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In the new Substance Stager version 3.0.2 I've got the message: Unable to enable GPU rendering. I've updated my NVIDIA RTX 4000 to the latest drivers, Uses Windows 11. Nothing helps. Any suggestions what to try more? Rendering takes forever without GPU /Eva
I'm using a UDIM workflow on a model in Painter, and attempting to render it in Stager. When I import my model into Stager as an FBX, it imports with all of the materials applied to various areas of the model correctly. However, the bug I'm observing is that textures applied to the first material (UDIM 1001) appear on all of the subsequent UDIMs as well. In this case I'm using normal maps to start.
I have a new installation of Adobe Cloud, and have installed Stager from that app. I have the necessary licenses. Every time I open Stager, I get the splash screen, then it tells me it's going to close because I need to install the app via the Adobe Cloud app (which I've done...multiple times). Mac OS. Sequoia 15.1.1. M2 Mac Mini Can anyone provide some insight?
Hi All I am just trialling Substance (previously a Keyshot user). One of the things I am struggling to succeed with is Brushed Metal on a 6 sided shape. Each edge is rounded For some reason, Stager is putting the brush strokes in the correct direction, but on the rounded edges it is canging the orientation of the brush strokes by 90 degrees which is incorrect. Do you have any thoughts on how to correct this? It gives best results using UV projection. I have tried the other two projection types. Here is a screenshot of the issue. The green lines show the brush strokes behaving correctly, but the red ones on the radiused edge are incorrect. https://app.screencast.com/1qO5dxDHr6xBK Any help would be greatly appreciated. Thanks
Dear Adobe,Please help.My stager will not export my animation files to mpg4 or gif.It starts and then puts up error log.Im running M2 Ultra mac with 128g ram.Thanks,Phil.
When trying to access “Libraries” a dialogue box pops up that says “Share and update team assets smoothly” with “Skip” and “Next” buttons. Choosing either button takes you to a dialogue box that says “Browse libraries in business storage” with a “Done” button. At this point the button is unresponsive and I cannot get rid of the dialog box to access any libraries. Any ideas? THANKS in advance!
Dementionアプリを起動しDemention形式の保存ファイルを開くと、アプリケーションエラーが発生し何も操作できない。何度も再起動しても治らないので困っている。新規作成で3Dモデルを読み込みしてもエラーが出ます。
Hi Community, Is there a easy way to cancel a 3D Model to Image generated render and revert to the initial object ?I found how to hide or see the object guide but not how disable the effect applied.Any assistance would be appreciate.Thanks
Selling a Substance material as part f a 3D model is not permissable. But selling a Stager Product with the substance material ? Since the buyer must have a Substance license it must be permissable right?
Hi, I'm having an issue loading a file in Substance Stager I have been working on with no prior issues. I'm unable to tell from the log file what exactly the issue is, and I am able to open other files without any problems. I've attached the log file, if anyone has insight into why this is happening or how I can fix it, that would be greatly appreciated. Thank you!
Hello I have added 3D text to the sides of a cube. When i rotate the cube, the text moves with the sides in design. However, when i use the timeline to preview the render, the text does not move with the cube. I have merged all the text and the cube but it does not seem to work as a single object. Is it possible to add 3D text to a 3D shape and then use the rotate/spin rendering? Thank you Stuart
Does Stager support remote scripting the same way Painter does?From my own testing and the official docs is does not seem to, but I just want to make sure.
Creation of an API in order to update Stager scene elements in a programatic way and generate scene screenshot. That would allow to generate packshot of product a fast as possible.
This model was made on Blender, it looks good when I visualize it on that program.Why does the mesh breaks when I open it on Substance Stager? What is the problem and how can I fix it?
two adobe programs and both on 3D industry but for some reason there is no real link structure between them. When we send the painting we made in painter to stager with its object, it sends it as a new object. however, it just needs to update the changes. I can move the object from painter in stager to other places, I can put it under other objects in the scene, I can shrink and enlarge it. but then if I need to change something in painter, it goes to stager as a new object and I have to do all the placement operations again. the existing object is not updated. this is very pointless. for example, when I export a model I drew outside with the same file name, I can update this object in painter. but I can not do the same in stager. just for this reason I use another program instead of adobe's own rendering program (which works exactly as I said), while adobe stager just takes up space on my computer without ever opening 🙂
Cannot open Substance 3D Stager file.And I get an error when I create a new file.Can you do something about this? I will send you a bug report.System ,Win11, NVIDIA GeForce RTX 3070 Ti, Core(TM) i7-12700H
So I'm working on this project, it has displacement in substance painter, the model was correctly prepared before painting it and everything is working wonderfully in painter. Now that I'm done with painter, I used the "send to substance painter" option to export it to stager directly, but every single time it comes out with this error:Any help is appreciated! Note that both substance and stager are up to date.
I am trying to place a PNG as a SINGLE decal on only 1 side of my 3D Shape. When I drag and drop my PNG to the desired location it ends up mirroring on all sides?? Does anyone know how to turn this off or have any ideas what is wrong? Thank you!
Hi everyone.I'm having difficulties importing a 3D model that includes a glass sphere into Adobe Aero. I want to ask if there's a way to keep it transparent when exporting from Stager? Here's how I created my 3D model:1. I created it in Nomad Sculpt2. I used Adobe Substance 3D Painter to add the glass appearance to the sphere3. Sent it to Stager. In Stager, I choose Export for Aero (and it was exported as a .GLB file)4. I imported the .GLB file into Aero, but the glass material is gone. Below are the actual result and my expectation: I hope to receive your advice on this >_<
I'm interested in using Substance 3D Stager, but before subscribing I would like to to know if I can create an interactive 3D file (ie viewable from multiple angles) that I can send electronically to a customer to view who doesn't have any 3D software (a proof of sorts - something like a pdf that could be opened in Reader).
Hi everyone,When I try open my 3D model, I get an error message below. I was able to open the model earlier but im now unable to. I've also attached the log form.Thank you in advance.
Rendering on the highest spec Apple MacBook Pro 16-inch still taking painfully long. M1 Max 64GB of memory taking over an hour to render at medium/high settings 2000x3000 resolution. Seems like Stager is only using a fraction of the power my machine is capable of producing.
>とっとQOEtgl' SとttとTアプリを起動するt
So, I have a 3D model of a water tower that I need to put a logo on as well as make white. Making it white is easy.. but the decal is a different story. The tank itself is a folder (group) with each of the panels in it. When I drag and drop my transparent .png of the cities logo on it, it only goes onto one of the panels and not all the way across the whole group of panels... Is there a way to apply a decal across multiple objects like this?
From simple to complicated scenes, I cannot open a single Stager file that I have created. I was working on these last week with no issues, all the way up to the end of the day Friday. This week I get nothing but error messages. I have verified that there are no updates needed for system, drivers or Stager itself. Attaching log file as requested in the error message.
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