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Hi there,I am pretty new to Character Animator, it is a great tool and I had a nice experience in this short time. However there is something I've not figured out yet. I created my character, set up the Photoshop file with correct naming and all and imported it into Character Animator. The mouth shapes work quite well. But when I smile or make a surpised face at the webcam, my character does not react. For comparison I tried with some of the example puppets and there was no problem. I couldn't find any differences with the example puppet and my character. Are there special settings for these two mouthes? Is there an extra setting for face tracking, not just audio? Am I missing something?Thanks in advance for answers 🙂
Hi, due to Covid-19 we have a situation whereby we have to work with pre-recorded talking heads for Characterizer. I'm wondering whether it's possible to feed this footage into Characterizer so that it allows the software to extract the relevant frames as per this video: https://youtu.be/z02AcZhxSfs?t=265 (assuming of course that we got the speakers to film the relevant expressions). Also, is it possible to incorporate more visemes to allow for a more nuanced puppet? Many thanks.
Well ... I tried to use transform and scale it worked but then, when used transform on pupils my puppet refused to track my eyes anymore (mouse & keyboard & camera all didn't work) I removed transform and then my puppets track my eyes movement properly Is there any way to change the size of pupil beside of using the transform behavior ?cuz when used on pupil, puppet's pupil doesn't track my eyes anymore Any help would be appreciated !
I've been a user of Adobe products since 1985 starting with PS and AI and later Pagemaker, ID, and other programs. I lived and died on these platforms. But I want to focus on Character Animator. I was so hopeful this application would help me escape the horrible kluge that is Flash and Flash Animation only to find that once again Adobe has somehow managed to take a powerful engine and make it a living hell to learn. I want to animate. I have years of expertise and creative work experience in cartooning, illustration and even traditional cell animation. Yet somehow your development team has removed as much intuitive interface from this program, as possible. Actually, that goes for virtually all Adobe products. It's as though the purpose of the program is to master opaque and confusing interfaces and not create art. It is no surprise to me that Behance is filled with the work of illustrators who are working in traditional media like ink and watercolor ands then posting it
I know by making them in group (folder) can do the job but I want to join 2 objects in different group (folder) is it possible ? what I am trying to do is simple ( but I don't know how to do it... )right arm & hands are attached to the body and is always visible left arm & hands are hid by the body (but they are visible when I move them)I want to make my left hand to bypass the body at some specific time so layer & folder order is like the following -----bypassed left hand (what I want to connect with the left arm !)right arm & hand (group) torso (group)left arm & hand (group) -----this is what I am trying to do any help would be really appreciated thanks in advance !
Goodday their dear friends,I just started with adobe character animator but I got some issues with my puppet.-The left pupil doesn't want to move. (In photoshop it called +Left Pupil)-The head of my puppet is moving strangely and is going off the body by himself.And I just started but I am making puppets with 2 kinds of mouths. Open and closed but it is not quite right if somebody wants to take a look at it and wants to help me I would very much appreciate that.Here are some screenshots: Thank you
Hey guys!I hope you all doing okay during this pandemic:) So I made an animation with (heavily inspired) South Park style. I do not think it is a rip-off, though some characters are similiar, nor it is a fan animation/remake/spin-off/whatever you call it. Anyway, you may give feedbacks and comments on the Youtube comment section about the animation overall, or the story, or the design, or the voices, or anything. It is dubbed in Indonesian language, but no worry, I provide English subtitle for International Audience. Thank you!:) https://youtu.be/GNvJ2o-8x0A
While using the walk behavior my puppet's neck keeps moving up and down weirdly. As well, the feet are stuck to the ground and are not moving with the legs. My puppet over all is also not moving it is just "walking" in place.
I am really loving learning this program, but I am still struggling with some basics.I have set the same arm tags for ARM IK and everything was working fine, but when I go back to my illustrator file > make a small edit > then Save > Go back to CharacterAnimator > the tags dissappear? What am I doing wrong! Been using the chole template.
What is the right way to use a blank puppet template to create a puppet in different positions? I was able to get a working puppet using a blank template but as soon as I add new positions (e.g. frontal, right side, left side etc..) to the same charcater, I have issues with the scene. Do you create a new template for each view?
Is there a quick way to apply the same changes to a puppet that has multiple positions (e.g. frontal, left, right position etc..). I am trying to change lip colors on a set of lips. When i use the main dropdown edit, the color is also applied to the inside of the mouth. Is there an option to recolor lips without having to open all lips positions individually? thanks
The bright yellow one up by the mouth. I have just finished this cartoon in Illustrator and moved it into Character Animator. This one spot won't go away, won't move, won't do anything but foul up the picture's center. When I try to eliminate it the name 'neck' disappears but the 'zero' won't go away. When I try to just eleminate it the Properties changes to (Handle). Why? And how do I stop it?
Hi guys, I was wondering if anyone could help me, currently my pupils move pretty well excepet for the fact that when I look up they go all the way behind my eyelids I've watched videos and set up my character how Okay Samurai suggests but my pupils still float behind the lids. I'd appreciate any suggestions or helpful tips Thanks in advance.
hi, Can anyone please help me reconnect my ai file to the puppet sample? I mistakenly saved the ai file under a different name and it is no longer connecting to the puppet. I went back and updated the name to be listed as the name of the original file but do not see any changes. Are there any other steps to take? thanks
Can someone help me to know how to set up my trigger to swap between the normal mouth and sad mouth.
Hi!I am having issues when importing an AI file. I named all layers properly - but, as you can see - the layers look totally different in CA. I used clipping masks in illustrator (for different colors on the tentacles f. e. ) and these seem to cause the problems. I also tried to save the files with "CC Legacy"-option. I am working with the latest version of all programs (the issues also appear in CA 2018 and CA 2019) Any ideas how to solve the problem? Help would be VERY APPRECIATED as I have to finish the commission by tomorrow.Thanks in advanceBest wishes,Nasha
Hello! I used the "Compute Lip Sync Take from Scene Audio" feature on a puppet and when I try to add some triggers to the scene they overwrite the existing timeline. Could anyone please tell me how to add triggers to a scene that was lip-synced? Thanks!
I set up my background to move and my character to walk in place, but it looks like my character is walking backwards. How can I change that to have the background move in the right direction?
What I'm trying to do:I'm using the Sticky Puppet and I want to put a hat on him that works in both left and right profile while walking. Problem I'm having:I'm dropping the hat on him inside the rig section on his head layer. This creates a copy of the hat in both left and right profiles with the hat pointing in one direction. So when I turn to walk the other way, the hat is facing the wrong direction. How do I make the hat turn with him? When I try to edit the left profile hat, it effects the right profile hat and vice versa. How can I make the hats work independently of each other? UPDATE:I figured out how to do this! I dropped the hat on both profiles above the head then I dragged the Origiin down to the head until I got the green highlight and now they both show up correctly. -Shaye
I'm new to Character Animator and would like to know if an animation can be exported to Final Cut Pro.
Hi All, Once my animation has been imported to encode the screen rendred to black, where as in Character animator the backdrop is white. How can I change the background to its original colour/background once its been encoded please? Thank you
I set up my first puppet for a walking cycle and am pretty happy how it came out except for one small section. and im sure its an issue with one of my handles, but i cant find it. if you can see in the pictures on the side the shirt rises with every stepso you can see the arm layered behind please help if possible.
I have to make an animation with weights falling from the sky to an elastic spiderwire. Here are 4 images from the storyboard. For the left part with the steel bar, I did it on After Effects.For the right part, I thought it would be easier on Adobe Character. In Adobe Character, I used the "Physics", Collision and particle (in canon mode) functions to drop my weights. The spiderwire is also in collision mode. But I can't get the spiderwire to stretch with the weight of the weights. I added a draggable handle in the middle of the wire. I succeeded to create the principle of animation by manipulating live, but not to record it : impossible to properly wedge when to pull it (I attach a .mov file which shows my tests, but it's a screenshot by QuickTime, not a render). It is very hazardous, I cannot trigger the fall of the weights at a precise moment to synchronize the fall with the deformation of the spiderwire. Can someone advise me to record this animation?
I'm very new here & watching all the tutorials, what Im trying to figure out here is using the Finn fish character I want him to start tiny & thern grow larger & larger as though swimming in. I can't find anything related to this. Can anyone give me some pointers please?
I have power outage and my Ch proj became corrupted. Please anyone help me to recover it:(Any help would be very appreciated.I spent a lot of time in that proj and I don't want to startover Is there any autosave folder somewhere where I can recover it?Thank you!
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