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Hi, Just opened 23.3 to render some frames as PNGs for a client, it now no longer works. When you click on Composition>Save frame as>File... it no longer takes oyu to the render queue to choose a format. Instead it opens up a "Save As" window where the only option is .psd. If I wanted to save as photoshop layers I would have clicked on photoshop layers option rather than file. Is this a bug or a removal of functionality to make After Effects a worse product? Is there a fix? Or should I just go back to the previous version for now?
I just installed and started Adobe after affects, and after trying to create a new project, my mp4 files only give audio for some reason. I thought media encoder might fix any issues with the files themselves so i tried it but media encoder just removes the video the same way as after effects. Ive tried many different settings and different mp4 files but am still having the same issue. I tried previous versions, and different codec and video settings but nothing changes.
i have tried clearing cache, adjusting various settings, frame rates, my own gpu settings, trying it with different clips, different formats, even on solids.ive tried it across multiple versions of after effects and still nothing, turned off opencl(i have an amd gpu obv) and even fresh installed and still NOTHING what could possibly be causing a single frame ghosting glitch when enabling motion blur + scales id also like to state when messing with the motion blur settings, having shutter phase set to 0 does remove this issue however, it is not ideal when set to 0 considering i need smooth motion when doing velocity style editing.picture included belowsaid issue
clearing cache, changing video format, reinstalling, turning any and everything on and off, changing drivers, updating drivers, trying different versions of AFTER EFFECTS, and the problem still persist.if you’re going to comment on the issue please don’t ask a question, instead give a solution. really tired of seeing a “?” at the end of all your sentences when this has been going on for a full month.SPECSr5 5500, 5700xt, 16gb ddr4 ramI've edited countless things in after effects. motion blur is supposed to blur not repeat the image and scale it bigger/smaller
Problem: A project from 6 months ago suddenly crashes upon render and during previews from out-of-memory errors. (May 2026) Suspects: Nvidia driver update, Win11 update, AE2026.02 updateCurrent conclusion: Dedicated GPU memory is not getting cleared. This results in an immediate crash the next time I try to render again. Screens start to go black, workspace won’t preview.Current workaround: Open Process Monitor and watch the dedicated GPU memory. I have 12GB on my Nvidia 5070. Then, open your project in Media Encoder (just because it seems faster to me this way) and render a PNG sequence so you can capture the partial render. Start the render, watch the memory peak out at about 80%, and the render fail. GPU memory doesn’t release until I quit AME. Re-open AME, try to find an approximate frame where I crashed (where are the frame numbers?!) and restart the process.Hardware: i9, Win11 Pro v 10.0.26200 Build 26200128GB RAM, Nvidia 5070
When I have text selected and try to change the font in the Character panel, I get an error message saying “After Effects warning: drawbot2 error,” so I can't change the font.I’ve tried all the tips online, but nothing changes. I installed the latest After Effects update, but that didn’t help. I installed a new graphics driver and then an older one, but that didn’t help either.I haven’t done anything out of the ordinary. Translated with DeepL.com (free version)
Hi Guys.I have a serious problem with the latest version of after effects (AE24) but it seems to apply to AE 23 and all version in between as well, the extractor plugin is crashing after effects for fun when applied to EXRs, no matter what i change in the settings after effects just crashes when scrubbing, caching or rendering, this is a serious problem adobe, please sort your software out, this is unusable in its current state.the only half working solution i have tried so far is turning off multiprocessing so everything takes hours to render now. WTF is going on, CPU is more than powerful enough for this, (Blade 18 ,i9 13950, RTX 4080 96Gb of ram) sort it out adobe this is appaling for"professional software" has anyone come across this, anyone know real workaround that isnt using an entirely different piece of software.
I was trying to figure out if any project was loaded using the call AEGP_GetNumProjects in the IdleHook. However, once a project is loaded, this function only returns 1, even if I close the project. The only situation where I got it to return 0 was when I tried to load an old project that failed to load. Pretty simple to replicate, just call AEGP_GetNumProjects from the IdleHook and check the returned value after closing the project from “File/Close Project”. I’m using the windows version of AE 2026 v26.2.1 (build 2). But I suppose this is common to other versions too.
I'm on PC, Windows 10.I just updated both After Effects (25.2.2) and Adobe Media Encoder (25.2) today. Before when I added videos from AE to AME, they looked just fine. I usually export as either H.264 match source-high bitrate, or as Quicktime, or AVI, and had no issue with the look or color. Now when I send to the queue, the videos end up looking dark and oversaturated. My After Effects project settings are usually Rec 709 for the color settings. I've tried setting it to sRGB IEC61966-2.1, and none, with the same results when trying to export to AME. When exporting from After Effects, the results look just fine. I'm aware I can export from AE and convert videos in AME, but in my daily work, it's really nice just sending it to the AME queue and having it render in the background while I continue to work on shots in After Effects. I've searched the forums for this issue, and found similar issues, but not quite what I'm experiencing. Any advice
Using After Effects 25.1. Linking the FontSize to a Slider using the expression: "text.sourceText.style.setFontSize(effect("Slider Control")("Slider"))" But I'm getting an expression error reading: "Error: property or method name 'style' in Class 'TextProperty' is missing or does not exist. It may have been renamed, moved, deleted, or the name may have been mistyped" All of the expressions are still auto suggesting with the Expression Language dropdown menu. As I start typing "style" after "sourceText" it starts to autofill. Why is "style" gone all of a sudden? How is After Effects not being able to reference it even though it's showing up in the dropdown menu?
I'm sure this has been asked for before, but I know I'm not alone in wanting character and/or paragraph styels in AE, which would behave exactly lkike those in InDesign/Illustrator (except with a few animatable parameters maybe!). I've just watched @JohnColombo17100380 and friends on YouTube, and will (for now) be implementing an adaptation of their expression. But it's a lot of faff compared to adding a style in Ai/Id etc! Could we please have character styles / paragraph styles in AE?
SystemSamsung Galaxy Book4 Pro 360 Intel Core Ultra 7 155H Intel Arc Graphics (integrated) 16 GB RAM Windows 11DriversIntel Arc Driver 32.0.101.8826AE Versions TestedAfter Effects 25.6 After Effects 26.2.1 Build 2SymptomsGPU Information shows Vendor/Device blank GPU Memory shows 0 MB Draft 3D unavailable Advanced 3D renderer unavailable Only Classic 3D and Cinema 4D renderers appearGPUSniffer Results AE's GPU Sniffer is:Detecting Arc GPU through OpenCL/OpenGL NOT using DirectX compute Therefore not qualifying it for certain GPU features
In After Effects, when using a lower layer as a track matte for an upper layer, if the lower layer is also visible, a stray edge (or matte line) will inevitably appear in the composition.This will significantly cause issues with what I see in the viewport.he green edge in the image below should not be visible. I suspect this may be caused by sub-pixels of the matte not being fully covered by the upper layer.
Not sure if this is to be classified as a bug - but it is weird behaviour driving me nuts. When After Effects auto saves, it also jumps to the foreground.So if I am doing something in another app, AE will hide that app and jump to the front if it's time to auto save.Sometimes I am "lucky" and it will just bounce the Dock icon. (Which also interupts my very important web surfing etc) AE 25.1 on Mac OS 15.3 (but it's been like this forever)
When you do Layer > New > Null Object it comes into your comp as Transparent. But when you open a new comp and want to use the same null dragging it in from the SOLIDS folder, it’s now opaque. I can’t imagine anyone using a 100x100 Null Object as an actual solid. Can you make it so that all Null objects always stay transparent (even in the solids folder) as if you created a new one? 🙏
I'm running into an Out of Memory error in After Effects 24.2.1 that I just can't fix and am looking for solutions.Here are the errors, they always happen together, there's usually about 30 of them that pop up back to back: This happens on all of my projects, when I render a video or just RAM Preview my project in AE. There is no specific frame that kills it, rather, it appears that AE uses more and more memory until it fails. In the past when I would RAM Preview my projects in AE I could watch as it reached the limit of how much it could render and earlier parts of the timeline would lose their rendered status as new frames were rendered. This does not happen anymore, once I reach the limit of my memory the program just crashes and gives me these errors. Memory while rendering, fills up and then crashes AE: Solutions I've tried (purging memory and disk cache and restarting AE in bettween each attempt):Restarting my comp.Turning Multiframe Rendering on/offTurning CUDA
After updating to 22.2.1 build 3 I've got strange problem with "All Caps" feature in Character control.Some letters are "caps" and some are not, some letters can be made bold after that and some not. No issues like that were present in previous version.See attached file. If font is anything else that "Regular" "All caps" is tottaly crazy.
Still adjusting values layer by layer to create offsets or spacing?With Proportional Scrubbing, you can now adjust multiple properties across layers—and have the values automatically distributed proportionally with a single drag. What’s new? Adjust multiple selected properties at once Automatically distribute values based on selection order Create smooth offsets, and cascades instantly Instead of applying the same value to every layer, After Effects now distributes the change so: First layer = no change Last layer = full change Everything in between = evenly spread values Put it to use in your workflow Create staggered animations instantly Build cascades and motion spreads Design gradient-style transformations How to use it Select multiple layers (order matters) Select the same property across them (e.g., Position, Scale) Hold: Mac: Cmd + Option Windows: Ctrl + Alt Drag (scrub) the selected value
Hello!I would like to work with OpenType in After Effects.I have to import the character I want from Illustrator (and then create a shape for that character), and I don´t want that. I want to be able to work natively in AE. Could you make that?Thanks
Switching between 1-view and 2-views has unexpected maginification. 1. Set your Composition panel to 2-views2. Set both views to different magnifications3. Set the Composition panel to 1-view I would expext the the first view to be visible at the magnification that it was set to. Instead, the first view takes on the magnification of the second view. Short video showing what I'm describing: https://vimeo.com/1142497360/c860f5ad5e
Win11 / ASUS Tuf / RTX5060 - In AE 2026 and 2025, create a comp, the footage doesn’t appear in the comp window. move the play head, no image in the comp window. push play, it shows fine. then stop, the image goes away in the comp window (black). Tested using a layer/solid - same behavior. I’ve applied every suggestion for Video Rendering, all ‘Fast Preview’ options, also cleared all cache, updated, uninstalled/reinstalled. BTW: NO problems with video using PrPro 2026. Thinking of rolling back Nvidia drivers to see if that’s the culprit. Thanks for any pointers. Video attached showing behavior.
Hi everyone, I’m trying to understand how this animation was made in After Effects.There are several video cards/precomps orbiting around an invisible elliptical path. The whole orbit seems to rotate and tilt in 3D, while the cards move from front to back but stay facing the camera.I tried using 3D layers, nulls, and Auto-Orient Towards Camera, but my cards become slightly tilted and don’t stay perfectly straight.What would be the correct setup or rig for this kind of animation?I’m not trying to copy the design, I just want to understand the technique.Thanks to anyone who can help me understand 🙏
After exporting a Mogrt via the EGP, the comp selection in the Project panel jumps to the bottom-most comp in the same root- or first-level folder.If you have a lot of comps to export, this makes it difficult to keep track of which comp was the last to be exported.AE v26.0.0, macOS v26.5.1(I’ve also seen this occur in AE v25)
Used Materials are still listed in the Project Panel when only ‘Unused’ assets should be listed.Type “Unused” in the Project Panel It still comes up even though it’s “Used 2 times”This bug exists in the latest update as well as the Beta
Hi everyone!!I have a question and would appreciate your help.... I'm working on an animation that will be displayed on an LED mesh, mapped in cube form (as shown in image 01). However, I need to create this entire animation in a single composition so that the elements move continuously through the top, front, back, left, and right without any cuts or time jumps. However, there are spaces (marked in red in the image) that prevent this from happening; it's a kind of void that doesn't exist in the mapping. The question is: Is there any way that, for example, when a line moves from the left side to the front side, it automatically "skips" this region and doesn't generate thickness or timing errors in the animation? I tried to illustrate this with the yellow line in image 3. Thanks!
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