Materials swapping after adding decal Hello everyone. I'm having an issue in Dimensions where whenever I add a decal to the wet can model, the material for the side and top of the can flip, I have no idea why this is happening. When adding an image from the starter assets, I don't have this issue, only when importing a PNG or JPEG to place on the model does this happen. I've attached pictures of what I'm experiencing, I've tried brute forcing solutions like trying different image formats or generating UV's before adding the decal, but nothing is changing this outcome. Strangely when turning on raytracing, the colours reset to how they should be, but the decal goes missing. Does anyone know a solution to this? Or is this a bug with the current version?