Get help using Adobe Animate and creating animations.
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Hi! I'm animating for a project which needs colours to be cleanly separate in the PNG export (not anti-aliased) - my first try was to turn off 'smooth' in the PNG seq export but that didn't appear to do anything. I found an old question about this from several years ago, and the suggested solution was to download Flash CS6 and export it with that, since apparently it used to be an option?I was going to try this, but CS6 is no longer available to download from CC. Does anybody know how I can get a clean export without anti-aliasing? Thanks so much for any help!
Hi everyone,I work on a kiosk app running in a browser which will be running full screen on a windows touchscreen.I previously did apps like that with adobe director but now I hope to manage it in Animate as well.My project ist not done with ActionScript but with HTML5 Canvas.My question:On one of the pages of my app, I would like to include a weather widget. In Adobe Director oder in LiveCode I could insert it using XML.Is there a way to insert an external HTML code snippet inside of Adobe Animate?I did manage by inserting an iframe inside the html document finally created by Animate. But then, the widget is above the entire application which is not what I want. It should only appear on one frame of the application.Any advice from the pros?Thanks in advance,Hartmut
Hi, Im new to adobe animate and I'm trying to create a model for my assignment. When I try to select my drawn object and group it, it doesnt group it but comes up with many different boxes for my object What do i do?
I am working on an animation, it'll be a menu board that plays on a TV. I am looking to put a realistic looking steam effect over an animation/image, can anyone give me pointers on the best way to do that? I don't know if creating an animated movie clip is the way to go? Can I import a movie? A movie file that has transparency? a PNG? Looking for any pointers! I haven't used Animate (Flash) in years and just getting back into it for a new project. Thanks for any advice! Let me know any additional information I should let you know =]
I made two movie clips so that where ever they are placed on a timeline, when clicked one would move the root forward and the other would move the root backward by 5 frames. For some odd reason I can't account for, sometimes the movie clip would jump 20 frames - as if the specified frame number value were being added.See video for this odd, buggy behavior in action: The code I am using for the Forward Movie Clip that contains a Button is:this.p_Next.removeAllEventListeners("click"); Jump5 = 0; // my attempt to clear any previous value that may be adding up somewhere that could account for the clip jumping more than the 5 frames indicated next: Jump5 = exportRoot.timeline.position+5; function Next5(){ this.parent.gotoAndStop(Jump5); this.gotoAndPlay(0); // This is a 2 frame MC, the first frame contains the "removeAllEventListeners" above. } this.p_Next.addEventListener("click", Next5.bind(this)); this.stop(); For the Reverse MC, the code is nearly identical:this.p_P
When I try to save my new projects, I am booted from the program. I have sent a message, but I am trying to learn this new program and am having difficulty.
Hi, I wanted to make a button change color when clicked and remain in that color. That worked perfectly with the code upState=over.State However, I now want to "undo" this when another button is clicked. (The buttons should only remain in the "changed" color for a certain number of frames. So every time a button is clicked, only the button that was just recently clicked will be in the changed color. Is there an efficient way to solve this? Thanks!
Hi, recently started using adobe animate. I'm using the classic brush to outline tracing over real life footage in a new layer. However, for example, I'm tracing over a hoodie. When I outline the frame, move to the next and do the same. I can not go back and fill the brush lines. But if I draw the outline and add a fill before moving to the next frame. It works.
If I have onion skin bars extended out over, say, hundreds of frames, is there a quick way to reset them to the play head? Manually dragging them back to the play head is really annoying. I feel like in older versions there was a way. Like just double clicking on the play head would retract them. 🤔 🤔
We have a script for graphics that is in d3.js and that needs to be inserted in the page created by Adobe Animate. As Adobe Animate generates a file in html5 Canvas and d3js works with SVG, is there a way to insert it in Canvas, and also keeping the mouse click and toolltip control in mousehover?
I want to export PNG image sequences with a transparent background. I am using "export video/media" because I want to animate objects using ActionScript. Unfortunately, the transparency doesn't work as it should and the edges of objects are always black (please see attachments). This problem is also described in this post from 4 years ago:https://community.adobe.com/t5/animate/alpha-channel-video-render-problem-black-stage-coming-through/td-p/9026974The solution says that it will be fixed in a future update but that's not a solution and it's been four years!!I would be greatful if this could be fixed. Thanks.
For ActionScript3 the code is var myData:URLVariables = new URLVariables();myData.phone = "itel A48";var myRequest:URLRequest = new URLRequest("https://server/send.php");myRequest.data = myData;myRequest.method = URLRequestMethod.POST;var loader:URLLoader = new URLLoader();loader.dataFormat = URLLoaderDataFormat.VARIABLES;try{loader.load(myRequest);}catch (error:Error){trace('Error: unable to load the document.');} what code should it be for Canvas?
I'm trying to make a sprite sheet, and when I do some frames are cut off at the top. I have an example of it in the screenshot. The first image, "Cap1", is how it's supposed to look, and in the second, that's what it looks like when you look at the preview before you export the sprite sheet. I'd really appreciate the help.
i create a symbol and when press ctrl c to copy something it gets half white and dont get off the symbol, only if i go back to stage and go back to the symbol, its honestly so bad, so is with me copying the frames in the timeline, and when i put it into a symbol it comes totally broken, with no layer parenting settings and random tweening directions the half white symbol
Hi guys, I'd like some help I'm developing a screen with V or F, they are movieclips. I would like to capture the label status of each of the movieclips.It would be for example: if(question1 = true & question2 = false){ _this.gotoAndStop('god');}_this.gotoAndStop('bad);
I was working on a character for the popular indie game "Friday Night Funkin" when I suddenly couldn't open Adobe Animate without it crashing. I restarted my Pc and I opened it, It crashed once more and then I got it working. But when I went to open recent, I could only find old Fla's. PLEASE HELP!!! I worked really hard on this!
Helllo, can someone please hjelp me? on all my layers, whenever I try using my pen on my tablet to draw or erase something with my brush and eraser tools, (maybe more, havent checket the others) everything on the layer dissapears and only reappears when i change to a different layer and come back. i checked my tablet driver and everything is up to date, but i cant do anything because i cannot see the lines i am drawing. May someone please help? Thank you!
Hey guys! I've seen similar posts on this error but none were recent, and none suggested working solutions for this.A little context: I'm running Windows 10 and all of the sudden Animate stopped opening any of my previously saved files, except for the last one I created today.I tried deleting the preferences but I could't find the right path, as all the paths suggested are out of date. Can someone tell me the correct path for the preferences file I need to delete so I can properly try that?I also tried restarting, reinstalling, downgrading the version, working local instead of working on Drive File Stream, etc etc etc. Nothing works.Adobe Animate is alread incredibly unstable as is, but this is too much, because if it doesn't get solved then I cannot open any project I have ever done (except for this last one).Any clues? Please help!!
I've been working on a project for two years. My last manual backup was 7 months ago. I know I should have done a more recent one but I hand blind trust in adobes backup, but now it's gone its all gone after a crash, adobe said it couldn't save when I tried to save my project, and error and suggested saving somewhere else, I tried that and it crashed. Now my file is reduced to 3 kilobytes and I cant open it.I think I might kill myself, this is everything I've been working on and its all gone, please! Please is there ANYTHING that can be done to recover this? Im at a loss for words I don't know what else to ask for I am begging anyone. How could my file get reduced to nothing when all I did was open the software.please
So, I don't even know where to begin because I'm so astonished by the inability of this software that is supposedly industry leading... I installed the latest version of Animate literally two days ago, I began work on a final project for school, saved countless times. I also use Maya software and know to save basically every 15 minutes to not lose loads of work especially when it comes to school projects. So tell me, why the hell do I only have the first saves worth of stuff loading up today, which is three seconds of basically nothing for my project. Also, what the hell were all of the other "automatic backup save" things, or whatever they're called, because I can't find them anywhere on my computer and I just did a full computer search for anything with "fla" in the name to make sure I got everything. I completely understand why people say Animate is complete garbage compared to Flash. Why is this something that I should even have to think about? What the hell is this
I have far fewer fonts showing up in all my Adobe programs (Animate v21.0.3, Photoshop v22.2, etc) than I do in MS Word or other apps on my Mac Mini (new M1 chip), OS11.2.I want to use Century Gothic in Animate, and it's not in the list, and yes, I've tried typing the first few letters of the font name. I have maybe half as many fonts available in Animate and Photoshop than I do in MS Word, for example.When I installed the Adobe programs (Photoshop, Illustrator, Animate), they all gave warnings that I was installing the old Intel versions of the programs, not an updated version for the new M1 chip - could this be the issue? Thanks.
Every time I add sound to my animations and try exporting to .mp4 there isn't any sound in the video. How do I export with sound?
Hi I am new to Animate. I am creating a 2 min long animation for my school assignment on my MacBook Pro with 8GB REM. It was not choppy when I started creating it but it became choppy as more images, symbols and camera movements are added and the animation gets long.it was even choppy and the faces are still showed as squares on test-play and even when it's exported as a mp4 file. Also, the characters faces appear as square or sometimes it does not appear like below. (I drewed the character on Procreate and exported as PSD into Adobe Animate.) So now I am using a Windows computer with 32GB REM which is 4-times more powerful because I thought my MacBook is not powerful enough. But my animation is still choppy on the Windows computer and the issue with the square faces is not fixed either. I only used Classic tween. (no motion tweens at all)The audio is completely fine. This it what they should look like: Faces show as squares:For more deatailsAni
I'm using adobe animate in making my 10 page quiz for my requirement in class. And i already did my first page. But my problem goes to my 2nd pageI don't know what went wrong to my Action script. Scene 1, Layer 'AS_txt', Frame 2 1084: Syntax error: expecting rightbrace before end of program.Here's my coding:var score:Number = 0;score_inst.text=String(score);stop();submit2_inst.addEventListener(MouseEvent.CLICK, checkanswer);function checkanswer(event:MouseEvent):void{if(String(answer2_inst.text).toLowerCase() == "yeonjun"){result2_inst.text= "CORRECT"score++;score2_inst.text=String(score);}else{result2_inst.text="INCORRECT";score2_inst.text=String(score);} send help pls
How can I change the font and the size of a radio button? My code is as follows: import fl.controls.RadioButtonGroup;import flash.events.MouseEvent;var group:RadioButtonGroup = new RadioButtonGroup("My Question");red.group = group;green.group = group;blue.group = group;orange.group = group;red.label = "Red";green.label = "Green";blue.label = "Blue";orange.label = "Orange";submit.label = "Submit";submit.addEventListener(MouseEvent.CLICK, submitcolor);function submitcolor (event:MouseEvent):void{if (group.selection == null) {return;}if (group.selection.label == "Blue") {mytxt.text = group.selection.label + "is my fav color. nice job";} else {mytxt.text = group.selection.label + "is not my fav color. try again";}}
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