Feature Request.... Option to remove unused Layer Styles. Control-click/Right-click the fx icon for a Layer and get... | Copy Layer Style | | Paste Layer Style | | Clear Unused Styles | (NEW) | Clear Layer Styles | I spend so much time manually click-dragging empty layer style options to the trash. Thanks!
Creative Cloud tells me there is an update to Bridge - V16.0.5 Great except it is not compatible with Windows 10This is effectively forcing users to ‘upgrade’ to Windows 11 despite Microsoft extending support for Windows 10 for another year.Trying ‘customer support’ is a waste of time - 3 rounds of chatbot followed by someone copying and pasting platitudes of a script whilst simultaneously ignoring your request is not ‘support’Can support for Windows 10 please be extended until at least Microsoft stop supporting it?
Issue: Auto Reframe no longer tracks a person's head in a static talking-head shot. The Analyze function does nothing.Steps to reproduce:Create a 9:16 sequence from a normal 16:9 talking-head video.Apply Auto Reframe to the clip.Set Motion Tracking to Faster Motion.Click Analyze.Expected result:Premiere should analyze the clip and generate Position keyframes that automatically move the 9:16 frame horizontally to follow the person's head, as Auto Reframe has done in previous versions.Actual result:Nothing happens when I click Analyze. No useful analysis occurs and no tracking movement/keyframes are generated. The vertical frame does not follow the person's head.This workflow has worked for me many times in previous versions of Premiere. I am not trying to learn how to use Auto Reframe; I am reporting that the functionality itself is no longer working as it previously did.This is particularly frustrating because Auto Reframe was extremely useful for exactly this type of static talking-head footage, and the current behavior makes the feature effectively unusable for that purpose.You took away an incredibly useful tool for literally nothing.
Now that the iPhone 15 Pro has an action button that can be customized to run any app Shortcut, it would be great to be able to use it to launch the Lightroom Camera. However, there seems to be no such shortcut available at present.
I’d really love to see Substance 3D Designer come to the iPad.I use Designer a lot, and I think it’s one of those programs that could actually work really well on a tablet. A big part of the workflow is building graphs, testing different nodes, tweaking values and experimenting with materials, so it would be great to be able to do some of that without always having to sit in front of a desktop PC.For me, the biggest benefit would simply be convenience. Being able to work on a material while sitting on the couch, on a plane, while traveling, or basically anywhere away from my main workstation would be incredibly useful. Sometimes I just want to experiment with a graph or make a few changes, and having to go back to the computer for that can feel unnecessary.Modern iPads are also surprisingly powerful. ZBrush, for example, works really well on the iPad, which shows that these devices are already capable of running serious 3D applications. Because Designer is mostly node-based, I also feel like the interface could translate pretty well to touch, especially for navigating graphs, connecting nodes and adjusting parameters. Apple Pencil support could be useful too.It would also be really nice if projects could move easily between desktop and iPad. You could start something on your PC, keep working on it later from the iPad, and then continue again on desktop without having to change your workflow.I don’t think an iPad version would need to replace the desktop version or have every single advanced feature from day one. Even having a solid version focused on creating, editing and experimenting with graphs would already be extremely useful.I think Designer is a really good fit for the iPad, and I’d definitely use it regularly if you guys ever decided to bring it over.
Please simplify and make track targeting behavior consistent and predictable.When I copy a clip from the timeline and paste it, I expect the clip to be pasted onto the currently selected/targeted video track (for example V4), especially when V1 is explicitly disabled as a target.Currently, Premiere can paste the copied clip back onto its original track instead, which can overwrite existing work on that track. This is extremely confusing and can potentially destroy part of an existing edit.The UI already provides clear V1/V2/V3/V4 track-targeting controls, so users naturally expect Ctrl+V to respect the selected target track.Please either: Make standard Paste (Ctrl+V) respect Track Targeting, or Provide a simple, clearly documented preference that lets users choose between: Paste to Original Track Paste to Target Track Having separate concepts such as Source Patching, Track Targeting, Paste to Same Track and Paste to Target Track makes a very simple editing operation unnecessarily complicated.The goal should be predictable behavior: if I select V4 as my target and disable V1, pasting should not modify V1.Please prioritize improving the consistency and usability of existing editing workflows rather than adding more complexity to the interface.
Please introduce a toggleable "Magnetic Timeline" mode in Premiere Pro, inspired by the primary storyline behavior found in Final Cut Pro and modern fast-turnaround editors like CapCut.The Problem:Currently, making fast structural edits, deleting clips, reordering scenes, or inserting B-roll often results in unwanted gaps, accidental overwrites, or out-of-sync audio/video tracks unless the editor manually shifts clips or relies heavily on ripple-delete shortcuts and track sync locks. For content creators, social media editors, and documentary storytellers who iterate rapidly, the traditional track-based rigidity introduces unnecessary friction.Proposed Solution:A dedicated toggle button on the Timeline Header (e.g., next to "Snap in Timeline" or "Linked Selection") that enables Magnetic Mode:1. Auto-Close Gaps (Ripple by Default): Deleting, trimming, or moving a clip on the primary story track automatically pulls adjacent clips together with zero empty space left behind.2. Collision Avoidance: Dragging a clip between two existing clips pushes everything downstream automatically without overwriting.3. Smart Secondary Elements (Connected Clips): B-roll, sound effects, titles, and adjustment layers anchor to a primary audio/video clip so they move together when the primary timing changes, preventing sync drift.4. Non-Destructive Toggle: Editors should be able to toggle the magnetic behavior on and off at any moment, retaining full access to standard track-based editing when precise, multi-track finishing is required.Why this matters:Premiere Pro remains the industry standard for professional finishing and multi-track audio, but platforms like CapCut and FCP attract users who prioritize rapid assembly and friction-free pacing. Offering an optional Magnetic Timeline mode bridges the gap between ultra-fast pacing and advanced post-production capabilities without forcing users into third-party software.
I think I covered it. All I’m asking for is the option to click on an image in the Adobe Stock subscription service to avoid AI Studio — which I, personally, do not want. If someone wants to opt in to that, OK, but please GIVE US AN OPTION!
When selecting a tool such as Crop, a panel opens which covers part of the workspace for the image being edited. The options menu should open in a moveable window that the user can resize and shift around to a convenient location on the screen instead of automatically obscuring part of the image. Working space on a laptop screen is small enough already; a moveable window would help make the most of the limited space available. And get rid of crop suggestions! They are a waste of space and processing resources.
Merci de prendre connaisance du fichier pdf joint que je vous ai envoyé il y a 6 ans
Not all of us are programmers.And yet, many of us are designers who still need to create web-based pages to present information, projects, products and ideas.That is the basic need.For years, Adobe Muse was a great answer to that problem. It allowed designers to work visually and build websites without having to become developers. We know Muse is no longer being developed. Dreamweaver has also been left behind in many areas, while XD seems to be moving toward the end of its journey.So here is a question for Adobe:Why are these capabilities still separated across different products — or disappearing altogether?Why not bring the best ideas from Muse, Dreamweaver and XD together into one new application?Imagine a modern Adobe tool where a designer could:• Design a website visually, without coding• Create responsive layouts and interactions• Prototype the experience• Work with real web content and components• Have access to HTML/CSS when needed, without being forced to start there• Publish directly to the web• And do all of this within the Adobe ecosystemThis wouldn't simply be “Muse 2.0.”It could be something much bigger.The web has become an essential part of almost every designer's work, but there is still a gap between designing something and actually publishing it as a functional website.Not every designer wants to become a developer just to get their work onto the web.And not every developer wants to spend their time translating every visual decision from a design tool into code.There should be a better middle ground.Adobe already has an enormous amount of knowledge, technology and talent across its products. The opportunity is to connect those pieces and create a tool specifically designed for the space between creative design and web development.And honestly, Adobe could use a killer app.A product that makes designers say:“Finally. This is exactly what I needed.”Maybe the answer isn't bringing Muse back.Maybe the answer is building what Muse was trying to become — combining its visual simplicity with the power of modern web technology and the interaction capabilities we expected from XD.I've probably heard this idea before. And I'm sure Adobe has heard it too.But perhaps it's time to ask the question again:If Adobe built one serious, modern, designer-first web creation tool by combining the strongest ideas from Muse, Dreamweaver and XD — would you use it?I'd genuinely like to hear what the design community thinks.And more importantly, I'd like to know whether Adobe is listening to us...
Not all of us are programmers.And yet, many of us are designers who still need to create web-based pages to present information, projects, products and ideas.That is the basic need.For years, Adobe Muse was a great answer to that problem. It allowed designers to work visually and build websites without having to become developers. We know Muse is no longer being developed. Dreamweaver has also been left behind in many areas, while XD seems to be moving toward the end of its journey.So here is a question for Adobe:Why are these capabilities still separated across different products — or disappearing altogether?Why not bring the best ideas from Muse, Dreamweaver and XD together into one new application?Imagine a modern Adobe tool where a designer could:• Design a website visually, without coding• Create responsive layouts and interactions• Prototype the experience• Work with real web content and components• Have access to HTML/CSS when needed, without being forced to start there• Publish directly to the web• And do all of this within the Adobe ecosystemThis wouldn't simply be “Muse 2.0.”It could be something much bigger.The web has become an essential part of almost every designer's work, but there is still a gap between designing something and actually publishing it as a functional website.Not every designer wants to become a developer just to get their work onto the web.And not every developer wants to spend their time translating every visual decision from a design tool into code.There should be a better middle ground.Adobe already has an enormous amount of knowledge, technology and talent across its products. The opportunity is to connect those pieces and create a tool specifically designed for the space between creative design and web development.And honestly, Adobe could use a killer app.A product that makes designers say:“Finally. This is exactly what I needed.”Maybe the answer isn't bringing Muse back.Maybe the answer is building what Muse was trying to become — combining its visual simplicity with the power of modern web technology and the interaction capabilities we expected from XD.I've probably heard this idea before. And I'm sure Adobe has heard it too.But perhaps it's time to ask the question again:If Adobe built one serious, modern, designer-first web creation tool by combining the strongest ideas from Muse, Dreamweaver and XD — would you use it?I'd genuinely like to hear what the design community thinks.And more importantly, I'd like to know whether Adobe is listening.
Hello, In the current version of Lightroom Classic, the GPS track used to geolocate the photos is limited to 50.000 points. It is not enough in 21e century. The modern watches are able to take the GPS position every seconds. In that case 50.000 points correspond to 14 hours only ! For the modern outdoor endurance activities like ultra-trail running, mountaineering and even long hikes it is not sufficient. Please, extend the Lightroom Classic capacity in order to accept at least 40 hours of such a activity (UTMB like ultra-trail) = 150.000 GPS points. BR, Maciek
Hi, I am trying to create caption in Bahasa Indonesia for a Video. But Premiere Pro auto caption allows only few languages such as English, Mandarin, Spanish, German, French and Japanese, etc.It will be helpful if Bahasa Indonesia is available for this feature because my video editing project is in Bahasa Indonesia.
Like I said: “Allow option in radial repeat, to have each instance remain upright, like numerals on a clock, rather than rotate, so object in the 6:00 position isn't upside down”
파이어플라이에서 씨댄드모델을 선택해서 영상생성할경우 이미지첨부에 인물얼굴을 넣으면 생성이 제한됩니다. 귀사 정책으로 인해 안된다고되어있는데 숏드라마를 만드는 1인으로 배우나 유명인같은 실제인물사진은 베한하는게 맞지만 ai로 생성한 가상인물도 사람으로 인식되어 첨부가 안됩니다. Ai드라마 특성상 배우얼굴을 동일하게 유지하기위해서는 얼굴첨부파일이 필요한데 실제 씨댄스앱사이트내에서는 제작핢대 얼굴첨부해도 영상작동이되는데 어도비만 제한하는게 이해할수가 없습니다.개선을 요청합니다
I think all portrait photographers would like to have any AI portrait retouch system on Lightroom classic and photoshop, like FACEAPP. We really need something like that. And I know that Adobe can do better than faceapp
I’m working on a project, and I go to reference another video with the context of referring someone to watch a previous video for education purposes, I pin a short clip of the referenced video on the timeline just above the major video then scale it down so it draws the viewer for just a brief second to the referenced video I like them to eventually go and look at. I would like them to see the whole full referenced so if I could add hyperlink on the video so when they click it or a text that says “click here for full video it will take them there. Just like in YouTube except this video is not on YouTube its on Instagram so it's not like I could make card for it. So what if you guys allowed hyperlink embedding write on the timeline! That would be a game changer because then we could reference videos on platforms lime TikTok or Instagram or anywhere where the link will take them and just embed it on something they could click. Make sure when you guys follow through with this, I get my Credit!😁😏
AE expressions currently support the following interpolation types: linear, ease, ease in and ease out.To provide better control over the easing curve, I propose implementing an additional interpolation type: Bezier. A matrix of 4 values would be used to define a cubic bezier (similar to how this is handled in CSS animation) Something like this:bezier(t, tMin, tMax, value1, value2, [0.4, 0.14, 0.3, 1]) A nice little enhancement, which would allow greater creative control over expression based animation. Thanks for your consideration.
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