Design the future of fashion, win Firefly Pro 👗✨
Bug Reports
Recently active
In all past premiere pro versions a user can simply undock a folder, (by double clicking on a folder in the project window), and place that folder into any other window they’d like. With beta mode, this folder option is not available and is very frustrating to click between footage or assets when you constantly have to keep double clicking to either go forward or back
Hey guys,Just wanted to drop some quick feedback on timeline performance. I work on pretty huge projects and things get super laggy. Here are a few things I noticed:Open Timelines: Having multiple timelines open kills the performance of the main one. It feels like the background ones are constantly rendering the timeline UI. As soon as I close them and only keep one opened, everything becomes faster. Solution for that could be that the timelines are simply not taken into consideration as long as they’re not opened. VST Plugins: If I use a bunch of VSTs in a sequence, it lags (totally fair). But the lag stays even if I close the sequence or open a completely different project. It's like the VSTs never actually turn off and are still listening for a signal in the background, even when you left the sequence or project where they are used. Only a full app restart fixes it. Audio Waveforms: Hiding waveforms gives a solid speed boost when scrolling on the timeline. It feels like the app cons
when sing AI ASSISTANT - there was an issue processing your request. Please try again. If the issue persists, please start a new chat. doesnt not complete any task
when in the frame.io panel i press Export it gives an error and doesn’t export the video and doesn’t add it to frame.io
the HUD's went away when i went to go adjust saturation, have to close and restart premiere to try again, same problem
When I try to export a sequence to Frame.io v4 from Adobe Premiere (Beta)Version 27.0.0 BETA StaticLib (Build 12) I get a brief error message saying “error exporting sequence”. I then continues to export to a local file (if selected) but not to Frame.io. Obviously I could upload manually, but that’s not good because I want to Upload Markers as Comments, which can only be done directly.
crashing when i’m switching between filters within “Scatter”, a video village plug in
Shit
No audio plugins found, but they are all in proper folders. Beta not seeing on rescan.
The Blackmagic RAW plugin is offline in Premiere Beta. I check it in the regular version of Premiere and it works fine. I tried reinstalling, but it remains offline in Premiere Beta. Any suggestions? This system is:Premiere Beta Version 27.0.0 BETA StaticLib (Build 8) Windows 11 Intel Core Ultra 9 285k 128 GB RAM Geoforce 5080 Meg Z890 ACE motherboardThank you for any suggestions!
After updating Premiere Beta to 26.5 Build 77 I’m seeing major issues with Color Mode.I have Adobe-supplied media -- Weekend Camping demo -- with a variety of media formats; so far I have experienced this issue with the sample RED clips as well as ProRes 4444 Log. The MP4 Sample media (roller skating girl) does NOT cause issues. I will continue to dive into the footage and see if other codecs cause the same problems.Issues/steps to reproduce:Loading RED or ProRes clips (individual or in a sequence) into Color Mode results in slow/sticky controls. HUDs are not instantly responding and feels like you need to push hard to see a grade adjustment. Very quickly the HUDs will disappear. Touching the controls still changes the grade but HUDs do not pop up. Timeline stops playing. Program monitor is frozen on last image. Clicking on different clips in Clip Grid does not update the Program Monitor. Grade no longer updates. Switching to Edit tab does not unfreeze the Program Monitor. Program Mo
In Premiere Pro 2025 (25.5), once a media file has had its audio peak file generated, Premiere reuses that existing peak file whenever the same media is imported into another project. This avoids unnecessary cache generation and significantly improves workflows that reuse the same media across multiple projects.In the latest Premiere Pro Beta (both 27.0 and 26.5), this behavior appears to be broken. Premiere regenerates the audio peak file every time the same media is imported into a new project, even when a valid peak file already exists in the Media Cache.As a result, identical media can end up with duplicate peak files, increasing cache generation time and slowing down workflows that frequently reuse the same assets.(While testing use a longer media file so that peak generation takes long enough to clearly observe whether Premiere is reusing or regenerating the cache.)Steps to Reproduce (Scenario 1 – Across Projects)Create a new project. Import a media file with audio. (or just a lo
I am so far really excited about the new automatic object mask tool in Premiere Pro Beta. However, I am encountering a problem with tracking. After creating the mask, when I go to track if forward through the clip, after about 5-6 seconds of tracking I get the following error message:"Object mask data write failure. Failed to store Object Mask data due to a disk error. Your tracking data will be discarded."If I start tracking, then click "Stop" after about 2-3 seconds, then tracking is saved. If I then repeat this process, track forward + stop after 2-3 seconds I can make it through a 20 second clip without error messages or loss of data. But as stated above not when I track the whole thing at once.I am on Win 11 with 64 GB Ram and an AMD Ryzen 7 3700X 8-core./Markus
Changing a sequence's resolution through Sequence Settings causes the Direct Manipulation overlay to become desynchronized from the actual position of the selected clip.The underlying media is displayed correctly, but the Direct Manipulation controls remain positioned as if the sequence were still using its previous resolution. This makes the overlay inaccurate and difficult to use until the sequence is refreshed.Steps to ReproduceCreate a sequence and add a clip. Open Sequence Settings. Change the sequence resolution (either increase or decrease it). Return to the sequence and select the clip. Enable Direct Manipulation for the clip.Expected ResultThe Direct Manipulation overlay should immediately update to match the clip's new position and scale after the sequence resolution changes.Actual ResultThe Direct Manipulation overlay does not update correctly after the resolution change.When increasing the sequence resolution: the footage scales down as expected, but the Direct Manipulation
Editing 4K footage in a 1080p timeline.Scale set to 50% (as in Fit)100% wireframe is showing in the Program Monitor with Direct Manipulation set to OnSuppose this is more of a bug as moving the clip around makes it the clip all jumpy.Putting all the clips in a new sequence solves the issue temporary.W11 pro26.3.0.9
When deselecting “show audio time units”, the actual time on the timeline changes. This caused me to make a 37second edit instead of 30 for my client. huge problempictures below. Beta 26.5.0 build 77
Currently working in a Productionyeaterday, opening a project in the Production would not open a Project window properlytoday, app becomes unresponsive, forcing app restart. (4 times today) perhaps a second issue, app would not load clip media into the source window. Source info over window would update, but media in window would not.
Steps to reproduce: 1. Have a music track with ducking turned on with automatic keyframes 2. Export Result: Video that’s fine, but music-lessExpected: Audio to sound like it did in PremiereWorkaround: Turn automatic keyframes off before exporting and it works fine. System info Application: Premiere Pro (Beta) v26.5.0.77 OS: Windows v10.0.26200, RAM: 63.76 GB GB, CPUs (logical): 32
After I move the color grading setting in the new color tab, the video from the source monitor disappears. Only after I restart the program it shows again. Steps to reproduce: 1. ... Result: ...Expected: ... System info Application: Premiere Pro (Beta) v26.5.0.75 OS: macOS v26.5.2, RAM: 24,00 GB GB, CPUs (logical): 10
Using the footage provided for the Beta, I generated a clip that looked amazing as far as content. Two things:Just like Generative Extend, there is a color and video levels change at the edit. Color Saturation increases and Black Level dips about 5 IRE. After generating using the supplied 23.976P footage, it produced a 24P clip. Sequence setting is 23.976P.One other note, all of the skater footage is slowed down. Nothing plays in real time. The generated clip did not match the speed, I realize I can just slow it down, I just thought it worth mentioning.Thank you.Bob K.
Premiere crashes when I send a comp over to Ae. The comp arrives in Ae okay, but Premiere closes down and the comp is not created in Premiere upon reopening Premiere.
I wanted to extend a shot and only needed to stay on the final frame to achieve what I needed. So I used “add frame hold” to the clip. The clip split and I was able to extend the clip another second. I have done this often enough to know how it interacts with other features. Then I did my color pass on the project and realized the frame hold no longer worked. I tried making it again and the issue continued. Only when I turned off the new “color effect” which was added using the new color panel did it correct itself and hold on the frame I wanted. I am unable to use the color effect from the new color panel and frame hold at the same time.
Windows 11, any build of the Premiere 26. Duplicates are displayed incorrectly. For example, I have 3 duplicates, but it only shows 1. I don’t have any duplicates—it shows that there’s one file and that it’s a duplicate))))))) I have a duplicate video, but no duplicate audio—it shows the opposite. What’s going on with you guys at Adobe?) My screen shows two videos and two audio files. It doesn't detect duplicates for the audio files, but it does detect duplicates for the videos—it just doesn't show which file is the duplicate.I've cleared the cache twice—please don't mention the cache to me. I replaced the SSD with a new one. How can I fix this problem?
Premiere Pro Beta bug? Blend Modes under Opacity (Normal, Multiply, Screen, etc.) are unresponsive and can't be changed. I've reinstalled the latest Beta multiple times on two different laptops with the same issue. Can anyone confirm?
There is a known issue in Premiere that elements change positions when applied any film-impact effect and scaled above 100. I realized an information that may help the team identify the real issue. This bug occurs on every material if the material’s resolution is lower than the sequence’s resolution. Therefore, it can even be reproduced without external footage using only Premiere elements! For Example:Create a 2160p (3840x2160) sequence. Create either Color Matte or Bars and Tone but create them in 1080p resolution. (or in any resolution that is lower than the sequence’s resolution.) Scale the element above 100+ and add a film-impact effect on it (wonder glow in my case.) Preview the footage in different preview resolutions. (1/2, 1/4, 1/8 etc.)This is how the result should look like after the steps. I also realized that when moving the playhead, Direct Manipulation overlay stays correctly in it’s position and does not follow the offsetted media. The same bug does not occur if we cr
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.