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I get that 20 years ago hard drives weren't the quickest and there was a limited choice in codecs so it made sense to playback from RAM. But now we all have SSDs and DNxHR exists I don't get why AE has not been re-written to playback straight from a hard drive rather than moving it into RAM first. It would be great for AE to playback from disk with a choice of codec and bit depth dependent on a users needs and system capability, much in the way that Resolve does with smart cache (see pic). Uncompressed I gather would be a strain on most systems but this is overkill anyway, certainly for playback - I challenge anyone to point out any differences between uncompressed and DNxHR HQ and if people wanted to keep working uncompressed then the option could always be there to playback from RAM but for me and I would assume many others 10bit DNx would be fine. This will mean longer timelines and smoother playback as AE isn't having to move disk cache to RAM for stuff further up the timeline when
Ao usar o track de camera aparece o seguinte erro: "tempo limite ao obter conexão com o servidor dynamic link"
I recently upgraded to a Mac with an M4 Max chip, and transferred my old mac over. I have an old version of Particular, which I know won't work on this machine. Every time I start up AE, I get a warning message that particular has failed to load. I have no idea how to get rid of this message. Other threads have suggested deleting things from the following locations:/Library/Application Support/Adobe/Common/Plug-ins/7.0/MediaCore/Trapcode/Applications/Adobe After Effects 2025/Plug-ins/Format/Trapcode I've checked both of these, and these folders don't exist- I can't find any folders relating to Particular on my machine. I've tried reinstalling After Effects, no luck. Can anyone help?
Is it possible to take a cropped section of a video and use that to create a pattern fill? I have a video that is 1080x1920 and a small portion of it say 200x200 (basically a clean area of animated dust over black) I want to use to generate a fill for another comp that is 1080x1920 so that dust can be used as a pattern source to fill a larger area?
When a layer is already selected, it's easy to navigate the layer stack with Cmd-Up or Cmd-Down (or Ctrl-Up/Down on Windows). However, when no layers are selected, those keyboard shortcuts have no effect, and the user has to switch over to the mouse to select one or more layers before being able to return to navigating via shortcuts. It would he helpful if, when no layers are selected, Cmd-Up selected the top-most layer and Cmd-Down selected the bottom-most layer.
Hi guys i want to make a line circle around an object i tried trim path it kind work, but not the way i wanted, i want to achieve the same result in the sample on the link, the trim path disappear when reach 100% the start and the end right? But i want it keeping in loop, how can i do that? I sent you the attachment the two small blue lines circle around the square: https://drive.google.com/file/d/1qJf7Dz7SE--Pi8RkI5dAC8ruCEQRKBMP/view?usp=drivesdk
Dell XPS 8960 / 32G Ram / 13th Gen i7 / NVIDIA GeForce RTX3070Hey crew. Looking for some help here. I'm using 3d layers and camera to create a close/far rotation effect, and it would be great to utilize top view to build these keyframes in the comp window. BUT for some reason, Top View refuses to show my layers, or my camera. It's just a black screen. All other angles, (Active, Right, Front) work perfectly. It seems like a weird glitch, and it has worked in the past, in this project. Here's what I've tried:- purge cache memory in the preferences dialog - manually deleting user libraries / presets in My Docs- manually deleting AE Cache files in AppData/Roaming- Reinstalling A.E.(vers) 24.2.1- updating GPU drivers (NVIDEA studio driver) Any ideas?? I'd love for this to work.
When working in after effcets on my mac the color is the way I want it to look and i think it looks great but as soon as I try to export it from after effects the color looks washed out and a lighter color as pictured below. Can anyone help me resolve this issue. Thanks.
Hi Ive recently updated my After Effects and since then I now do not have most of my quicktime codecs, I followed the suggestion on the problem on adobe solutions page: Some QuickTime codecs missing in After Effects but with no luck. Pls help
I would like the option to vertically align text within a text box. Currently you can only do horizontal alignment. This is a feature in numerous other design programs and web apps. Cavalry has this feature for example(image attached), and you can also vertically align in Premiere Pro. Why is this important? If I am setting up templates or Mogrts that have text boxes where the text needs to be centered on screen, if the text drops down another line then it throws the vertical alignment off. The anchor point does not stay centered. Follow up request. Allow text to scale down to fit inside a text box. So if the content exceeds the space allowed, rather than clip off text it dynamically reduces the font size of the text. Again, other design software have this feature.
Hi Guys,In After Effects 2018 (version 15.1.2) I was able to use the Apple Color Emoji font directly inside AE. My process was to create a line of text, change the font to Apple Color Emoji, then pull up the Emoji font keyboard and double click on the emojis I wanted to put in the line of text. In After Effects 2019 (version 16.0.1), I can't get the emojis to appear in the line of text after I double click on them. However, in the composition panel, you can see the emojis in the source name of the text layer...I've included screenshots of both a 2018 & 2019 project for reference and I'm running macOS High Sierra 10.13.6.Is there a work around to use this font inside of AE 2019? Or maybe a setting I'm missing? Or is this just a bug that was overlooked in the update? I'd love to take advantage of the updated Essential Graphics tools but if I can't use the emoji font then I'll have to keep using AE 2018 Thank you in advanced for any help!
I've created a comp to use a an Essential Graphics template and added the 'Source' of the text so that it is editable. However when I make any changes to the text, they are not reflected in any instances?
I am currently creating an Premiere Pro plugin using the After Effects C++ SDK. I created a simple Tinter plugin that tints all pixels in my clip. To iterate on all of the pixels, I am using the iterate function. My problemThe plugin worked well, but when I applied it to a clip that had a smaller resolution (1920 x 1080) than my sequence global resolution (3840 x 2160), I realized that the effect was applied to all the sequence's pixels, and not just my clip's pixels. I don't understand why, since I didn't neither manipulate the output size nor used the PF_OutFlag_I_EXPAND_BUFFER flag. What I have checked so farUsing breakpoints and the debugger, I verified that no variable (in_data, out_data, output, all of the extent_hint variables) was containing informations about the sequence resolution. The only time where the sequence resolution was visible was within the iterate function, when looking at the x and y coordinates, but I have no idea as
Okay, first time doing a post like this, so please go easy on me everyone. I have been banging my head against this roadblock for the last few days I have multiple lines that need to have a trim effect that comes out from the edge of the screen. They are all of various lengths and angles. What I am after is a way that all the lines emerge at the same speed, so that the shorter ones finish first while the longer ones finish last. Trim path seems to be the way to go, but that only works on a percentage, and I haven't found another way to get this to work. I figure an expression might be the way to go, but nothing I have tried has worked
Hello people, I'm working on a project where I'd like to incorporate 3D models via Element 3D. In this particular case it's an old tower in the desert. Here's what I did according to what I've learnt in the tutorials I've watched: 1 - I did the 3D tracking and created a solid and a camera. I played with the solid to match the alignment of the ground. I imported the tower model in Element and set the Auxilary Animation on Channel 1. 2 - Back in After Effects I Opened Element's Effect Controls on Group 1 and created a Group Null. 3 - I then copied the 3D tracked solid's position value to that group null, after which you can see the tower significally changes its sizes maybe due to being further away in Z space. 4 - I changed the position and scale values in the Group 1 > Auxilary Channels > Channel 1 to make the tower look natural for the spot I'm trying to place it. In the end when I hit play, You can see the tower sliding off the point where it's sup
Hi, I am creating a countdown timer which has a circle around it. The circle filled as the time goes by.Everything is going great except that as the timer digits change - the numbers aren't aligned in the center of the circle. I don't want to go through every second and adjust manually the position using key frames... I am looking for an expression or other automatic solution for evey second.
I need to create a template composition with a text box that has both its text content and text styling controlled through two different expressions. Ultimately, I need to make multiple versions of the same comp where both text source and style can be changed with the essential graphics panel. The issue that I'm running into is that the new text expressions seem like they can control either styling or content, but not both - whatever bit of code I write into the expression undoes what I had done previously. For example, if I were to write...text.sourceText.content = "Adjusted Text" text.sourceText.style .setFontSize(thisComp.layer("effectsSliders").effect("FontSize")("Slider")) .setFont("arial") ...then I would get the styling that I want, but I wouldn't be able to change the content. If I were to re-arrange the code to look like this... text.sourceText.style .setFontSize(thisComp.layer("effectsSliders").effect("FontSize")("Slider")) .setFont("arial") text.sourceText.c
Hola!, ultimamente cuando uso after effects en algun punto del trabajo con cualquier archivo el computador se traba y seguido la pantalla se pone en negro y me toca reiniciar el pc, este problema solo me pasa cuando uso after effects. RAM: 16GBCPU: Ryzen 5 5600GPU: Nvidia 1650 ti
I'm trying to make an Essential Graphics preset for some editors I work with. They have requested control over how long the animation lasts. So I have a text animation where the range is animated with 2 keyframes. I want to control the timeline position of each keyframe independently using sliders. Is there an expression for this?
Many keyboard shortcuts cannot be modified and that 100% should not be the case. Take U for example.U key is often used. It shows/hides properties with keyframes. But is incoviniently placed in the middle of the keyboard. I would want it the swap with E for a much better workflow. But I cannot. Because when I try, it says: This key may not be reassigned. Just like for many other "root" keys Please, make it so this is not the case anymore.
The Median filter is no longer accelerated through Metal.Note, this is the New median filter, not the legacy one, that is currently even slower.
After updating after effects to version 25.3.1, i cant manage to launch it because of this error. The problem was solved when reverting back to version 25.2.2, because 25.3 did the same problem, what can I do to be able to update it?
I would like to report a long-standing issue (or design inconsistency) that causes frequent workflow disruptions in multi-project environments:Currently, After Effects globally remembers the last used path for Save As…, Export, and Render Queue output, regardless of which project is currently open. This results in the file dialog always opening in the last used folder – even if it belongs to a completely different project.This behavior:Increases the risk of saving files to the wrong directoryLeads to overwritten assets or misplaced rendersBreaks structured workflows, especially in client projects or team-based production pipelinesIs inconsistent with user expectations in project-centric workflowsProposed improvement:Please implement an option to make file dialogs (Save, Export, Render Queue Output Module) respect the current project’s location as the default directory – or store the last used path per project, not globally.This would bring After Effects in line with industry-standard b
Hi everyone, I’m experiencing a really annoying issue in After Effects 2025 (latest build) where moving a text layer causes ghosting or wireframe outlines to appear and lag behind. It happens every time I try to reposition a text layer, even in light comps. System Info:OS: Windows 11 HomeGPU: NVIDIA RTX 4060 (8 GB VRAM)RAM: 16 GBAfter Effects version: 25.3.1 (latest)What I’ve tried so far:Disabled Adaptive ResolutionSwitched between CUDA, OpenCL, and Mercury Software OnlyDisabled Hardware Accelerated Panels under Preferences > DisplayToggled Fast Preview and tried Final Quality modeDisabled Motion Blur and Continuously RasterizeChanged fonts and precomposed text layersDisabled High DPI scaling override in WindowsSwitched UI scaling to 100% and tested with external monitorEven in a blank project with one text layer, the problem persists.
I’d like to request the addition of a default arrow shape as a built-in option in the Shape Tool menu (alongside rectangle, ellipse, polygon, and star). Arrows are one of the most commonly used graphic elements in motion design, UI animations, infographics, tutorials, and explainer videos. Why this matters: Currently, creating an arrow requires either manually drawing it using the pen tool, combining shapes, or importing from Illustrator. This adds unnecessary steps to a very frequent workflow. A default arrow would save time and streamline projects that rely on directional graphics or flow-based visuals. The feature could be enhanced with simple customization options such as: Head type (triangle, barbed, hollow, etc.) Tail style (line, dashed, none) Line thickness, arrowhead size, and direction Symmetry or custom proportions This small addition would improve efficiency and usability for many users across various industries. It would also align After Effects
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