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I need to create a scrollpane using an HTML5 Canvas - I know there is a scrollpane component using actionscript - Can someone point me in a direction if I'm trying to do the same thing but in a canvas project?Thank You,sam
This used to be within the Publish Settings panel but it now seems to have disappeared. Could anyone please tell me how I specify the document class using Animate 20.0.1? Thanks, Mark
Hola a todostengo un problema con un tutorial integrado en la versión de adobe animate 2020.1primero que cree una nueva capa con el nombre "botones"2 me dice que convierta la capa botones en simbolo3 establezca el nombre del simbolo en " boton de inicio" y clic de pelicula " boton"4 haga clic en el simbolo ( botón) y en la pestaña objeto establezca el nombre de la instancia en Launch_btnrepita lo mismo con el cohete y ponga el nombre de coheteluego me dice que abra " acciones" para el primer fotograma de la capa Rocket_contenedor y en el panel de accionesescribir " this.rocket.stop( );luego que entre en la linea de tiempo del cohete , y en el ultimo fotograma, en acciones, escriba " this.stop();ahora aqui me dice que en el primer fotograma de la capa " boton_de_inicio añada el siguiente scriptvar_this=this;this.launch_btn.on("click", funtion(evt) {this.rocket.gotoAndPlay(0)}); el caso es que confunde que te diga primero el nombre de la capa en " BOTONES" y luego se refiere a la mi
The last few versions of Animate have given me no end of trouble, especially when dealing with nested objects. (e.g. A street scene contains a car object that contains a driver object that includes a head object and some arm objects.) It’s been hard to seek help because the projects included business proprietary items for my clients, so I didn’t feel comfortable posting them. Unfortunately, whenever I created a file containing only the problematic elements, that file inevitably worked just fine. Well, I’ve finally got one I can share in the hopes of getting some useful feedback or maybe helping Adobe to fix some problems. I generally create animations in Animate (Flash), then export a MOV file and put together the final product in Premiere, combining the animation MOV, music, voice over, etc. Generally, the problem is that the object doesn’t animate in the final render. But my current project began to hang about halfway through the export process. I went throug
I cannot get this.buttonInvis.useHandCursor = false; to work. Cursor shows as hand when testing and mousing over buttonInvis button. It's intent is to hide/not activate buttons below buttonInvis until such time as they are needed. buttonInvis is a button, not a movie clip if that matters. The simpler the better, I am not a dev. Thank you!
How do I make an object go behind one layer for x number of frames and infront of the same layer for y number of frames?
How to display a movieclip when button is clicked in animate cc (canvas html5).I hope someone can help me. thanks.
My code uses the stagemousedown and stagemousemove events along with other events such as buttons.I have code to allow createJS to handle touch events:// Enable touch events on this stage createjs.Touch.enable(stage, false, true); // Don't let the stage to automatically prevent default touch events stage.preventSelection = false; // And to prevent default events in the stagemousedown I have event.nativeEvent.preventDefault();My problem is now any buttons have a double event, (click is fired twice when I press a button).
I need to raise/lower mast from 0 to 90 degrees with Raise and Lower buttons using mousedown for play currentFrame and pressup for stop on currentFrame for each button to allow raise and lower from any frame with a timeline of 105 frames. The Raise button works OK with mousedown for play current frame and pressup for stop on current frame), but the lower button will not work with mousedown for play current frame -1 to reverse the timeline and lower the mast. Any help/code example would be greatly appreciated!
Hi, I am using the following code to set the font size according to my textfield length. I was trying to do the same with letter-spacing but with no luck. Any suggestions? input.text = "12121212121212jkjkjkjkj12"; trace(input.length); if (input.text.length <= 22) { del.htmlText = '<font size="40">' + input.text + '</font>'; } if (input.length > 22) { del.htmlText = '<font size="22">' + input.text + '</font>' ; }
I"ve bought "All Application" plan, but Animates says "Trial period is expired" and propsed to buy it.
Hello,I am trying to upload my Animate animation to the Dreamweaver website. Several things - 1) I assume an Animate drawing that has Photoshop and Illustrator components is ok? 2) is there a problem with saving multiple versions of my animate project? Animate has been acting funny - some animations won't appear in the browser when tested, some versions won't save at all, and Animate keeps publishing my versions without my telling it to do that. Not the least of which, leading the final animation into Dreamweaver has been a complete flop - both .SWF and .OAM versions of my Animate animation did not appear in Dreamwaever when uploaded. Could it be that Animate is creating faulty published materials? 3) Or, could it be that somehow I need to create playback controls for my animate document prior to publishing? If so, would someone mind telling me how to do this? Thank you very much for any support you can provide.
I made a stickman face on paint.net and photoshop. but when I import it to animate it get terrible resolution, my low oppacity layers are all pixelated and have white all around and this happend to all images. I really need help. can someone help me
Hello guys, hope you all are well.I got a question, I have to convert the function bellow from ActionScript into JavaScript function, the problem is I have no idea in JS a function like "currentFrame" to get the frame in what I am.any idea how to do it? I have checked already this page, but doesn't say anything about it.Sorry if this question is so so noob, but this my first time working witn ActionScript btSubmit40.addEventListener(MouseEvent.CLICK,function(e:MouseEvent):void{ if (mcArea1.currentFrame == 2 && mcArea2.currentFrame == 2) { gotoAndStop("S3"); } else if (mcArea1.currentFrame == 1 && mcArea2.currentFrame == 1) { mcNoselect1.visible=true; } else if (mcArea1.currentFrame == 2 && mcArea2.currentFrame == 1 || mcArea1.currentFrame == 1 
After publishing in Animate, when I view the HTML file in the Browsers, Chrome, just the Dynamic type is not picking up the custom font? All the rest of the Static type is fine. Though it's all the same custom font. Same fonts for the Headings and for the Dynamic text.Any idea?
Windows 10Acer Ntiro5's screen= adobe animate works fine and menu bar works fine Huion Kamvas 13pro-when hovering mouse over menubar (top menu) with mouse, each time i hover my mouse over to the left side, the menu automatically jumps to the right side.-this only happens while animate is open on Huion Screen-All scaling and resolution size tested. -Other apps such as chrome and photoshop does not have the same issue Troubleshooting Already attempted:-restart pc-reinstall drivers of huion
Can I change the fluid brush cursor to be the brush size (circle) instead of the precise crosshairs? I'm using Animate 2020 on Mac OS 10.15.7. My Wacom tablet driver is up to date. Thanks for any help.
I was watching a tutorial from 6 years ago on shading and the guy was able to draw lines on a separate layer, then fill the selected area with the colours of shading. When I tried it the fill bucket wouldn't recognize the lines that weren't on the layer, making shading a pain in the ass. Is there any setting that allows the fill bucket to recognize lines from other layers?. the link to the video is this: https://www.youtube.com/watch?v=rph6rD-aXk0
All I want to do is edit the camera, I want it changed so i can export in a different ratio. However, there is no way to edit multiple frames when it comes to camera, which means I will have to start from scratch and waste a ton of time that could have been as simple as moving them all a little to the left.is there any way around this?
Is it possible to ease in and ease out a bone's movement at the same time? I tried to do that but I could only apply one of them for each movement.
I cannot use adobe animate because literally every 3 strokes I get the "animate is processing strokes" error and it gets stuck on 0 percent forever and eventually crashes my whole computer. I am not on an old computer, I am running an NVIDIA GForce 2070 super as well as an intel i7 7700 processor. My animate is running the latest update. Does anybody know how to fix this issue???
This happens where everything turns black, a white window appears and doesn't display anything. I can click on things but there is no response. I have no choice but to force close it through task manager and somtimes it doesn't reopen recover files and I lose hours of work. This is something that happens often and I don't know the problem.
I have two layers on my timeline. They preview just fine when I hit enter, but when I hit test I can only see one of the layers.
Does anyone know the proper way to add a border around a white display ad? I know I could simply just add a transparent rectangle, but I wasn't sure if there was a proper way to do this. Please see attached image, thanks!
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