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The infamous GPU render Error -1609629695

Engaged ,
Jan 24, 2023 Jan 24, 2023

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The bane of many an editor. I encounter this bug at least once a day. If this happens in the middle of a render, the entire thing fails. (Thank Adobe for smart rendering, at least!)
The best workaround I've been able to come up with, is to ALWAYS render timeline previews. I use cineform, and so the final, smart render, is very fast.

Here is a long forum thread about it. This bug has been a problem for many years: https://forums.adobe.com/thread/2171535

This is Unique ID 160 on my Premiere problems spreadsheet: https://docs.google.com/spreadsheets/d/1dVJb7kI_ZETLavrplfARgn9gL8HUpvkq6A0jCPxqA3w/edit#gid=1133868...
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correct answers 1 Pinned Reply

Adobe Employee , Jul 10, 2024 Jul 10, 2024

Hi Community,

Thanks for filing these bug reports. I updated the bug's status. Please file a bug report with full details of this legacy issue. For more information, see How do I write a bug report?

 

There are many causes of this issue. It is usually caused by too many GPU-accelerated processes (effects, color correction, large frame sizes, scaling, encoding/decoding H.264/HEVC) overloading the GPU's capability. If you are experiencing this issue, changing your workflow (smart rendering, using

...
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New Here ,
Jan 24, 2023 Jan 24, 2023

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2021 Still having this error on a 2020 iMac.

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Community Beginner ,
Jan 24, 2023 Jan 24, 2023

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This is beyond frustrating. It's unfortunate to see that this was and still is an issue after so long. I really wish it would just work reliably so I don't have to stress about my edits all the time at work

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Community Beginner ,
Jan 24, 2023 Jan 24, 2023

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So, what I discovered is that there is a dropped frame in the video when I applied Video Transitions. I had 8 fails in a row and so I started watching it being processed in the Media Encoder and where it failed. I slow scrubbed in that area and a black screen would appear. I stopped in the balck frame and applied the Razor Tool and rescrubbed to make sure there was no dropped frame. Boom, it worked... at least for me and stopped the GPU fail..

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New Here ,
Jan 24, 2023 Jan 24, 2023

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this error is killing me!

Been spending 3 bloody days on a 20 sec. vid that kept failing. First only managed to render at 480p.

Minimized the amount of comps, effects and other bells/whistles to finally get a 720p render.

Played around with GPU/nonGPU rendering and bitrate to finally randomly have it succeed at 1080p

To get it to 4K, I had to divide up the 20 secs in 4 pieces of various lengths, rendered those seperately, recombined them, again fiddled with the export settings and it finally worked!

 

Mod note: edited for content. Please avoid profanity.

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Contributor ,
Jan 24, 2023 Jan 24, 2023

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If the error comes from the Adobe native exporter you could try AfterCodecs Exporter https://www.autokroma.com/AfterCodecs

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Community Beginner ,
Jan 24, 2023 Jan 24, 2023

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Happens to me at least once per project. I've had it happen when there's no video on screen. Done everything under the sun to mitigate this but resigned to believe it's all down to a coin-flip. Will the gods smile down on your render, or will you be smote? Only time will tell.

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New Here ,
Jan 24, 2023 Jan 24, 2023

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Bill Luton's idea worked for me. Thank you, Bill! Perhaps the Warp Stabilizer sometimes corrupts a frame, maybe when speed or transitions are used (I had both). That corrupt frame might prevent the processing.

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New Here ,
Jan 24, 2023 Jan 24, 2023

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The reason you're experiencing this error is due to a dropped frame. Find the frame, cut it and you will be able to render.

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Explorer ,
Jan 24, 2023 Jan 24, 2023

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Okay, it's getting ridiculous. I'm not able to export from After Effects via Media Encoder anymore. I tried my luck with three different projects that all have a completely different timeline, different effects, everything. The export fails no matter what. Please, how am I supposed to work professionally with this software? Our clients don't care why we can't meet a deadline, we can't tell them "Well... The biggest software for motion graphics on the market isn't able to export your film. Sorry."

Pre-render everything takes time and disk space. Please fix this.

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Community Beginner ,
Jan 29, 2024 Jan 29, 2024

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Really annoying! I just bought a MacBook pro for £5000 with the M3 Max chip, and I'm facing this issue which seems to have been around for years.
I have tried all the suggestions and still nothing doing.
Is there someone I can speak to directly?

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LEGEND ,
Jan 29, 2024 Jan 29, 2024

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This forum is primarily user to user with Support staff monitoring and some devs comments occasionally.

 

From long experience as a user and troubleshooting person this issue is nearly exclusively an order of processing issue.

 

As a practical matter, knowing what effects are used, and in what specific order, is necessary to troubleshooting this particular mess.

 

Post that and we can probably get you going.

 

A quick comment  ... Warp is a MONSTER resource hog, as are Lumetri and speedramps. Applying any two of them does often require applying say Warp, then nesting, then apply ramps or Lumetri.

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New Here ,
Jan 31, 2024 Jan 31, 2024

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Hi. 

I'm only using warp here. no other effects. Same issue as everyone else, for so many years. So, how long for a fix?

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LEGEND ,
Jan 31, 2024 Jan 31, 2024

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This is an issue with apparently various things that set it off. Most all of them actually something fixed on that machine.

 

So basic troubleshooting rules apply:  OS/CPU/RAM/GPU, DPU driver, and the media used at a minimum.

 

You've already answered that no other affect is in use, thanks. Help us help you.

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New Here ,
Jul 10, 2024 Jul 10, 2024

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What if my footage is 50p but I want to export to 25p? How can I smart render if footage doesn't match the sequence settings? My sequence is set to 50p and I always export 25p. 

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LEGEND ,
Jul 10, 2024 Jul 10, 2024

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Your footage is always "50p" ... and you always export to 25p ... must be in PAL lands?

 

I'm curious as to the why, as we all work differently. And it's fascinating. Are you doing so, so that you can slo-mo anything ... or ... ?

 

@Kevin-Monahan is the smart render expert around these parts, hopefully he can pop in with your answer.

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Adobe Employee ,
Jul 10, 2024 Jul 10, 2024

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Hello @Michalis Agisilaou,

Frame rates must match precisely in order for smart rendering to take place. Sorry for the frustration.

 

Thanks,
Kevin

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Adobe Employee ,
Jul 10, 2024 Jul 10, 2024

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Hi Community,

Thanks for filing these bug reports. I updated the bug's status. Please file a bug report with full details of this legacy issue. For more information, see How do I write a bug report?

 

There are many causes of this issue. It is usually caused by too many GPU-accelerated processes (effects, color correction, large frame sizes, scaling, encoding/decoding H.264/HEVC) overloading the GPU's capability. If you are experiencing this issue, changing your workflow (smart rendering, using editing codecs) can often solve this problem. A bit more time with project prep in the short run is usually required for long-term stability and performance.

 

Sorry for the frustration.

 

Thanks,
Kevin

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New Here ,
Jul 11, 2024 Jul 11, 2024

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I'm wondering if smart rendering is worth the time commitment when you have a good PC. I'm almost maxxed out with my current pc specs in terms of perfrormance. Also the GPU error in my case is caused 100% by the wrap stabilizer for some reason. I don't mind it for corporate videos that are like 3-4 minutes because i can solve the problem easily. The problem is with longer projects (30-40m) that there are multiple warp stabilizer effectrs and i need to address everyone individually when it doesn't render.

Also one last question about frame rates. After i export the 'Master file' which is the match preview sequence settings one for smart render, can i then export 25p in the media encoder h.264? Also do i always export GoPro cineform for Master file or apple pro ress?

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LEGEND ,
Jul 11, 2024 Jul 11, 2024

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When you have to use Warp on a bunch of clips, yea, what a pain. But save your sanity ... if at all possible, don't go to export with clips with Warp applied. Get Warp analyzed, then do a render & replace to ProRes422 or something adequate for your needs. 

 

For a 1080 web deliverable, ProResLt would probably be entirely adequate.

 

That way the export doesn't have to work through the Warp effect also ... it's just creating the new media.

 

Your other questions ... more a matter of preference. Do them each way, see what you prefer.

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