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I wanted to download a plugin called the anime scripter from github, to interpolate anime clips as you can’t do it well on after effects alone with just time remap and was wondering whether it was a valid source
Hi, Any tips on how I can get hold of an After Effects 2020 install? Due to a system crash I need to get my system up and running with a certain set of plugins that are on longer supported by the newer versions of After Effects (2021 and 2022). Thank you! Best,Terje
Cari ragazzi buon giorno ,sono alle prese con l`esportazione di un progetto che non risulterebbe dopo coda di rendering UGUALE alla visualizzazione del progetto avviato in timeline : cioe esporta solo livello tinta unita (sfondo azzurro) posto come ultimo livello e NON tutto il progetto a carosello di foto che girano in circolarita` ed in sequenza .Dove commetto l`errore?Vi allego un foto di schermata per fervi rendere conto del sitazione Spero in vostro concreto aiuto Un grazie Giovanni
Tengo un texto en varios párrafos. Cuando quiero cambiar el tamaño del espacio que separa los párrafos y cambio el valor de “agregar espacio después del párrafo”, cambia también el interlineado de todo el texto. Yo quiero cambiar el espaciado entre párrafos sin alterar el resto del texto.
Currently the timeline panel stops vertically scrolling when the lowest layer reaches the bottom of the panel.I'd like to suggest adding an option / preference to allow 'overscroll' in the timeline panel so that the lowest layer can be viewed above the bottom of the panel.The primary reason for the request is that it gets a bit fiddly working on the lowest layers, and having the extra working space would make it more comfortable to interact with them.In practice this could be very similar to the 'overscroll' option in Photoshop preferences (Preferences > Tools > Overscroll).A secondary benefit would be that layers may 'jump' less when hiding keyframes.
To achieve pure perceptual white while working in ACES/OCIO (with viewer set to ACES/sRGB) I will typically apply “Color Correction>OCIO Color Space Transform>sRGB” to white text or white solid. The same plug-in is used when importing footage that is in sRGB- with Preserve RGB checked. (An alternate route is to interpret footage as sRGB in the interpret footage color tab settings.)This is where the bug appears: Attempts to scale down the result causes degradation in the edges- particularly with fonts in logos set against a high contrast background. This bug does not appear when logos/text are scaled without sRGB applied (or alternately sRGB interpretation set on import.) The down side is that colors are incorrect- with whites remaining a subdued grey with text, solids and sRGB imports. My work around is to do my scaling/size transforms in a pre-comp with raw color and then apply “Color Correction>OCIO Color Space Transform>sRGB” downstream in the main comp to get non-ACES
text does not work in advaced 3d when i try to connect it to a path (like a circle’ and it doesnt turn 90 degs)it also doesnt accept some of the light features/ (when i have 3 texts layers one beneath another only the bottom one works with the light)
I have installed the new After effects 26.2.1Specifically to use Depth of field in Advanced 3D, but as ya’ll can see, i cannot enable the depth of field option, nor do i see it in my properties of the camera when i add it on my timeline.Anybody knows the solution ?
Hello! I'm taking an AE course that's teaching us how to put text partially behind a wall in some footage. To do that, they had us 3D Track Camera the footage, add the text into the 3D scene, duplicate the footage layer (keep the duplicate 2D), add a solid (make it 3D) and mask it out to match the outline of the wall, and use that solid as a track matte for the duplicate footage which is above the original footage layer and text in the layer stack. (I'm not sure if it's relevant, but we also normalized the scene in a previous lesson and there are still reference nulls in the scene as well). I've done similar things before so all the instructions make sense to me and works perfectly for the instructor in the demonstration; but, for some reason when I do it, if I hover over certain areas of the solid, it'll automatically turn into the Add Vertex Tool so I can't mask out the wall. I've tried restarting AE , resetting preferences to default checking for updates, etc. It's re
IssueAfter Effects inconsistently interprets Panasonic V-Log/V-Gamut footage using the Embedded / Media Color Space workflow. One clip is converted correctly, while another clip from the same camera/project becomes extremely overexposed in After Effects. The same clips are interpreted correctly in Premiere Pro.Steps to reproduceOpen After Effects 26.2.1 or After Effects Beta 26.5.0. Create a new project. Set Project Settings > Color to: Color Engine: Adobe color managed Working Color Space: Rec.709 Gamma 2.4 Compensate for scene-referred profiles: enabled Import the two Panasonic Lumix S1 II V-Log/V-Gamut MP4 clips included here:https://bestanden.debeeldbrekers.com/shares/zGR8Tw Open Interpret Footage > Color for the clips. Confirm that After Effects detects: Media Color Space: Panasonic V-Log/V-Gamut Override Media Color Space: Embedded Preserve RGB: disabled Interpret As Linear Light: Off Place both clips in compositions. Compare the result in After Effects. Import the s
It would be great that if you could save the certain states of open tabs and after effects like you can in a web browser. I've created an extension that allows me to do that, but after effects doesn't expose currently the open viewer or tabs so to use it I have to click one by one the active comps or select them all in the project window so we just need a way that would allow after effects to expose what concert are open like tabs
Hi. Does anyone have the .exe file for Adobe Media Encoder 2019? Please. I don't have a powerful enough computer to run newer versions and I need the encoder to be compatible with Adobe Premiere PRO 2019. Thank you
small issue, but surprisingly time-consuming during editing. mainly because i still have to manually cut the empty audio parts between video layers.
AE 2026.2 Very similar problem happening on my end. So far, I’ve only figured out that the bug is that the GPU memory on my card is not getting released, so it eventually crashes everything, and only releases the memory when the app closes. (I just posted on this as well, if it’s still coming up for you). Unfortunately, while I can limp along with multiple image sequence renders, this is a total deal-breaker for me to actually use this for work until it gets solved.
I’m using Adobe After Effects 2020 and running into a serious issue with the FilmConvert Nitrate plugin. Whenever I apply the FilmConvert Nitrate effect to any video layer or adjustment layer, the entire preview/composition window immediately turns completely black. The footage becomes invisible as if the layer is not rendering at all.The project itself is still active and responsive:The layer remains visible in the timeline Playback still runs normally Audio continues to work Other effects work fine The footage reappears instantly when I disable or remove the FilmConvert Nitrate effectThe issue only happens when FilmConvert Nitrate is enabled. As soon as I toggle the effect off, the video preview returns to normal with no black screen.
I want to use AE to create different sized ads that can be displayed, example, 1920x1080, and 728X90 for a web based banner ad. The ads will have a lot of common stuff in them, though they will be very different based on the differing sizes.What is the best way to go about doing this? Make two separate files or making two comps in the same file? I have never worked with multiple comps in AE. Is it just like having a separate sequence in Premiere where you can open comps separately, work in them separately and then export them separately?Thanks
it keeps saying this every time i play my edit but i've almost finished so i dont want to start over, what can i do?
I wanted to animate the back fingers with puppet tool but these what lines appear when they make the movement. I tried the vector shapes from illustrator and also redrawn in after effects but can not get rid of the white lines. Any help is highly appreciated!
CC Ball Action with displacement is great! What's not great is that I want to displace based on a different layer. I'm using Depth Scanner to get a depth matte, which works great with CC Ball Action's displacement. But without being able to point it to a second layer, I can't use a depth pass AND see my original image's colors.
Already using Substance 3D materials in After Effects?Now you can take them even further - with built-in displacement support, allowing your surfaces to have real depth, not just texture. What can you do with it? Add true surface depth using displacement maps from Substance materials Go beyond flat textures with physically richer details Enhance realism with materials that now affect both appearance and geometry Put it to use in your workflow Create realistic surfaces (brick, fabric, terrain) Add depth to product renders Build stylized, abstract looks with exaggerated displacement How to use it (GIF) Apply an SBSAR material to your 3D layer Go to Material Properties Enable or adjust Displacement / Height settings Tweak intensity and scale based on your scene Read the full article to get started: Displacement with Substance Materials Pro tipsStart subtle—small displacement values often look more realistic Use good lighting to enhance depth and shad
Hi, I have been having an issue since updating to After Effects 26. I use Adobe Libraries to transfer vectors from Illustrator to After Effects. Since the update, 75% of the time, my paths turn into solid boxes without any individual paths when I use the Create Shapes from Vector Layer command in AE. There are no individual shape paths or anything (see attached). It happens for compound paths as well as normal paths seemingly at random.I don’t want to have to release everything to layers and import a full AI file every time I want to transfer a shape from AI to AE. This has been a real annoyance, so if anyone has suggestions, please let me know. Thanks.
The fill effect is missing in my version 26.2.1. Have you encountered the same issue? Yes, I checked the Effects Manager: none of them are disabled.
Depuis la dernière mise à jour, l’effet “Remplir” a disparu→ toutes les expressions faisant appel à cet effet reviennent en erreur… → il n’y a pas d’effet exactement identique Remettez-nous cet effet de base !!
I always struggled to figure out how the VFX team on Star Trek: The Next Generation created the warp stars effect for the series. It was in 1987, and CG was still in its infancy. When I was researching for my VFX History video on the show, I discovered that this effect was actually created by John Knoll using slit scan. And so, for my other VFX History video on that technique, I figured out how to recreate the look of the warp stars using CC Particle World, precomps and the Echo effect.
Hi all, I've been working in Rec709 color space, and just found out I need to deliver my animations as sRGB MOV files. No matter what I've tried, the output files always have Rec709 color space embedded, according to AE when I import then, AND when I view in VLC player and check out Tools > Codec Information. When I import them, they do appear darker in AE, so at least some gamma shift is happening, but again they're showing that their color space is Rec709. Methods I've tried include: obviously setting output color management to be sRGBexporting as ProRes 422HQ, Animation, and Avid DNxHD (the only allowable types for the client)trying outputting with no color managementchanging the project color space to sRGB before exportingattempting to change the color management upon import (it won't let me when project is color managed) Any ideas on how I can export videos that actually show as being sRGB? Or does it matter? They certainly look darker than the previous Rec709 r
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