Build better products with our product team
Do a normal generation history, like filters and so on, now it's too basic, and barely useful ( Firefly)
케릭터 일관성 최고에요. 여기서 값싸게 쓸 수 있게 하면 이용자들 엄청 늘어날거에요
Sometimes with complex/large projects we have a desire to clean up stuff that has been floating around from testing phases. Typically the best way to clean everything up is to reduce the project based on selected comps. What often becomes an issue is that we can't do this if we want to maintain our global folder structure because it deletes any folder that doesn't have contents. Would be nice to have an option to perserve folders and then clean up the ones you actually don't need manually. Another big hurdle with reduce project is that expression that reference comps that aren't used anywhere in the selection for reduction get deleted so they break. At the minimum I would expect a warning (prior to reducing), but even better would be to simply preserve them by default. So: - Option to keep all folders - Default: Preserve comps that are referenced via expressions
In academia, students come and go every year and we often get requests to recover their data after they become and "Inactive user" in our Admin Console. When trying to find users on the "Inactive users" tab in Storage, there is no search tool as is made available in the "Active users" tab. In my experience, I am mostly asked; exclusivly, by inactive users to look to find their storage and never asked to find "Active users" as they can still access their storage data. I would like to request that you also include that search tool on the "Inactive users" tab as it would make it easier to find these user than it is now. Right now I need to search page by page by page... until I finally find the user. I find this method extremely tedious and time consuming. As you clearly have the capability of including the search tool for Active users, I find it odd that you have not found that it would be more beneficial to also include it on the "Inactive users" tab. It might also be nice have a date field to show when user became inactive as well as a way to sort on fields. Having thousands of records in their always growing that most likely don't have an email account in our system would be nice to cleanup every so often to reduce the clutter. Maybe even the abilty do download a csv to compare against our data. Thank you,
In Lightroom, please "remember" the currently select images in each folder as I move back and forth. This would be such a time saver!
Hello! I'm working on building out a video asset library in CC and I noticed I cannot import '.prtextstyle' file types. Is that something that will be added in the future? It'd be awesome to be able to save those in CC so they are easily accessible from project to project or for when we work with contractors. Thanks so much!
My appologies if this is answered elsewhere, but I couldn't find it. I have several panoramas that were taken with my Android phone using the panorama mode. I have edited them in Lightroom and they are saved along with non-panoramas in an album. When I share the album with others, the panorama is displayed in a panorama viewer, screen shot attached How can I turn off the panorama viewer? I just want them to see the flat rectangular image, as it appears to me in lightroom. I cannot find what metadata lightroom is using to decide to display it this way and turn it off. Help is much appreciated! Thank you. {Thread title updated by moderator}
Sería ideal una app en la que subas una imagen y puedas generar variaciones, expresiones, envejecimiento, rejuvenecimiento, cambios en el rostro y cabello, posicion del rostro, cambios de color de ojos, grosor de labios, complexión de grueso, delgado, giro de la cara y otras posibilidades
It’s 2025. I open After Effects and… it feels like I’m still working in 2013.While Blender, Unreal Engine, Houdini, and even newer tools like Cavalry are evolving with bold updates, After Effects has barely moved. Every time a new version drops, it’s disappointing to see tiny improvements disguised as “major features.” It’s as if Adobe is keeping the program on life support without actually developing it.Let’s call it out:Graph Editor – still outdated, clunky, and untouched for over a decade. No real-time preview, no modular behavior, no intelligent UI. No modern easing tools – no built-in bounce, elastic, inertia, or overshoot. You still need to rely on Expression tricks or 3rd-party scripts for basic animation finesse. No native effectors or procedural animation tools – while tools like Cavalry, Cinema 4D, and Notch offer real-time procedural workflows and effectors, After Effects is stuck in manual keyframes and precomp hell. Still no native IK (inverse kinematics) – even simple character rigs require a stack of third-party scripts or plugins. Why isn’t something like Duik, Rubberhose, or Limber native by now? No advanced duplicator – there's no built-in cloner or radial repeater like in Cavalry, Motion, or Mograph. We need a better system for duplicating layers with control over scale, delay, and animation. No node-based workflow – at least give us the option! Every other modern motion software has some form of visual scripting or node logic. 3D? A joke. The “3D” system in AE is laughably outdated. No lighting realism, no proper camera controls, no real viewport. Blender, Unreal, and even free tools are miles ahead. Scripts and plugins are doing Adobe's job – tools like Flow, EaseCopy, Motion Tools, Joysticks 'n Sliders, Duik, etc. are incredible—but many of these should be native. We're duct-taping creativity. Comparing with the rest of the industry:Cavalry offers real-time procedural animation with effectors, duplicators, behaviors, and constraints.Blender has had constant innovation: Geometry Nodes, real-time rendering, asset browser, grease pencil updates, and a thriving dev community.Unreal Engine drops massive features like Nanite, Lumen, MetaHuman, and more—for free.Houdini is evolving faster than entire Adobe departments, and that’s saying something.Here’s what we actually want:A modern graph editor with user-defined easing presets, preview curves, and velocity visualization Built-in bounce, overshoot, and motion behaviors — no more relying on expressionsEffectors and procedural animation systems, à la CavalryReal 3D integration or native support for importing scenes from Blender/UnrealA decent cloner/duplicator with delay, randomness, and animation controlsNative IK systems and rigging tools for characters and UI elementsNode-based system as an optional workflowTimeline folders or groupingBuilt-in SVG support and better shape layer toolsGPU acceleration that actually matters in real workflowsWe’re not asking for gimmicks. We’re asking for Adobe to start treating After Effects like it’s part of the future—not a legacy app with patches.If you’re a motion designer, VFX artist, or animator feeling the same, raise your voice. We love After Effects for what it was. But now it needs to evolve—or get left behind.
Bridge automated photo stacking is simply a painful existence. I run a real estate media company and we are shooting thousands of images per day. Our workflow includes stacking 5 image brackets for file management and organization while culling. Bridge's "Auto Stack HDR" is effectively useless. It NEVER works correctly and ithas no customization for stacking parameters. Lightroom at least has a "Stack By Capture Time" feature which is decent but lightroom itself is not a great choice for file manageent. We NEED the abilty to set custom parameters for auto stacking. All of the data needed is in the meta data. We need options for stacking via Capture TimeSequenceEVExposure CompensationFile TypeCamera Serial Number Any other meta data that may be relevant. Additionally, Please make selecting the WHOLE STACK the standard and selecting the top image require the option key. I can't think of a reason that someone would want to drag the top image off of a stack without purposfully meaning to do so. We as a company are still using Bridge 2022 because it seems to be the best version before Stacking became completely usuless. Willing to pay a bounty to the engineer or script writer who can make this happen. Fro what I understand, Adobe has some sort of patent on the concept of "Stacking" which means there are no other alternatives that can help.
Having a functioning color picker that identifies its space/color in lumetri scopes would greatly improve efficiency for all Premiere pro users. This identifier would show in parades, vectorscope, histogram. I believe this should be a relatively simple addition with huge impact Currently, for skin tone adjustments users have to create a mask on skin then make adjustments, hide the mask to look at the overall image, unhide it to make further adjustments, and do all over again to your liking. Not only do you have to keep switching back and forth between panels, you have to create a mask for each clip. This eats up an enormous amount of time and becomes a back and forth game. Alternatively, users can use the HSL secondary to select colors but without this color picker or using the mask, one would not know how they are affecting the colors relative to the scope. If you are a technical grader, your needs are not met here.
Hello! Now that Premiere has generative extend, I think it would be awesome to use similar technology to enhance the morph cut feature. When editing interview footage, for example, morph cut can sometimes create unnatural moving or visual artifacts, whereas a generative or AI-assisted morph cut could create a more natural, fluid transition in the subject's movement.
Hi, I’ve been a long-time user of Premiere Pro, and I find it frustrating that despite improvements in many areas, the Warp Stabilizer remains far behind both modern expectations and real-world editing needs. The stabilization often fails with standard handheld footageThe algorithm tends to over-distort the image, especially when there’s a moving subject like a person in the frameEven slight movements can cause the stabilizer to react unpredictably and unnaturally DaVinci Resolve, for example, often handles these situations much more smoothly and naturally. As a dedicated user of Premiere, I would really appreciate it if Adobe could: Work on improving the Warp Stabilizer engine Thanks,(MB)
Color range mask does not retain the same color when copied to another photo. Instead, the mask selects just a similar color. This makes the tool a bit annoying, since it always just guesses which color could be the one you need. It would be great if there would be the possibility to also choose a color, and then it saves the color for the mask, just as the luminance range mask does. When I select the skin tones for example and copy it to another image, where there is a person with another skin tone, the tool sometimes selects just a grayish green tone. For example, “adaptive mode” and “static mode”.
The only tool in iPhones built in camera roll editing software in my opinion is the brilliance slider. This is a very helpful tool, and when used with caution, can yield great results. I wonder if Adobe has ever considered adding their own version of a brilliance slider?
Hi Adobe Team,Please add support for uploading custom fonts (.otf/.ttf) in Photoshop Mobile. This feature is essential for branding and design flexibility. Apps like Canva and IbisPaint X already offer it, and it’s a must-have for staying competitive in mobile editing. Thanks! — Atharva
Firefly doesn't produce big size images unless you edit it n Generative fill. When I do this ,of course, the item size and placement changes. It does't always look good. Why don't you add to the left menu more size options that is more than 3000 PX to produce at least 9 MB photos? !!
In the Photoshop Android beta, renaming text or layers is a time-consuming process we have to dig deep into the settings just to make a simple name change. Please consider adding a double-tap to rename feature for text and layer names. This would save a lot of time and reduce the frustration of going through multiple menus. A simple and intuitive rename option (like double-tap) would greatly improve the mobile editing experience.
In Lightroom 14.4 Classic, AI-enhanced image data is now stored in a single DNG file along with the original image data. Until now, I've been archiving data to different repositories with different compression settings; one repository for the original data in lossless compression, the other for the enhanced data in lossy compression. I have now lost this option. Would it be possible to continue to allow separate storage (in order to save space)? Perhaps as a selection in the options when exporting?
Hello Adobe Team, I would like to request the addition of XMP Profile import functionality in Lightroom Mobile for iOS/iPadOS. Currently, while presets can be imported without any issue, profiles are not supported. This feature is available on the Android version of Lightroom Mobile, and it would be immensely beneficial to have it on iOS as well to ensure feature parity across platforms. Profiles are a crucial part of my editing workflow, and having this capability on iOS would greatly enhance the mobile editing experience. I believe many other users would also find this addition valuable. Thank you for considering this request, and I hope to see this feature in a future update. Best regards,Paweł Słowik www.slowik.eu
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.