Building a Plugin and I think there is no function to check if a clip has a transition…So something like getVideoTransition / getInTransition / getOutTransitionwould be super nice so i can apply existing transitions to new clips :D
Many methods still need one to use javascript. Make js and Python 1:1 - so I don't have to write javascript, in python. See setProjectExportPreset/getProjectExportPreset In Python it seems impossible to set export preset settings without actually also exporting. Getting/Setting settings should be possible without side effects. Setting Output Template programattically, does not also update fileFormat field to match. ``` python import substance_painter.js as js js.evaluate(‘alg.mapexport.setProjectExportPreset(“MyPreset”)’) # MyPreset has fileFormat: tga js.evaluate(‘alg.mapexport.getProjectExportOptions()’) ``` Returns {'bitDepth': 8, 'dilation': 16, 'exportShaderParams': False, 'exportUSD': False, 'fileFormat': 'bmp', 'padding': 'Infinite'} If I do this through the UI, it will set the field to match the file format in the preset on the otherhand. No option to set File type to use same as template. “Based on output template” ```python >>> js.evaluate("alg.mapexport.getProjectExportOptions()") {'bitDepth': 0, 'dilation': 16, 'exportShaderParams': False, 'exportUSD': False, 'fileFormat': '', 'padding': 'Infinite'} >>> js.evaluate("alg.mapexport.setProjectExportOptions({'bitDepth': 0, 'dilation': 16, 'exportShaderParams': false, 'exportUSD': false, 'fileFormat': '', 'padding': 'Infinite'})") RuntimeError: ExportError: Settings are left unchanged. The object contains invalid attributes. Invalid value '0': must be a string within [16,16f,32,32f,8]File format '' is not supported. The supported formats are bmp,jpg,jif,jpeg,jpe,jng,pgm,png,tga,targa,tif,tiff,psd,psb,hdr,exr,j2k,j2c,jp2,webp ``` Multiline support for the python console. It is beyond painful to to test python in Painter.
The current beta UI for speech generation is not viable for projects longer than a few minutes. Even a 5 minute project that takes advantage of the range of features currently available could easily an unmanageable number of files, and turn what should be a straightforward process into a tedious task of wading through bad edits & duplicates created in error in search of the 6 or so that represent your completed work.Instead, implement a text-block work flow where the system accepts the entire project text, parses it into text blocks (sized as willed) which the user then works with in a hybridization of the captioning conventions (merging/splitting text blocks, editing or adding text, etc.) and the speech generation features (voice, speed, pitch, tone/emotion, etc.). Additionally, allow the users to preview partial blocks or bridges between blocks, and to generate individual, selected, or all blocks.I believe this model of UI maximizes the opportunity to apply current and future editing features of speech generation at a granular level without the incumbent tedium experienced in the current beta.It also provides users with the ability to experiment, improve, and advance their skills using the features, increasing their satisfaction with your product, while simultaneously mitigating the aspects of the current experience that decreases satisfaction and/or engenders animosity (i.e., credit loss due to error, bad result, unintended duplication, etc.).Below is a summary of the expressed or implied features defined by implementing the Premiere caption model for speech generation:Entire project text is loaded at once (eliminating cut & paste errors and more) Text-block work flow: Stay in the groove, not being pulled out every 5 minutes to cut, paste, and find your place again Focus on the quality: more opportunity to explore and experiment with the tools available Precision Edits reduce cost/frustration/tedium while enhancing customer experience and product Project save files become a library of reusable audio clips, format presets, and even dj samples Okay, I may not have exhausted the available benefits, but I have exhausted myself on the topic for the moment. Hopefully I have not exhausted you, the reader as well.Peace.BeMo
Why not make it possible to change gradient colors with a simple click from the Swatches panel, instead of having to open the Color Picker every time?👉VIDEO
small issue, but surprisingly time-consuming during editing. mainly because i still have to manually cut the empty audio parts between video layers.
In Lightroom and Photoshop, there is an option of Generate using Firefly. You should offer an option to replace your existing image with the new Firefly generated image. Vice having to import it.
luckily I found the “classic” option!
Under Image 2, the ability to Edit > Generative Fill only allows for download; there is no clear UI method to return to previous results, which means the prior images get re-rendered when using the browser back button. It would make more sense to open the Edit environment in a new tab or as a frame to allow closing the environment without reloading the previous page.
une fois le images générées par le texte, il serait interessant de pouvoir l'ajouter dans la bibliothèque ( pour ceux qui dispose d'adobe creative cloud)
pretty much just like some other ai generators that do not have filters which censor ridiculous words like gun
How to turn off display of milliseconds (capture time). Milliseconds are useless to me, but they clutter the grid view and make it impossible to quickly review capture time for long burst of bird photos when trying to determine when a burst ends and a new beginning. Just want to turn off the milliseconds and keep the seconds (as in the previous version)
Hello there.Hereis the requirement that I have and currently cant do using firefly. I am trying to generate few pictures of models wearing jewelleries. Now I want them to wear jewelleries, pictures of which that I will upload. I have tried to use the reference picture, howver it does not work at all.
It would be create if you could define the image type to be like a clipart/vector image and set it to say 4 or 6 colors with clear boundaries between the colors.As an example logos.This would make it possible to print the results on a capable multicolor 3D FDM printer.Kind regards
"download of images to library not working when trying to type nam it disappears
We cant select image ratio before generating the first picture
As I was using the tool and I starting marking some of the results with the "Star Icon" as a favorite, I noticed that there was no way for me to go back to that list of favorites to look at the bookmarked/saved assets.Maybe an icon could be added to the top next to idea generator so that users can easily find their bookmarked/favorite asset list
Potreste implementare la funzionalità di creare dei video dall' Ai
Having AI understand how to create Cubic Environment Maps, Reflection Maps and Textures for 3D application would be great. Textures seem to have moderate sucess already, but it would be good to have a way to define scale of the texture. I think "Seamless Tile" already works, but if not, that is helpful too.
It will be great if we can submit an image from our own collection to be used in the graphic generation process.
It would be interesting to animate a PNG or Jpeg logo with FireFly. Imagine a one colored or Duo colored logo that would "melt", "bounce", "crystalize", or "explode into frame" by uploading this PNG or JPEG and the generative AI would handle the keyframes allowing the user to export a 1 ~ 2 second animation of their logo. Nice idea 😉
It would be helpful to have the option to generate one image instead of four, especially in the beginning while you are still finding your way. This way you can get directions on your idea quicker and it will put less strain on the servers.
Generative fill could be even more useful if it could interpret prompts of "same thing but..." to make alternations to what's already in the image instead of replacing it. For example, "same face, but eyes looking left and mouth open," or "same armor but more damage."
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