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3

After Effects Lagging when moving objects around

Community Beginner ,
Apr 15, 2025 Apr 15, 2025

I open up After Effects like normal and can animate etc also rendering fine.

Its frustrating when i move shapes around the screen it lags alot.

Is this to do with the AMD 9070 not optimised for it yet?

 

I change the GPU Sniffer to GPU Sniffer 123 and it works like butter.

 

Pc specs:

Amd Ryzen 5 7600x

32gb Ram 6000mhz

m.2 7000mbs

Amd 9070

850w power

 

Is there another solution this weird laggy bug without changing the GPU Sniffer name?

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correct answers 1 Correct answer

Adobe Employee , Jun 19, 2025 Jun 19, 2025

Hi all,

The fix for the interaction lag with AMD GPUs has now been released with After Effects 25.3. Please update to that version and let us know if you continue to encounter this issue.

 

Please see this link for a full list is issues fixed in 25.3: https://helpx.adobe.com/after-effects/kb/fixed-issues.html 

 

Thanks again for your reports and feedback, as they were critical to getting this fixed.

 

Cheers,

- John, After Effects Engineering Team 

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Adobe Employee ,
May 08, 2025 May 08, 2025

There is an issue in 25.2.2 with AMD cards that will be fixed in 25.3 when that releases. You can validate that by installing the current AE Beta which you can download via Creative Cloud Desktop. 

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Adobe Employee ,
May 08, 2025 May 08, 2025

Hi @kubajj,

Thank you for reporting this issue. We've identified this as a problem for AMD GPUs and a fix is available in the latest Beta builds of After Effects. If you can, please download the latest Beta build of After Effects and let us know if you see the problem resolved.

 

I'll be merging this post with the existing thread on this issue so that you'll be informed when the fix is available in the general release version. 

 

Cheers,

- John, After Effects Engineering Team 

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New Here ,
May 08, 2025 May 08, 2025

Hi John thanks for the reply, i did install the beta version and its working soooooo good and its rendering so fast im amazed. Thanks for help!

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New Here ,
May 08, 2025 May 08, 2025

do you tried the after effects beta version? TRUST ME it will WORK!

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Participant ,
May 11, 2025 May 11, 2025

Hello John @JohnColombo does the beta version also fix the problem for Nvidia users? I have nvidia gpu but I also have lagging and i have to use gpusniffer rename trick to make the program run smoothly.

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Adobe Employee ,
May 12, 2025 May 12, 2025

The bug did not impact NVIDIA workflows and would come into play only if OpenCL was being used as the renderer.

To check which renderer is being used by your project, go to File->Project Settings.

For NVIDIA cards, we use Mercury GPU Acceleration (CUDA) should be used.

 

If CUDA is already selected (even if it is greyed out), you might be encountering a different bug which we can explore

If CUDA is not selected but is available in the drop down menu, try switching to it and see if the problem goes away.

Lastly, if CUDA is not even being presented with OpenCL or Software is being shown, indicates your NVIDIA card is being rejected, which will require further investigation as well

 

Looking to hear back from you

 

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Participant ,
May 15, 2025 May 15, 2025

I updated AE and set the renderer back to CUDA and the issue seems to be fixed now. Thanks

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Adobe Employee ,
Jun 19, 2025 Jun 19, 2025

Hi all,

The fix for the interaction lag with AMD GPUs has now been released with After Effects 25.3. Please update to that version and let us know if you continue to encounter this issue.

 

Please see this link for a full list is issues fixed in 25.3: https://helpx.adobe.com/after-effects/kb/fixed-issues.html 

 

Thanks again for your reports and feedback, as they were critical to getting this fixed.

 

Cheers,

- John, After Effects Engineering Team 

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New Here ,
Sep 16, 2025 Sep 16, 2025

Hi!

 

Getting the same error. Tried everything, nothing worked. Currently using AE 2024, because none of the versions from 2025 works (I tried even the Beta). I also tried the renaming the GPUSniffler.exe, and it also didn't work.


My configs: 

CPU: Ryzen 7 7700 8-Core

GPU: Nvidia GeForce 1060 3GB 

RAM: 48 gb

GPUSniffer: 

GPUSniffer testing 830
Initializing GPU Tech:
Try CUDA: 1
Try OpenCL: 1
Try Metal: 0
Try Vulkan: 0
Try DirectX: 1
KernelLoadAction: 0
UseOpenGLContext: 0000000000000000
UseDeviceContext: 0000000000000000
UseD3D11Context: 0000000000000000
CUDA system device count: 1
Found CUDA device index: 0 Name: NVIDIA GeForce GTX 1060 3GB
No capability restrictions detected - adding device to list
OpenCL system device count: 2
Found OpenCL device Name: NVIDIA GeForce GTX 1060 3GB supportsSSG: 0
Skipping nVidia OpenCL device
Found OpenCL device Name: gfx1036 supportsSSG: 0
No capability restrictions detected - adding device to list
Found DirectX adapter Name: NVIDIA GeForce GTX 1060 3GB - 4318:7170, Dedicated Memory: 3109027840
Device does not support 16-bit ops. Skipping...
Found DirectX adapter Name: AMD Radeon(TM) Graphics - 4098:5710, Dedicated Memory: 498876416
Device created and added at index: 0
Finished gpu initialization in 0 ms

--- GPU Computation Info ---
Found 3 devices supporting GPU computation.
CUDA Device 0
Name: NVIDIA GeForce GTX 1060 3GB
Vendor: NVIDIA
Integrated: 0
Capability: 6.1
Driver: 13
Total Video Memory: 3071MB
OpenCL Device 0
Name: gfx1036
Vendor: AMD
Integrated: 1
Capability: 2.1
Driver: 2
Total Video Memory: 18615MB
DirectX Device 0
Name: AMD Radeon(TM) Graphics
Vendor: AMD
Integrated: 0
Capability: 6.05
Driver: 12.01
Total Video Memory: 20517MB
--- DirectX Graphics Info ---
Renderer: NVIDIA GeForce GTX 1060 3GB
Vendor: NVIDIA
Dedicated Device Memory: 2965 MB
Dedicated System Memory: 0 MB
Shared System Memory: 24138 MB
Max Feature Level: 12.01
Max Shader Model: 6.05
Resource Binding Tier: 3
Resource Heap Tier: 1
Tiled Resource Tier: 3
Tearing Supported: YES
D3D11 Interop Supported: YES

Attached Monitors:
Monitor 0 properties:
Name: \\.\DISPLAY1
Desktop Coordinates: (0, 0, 1920, 1080)
BitsPerColor: 8
Max Luminance: 270 nits
Min Luminance: 0.5 nits
Max FullFrame Luminance: 270 nits
Advanced Color Capabilities: OFF
Finished DirectX Display test in 175.713 ms

--- OpenGL Info ---
OpenGL Test skipped: directx graphics tests already passed.

GPUSniffer process exiting after 4350.75 ms
GPUSniffer result: 817(0x331)
InitMS: 433.556, SniffMS: 4351.6

Please, someone help me with this. Thank you!

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Adobe Employee ,
Sep 16, 2025 Sep 16, 2025

Can you expand on the exact nature of issues you are facing? 

The symptoms you are encountering may look similar but probably stems from an entirely different root cause.

It will help if you can provide additional details like whether the issue happens with a new project with no media (just a red solid), with a specific effect, with CUDA or OpenCL selected as the renderer etc.

 

The GPUSniffer log you posted looks fine with all cards on the system being detected properly

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New Here ,
Sep 17, 2025 Sep 17, 2025

Hey, sure. 

 

It happens with every project, even with no media at all or media with effects. I can't move objects around properly because it lags a lot, and the timeline laggs too. I've also tried working with the minimum resolution possible, and still lagged. 

 

What I notice is that the problem is the UI itself, not the program. When I play the media I'm working, it plays smoothly. 

 

Oh, and another thing, I clean the cache quite often and sometimes (since I can't work a lot with the ui like this) it's like only 90mb. So I don't think could be that, either. 

 

Thanks!

I tried with CUDA, with OpenCL and the Mercury one, also lagging. 

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Adobe Employee ,
Sep 17, 2025 Sep 17, 2025

Thank you for the insight.

I have a stong suspicion that it the NVIDIA card that might be causing problems. To confirm can you do the following

1. Plug you monitor to the motherboard - to ensure you use the AMD iGPU for display

2. Open Device Manager -> Display Adapters -> Right click the NVIDIA card and disable it

3. Launch AE 25 and see if the experience improves

 

Note - To bring the machine back to the original state, re-enable the NVIDIA card in Device manager and switch the display cable back to it

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New Here ,
Sep 17, 2025 Sep 17, 2025

Hey! 

Just did that test, and it didn't work too. Still laggy. I even recorded the timeline screen in realtime, so you can see what I mean by "laggy". The same thing happens when I try to move around an object or anything, really.

Thank you!AfterFX_BhitZXdfDO.gif

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Adobe Employee ,
Sep 17, 2025 Sep 17, 2025

That does not look good.

One of the major changes we did for 25 was to shift Application drawing from CPU to the GPU. My hunch was the 3G card was unable to bear the load causing things to studder which would explain why AE 24 does not exhibit the studdering

We are trying to get our hands on a similar system so we can get this to happen locally

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New Here ,
Sep 17, 2025 Sep 17, 2025

Oh, okay. If there is any information or anything at all I can do to help you guys solve this, tell me, please. 

 

Thank you for your support... I'll wait for any updates. 

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Adobe Employee ,
Sep 24, 2025 Sep 24, 2025

We were able to locate a 1060 3GB internally. We did encounter minor laggyness which is inline with the 3GB card but not to the entent demonstrated in the screen grab you shared.

Are there any other processes running in the background when you are using AfterEffects which might impact the performance on your machine?

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New Here ,
Sep 25, 2025 Sep 25, 2025

Well, I tried to run AE 25 without anything running on the background, and it lagged still. Tried unnistalling and installing all over again, still nothing. 


Even with programs open, like zen browser, opera gx, discord, spotify, photoshop and illustrator open, the AE 24 runs super smoothly. 

 

That doesn't make sense! Lol or it does?

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Adobe Employee ,
Sep 25, 2025 Sep 25, 2025

Hi @stardustllama 

 

In Ae 25.0 and later, we use the GPU to accelerate drawing the UI - this provides a signficant performance improvement. However, it does mean we rely on the GPU even more. On a clean Windows 11 machine using Ae 25.5, GPU memory usage was 2.8Gb. If you're using anything else which uses GPU memory (nVidia utilities, etc) you're going to run out of memory on the GPU, which causes performance to take a hit. To check if this is what's happening, first launch After Effects, create a new Composition, and add a single shape layer. Then open the Windows Task Manager. First, on the "Performance" tab, click on GPU 0 (you should only have a single GPU) and take a look at the "Dedicated GPU memory" entry. It should be less than 3Gb - if not, it's an indication that something besides After Effects is using video memory. Second, switch to the "Details" tab. Right-click on the column headers, choose "Select Columns" and make sure the "Dedicated GPU memory" entry is checked. That column selection doesn't make it clear that you can scroll down, btw, but you can. Click OK, then click on the "Dedicated GPU memory" header to sort by that column, and see which process(es) besides After Effects are using GPU memory. If you could report back here with your findings, we would very much appreciate it.

   - Simon
After Effects Engineering

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New Here ,
Sep 25, 2025 Sep 25, 2025
LATEST

Hello!

So, test 01 > launch AE, create a new Composition, and added a single shape layer. Here's a print of the task manager. (sorry that it's all written in portuguese, but I guess it's understandable) A detail to pay attention: I have two GPU's showing up. One of them is from my CPU, and the other, the Nvidia. Here's the screenshot of both of them.

stardustllama_0-1758856180669.png

Test 02 > Details screenshot. 
I believe the only thing that's also using alot of the dedicated memory here is the task manager itself. I also made the test without zen running, and it lagged the same. 

stardustllama_1-1758856318267.png


Please let me know what this all means, haha. And thank you for your attention, once again. Ill wait for any updates.

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