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So I'm trying to make my character blink but it deforms her face, I really don't know what to do. Any help?
I'm brand new to Character animator and am making my first project. I tried Export > Video via Adobe Media Encoder and got the following error. If I try to open Premiere Pro and import the project as I've read you can do, it just hangs on Contacting Dynamic Link Server. I'm using CH 3.1 and AME 14.0.1 Help! Title edited by Mod
Is it possible for a puppet using parallax to have a piece of it hanging off the face background?I can acheive this with a plain white background that is bigger than the puppet. In this example the red outline is a white background so that the mustache is visible. But if I put the puppet in front of any background that isn't solid white then you can see the white mask. Is there anyway to make this work without using the white mask? I feel like it isn't possible, but I'm hoping someone can help. I tried to upload the puppet file, but it was giving me an error.
I've sucessfully created a walk cycle for this character. But he walks horisontally, not in perspective as I'd like. Or maybe just uphill would do it. Is that possible with Character Animator? If not, can I hack it somehow? I tried rotating the character and adding "wind strength" to have him lean forwards. But "wind strength" didn't make any changes.Any tips on rigging the shadow, is appreciated too.
Hi.I would like to download an old version of Adobe character character animator.... I'm looking for Adobe CH2017 but can't find it anywhere.... can you please give me a direct link to download Adobe character animator CC 2017....Thanks...
So I'm trying to make my character blink but it deforms her face, I really don't know what to do. Any help?
Hello, I am working with Ch and would like to know if anyone have seen the list of sounds that is supposed to be rocognized? I think I have heard like 150 different sounds... actually I am working with, Swedish, English, French and Spannish, so there aere defdenitively different ways to prounounce the letters.... Do I have to explain?well. in english e is e and a is a and y is y and i is ibut then if I change to swedish.... the i is like the english eand in spannish the a is like the english u in the word un..If you want to know how the french prounounce the e? well it depends on if it has an accent grave or not etc..... so then you say but it doesn't matter... because it is lot letters but yes it is....because when I make the layers names.... I have to write letters.... So back to the problem... I need to have a list of the letters that Ch can recognize in english, and if there are a list for all languages??? well better but if not
I hope i can explain this: I start my puppet at the middle of scene (start position), then i want her to walk to her left and remain there (which she's doing with no problem), however if I start my timeline (playback) to see how everything looks, she does not go back to original position (start position) she just remains there (left), which is what I want her to do, throughout, but if I playback I need her to go back original position (start position). I hope that makes sense. Thanks
I'm trying to make my own moving character. I took the existing "Foxie shareables" config and have been inserting my own graphics from a "Playmobile" character that I took pictures of and photoshoped out.Problem I'm experiencing is, whenever I go under "Non-Walk Group" > "Frontal" > "Head" > and make the "Frontal" view 'visible'..It then does the same thing under "Right Quarter" > "Head" > and makes the "Frontal" view 'visible' under my "Right Quarter" section as well.. instead of leaving "Right Quarter" visible. See image, hope this helps. (How do I ungroup the HEAD's between different stance-profiles?)*It isn't doing this for the body, legs or arms. Just the head!
Hello, I'm on a new Macbook and am having trouble figuring out how to add my Adobe CH character stream as an alternative camera. I'm able to stream, by was wondering how to look as if my animated character appears when I turn on my camera (not my screenshare). I've seen this is possible in Wondows, or with an paid software such as Wirecast, but can it be done free? Please advise. Thanks,
Hello guys I am new to character animator and have been playing around with it but I find sticky head turns to be an amazing feature I would like to add to my puppet. How do I make this happen.
Anybody know how to change the dimensions of the scene? Specicially, I want to record something to be posted vertical (1080 x 1920 instead of 1920 x 1080).
I have a puppet of a small boy walking across the screen, all rigged up, walking the way I want him to. I also have a wagon (consisting of a handle, a body, and wheels - all separate layers). I would like to rig the wagon so the boy can pull it behind him. I'd like the wagon to follow, with a slight hinge movement to the handle as his arm swings. It's been a while since I've used Ch and there's a bunch of new features I haven't had time to play with yet. What would be the best practice for rigging the wagon? Should it be a part pf the little boy puppet, or a separate puppet in the scene? What's the best way to attach the handle to the boys hand, and have it act realistically? Title edited by Mod
The yellow highlight that is on my arms when I am rigging my characters is not showing up on the Left profile layer. The other profiles show up fine. I have the layer named +Right arm as well so that shouldnt be the issue. Also the left arm shows up fine and is rigged as well. How can I get the right arm to show up?
My puppet is See through and cant work out how to make it ...not! I have checked the opacity in photoshop and in Record mode and they are 100% . Any ideas ?
I'm new to Character Animator so this is my first puppet. I've started with the blank.ai file and modified it to what you see above. I'm not sure what went wrong with the eyes but they are normally eliptical and squish and contort when the pupils move. I've tried resetting the eyes and re-rigging them with no success. I've also changed them from elipses to circles and that doesn't fix the issue. Do you have any suggestions for what to try next? (I tried to post the AI file but keep getting the error "The contents of the attachment doesn't match its file type.)
Is it possible to use an image in photoshop as a character/puppet? I know that each piece of the puppet needs to be a different layer but has anyone ever tried to take an image and then copy and paste each part onto a layer once the image was already completed.For example, I may have an artist that will draw my cartoon.But they will only do it on a single layer. Has anyone ever gone back and copied and pasted each part of the image onto their own layers and then uised it as a puppet?
Is it possible to consolidate swap sets (ie hands) from different profiles (Frontal, Left, Right)? I’ve tried without any luck. Am I missing something?
Hello, There are certain scenes where we would like to be able to show the back of a character (walking to a door, talking to someone, etc.) rather than just looking straight forward or to the side. CA doesn't appear to offer a built-in reverse pose. Has anyone been able to find a workaround to accomplish this? Thanks! Cheers
Is there anyway of colouring the timeline layers and different takes withing the timeline as you can in after effects and Premiere?
File was opening fine about a week ago. Not sure why this has started occuring. Any suggestions please. I have moved the project file onto my desktop and an external hardrive and am still receiving the same error when opening from all locations. Any help appreciated!! 🙂
Hello everyone,First time posting here, but I'm hoping you can help. I'm rigging my first character and for some reason the pupil on the right side of my character won't stay in bounds despite having the Right Pupil Range tag. The left is working fine. They seem to be rigged appropriately. Any idea what could cause this? If I remove the tag the pupil stays in place (but doesn't move) which is less than ideal. HELP.
In Character Animator, if I have a puppet loaded and then edit the source file in Photoshop, the edited layers are doubled in CA. Even closing and reopening the project doesn't help. What to do??
Hi Everybody ,i have 2 problems that meet me woking on the program , this messages from the program made me crazy i can't open a scene for a new puppet , can't load the charcters on the program in scene , please i need for your help .thanks
Hello. I got adobe chacter animator on my laptop recently. I came across a issue while trying to import custom audio. I imported the .wav file into CH. And it was in the history window. Just below it told me to drag and drop onto the timeline. But it wont let me drag it. When i click it it lets me listen to it. But it wont let me drag the audio down to the timeline. Any one know why I cant?
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