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Hello! I tried to put the echo effect on several files (.jpg, .png, psd) but it doesn't work. First I uploaded a png in AE. I moved it, put the echo effect on it and it did not work. I tried the same with a png and psd. Afterwards I precomposed the jpg, moved the composition and put the echo effect on it. Same with png and psd with no result. When I put the echo on text it works perfectly. But obviously I do something wrong. Thanks for your help!
Red color Play head doesn't move while playing. Preview works, audio works but only play head head doesnt move. Its hard to work and so frustrating. Its been so many years its not fixed yet!!!!
I thought I was OK at motion tracking… but I have bought some stock templates and am learning to up my game.I am seriously having difficulty with this one: https://stock.adobe.com/uk/video/smartphone-with-a-green-screen-featuring-dynamic-animations-from-right-to-left-and-to-the-center-m-perfect-for-app-presentations-and-video-overlay-effects-cgi-render/1510086803?prev_url=detail Getting either the phone corners or (and I assume the intended) crosses to track consistently fails with a perpective corner pin. I have chosen Saturation channel to no avail.How can I get a good track?It is mystifying me and I thought this would be a good starter!
I am developing an After Effects (AE) plugin for exporting effects based on the AE SDK, but I have encountered the following issues:Background:In earlier versions of AE, the track matte of a layer could only be its immediate previous layer, and they had a positional relationship.However, in my local testing, I found that in AE 2024 and later versions (versions before 2024 were not tested, so it's unclear when this change was introduced), a layer and its track matte layer no longer have a positional relationship.To address this, I used the AEGP_GetTrackMatteLayer interface, which was added in the AE SDK 2023. Plugins developed with the AE SDK 2023 run correctly in AE 2024/2025 but crash in AE 2022.Since my computer is running a newer version (macOS Sequoia 15.4), I cannot install AE 2022 to debug the issue. However, I suspect the crash might be caused by the plugin using AEGP_GetTrackMatteLayer.Questions to Confirm:From which version of AE is the AEGP_GetTrackMatteLayer interface (added
I'm trying to create a lap timer in After effects that will show the current lap time, the best lap time prior to the current time in the video, and the last lap time current to the prior time.I'd like to do all of this via markers on the placed graphic in premiere.-Current time will be calculated based on the time difference from the current place in the animation and the previous marker.-Last time will calculate the gap between the two previous markers.-Best time will calculate the least amount of time between two markers, of all marker sets prior to the current marker.I've been fooling around with expressions, since that seems to be how Adobe lets you code things, and thisLayer.marker does not seem to allow me to access markers on the placed layer. I've also tried thisProject.marker.numKeys (undefined) and thisComp.Is this even possible? It would make my life really easy for determining lap times as I can just drag in the graphic in Premier, throw in a bunch of markers, a
Hi all, I have had a weird issue with the latest version of After Effects and/or Windows. It seems like some key commands are not passing through to AE. (Windows 10 20H2 19042.572, AE 17.5.) I can toggle timeline markers by clicking shift-4 through shift-5, but shift-1 through shift-3 doesn't work anymore. Has anyone else experienced this? Another piece of software may be highjacking the key commands. I attempted to troubleshoot that possibility but wasn't able to narrow it down. Thoughts?
every time a change is made, the program automatically saves the project. to prevent work loss every time after effects crash
Most of the time, I just generate videos for my music using a saved template file where I replace the image and the audio. However, today, right after opening the project, After 2–3 clicks, it popped up saying that the memory was full.I really like the program, but I'm starting to worry that there might not be a laptop on the market with the performance and quality that meets the requirements and allows for dynamic work.Currently, I'm using an Asus ROG Strix Scar G18 2024 laptop with the following specs:Intel i9 14900HX (24 cores)64GB DDR5 5200MHz RAMNvidia GeForce RTX 4090 Laptop GPU (16GB)WD Black 2TB NVMe SSDI've had issues even before this. Unfortunately, no matter how small the project is, real-time rendering doesn’t really work — even if I set the preview quality to the lowest and reduce the resolution to 1.5%.I’m only using one external plugin, which is Red Giant Trapcode, since I make visualizers for music.What could be the problem?
Yo I've been trying for quite some time to make Motion Blur as a normal effect plug-in and I want to ask if it is even possible. Can I access the layer's transforms through a normal effect plug-in? What do I need to use? I wanna make sure if it is possible or not. The only other way is making it an AEGP, right? I would like to avoid that.
So I modified the Skeleton sample plugin by adding SmartFX and by making it move the layer based on 2 parameters, X and Y, because I want to understand how to make it go out of bounds. If I set the rects like this:extra->output->result_rect = in_result.result_rect;extra->output->max_result_rect = expanded_rect;Then the expansion is not happening or whatever, because the pixels are clearly still limited by the bounds.If I set them like this:extra->output->result_rect = expanded_rect;extra->output->max_result_rect = expanded_rect; Then the effect just gets completely bugged and moves the layer to top-left. What am I missing? I tried so many things...such a sad thing that we don't have a sample plugin in the SDK that shows how to do this. Here's my currect PreRender btw:static PF_Err PreRender( PF_InData* in_data, PF_OutData* out_data, PF_PreRenderExtra* extra) { PF_Err err = PF_Err_NONE; PF_RenderRequest req = extra->input->output_re
aerender no longer renders compoistions from projects with Cinema4D 3d render engine or tiff sequences.It doesn't matter if the composition does not uses this render engine or sequence, if the project contains them none will render (macOs).
I try to export a graphical template with essential graphics. New Project, I add just a color layer and add the scaling as a editable option. When I hit export as template this appears:
saveFrameToPng results in dark images if project color is set to >8 bit depth.E.g. if you use extend script (e.g. comp.saveFrameToPng) to export a frame and your Project settings > Color uses 32 bit depth, the PNG will be dark. Changing the project's color depth to 8 bit before export results in images as expected.
He estado presentando este problema en la versión 25.1 en adelante, la versión 25.0.1 e inferior no sucede.La cuestión es que subí de versión para aprovechar la mejora de la caché de medios, pero es un poco molesto tener ese desfase en la previsualización.*Especificaciones de mi PC*- Ryzen 7 2700X- RX 6500XT- 16GB de RAM- Windows 11 Pro 24H2 (26.100.3775)Bug en la versión 25.2.2Prueba en la versión 25.0.1
I have a shape layer which is my background. Then without diselecting it, I draw a triangle on top of it.Now that triangle it's a Content of the background layer. What if I want to disconnect that triangle so it's no longer a content but a new layer by it self.Is there a way to do that?
I'm developing an After Effects extension using adobe CEP, and as far as I've found so far, there is no built-in way of detecting changes in user selection i.e. - listening to events like user has selected a different composition(s)/layer(s).Beacause of that, I've created a simple workaround where I set an interval in the CEP side, and each 200ms I issue a call to ExtendScript to fetch the current user selection(by "selection" I mean compositions/layers - if any where selected), and update the panel UI accordingly.The solution above works nicely for fairly smaller projects, but for projects that contains large amount of compositions and layers, it just crashes After Effects completely.Is there any official/recommended way of acheiving that goal?
Dear Adobe Support Team,I am a subscriber to the Adobe Creative Cloud suite, regularly working with your software, including After Effects. Last year, I reported an issue with the Warp Stabilizer effect in After Effects that has persisted despite numerous troubleshooting attempts.An Adobe consultant assisted me remotely, spending over three hours adjusting settings, installing drivers, and exploring potential solutions. Ultimately, I was informed that the issue—where applying the Warp Stabilizer causes severe stuttering in clips—could not be resolved in the current version. Instead, I was directed to use the 2022 version of After Effects, where this problem does not occur.However, it is now 2025, and I am still unable to update After Effects without encountering the same issue. This significantly disrupts my workflow and makes it impossible for me to take advantage of newer features or enhancements.I kindly request the following:A clear timeline for resolving this issue.A proposal for
I have brought a whole bunch of PNG. I can click each one individually and align them to center one buy one. But when I select them all the align buttom won't work. Is there a way around this?
Hello everyone, I have a problem. I need to use a plugin, but it currently only exists in version 23.4.However, in Creative Cloud I can't download a version lower than 2024.
Hi, Is there any way I can find a layer from layer panel by its name or any keyword I used for the layer title? A lot of time is wasted just because I have to scroll through 50/60 layers to find the desired one. Coloring layer is helpful but I need to track a layer by keyword or a word . Any way? I alwys drag layers accidentally when animating , so I keep locking layer/s not to move them, Thts why clicking on shape and track it on layer panel is not possible often. Finding a layer by a keyword or name will be helpful. Thank you.
Hello, Adobe Community!I'm having an issue using the GoPro FX Reframe plug-in in Adobe After Effects and would like your help. When applying the plug-in to a video captured with a Insta360 x4, horizontal lines and distortion artifacts appear in the composition, as shown in the attached image. Here are the details of my setup and what I've tried:After Effects Version: 25.2Operating System: Windows 11INsta360 X4 Camera and Video Settings: 7680x3840 @ 29.97 fps, H.264 codec]Steps Taken:I imported the video directly from insta360 Studio and converted it to mp4.I added the GoPro FX Reframe effect and tried to adjust the parameters (zoom, stabilization, etc.).I rendered the video to see if the problem persists in the final result.What I've already tried:I reinstalled the GoPro FX Reframe plug-in (latest version from the GoPro website).I disabled other effects on the layer to test them in isolation.Result: The horizontal lines continue to appear, both in the preview and in the render.I attach
bonjour à tous,depuis une récente mise a jour de mon systeme Mac (Mac Studio - Sequoia 15.5) je ne parvient plus a ouvrir after effects 2025. Une fenetre permanente bloque toute action, intervention, ouverture et fermeture. Cette fenetre mentionne "After Effects (avertissement) : std:exception".Je pense qu'à la base c'est un conflit avec mon gestionnaire de police (Extensis Connect (Version 27.0.2))J'ai fermé l'extension, désinstallé puis réinstallé After Effects, toujours le même problème de fenêtre qui bloque tout !Avez vous eu ce type de souci, et si oui comment le résoudre !? Merci de me faire un retour pour ceux qui ont eu a connaitre ce problème.
I had to do some digging on the internet on setting an output module as a default so it always shows up in the Render Queue. The steps are: Clicking the down arrow next the "Output Module" to bring up the list of output templates. Command+Click (Mac) or Control+Click (PC) the template you want to be default. Look for the confirmation in the Info paul that says "Default Movie Output Module set to:..." Devs, please acknowledge that this is esoteric UI and UX. This could be done a lot better, don't you think? What if the user doesn't have their Info panel open? How are they going to know the default was set? In the evolutionary timeline, programs like Photoshop are evolving into mammals with modern UI and UX while After Effects remains a dinosaur. I encourage you to take fresh look at the program and how efficiencies can be made and tasks can be more straight-forward.
This is a "simple" request (is it really?) with a lot of applications for me. I would like to be able to access the verticies of a text box via expressions the same way I can access them in a shape layer. I do a lot of lower third mogrts, and this would make it a whole lot easier to make more sophistcated graphics. I have been using MATH and sourceRectAtTime. It would be nice to have direct access rather than sort of "linking" like this.
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