspaces in the cloudRestore automatically when signing inAlert me if a panel or script is missing This would make switching machines or reinstalling After Effects so much smoother like how keyboard shortcuts or prefs used to sync.
I wrote an expression that gets After Effects on its knees directly after opening or importing the project. It would be great when Safe Mode had an option to disable expressions, so the user can correct or remove the culprits.
Bunun Çözümü NEDİR !!!!!!!!!!!!!!!!
When using the Roto Brush effect, 'Reset' should initialize the effect to the state it was when applied to a layer for the first time. But unfortunately it does not. Reproduce:Choose the Rotobrush tool, start painting on footage. Hit reset. See how the paint strokes still remain.
Desarrollar un botón, similar a la opción de capa tímida, que defina un rango de capas sobre las cuales haya un desplazamiento vertical específico, es decir: Por ejemplo: Tengo un proyecto con 50 capas de las cuales requiero un desplazamiento constante entre un grupo continuo de 20 de ellas para la selección de fotogramas clave o definición de otras propiedades. Entonces arrastro desde la primera capa hasta la ultima con clic sostenido y la selección de capas se sigue hasta más allá de la última capa deseada. Con este botón pued oponer el rango de que al hacer este tipo de movimientos ocurra entre las 20 capas que necesito. ¿Por qué es útil? 1.- Porque no siempre se desea precomponer un grupo de capas que se seguiran modificando en una composición principal. 2.- Porque La tecla shift funciona para la selección de capas pero no para la selección de los fotogramas en sus propiedades, mucho menos cuando se requiere seleccionar múltiples propiedades como esc
This is a very simple and straightforward composition with simple effects like levels and only keyframes of scale and position. It was doing okay the previous day and then one time I purged all memory & disk cache then this happened. I'm only having problem with this project. What seems to the problem?PC Specs:PROC: AMD Ryzen 7800X3DGPU: NVIDIA RTX 4070 Ti SUPERMOBO: AORUS ELITE WIFI7RAM: 64GB (4X8GB CORSAIR DDR5)
I imported an illustrator file into Aftereffects and then noticed I needed to make some adjustments (these adjustments were mainly putting shapes into new groups so that I could manupulate them in Aftereffects better.)I have live update enabled in Aftereffects , so after I finished my adjustments I clicked save on the Illustrator file. When I went back to Aftereffects, I saw that the shapes I placed into the new groups were gone completely, and only the old groups remained. I tried looking in the composition and the file layers in imported files column, but no luck. Reload footage seems to be disabled. Is there any way to fix this? I know a quick fix would be to re-import the scene, but I want to know for the future in case I'm deep into a project and have to do this without reseting the transforms and layering done within Aftereffects.
Right now in After Effects, if you select a bunch of comps in the render queue and try to change their output path, only the first one updates and the rest keep their previous paths. It’d make way more sense if selecting multiple items in the render queue and setting a new output path applied to all of them. My current workaround is clunky: I set a path for the first comp, then go back to the project panel, select the rest, and add them again so they inherit the new path. But that shouldn’t be necessary. This would save a ton of time when batch rendering. Especially for people exporting dozens of comps at once.
this is my build: https://pcpartpicker.com/list/6ZZqTMI mainly play games but its 10x better than my low end old pc but ae seems to be slower. Preview takes long time to load even with simple effects like twixtor.
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