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RobB123Participant

P: Screenshot Filter for Cloud-Stored Media in iOSOpen for Voting

  Feature Request: Screenshot Filter for Cloud-Stored Media in iOS     1. Current Limitation:   In the iOS Photos app (local library), users can easily distinguish between screenshots and regular camera photos (e.g. via the “Screenshots” album). However, once images are uploaded to iCloud or stored in iCloud Drive, this classification no longer persists in the cloud environment.     2. Resulting Problem:   During search and filtering within the cloud-stored media (especially via iCloud.com, Files app, or shared albums), there is no way to isolate screenshots. This impacts productivity and search efficiency, particularly for: Professionals using screenshots for documentation Users managing large media libraries Developers, educators, and content creators       3. Comparative Benchmark:   Competing cloud storage providers (e.g. Google Photos, OneDrive) already offer: Persistent screenshot classification across cloud and local views Search filters for media type (e.g. “type:screenshot”)       4. Suggested Enhancement:   Extend the “Screenshots” classification metadata to iCloud-stored files. Enable filter/search by media type (“screenshot”, “photo”, “screen recording”) across: iCloud web interface Files app iCloud photo search (including shared albums)       5. Benefit:   Improves content retrieval speed Aligns iCloud functionality with industry standards Supports advanced workflows and media management for power users  

Mike Choo
Mike ChooInspiring

Render queue improvement suggestionsOpen for Voting

The render queue gets used a lot, and there are some small tweaks that I think would improve quality of life when using it - hopefully you agree! - Add an audio alert to anything that stops the render happening. For example, the 'This will overwrite...' popup. It's very easy to miss and sit there thinking your render is happening, while this box is awaiting approval. Adding an audio alert would help make it less likely to be missed. - Add a modifier when adding to the render queue to automatically render to the exact comp name, even if an existing render has the same name.The use case is that I often have iterative versions of comps as they are produced, used to test things in edit. Re-rendering over the same file saves time compared to switching to Premiere, re-importing, replacing etc.The specific suggestion is to add a keyboard shortcut that is hard to do accidentally for 'Add to render queue and overwrite' - Ctrl+Alt+Shift+M for example currently seems to be free. The idea would be that using this shortcut would add the current comp(s) to the RQ, and automatically accept that the filename will cause an overwrite.The first time this command is run it should pop a message to alert the user - if accepted future uses of the command would just add the selected comp(s) to the RQ and overwrite the same filename. - Add an option to either fully collapse a line entry in the RQ after rendering is complete. As an additonal idea, having the list auto collapse all successful renders and keep any with errors in an expanded state would be useful to tell at a glance if there were any errors. That or colour-coding the Status column so that any errors or failures were marked in red for easy identification. - Add the option to reverse the sorting order of the render queue, so that new entries go to the top of the list, rather than the bottom. This sits alongside the request to have the RQ scroll all the way down when adding new items (https://community.adobe.com/t5/after-effects-ideas/add-to-render-queue-scroll-to-bottom/idi-p/15401668), as they are both aspects of the same workflow. For me, having them add to the top of the list would feel most convenient, but having a list that exposed the preset options etc without scrolling would also be great. - Just to back up @RobBarrett 's request (https://community.adobe.com/t5/after-effects-ideas/add-overwrite-all-option-when-overwriting-files-from-the-render-queue/idi-p/15400047) - having an option to dismiss all RQ warnings at once would be great. Cheers!

Hiroki NAGANUMA
Hiroki NAGANUMAParticipant

Please Bring Back the "Immersive Environment" (VR Headset Preview)Open for Voting

■ IntroductionUp until Premiere Pro version 22, the software included an essential feature called the "Immersive Environment", which allowed users to preview 360° and 3DVR footage in real time using a VR headset.For creators working with stereoscopic video, this feature was **indispensable for adjusting field of view, stereo disparity, and depth** during editing.However, starting with version 23.1, this feature has been completely removed. ■ What’s the Problem?The removal of this feature has led to serious workflow issues:・We now need to export the video every time we adjust the field of view or stereo disparity・Repeated rendering and playback checks significantly increase production time・As a result, I’m still forced to continue using version 22 solely to retain this functionalityStereoscopic adjustments require precise, iterative visual feedback that is only possible through real-time preview in a VR headset.Relying on exported playback is highly inefficient and unsuitable for professional work. ■ Why There Is No AlternativeThis feature cannot be replaced by other tools for the following reasons:・No other Adobe software, including After Effects, provides real-time 3DVR preview support via headset・Other leading video editing software, such as DaVinci Resolve, also lack comparable real-time stereo preview functionality・Therefore, the Immersive Environment in Premiere Pro was unique and highly valuable across the industry ■ Why This Feature Still Matters・Real-time stereoscopic preview is critical in VR content production・Demand for 3DVR video is expanding across many industries—education, medicine, tourism, live events, and the metaverse・The removal of this feature may be affecting many professionals and businesses without alternatives ■ The Risk of Staying on Version 22Though I continue to use version 22, there are growing concerns:・Future OS incompatibility・Lack of security updates・Risk of **losing compatibility with newer features and pluginsThese risks affect not only users, but also Adobe’s product ecosystem over time. ■ A Sincere Request to the Development TeamI truly appreciate Adobe’s continued innovation and the power of Premiere Pro as a professional tool.That’s why I hope the VR production community will also be supported in future updates.Please consider bringing back the"Immersive Environment" VR real-time preview feature** in upcoming releases.Thank you for your consideration. 【要望】Premiere Pro ver.23以降で廃止された「イマーシブ環境(VRゴーグルによるプレビュー)」機能の復活を希望します ■ はじめにPremiere Pro ver.22までは、VRゴーグルを使って360°・3DVR映像をリアルタイムでプレビューできる「イマーシブ環境」機能が搭載されていました。この機能は、VR編集における画角や視差の微調整に不可欠なツールであり、非常に多くの制作者にとって重要な存在でした。しかし、ver.23.1以降、この機能が完全に廃止されました。 ■ 何が困っているのか?現在は以下のような課題に直面しています:・画角や視差を調整するたびに、動画を書き出して確認する必要がある・書き出し・レンダリング・再確認を繰り返すことで、作業時間が大幅に増加・そのため、今でもver.22を使い続けざるを得ない状況立体視映像の調整は繊細で、リアルタイムに目視確認しながら調整することが不可欠です。書き出し後にヘッドセットで確認する方法では、効率面でも表現面でも大きな支障が生じています。 ■ なぜ代替できないのか?以下の点から、この機能の復活は他では代替できません:・After Effectsなど、Adobeの他製品でもリアルタイム3DVRプレビュー機能は提供されていない・DaVinci Resolveをはじめとする他社製編集ソフトでも、同等の機能は実装されていない・よって、Premiere Proのイマーシブ環境は業界全体でも非常に貴重な機能でした ■ この機能が求められている理由・VR映像制作の現場では、リアルタイムでの立体確認が不可欠・教育、医療、観光、イベント、メタバースなど、3DVR編集のニーズは今後ますます広がる・機能の廃止により、多数のプロフェッショナルや事業者が影響を受けている可能性 ■ ver.22を使い続けるリスク現在はver.22を使用していますが、以下のようなリスクがあります:・今後のOSアップデートで非対応になる可能性・セキュリティアップデートが提供されない・他の新機能やサードパーティプラグインとの互換性が失われていく懸念これは、クリエイター側だけでなく、Adobeにとっても望ましい状況ではないはずです。 ■ 開発へのお願い日々進化を続けるPremiere Proの開発に敬意を表します。だからこそ、3DVRや立体映像の制作現場でも安心して使い続けられるツールであってほしいと願っています。ぜひ、今後のアップデートで「イマーシブ環境(VRリアルタイムプレビュー)」機能の復活をご検討ください。