Learn how to create, build, and animate 2D puppets.
Recently active
Hello there, hope you will be doing great. I have an issue with character rigging for walk. When I rig the character and use arrow keys for walking, the body of the character stretches down weirdly. Please let me know how can I fix it. I am using adobe character animator 2022.
I cannot create or open a new project, please help!!I've been stuck with this problem for a couple of days now, losing valuable time.I've tried to update installation but this did not help.
Hello, I know I found and old question accordingly my question. But do you have an solution in the actual version. I have a question about the puppet. I animate the puppet with the mouse and in the end I always have the starting position. I can't continue with this at the last position of the limbs. What can I do? Thank you very much Jens
Hi We've created a corporate character Eddie Enigma for video presentations and employee training videos. But also want to make him more 3D (like the characters that can be created with Blender) is this possibe with Adobe Animator or do we need another Adobe application - see character here scroll down https://www.enigma-is.com/health-and-safety-qshe/
I'm stuck: I created a new cycle layer viseme for my "M" sound (+ b, p...) When my puppet gets a "mmmm" sound, the first mouth shape appears for 1 frame, then the second mouth shape for 1 frame, and then the mouth disappears altogether for as long as the sound lasts. Is there a way for the first mouthshape to take up the majority of the sound duration, and then the second mouth shape to trigger at the end for a frame? At worst, at least not have a blank mouth for the majority of the duration?Am I using this wrong and 1 frame per mouth shape is the unalterable default and I have to insert more frames?
I don't have issues on my Mac but on my Windows computer, the scene gets wonky when moved from CH to ME. Part of the left side is now on the right side
Hi there everyone. I was having an issue with my adobe character animator project for an assignment. Actually, I have a whole 6-minute length clip that includes multiple puppets(3 to be exact). The problem that I am facing is that after every time I do a small edit such as adding a recording of behavior or engaging/disengaging a behavior, the whole scene goes back to the beginning of the whole scene. To be more specific, it stays at that time period though all the characters return to their original positions with the audio still going on their actions are being done in that reset position. This is highly inefficient for me as I have to do recordings, and edits for the whole 6 minutes, and going back to the start and watching the whole thing repeatedly until I reach my position is highly time-wasting. Please if you know how to solve this issue, kindly do let me know. It will be a great help.
Hi, i am making a live class by using photoshop and charater animator and i am having some difficulties trying ti figure out something.As you can see in the pictures i attached when i select the scene called emotions i change it by using a swap set trigger which is 2 but when a select finn the fish the emotion trigger returns to it default swap set i tried seperating them by using normal triggers for the emotions but when i select finn they disappear.I know i can set the background(emotions) as sepearte psd files but i want them to be in one psd file beacuse im going the extend it and i dont want to have to many psd files .I tried my best to explain the situation i hope you understand what im trying to say thank you
My artwork keeps getting distorted by walk, motion library, etc.Everything rigged according to Okay Samurai tutorials.Frontal view has two fixed points for feet on the ground (also distrorting artwork even when standing still), and I made two quarterside views for walking and dancing.I have not used anything more than Limb IK, Head&Body Turner and Walk. All points also tagged according to Okay Samurai.Layers are distributed in the following order:Character: -Head: >Frontal >Quarterside Left >Quarterside Right -Body: >Frontal >Quarterside Left >Quarterside Right
I'm at my wit's end with this problem. Char Animator lip sync is throwing in S visemes at the beginning of my words and in between words. The audio is super clean. I use an audio booth and a high-end mic, and it's audio engineered to be clean. If I try to use a loaded transcript, Character animator crashes 10% through, even though it's only a 5-minute animation. My computer is a high-end gaming machine just bought this year so it's not a processing power or memory issue. I've altered the lip sync settings changing the db muting and the viseme detection and the problem doesn't improve. I loaded an overly noise reduced and noise gate processed audio test file, and the same problem happens. Here's a screen capture of the issue. (and attached) https://youtu.be/7nOPv4yqC7s I've wasted all afternoon trying to solve this problem and I am so frustrated.
Hi, I have tried exporting the clips from Character Animator via Alpha and also PNG sequence. When I import to AE or Premier Pro with 1920 x 1080 setting, the clip is not blurry and not sharp as in Character Animator. Does anybody know the workaround and guide for this issue?
Please check the puppet and help me resolving the issue. Thank you in advance!https://drive.google.com/file/d/1GZoWlWSaDKG7-dFq7j4EFxPHF4tZb6My/view?usp=sharing
Aloha All,I am rigging a character and am having issues with the mouth tags. I've created a mouth group and all work except for the "W-Oo" tagged layer. The behaviours work fine for all the other mouth layers but I can't get the "W-Oo" to be recognized by the behaviours. I've tagged it properly and checked everything I can think of to check. Can anyone advise me on what to check or identify the problem?Mahalo!
I've looked at the Character Animator tutorial titled: Building a puppet from scratch. It begins by importing a Puppet- Blank Face Template. Where can I find this template? Is there a blank body template also? I want to create my own character but need help starting the process. Thank you for your assistance.
I watched the Getting Started in Adobe Character Animator CC video but the blank face in the video is not in one of the choices for edit. Is it still there or was it taken out?
I finally deleted an old version of media encoder to free up space. I have the updated version. When I attempt to export a puppet to encoder, character animator suggests that media encoder is not installed. The quick export option would be a work around but I need the alpha layer transparent in order to take the puppet into after effects to interact with the background. Please help!
Would it be possible to make handles and tags universal across a rig in such a way if I move A handle tagged "left wrist" in a FRONT profile, and I switch to a LEFT or RIGHT Profile the subsequent tagged handle "left wrist" would be moved as well. It would make posing for animation faster
I'm using an HP laptop and when select the puppet in the character animator, I got the GPU error, my system had DirectX installed. Anyway to fix it, so I can use the character animator application? The screenshot attached with all the system configure/settings Thanks,
Hello, I'm trying to figure how to stop the clipping issues when the a limb goes over another limb. Also, the character seems to want to squat down even though I have sticks in the legs. Does anyone have any ideas? Thanks ESO
I was wondering if you could change your pre-recorded audio lip-synch once it's already been sent out to a customer who doesn't have the Adobe creative cloud? Like can they change the audio on their end to provide their own words or do they need to be a subscriber in adobe as well? Thanks for all your help
I have created a few character puppets, and their bodies all are three-quarters views facing to the right. If I want two of the puppets to "face" each other, how can I make one of the two puppets turn around... I want the puppet body to "reverse" or "mirror" itself, the opposite way of the way I originally created it? In this way the two puppets' bodies will face each other...
So I finished my first scene and for whatever reason it starts correct then I lose characters and then finally an all black screen. And on top of that I dont have any audio to go along with my edit. Whats going on here ? By 10 sec all my artwork is gone so I don't know what the problem is HELP!!
I am currently working on a puppet project. I have imported the puppet into CA and have tried to rig the limbs and others. I for some reason cannot figure out why the arms and hands are at a stand still even after adding handles for elbow, wrist and shoulder. I've also added them to be draggable. This is very frustrating considering I've troubleshot most of the problems I have encountered but I am somewhat stumped... any help/suggestions is greatly appreciated. also, I cannot seem to make the right side "properties" tab pop back up. I accidentally double clicked on it and cannot figure out how to make it pop back up...
I got a character with left and right head poses, this works fine, but when i add parallax only the right side works, when i turn my head to the left side, the face will snap to the center, layers all are the same on the left and right head turn in PS. been trying to fix this for a day now and i cant find the problem.
Hello everyone ! New users here, I am trying to import a VO from GarageBand in Character Animator but cannot figure it out. I tried converting the file over to iTunes first and that did not seem to work either. What is the simplest way to get an audio file uploaded into Character ANimator? Is there a more optimal recording software? ThanksEric
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.